Next steps are researching more efficient screen rendering and moving to a 3-layer 2D model (so we can place torches, switches, doors, etc on top of other blocks).
The main obstacle to 3D at this point is the sheer size of the model--- finding efficient ways to render and store this data in a browser friendly format will take a lot of time. Until then, enjoy the incremental updates!
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Mineprints @ Craftyminer.com -- Plan and save your projects in your browser!