Hi everyone, sorry if this has been posted before, I did a quick scout of the forums and didn't find anything. Also, sorry if this is in the wrong area :|
But anyway, onto the main topic. I was wondering if it is possible to use a high resolution art file with a lower resolution texture without it crashing. For example, having your art file at 128x128 with your texture pack being on 64x64.
If this is possible and someone knows how, would you kindly let me know (who gets that reference?)? Thanks in advance people.
I have actually tried using the high res paintings with my lower res textures, and unfortunately it crashed and froze :| I'll try re-sizing teh pack, hopefully it won't blur the package :\
EDIT: Bugger, yeah it blurs the textures a bit :| Not much, but enough to get on my nerves. So if anyone has a solution of some kind that would be great.
Bumping because I also want a fix for this. I blindly assumed I could just resize my kz file and getter higher resolution images using art from my favorite artist only to have my 4096x4096 art image crash the game upon loading. Even after resizing down to 2048p & 1024p I was still unable to enjoy better resolution art in my game.
There has to be a fix for this somewhere right?
Surely there's someway to use a lower res texture pack and a higher res art file.
But anyway, onto the main topic. I was wondering if it is possible to use a high resolution art file with a lower resolution texture without it crashing. For example, having your art file at 128x128 with your texture pack being on 64x64.
If this is possible and someone knows how, would you kindly let me know (who gets that reference?)? Thanks in advance people.
EDIT: Bugger, yeah it blurs the textures a bit :| Not much, but enough to get on my nerves. So if anyone has a solution of some kind that would be great.
There has to be a fix for this somewhere right?
Surely there's someway to use a lower res texture pack and a higher res art file.
http://www.youtube.com/quadrplax My channel
You find a fix then.