Hi, i'm trying to add a bunch of different liquids to my mod but I want to make the mod compatible with everything. So im not going to change the original files. Does anyone know how to make it so a custom liquid can only be picked up my a custom bucket without having to re write or edit all of the original files? Ive got my own liquids and bucket, but when I call for the liquid to be a new material from a re wright of the Material class I wrought it crashes the game and gives me render errors.
Liquids and compatibility