So here's a question, What is the current record for the most minecraft mods installed at the same time? I have 124 mods installed With sues v10 *Using Minecraft 1.2.5 due to More/Better Mods*, But that's irrelevant. If someone knows leave a reply, Or just post how many you have .
- JabezXA
The number of installed mods is irrelevant. Many large mods (IC2, BC3, RP2, etc.) are one mod, but even a dozen smaller mods can't add the same amount of content.
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PLEASE! Learn to use spoiler tags, especially when posting crash reports: [spoiler]YOUR TEXT HERE[ /spoiler]
The number of installed mods is irrelevant. Many large mods (IC2, BC3, RP2, etc.) are one mod, but even a dozen smaller mods can't add the same amount of content.
Nice man! Oh Very true, I have IC2, BC3, RP2, Some mods are big, but some are small. There's a list in the spoiler im not too sure if it's all of them, note there all for 1.2.5, You might find some new ones in there that you might wanna try. I mainly tried focusing on nature mods (Animals, Plants, Trees, Fruits & veggies so on).
I'll admit it, that's a pretty sizable list. I've heard of people having 175ish mods at once.
Wow really? That's insane! I use sonic ethers unbelievable v10 RC4 too with the mods, I run only 25 fps :(,Due to my processor, It's getting old the poor bugger. The only reason I'm not at 200 mods is because of running out of item/terrain sprites for modloader mods, most of the mods I'm trying to get now are modloader. Do you have any mod suggestions?
I have 5 (Or 2 depending if Optifine and SPC is thought of one)
I have Shaders, TMI, Optifine, and SPC and am trying to get Inventory tweaks to be compatible.
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I typically run around 50 or so according to forge, but many of them, such as Dynamic lights, have loads of sub mods. I would run loads more, but I hate installing mods to only use about 1% of their content.
I think I set the record for 322. I run at 144 FPS and hadn't had a single crash. It's too much for only 4GB of RAM though. All of the mods can be found in Minecraftforum, so you know they are actually legitimate mods.
337 (Excluding galacticraft, galacticraft planets and micdoodle because causes to much world gen lag) fps ranges from 30-200 and memory usage ranges from 1.5-3.8 GB
Ironic spam much? If it's a bother and breaks rules then report it. If you see a spam post on youtube do you flag it or make a comment about it?
I for one would have loved to reminesce about the turn of forge and the subsequent "how big can I stuff this before it breaks?" Balancing incompatibilities and getting people to make changes to their mods to make them more compatible and interconnecting was a critical point for modding. Remember when the Ore Dictionary was first added? Mind blowing. I agree that they really fudged it, especially because they apparently made an account just to necro this thread, but you're not helping matters either, y'know? For all we know there could be people who do want to talk about this, and maybe this topic will liven up for a little bit before descending again.
You could also just report it, ask someone to lock this thread, and in the future remember that silence is better than ironic complaints. I for one don't want to bother reporting anything right now, I'm hoping that people can add context about today's ecosystem of mods. Unlikely, but easier.
- JabezXA
The number of installed mods is irrelevant. Many large mods (IC2, BC3, RP2, etc.) are one mod, but even a dozen smaller mods can't add the same amount of content.
PLEASE! Learn to use spoiler tags, especially when posting crash reports: [spoiler]YOUR TEXT HERE[ /spoiler]
Nice man! Oh Very true, I have IC2, BC3, RP2, Some mods are big, but some are small. There's a list in the spoiler im not too sure if it's all of them, note there all for 1.2.5, You might find some new ones in there that you might wanna try. I mainly tried focusing on nature mods (Animals, Plants, Trees, Fruits & veggies so on).
2012-11-24 07:26:23 [FINE] mod_CodeChickenCore: CodeChickenCore-Client 0.5.5.zip (before:*)
2012-11-24 07:26:23 [FINE] mod_PCcore: PowerCraft_v3-4-9_mc1-2-5.zip (before:*)
2012-11-24 07:26:23 [FINE] mod_UpdateManager: RopePlus_client.zip (before:*)
2012-11-24 07:26:23 [FINE] mod_MinecraftForge:
2012-11-24 07:26:23 [FINE] mod_ModLoaderMp:
2012-11-24 07:26:23 [FINE] mod_NotEnoughItems:
2012-11-24 07:26:23 [FINE] mod_SinglePlayerCommands:
2012-11-24 07:26:23 [FINE] mod_Somnia:
2012-11-24 07:26:23 [FINE] mod_ThirstMod:
2012-11-24 07:26:23 [FINE] mod_tremote:
2012-11-24 07:26:23 [FINE] mod_TVMod:
2012-11-24 07:26:23 [FINE] mod_Mystcraft:
2012-11-24 07:26:23 [FINE] mod_Boombox: 1.2.5 PK Boombox_v1.2(2speaker + remote).zip ()
2012-11-24 07:26:23 [FINE] mod_BoomboxRemote: 1.2.5 PK Boombox_v1.2(2speaker + remote).zip ()
2012-11-24 07:26:23 [FINE] mod_JammyFurniture: 1.2.5_Jammy_Furniture_Mod_Client_V3.6.zip ()
2012-11-24 07:26:23 [FINE] Mine & Blade- Battlegear: [1.2.5] Mine & Blade Battlegear - 2.8.0.1.zip ()
2012-11-24 07:26:23 [FINE] mod_ToolRack: [1.2.5] ToolRack.zip ()
2012-11-24 07:26:23 [FINE] mod_ReiMinimap: [1.2.5]ReiMinimap_v3.2_04.zip ()
2012-11-24 07:26:23 [FINE] mod_Runescape: [1.2.5]Runescape[1.0].zip ()
2012-11-24 07:26:23 [FINE] mod_AdvancedHud: Advanced Hud 4.6.zip ()
2012-11-24 07:26:23 [FINE] mod_IC2: industrialcraft-2-client_1.97.jar ()
2012-11-24 07:26:23 [FINE] mod_IC2AdvancedMachines: AdvancedMachines_4.1_client.zip (after:mod_IC2)
2012-11-24 07:26:23 [FINE] mod_AtmosMobs: AtmosMobsv1.1.zip ()
2012-11-24 07:26:23 [FINE] mod_betterDungeons: BetterDungeons.zip ()
2012-11-24 07:26:23 [FINE] mod_BuildCraftCore: buildcraft-client-A-core-3.1.5.zip ()
2012-11-24 07:26:23 [FINE] mod_BuildCraftBuilders: buildcraft-client-B-builders-3.1.5.zip ()
2012-11-24 07:26:23 [FINE] mod_BuildCraftEnergy: buildcraft-client-B-energy-3.1.5.zip ()
2012-11-24 07:26:23 [FINE] mod_BuildCraftFactory: buildcraft-client-B-factory-3.1.5.zip ()
2012-11-24 07:26:23 [FINE] mod_BuildCraftTransport: buildcraft-client-B-transport-3.1.5.zip ()
2012-11-24 07:26:23 [FINE] mod_BuildCraftSilicon: buildcraft-client-C-silicon-3.1.5.zip ()
2012-11-24 07:26:23 [FINE] mod_AdditionalPipes: buildcraft-client-DA-additionalpipes-3.1.0.zip (after:mod_BuildCraftTransport)
2012-11-24 07:26:23 [FINE] Bunyan: bunyan-1.5-ssp.zip ()
2012-11-24 07:26:23 [FINE] mod_CatMain: Catapult_Mod-0.9.7-beta--Client.zip ()
2012-11-24 07:26:23 [FINE] mod_ComputerCraft: ComputerCraft1.4.zip ()
2012-11-24 07:26:23 [FINE] mod_RedPowerMachine: RedPowerMachine-2.0pr5b2.zip ()
2012-11-24 07:26:23 [FINE] mod_ccSensors: ccSensors-client-MC125-B017pr2.zip (after:mod_ComputerCraft;after:mod_BuildCraftFactory;after:mod_IC2;after:mod_RedPowerMachine)
2012-11-24 07:26:23 [FINE] mod_CCTurtle: ComputerCraft1.4.zip (after:mod_ComputerCraft)
2012-11-24 07:26:23 [FINE] mod_CraftingTableIII: CraftingTableIIIB1.8.zip ()
2012-11-24 07:26:23 [FINE] mod_crystalWing: Crystal Wing 1.2.5.a.zip ()
2012-11-24 07:26:23 [FINE] mod_mocreatures: DrZharks MoCreatures Mod v3.7.1.zip ()
2012-11-24 07:26:23 [FINE] mod_EE: EE2ClientV1.4.6.7.jar ()
2012-11-24 07:26:23 [FINE] mod_EnderStorage: EnderStorage-Client 1.1.3.zip ()
2012-11-24 07:26:23 [FINE] mod_ExplosivesPlus: Explosives+v3.3.jar ()
2012-11-24 07:26:23 [FINE] ExtraBiomes XL: extrabiomes-xl-2.2.7-ssp.zip ()
2012-11-24 07:26:23 [FINE] mod_FarmCraftory: FarmCraftory2.0_MC1.2.5.zip ()
2012-11-24 07:26:23 [FINE] mod_BaitedFishing: Fishing++Forge1.1.zip ()
2012-11-24 07:26:23 [FINE] mod_Flan: Flans Mod 1.4.1 for Minecraft 1.2.5.zip ()
2012-11-24 07:26:23 [FINE] mod_FloraSoma: Flora-Soma-0.3.12.zip ()
2012-11-24 07:26:23 [FINE] mod_IC2NuclearControl: IC2NuclearControl_client_v1.1.10b.zip (after:mod_IC2)
2012-11-24 07:26:23 [FINE] mod_ImmibisCore: immibis-core_49.1.1_for_1.2.5-client.jar ()
2012-11-24 07:26:23 [FINE] mod_InfiBase: InfiBase-1.0.9.zip ()
2012-11-24 07:26:23 [FINE] mod_Block_Physics
2012-11-24 07:26:23 [FINE] mod_InfiBlocks: InfiBlocks-0.7.13.zip ()
2012-11-24 07:26:23 [FINE] mod_InvTweaks: InvTweaks-1.41b-1.2.4.zip ()
2012-11-24 07:26:23 [FINE] mod_LogisticsPipes: LogisticsPipes-BC3-0.2.5B.zip (after:mod_BuildCraftCore;after:mod_BuildCraftTransport)
2012-11-24 07:26:23 [FINE] mod_ManaSys: ManaSys V1 - 1.2.5.zip ()
2012-11-24 07:26:23 [FINE] mod_MAtmos_forModLoader: MAtmos_packaged.zip ()
2012-11-24 07:26:23 [FINE] mod_ModularForceFieldSystem: mffs_rev6_for_1.2.5-client.zip (after:mod_IC2;after:mod_ImmibisCore)
2012-11-24 07:26:23 [FINE] Millénaire: millenaire3.0.0r3.zip ()
2012-11-24 07:26:23 [FINE] mod_minislot: minislot1.2.5.zip ()
2012-11-24 07:26:23 [FINE] mod_Gibbing: MobAmputation1.2.5v3.zip ()
2012-11-24 07:26:23 [FINE] mod_AbsolutCrop: mod_AbsolutCrop.zip ()
2012-11-24 07:26:23 [FINE] mod_CompactSolars: mod_compactsolars-client-2.3.2.10.zip (after:mod_IC2)
2012-11-24 07:26:23 [FINE] mod_IronChest: mod_ironchests-client-3.8.0.40.zip ()
2012-11-24 07:26:23 [FINE] mod_Zeppelin: mod_Zeppelin-client-1.2.5.0.31.zip ()
2012-11-24 07:26:23 [FINE] mod_ModernTech: ModernTech ()
2012-11-24 07:26:23 [FINE] mod_ModernWarfare: ModernWarfare ()
2012-11-24 07:26:23 [FINE] mod_MoreStorage: MoreStorageClientV1.5.zip ()
2012-11-24 07:26:23 [FINE] mod_MysticOres: MysticPack V1 - 1.2.5.zip ()
2012-11-24 07:26:23 [FINE] mod_MysticRuins: MysticPack V1 - 1.2.5.zip ()
2012-11-24 07:26:23 [FINE] mod_MysticStones: MysticPack V1 - 1.2.5.zip ()
2012-11-24 07:26:23 [FINE] mod_RedPowerCore: RedPowerCore-2.0pr5b2.zip ()
2012-11-24 07:26:23 [FINE] mod_NetherOres: NetherOres_Client_1.2.1.zip (after:mod_IC2;after:mod_RedPowerCore)
2012-11-24 07:26:23 [FINE] mod_newnaturalmaterials: NNM Client 1.2.5.1.4.zip ()
2012-11-24 07:26:23 [FINE] mod_Orizon: Orizon-1.0.8.zip ()
2012-11-24 07:26:23 [FINE] mod_Pamsimplehc: Pam's Simple HarvestCraft 1.0.7 (MC 1.2.4).zip ()
2012-11-24 07:26:23 [FINE] mod_PCdeco: PowerCraft_v3-4-9_mc1-2-5.zip (after:mod_PCcore)
2012-11-24 07:26:23 [FINE] mod_PClogic: PowerCraft_v3-4-9_mc1-2-5.zip (after:mod_PCcore)
2012-11-24 07:26:23 [FINE] mod_PCmachines: PowerCraft_v3-4-9_mc1-2-5.zip (after:mod_PCcore)
2012-11-24 07:26:23 [FINE] mod_PCmobile: PowerCraft_v3-4-9_mc1-2-5.zip (after:mod_PCcore)
2012-11-24 07:26:23 [FINE] mod_PCtransport: PowerCraft_v3-4-9_mc1-2-5.zip (after:mod_PCcore)
2012-11-24 07:26:23 [FINE] Psientic Mods: Psientic 1.2.5 V5.zip ()
2012-11-24 07:26:23 [FINE] mod_Quicksand: Quicksand_Mod_V0.5.zip ()
2012-11-24 07:26:23 [FINE] mod_Railcraft: Railcraft_Client_5.4.7.zip (after:mod_BuildCraftCore;after:mod_Forestry;after:mod_IC2)
2012-11-24 07:26:23 [FINE] mod_RCM: RCMod v2.1.zip ()
2012-11-24 07:26:23 [FINE] mod_RedPowerControl: RedPowerControl-2.0pr5b2.zip ()
2012-11-24 07:26:23 [FINE] mod_RedPowerLighting: RedPowerLighting-2.0pr5b2.zip ()
2012-11-24 07:26:23 [FINE] mod_RedPowerLogic: RedPowerLogic-2.0pr5b2.zip ()
2012-11-24 07:26:23 [FINE] mod_RedPowerWiring: RedPowerWiring-2.0pr5b2.zip ()
2012-11-24 07:26:23 [FINE] mod_RedPowerWorld: RedPowerWorld-2.0pr5b2.zip ()
2012-11-24 07:26:23 [FINE] mod_RopesPlus: RopePlus_client.zip ()
2012-11-24 07:26:23 [FINE] mod_SmartMoving: Smart Moving Client for ModLoader.zip ()
2012-11-24 07:26:23 [FINE] Steve's Carts: Steves Carts 1.5.0.zip ()
2012-11-24 07:26:23 [FINE] mod_SuperBows: Super Bows 5.0.zip ()
2012-11-24 07:26:23 [FINE] Thermal Expansion: ThermalExpansion-client-BC3-1.0.4.1.zip ()
2012-11-24 07:26:23 [FINE] TE: Factory Module: ThermalExpansion-client-BC3-1.0.4.1.zip ()
2012-11-24 07:26:23 [FINE] mod_Train: TrainModClient_v2.09.zip ()
2012-11-24 07:26:23 [FINE] mod_Transformers: TransformersClient v1.3.zip ()
2012-11-24 07:26:23 [FINE] mod_treecapitator: Treecapitator 1.2.5.e.zip ()
2012-11-24 07:26:23 [FINE] mod_TubeStuff: tubestuff_49.1.1_for_1.2.5-client.jar (after:mod_ImmibisCore)
2012-11-24 07:26:23 [FINE] mod_UgoCraft: UgoCraft_Client_1.2.5_HS_20120902_04.zip ()
2012-11-24 07:26:23 [FINE] mod_usefulfood: usefulfood_v1.0.0-client.zip ()
2012-11-24 07:26:23 [FINE] Balkon's WeaponMod: WeaponMod.zip ()
2012-11-24 07:26:23 [FINE] mod_WirelessRedstoneCore: WR-CBE Core-Client 1.2.2.3.zip ()
2012-11-24 07:26:23 [FINE] mod_WirelessRedstoneAddons: WR-CBE Addons-Client 1.2.2.3.zip (after:mod_WirelessRedstoneCore)
2012-11-24 07:26:23 [FINE] mod_WirelessRedstoneRedPower: WR-CBE RedPower-Client 1.2.2.1.zip (after:mod_WirelessRedstoneCore)
2012-11-24 07:26:23 [FINE] mod_NPCS: www.olgh.net_Custom NPCs 0.11.10.zip ()
2012-11-24 07:26:23 [FINE] mod_IDResolver: (after:*)
2012-11-24 07:26:23 [FINE] mod_ThaumCraft: ThaumCraft2.1.6d.zip (after:*)
PLEASE! Learn to use spoiler tags, especially when posting crash reports: [spoiler]YOUR TEXT HERE[ /spoiler]
Wow really? That's insane! I use sonic ethers unbelievable v10 RC4 too with the mods, I run only 25 fps :(,Due to my processor, It's getting old the poor bugger. The only reason I'm not at 200 mods is because of running out of item/terrain sprites for modloader mods, most of the mods I'm trying to get now are modloader. Do you have any mod suggestions?
I have Shaders, TMI, Optifine, and SPC and am trying to get Inventory tweaks to be compatible.
Just make an item.class
Done, you got a mod.
Make another item.class
Another mod
Lol, but in all seriousness, I have had a mod pack with about 120.
SSP special modpack made for a FTB Ultimate esque thing back in 1.4.7 :3
-
Edit: Make that 375 XD
Indie gamer
i only have 50 mods because im running crazycraft only i think any more would make my computer explode
Necromuch?
Ironic spam much? If it's a bother and breaks rules then report it. If you see a spam post on youtube do you flag it or make a comment about it?
I for one would have loved to reminesce about the turn of forge and the subsequent "how big can I stuff this before it breaks?" Balancing incompatibilities and getting people to make changes to their mods to make them more compatible and interconnecting was a critical point for modding. Remember when the Ore Dictionary was first added? Mind blowing. I agree that they really fudged it, especially because they apparently made an account just to necro this thread, but you're not helping matters either, y'know? For all we know there could be people who do want to talk about this, and maybe this topic will liven up for a little bit before descending again.
You could also just report it, ask someone to lock this thread, and in the future remember that silence is better than ironic complaints. I for one don't want to bother reporting anything right now, I'm hoping that people can add context about today's ecosystem of mods. Unlikely, but easier.