Hi, it may just be me, but I can't seem to find any pygs (flying pigs) for the life of me. My portal was on top of a small island, so I had to build a house on no foundation and built several long bridges to other islands. I'd rather not play on peaceful, but that seems the only way to travel (build bridges) to new islands without being pushed off, falling to my doom. I keep looking for pygs, but I end up at the end of an island having to build another bridge to another island.
Hi, it may just be me, but I can't seem to find any pygs (flying pigs) for the life of me. My portal was on top of a small island, so I had to build a house on no foundation and built several long bridges to other islands. I'd rather not play on peaceful, but that seems the only way to travel (build bridges) to new islands without being pushed off, falling to my doom. I keep looking for pygs, but I end up at the end of an island having to build another bridge to another island.
They spawn unless you 1.0 or incorrectly installed
Bug: I was in my chest which had no open slots left. I shift clicked a Blue Gummy Swet and it disappeared. It may have restored my health, but my health was full so i'm not sure on that.
Possibly reported already. Ill add that shift clicking may delete an item instead of moving it.
The Valkyrie boss won't let me fight her, even after killing 15+ of the normal valkyries. I've already gone through gold and bronze dungeons too, so it's only the silver dungeons that are giving me problems.
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Quote from assassin10 »
The triangles ruined it for me...that and the church for Satan.
The Valkyrie boss won't let me fight her, even after killing 15+ of the normal valkyries. I've already gone through gold and bronze dungeons too, so it's only the silver dungeons that are giving me problems.
aether pickaxes seem to cut skyroot wood as fast as an axe? at least with the gravitite kind anyway, also you CAN get the aether book back because i found one in a dungeon chest once
i have 1.01 installed but still have not seen one aecher plant. i even put a saddle on a pig and flew through sooo many islands and yet no plants. maybe i have a bad aether or are the supposed to be rare? still i think they need to up the spawn rate on aecher plants....just a suggestion :\
One thing about the whales,
They can die but not by the hand of a player
I've seen 3 swets harassing a whale and the thing started to bleed red particles.
Sadly I killed the swets so I can't verify this :sad.gif:
Enchanting golden darts is impossible, it just gives you golden darts back and wastes Ambrossium.
Aether Axes and Pickaxes act as shovels against aehter dirt, and Pickaxes act as Axes too against trees, although they don't give axe-specific items(golden amber).
One thing about the whales,
They can die but not by the hand of a player
I've seen 3 swets harassing a whale and the thing started to bleed red particles.
Sadly I killed the swets so I can't verify this :sad.gif:
I think they absolutely CAN'T die. Even setting them on fire won't kill them, only create infinite, flying, flaming beacons.
My invisibility cloak I legitimately earned from a silver dungeon chest doesn't seem to work. Mobs still see and attack me at will when I'm wearing it.
Also, my Lightning Sword damages me when I use it. >.<
This probably isn't a bug, but I do find it rather strange that certain aggressive mobs (swets and mimics, that I know of) spawn even on peaceful difficulty.
I just ran into a new one against the Silver Dungeon boss. I got all the medals and challenged her and lost. Came back and now I can't re-challenge her. Every time I try to hit her she teleports away and remains un-hostile but insists "Strike me at anytime to challenge me" is this a bug or do I have to give her 10 medals again?
WITH version 1.1 still seem to be having 5+ Zephers on screen consistently, dunno if this is normal or if its bugged up. Also think you should include in your main post something about them feeling minimal pressure since they do this as a hobby and its a gift for us, which many seem to forget.
1. Gold dungeons don’t close when u enter a boss battle
This should be changed to "sometimes", usually it works fine but I just went in a gold dungeon which had two entrances. One of them led to a flat wall of holystone, the other, the *actual* entrance, didnt close when the boss started. Only the flat wall entrance closed.
In addition,
1. Falling down with your inventory gives a glitched loading screen.
2. Falling down far enough away from your first portal usually makes a new portal right where you fall. Twice this happened to me, both times the portal led straight into a dungeon(go me! :wink.gif:)
3. Darts get stuck in portals, unlike arrows.
4. The "Pro Tip" is the same tip for as long as you play in the same world. This means that going to and fro the Aether gives the same protip, making a new world or restarting minecraft gives a different one.
5. You only get the Book of Lore volume 3 once, regardless of a new world.
6. The first time you go to the Aether there is a high chance of the portal spawning in mid-air, can cause a bit of a problem for newbies to the aether.
They spawn unless you 1.0 or incorrectly installed
Possibly reported already. Ill add that shift clicking may delete an item instead of moving it.
Give her 10 medallions. Not a bug.
Here's all the bug I've encountered.
Mob spawn is rare for some mobs to the point you may see one in 12hrs
Aether whales (need I say more?)
Swets vanish when they touch water
Bronze boss can get stuck from it's platform, needs parking to move up and over it
Enchanted darts revert to golden darts when shot and recovered
Enchanting does not work on dart guns
Enchanting poison gives you an empty bucket
Woooo exploding beds!!!! :biggrin.gif: (still want a reasoning option though in the Aether...
Player hurt sound sometimes turns into the idle spider sound. (applys to all mobs using that sound)
This bugs even in the nether, 2 portals can lead to one portal if built 100 ish block apart. this is extremely annoying
Anyway that's what I've found so far
You dont have to read them, I update the original post to reflect the replies. As you can see, some of the things you reported will be there.
I've found 1 on my current world and 2 on a past one (together)
They definitely need a boost.
exploration shouldn't help since they are mobs.
We all know the mob spawning is a problem.
Let's stop spamming that topic
They can die but not by the hand of a player
I've seen 3 swets harassing a whale and the thing started to bleed red particles.
Sadly I killed the swets so I can't verify this :sad.gif:
Aether Axes and Pickaxes act as shovels against aehter dirt, and Pickaxes act as Axes too against trees, although they don't give axe-specific items(golden amber).
I think they absolutely CAN'T die. Even setting them on fire won't kill them, only create infinite, flying, flaming beacons.
Also, my Lightning Sword damages me when I use it. >.<
This should be changed to "sometimes", usually it works fine but I just went in a gold dungeon which had two entrances. One of them led to a flat wall of holystone, the other, the *actual* entrance, didnt close when the boss started. Only the flat wall entrance closed.
In addition,
1. Falling down with your inventory gives a glitched loading screen.
2. Falling down far enough away from your first portal usually makes a new portal right where you fall. Twice this happened to me, both times the portal led straight into a dungeon(go me! :wink.gif:)
3. Darts get stuck in portals, unlike arrows.
4. The "Pro Tip" is the same tip for as long as you play in the same world. This means that going to and fro the Aether gives the same protip, making a new world or restarting minecraft gives a different one.
5. You only get the Book of Lore volume 3 once, regardless of a new world.
6. The first time you go to the Aether there is a high chance of the portal spawning in mid-air, can cause a bit of a problem for newbies to the aether.
My character is to the right and all the buttons are pushed over.