Not sure if I killed a wight - do they look similar to zombies but white in color? I cannot break netherrack for some reason.
Yep, you got a wight. Was the netherrack showing particles when you tried to harvest it? In R53 you should be able to harvest netherrack with any kind of pickaxe. I'll be changing this requirement to an iron pickaxe or better in R54, making it the same as obsidian.
Well, firstly, I'm playing what I think is a fairly good seed, which you can try out too. 8359809096186287409. Let's call it "the seed of seeds", as you start on the edge of a jungle with a vast grass plain in front of you, with the potential to gather as many seeds as you need to survive. You should never starve. Better yet, there is a small dirt cave near spawn that you can even set up a permanent home in, from the get-go. I found the water out the front useful to control creeper blasts, which can get you pretty badly otherwise.
This is what I have done, and I have gotten to copper pickaxe so far. I gathered a few sugar cane early on and have been replanting them whenever they grow. They now surround a few nearby ponds. Pretty soon I should be able to move from seeds to sugar. There is cocoa in the jungle, but the farming of it is pretty severely nerfed so I don't do much chocolate, but sometimes I do. The "salad" is also a staple, and I use cooked meat only when I really have to, I am trying to leave the animals alone. One day I may want to try and breed them, so I don't want to kill them all off. There seem to be mostly pigs around. I got a carrot as a drop once, so I want to try farming that soon. My nice warm bed gets me through the night, but I still wake up hungry.
I have a double chest and it is pretty full of stuff. The first copper pick was used to get a stone furnace and coal and copper ore enough to make two more picks. Just. These picks are not as strong as I would like! You have to go caving, because there is no way you can dig down on your own. I discovered that charcoal and coal are not the same (like they are in vanilla)- you need coal to smelt ores.
I got to level 8, or 9, and was feeling pretty good about myself but then fell foul of an unexpected wood spider that dropped on me when I came out of my cave one morning. That killed me twice, and losing the extra health shank was disappointing. Recently I am trying to find more ores, and that means going into deep scary holes. I got taken to school by a sniping skeleton in this way, and I was tempted to roll back to a save (I do this every now and then), but I pressed on at level -1. I had some scraps of leather amour but they have all gone now. As I said, I am trying to leave the animals alone. Perhaps I should kill a horse or two, but I imagine they run like the wind once you hit them. I also took a risk and tried to hit a burning zombie to get some XP, but caught on fire and cooked myself instead. I was in one cave when a creeper, zombie and wright all came at me at once - so I ran, of course!
Finding gravel has been a challenge, there are places but they are not so easy to find. This game always makes you choose carefully how you spend your limited resources. I have 3 extra copper ores for example - and I could make these into a pick, or perhaps a sword and shovel? A bucket - I would really like one of them. A hoe? It is like when I first got some wood - I agonized over it. As it turned out I ended up getting more wood quite quickly and now have 12+ blocks in my chest, and quite a bit of flint on hand too. I feel I can get food and wood fairly easily now. Well, compared to how it was when I started! I use some to make torches from charcoal. I attack one cave at a time and leave the torches there until I am done, then collect them on the way out. In vanilla MC I would have hundreds of torches everywhere, and never consider needing to collect them.
I would post some pictures but really it is not all that impressive yet. I am vaguely thinking about making myself an elevated mob-proof home. I think a build of any kind is impressive in this world, as each block costs a lot to obtain. The other thing I need is to find more ores, and then get some armor. Right now I am back to the start in terms of hearts and amour, which is not good. I've also blown through all of my arrows, so yeah, I'm not doing great on that score - but I do what I have to to survive! I have the sugar cane in a farmable state, but want also to get wheat and carrots going too. Plenty yet to do!
One bug I have come across, and it is in my favour (although I am doing the right thing and not exploiting it) is that I have an "infinite bonemeal". I crafted some one night and found that the counter did not increment past a single piece. When I died, I picked it up but there was a piece left on the ground I could not collect. When I used it, it was not consumed. Odd.
I abandoned my desert tomb and made a new home for myself. It's a kind of fortified desert lodge, built low into the ground.
The sides are flanked by staggered walls of cacti. A small one-block window at ground level offers both a glimpse of the outside world and the opportunity to kill any monsters foolish enough to get too close.
The entrance is on the roof. The way up to the roof is protected by a pit. You cross the pit by opening up a trap door, which acts as a crude drawbridge, and jumping across.
The interior is small, but cozy.
A short walk from the lodge, I've built a range for my cattle. The grass and water keep them happy and productive. The walls and the torches keep them relatively safe from predators.
I've set out on several expeditions, and seen many strange and wondrous places.
I might post again to recount the tale of one such journey.
I seem to be very unlucky in finding ore. I have only found it once - a small vein of copper. I now have copper pickaxes, but nothing to mine with them! I have been able to find quite a bit more gravel, but the places I need to look are getting further and further away. I may need to establish a new base half a days walk away, and shift everything.
On the food front I made a copper hoe, and with it I have been able to farm pumpkin, wheat and carrots. Mostly though I eat sugar, and have expanded my cane farm to enable me to live off this alone. The key was getting a copper bucket and then I was more or less set. I probably have close to 200 canes growing now, mostly in rows.
I have been killed a few times, and so I'm now on level 6. I decided that I really needed armor, and made some copper chain links and then a chain helmet. I went on a killing spree and made a leather chest piece. I was surprised to find horses very slow and easy to kill, and they do not fight back which is a relief. You get meat too. There seem to be plenty of horses where I am so I am not worried about them all dying. The French eat horse, so why not. A zombie dropped some chain leggings. Overall I don't look too flash but at least I am mostly covered, all I need now are some boots. These things are needed as I want to go into some deeper caves to find ore, and I will be destroyed without any protection. Even with it I'm not confident - it is not very good and I do not have may hearts.
I have 2 silver ingots I have scraped together from many, many gravel searches. I am wondering if I should make a sword out of it. Perhaps I should wait for the third one and make a pick. I would love to see a chart of the various metal types and the durability of the items they make. The wiki has a way to go in this regard!
Lastly, it is interesting to see the more permanent homes that others have made. I am thinking about that myself, and have toyed with the idea of using wooden slabs for an elevated floor. Nothing can climb ladders can they?
LOVE this mod. installed it and start playing. Not much happened and i IMMEDIATELY ragequit, not like i hate this mod, im not trained on extreme difficulty.
So i spawned in an ice biome. I started looking for seeds, luckily the place was FULL of grass and then i was stocked up with seeds. Then i found 5 gravel, its a 15% headstart, i got 3 gravel, 1 copper nugget and 1 flint chip, at that time i had half a hunger bar left. (I was on 3 bars each :P) I Hunted down a chicken, then a sheep, then another sheep, then chicken, then seeds, then pig, i HAD to keep hunting the whole time... No time for shelter building. Though at first point i was in panic since i was actually DYING from starvation.c though i died early, the night was approaching REALLY fast. and i had no protection. i wanted to pillar up with my gravel but it would take me forever to get down. And so on forth i was busted and killed by a skeleton
I LOVE this mod though. Im creating another world since mine was a bit of crappy spawnpoint.
But ill keep that world
I abandoned my desert tomb and made a new home for myself. It's a kind of fortified desert lodge, built low into the ground.
That looks like a well-designed and properly fortified structure Has a rather post-apocalyptic-last-human-alive feel to it. I suppose that while inside that bunker nothing short of a gigantic sandworm swallowing the whole thing can ruin your day.
I was surprised to find horses very slow and easy to kill, and they do not fight back which is a relief. You get meat too. I would love to see a chart of the various metal types and the durability of the items they make. The wiki has a way to go in this regard!
Horses have some issues, yeah. From what I can tell their movement speed attribute gets changed after they are initialized; set to some apparently random value. As a result you'll often see them shuffling along slowly even when they are being attacked.
I admit the wiki is in a fairly deplorable state. I just don't have much time to spare for it. I'll try to add some raw data regarding tool durability and block hardness values at some point.
Congratulations also on your cattle range and your farm - I assume food is no longer a problem for you now. I think that is actually one of the most important transitions in MITE-games; from an existence that centers on avoiding starvation to a life with spare time for other tasks.
Agreed. Though, to be honest, I had been enjoying semi-decent food security for some time. Before I entered the age of agriculture, I could spend a game day or two making cheese from "wild" cows to build up a food buffer large enough to allow me to go out and explore or undertake some other time-consuming project. But it was still very inefficient and there were times when I got careless and ran into trouble. Now I can gather 16-bowls of milk well before the morning is done. Crucially, I also have a renewable source of leather that I can use to build a rudimentary suit of armor.
For the interior of your house I can strongly recommend carpets and digging an indoor-water hole which is quite handy for crafting flour or stews!
Thanks. I followed your advice on the indoor waterhole, but I'll hold off on the flooring. I'm not yet civilized enough to appreciate carpet. (Read: I'm too stingy with the metal right now to make shears and I'd rather not kill all the nearby sheep just for carpet.)
Minecraft is too Easy, but Minecraft is too easy is too hard.
I have created 10 + worlds with this, and never lasted more than an hour without rage-quitting. Food can be a real problem, but I never make it through the night. My pathetic dirt walls are swept aside by hordes of zombies and creepers, my open treetop defences breached by wood spiders. I did notice, however, that people were posting tips on here. Someone earlier said to make your base in a large oak tree. So that is exactly what I did.
I started in a very nice area, where a forest bordered a plains. Trust me, plains are almost a necessity to survive. More seeds than you could ever dream of, and this one had a never-ending supply of cows and pigs. Once I was fully stocked up, I headed to the edge of a forest to make my home in a tree.
Basically, I put some dirt beneath my feet and jumped up while doing so. About halfway up, I entered the tree and built a sort of staircase up to the top. Little did I know, I was destroying the tree as it started to decay. Soon the roof had holes all over it. During the night, spiders (regular) held a party above the tree. So yeah, that's where I am now. I can even see a little pile of gravel from here. Going to update more!
Niiiiiiiiice..... You seem to have the EXACT problem as me. always ragequit cuz i keep on dying like you. The longest time i ever lasted was two minecraft days... I got pawned by thousands of wood spiders. Lucky you got a house I have a feeling you will enter the bronze age soon
Guys - just a reminder that it is possible back up your games. The folder is in the %appdata% folder (type that into the "run" screen or directory path. Then the .minecraft folder, then saves then MITE 1.6.4 (all this is from memory, so I might have it slightly wrong). Select your most recent game then copy/paste to make a backup copy.
I save my game every hour or so. If I have made significant progress, I do not wish to lose it to some silly mistake or very unfortunate circumstance. Things can go bad very quickly in this game - like a flock of creepers or wood spiders or whatever. In my current world I have used this rollback twice now. I have died and continued a couple of times (not rolled back to prior save), and at my lowest I was level -1, but now I am back to around level 7, hoping to get to 10 soon. Those extra hearts/shanks are really something to get, along with some armor and a good food supply...
Also - it took me 11 worlds before I found one I could live in and last more than a few days. Each death taught me a lesson in what NOT to do. One major change to vanilla players is the pace of the game changes significantly. In each day you have to start by eating, then getting food, then you might have time for some other task, then get back to shelter then survive/sleep the night. If you try to do too much each day you will run out of time. You have to pace yourself, watch the position of the sun, and time things so that you arrive back at your camp just as the sun goes down. It takes practice - and a little fear - to get it right!
This mod definitely forces you to consider your actions and to make plans for every day, week even.
Beld and I have been playing co-op over LAN and this has definitely helped, allowing us to split our efforts and get more done. Starting in the desert gave us a good start but after depleting the local animals we travelled several days to the border of plains and extreme hills. Here we have set up a sandstone house surrounded by cactus which is working well, plus a couple of piston traps for good measure.
Here is our current abode, not the most attractive but generously sized. The large sugar cane field keeps us from needing much actual food so long as we keep on top of our hunger. We have all vegetables in the field except for watermelon which we are yet to find. We also intend to get some jungle trees for cocoa so we can make chocolate. The big glassed off area is the latest addition for animals, it took a bit of trial an error to get something that wouldn't get stolen by endermen, climbed by spiders or allow spawning ontop. On the left of the picture is a hole we are luring all creepers into, hopefully they might uncover some useful ore one day.
The current state of the inside of the house. Originally comprised of 6 separate rooms I have since knocked through the walls. The back section kept our horse safe until the glass field was finished. Barely visible in the back right corner is our pride and joy, our first copper anvil. Now we just need a heap of copper to make sets of repairable armour, weapons and tools.