Hmm, home for wayward mods huh? Well I'll be back in a moment with said mods, (OSMS makes this so easy). A few moments please while I use my sig to bring up OSMS.
Laterz.
"EDIT" How about these:
Underwater Torches
Stronger TNT
Hmm, wow, those are about the only two EASY ones that haven't been updated already.
Laterz.
Underwater torches are finished, just wondering if you can get me the link to the Stronger TNT mod? This process goes a lot faster when I have the outdated model to upgrade.
Thanks in advance.
I already did underwater torches.. in addition to being able to place torches on glass, ladders, tracks, other torches, and fences.
Hmmm,
Fire Armor is not working exactly as I'd hoped.
The m.class file makes it so Fire Armor can not be crafted from fire.
Don't import the m.class file if you want to be able to make Fire Armor from fire.
Otherwise it works great.
The m.class file is a good choice to use with the original rings mod, so chainmail can only be made from rings.
However, it is not nessasary because there is no way to get fire in the player's inventory unless you use the Fire Armor mod.
Hmmm,
Fire Armor is not working exactly as I'd hoped.
The m.class file makes it so Fire Armor can not be crafted from fire.
Don't import the m.class file if you want to be able to make Fire Armor from fire.
Otherwise it works great.
The m.class file is a good choice to use with the original rings mod, so chainmail can only be made from rings.
However, it is not nessasary because there is no way to get fire in the player's inventory unless you use the Fire Armor mod.
Arrrg.
I just tested it in my game and I had no problem making both chainmail armor and the flame armor from chain and fire, respectively. I think you might have to reinstall the mod, because it is written so the armor class handles chainmail but I wrote the recipes for flame armor myself. It might, however, interfere with the obsidian armor mod but I have not tried it yet, if someone could test it for me I would be grateful...
@tornament: Those look a world better than what I have in mine, anyway I could ask for a ring and egg to complete the set? You will be credited in the OP for these.
First of all, thanks for the mod(s). Very nice indeed.
Just noting that, as best I can tell, chainmail and obsidian armor aren't compatible. I can make rings, but the rings won't make chainmail armor. I don't think anything else I have would be causing that conflict (tool/armor repair).
It is very difficult to make a ring, such as would be desirable.
In general, I use 303's mod loader, and respectively individual textures for each subject.
Squares for orientation where the beginning where the end.
I think to do pictures on 64 and 128...
Sorry about my Eng. :happy.gif:
Rollback Post to RevisionRollBack
DF2MC - Convert Dwarf Fortress maps into Minecraft Maps!
My Ideas,My Minecraft Starter,My Easy Texture Pack Compiler,My Russian Translation,My BackUP Manager - My Easy Soft
First of all, thanks for the mod(s). Very nice indeed.
Just noting that, as best I can tell, chainmail and obsidian armor aren't compatible. I can make rings, but the rings won't make chainmail armor. I don't think anything else I have would be causing that conflict (tool/armor repair).
Have you installed the version of the chainmail armor provided with the flame armor mod? I think that this version is compatible with the obsidian armor (at least in my test runs of making all three sets, obsidian, flame, and chain) I may replace or just post this version by itself on the OP.
Just installed the flame armor mod kit. I can make rings, flame armor, and obsidian armor, but not chainmail. Not a huge deal; again, it might be some other conflict.
I hate to say this, seeing as you just updated this, but I like these mods so I'll say it: you base these off of 303's Mod Loader, which he bases off of Risugami's Mod Loader. Risugami just updated his Mod loader and Risugami just updated his to fit with that update, so i'm not seeing the Mods here work anymore. I'm trying to use the Bucket-Cheese-Egg Mod and Chainmail Mod. When I install these, the program freezes and goes into an error right after the first visual screen comes up after I have loaded a world, i think it's because of the Mod Loader updates. I also notice that the Bucket-Cheese-Egg Mod shares the same ae.class file as Dougbenham's More Stackables Mod v1.13. Could you make these compatible, please? I'm glad you do this and managed to save the egg and cheese, thanks.
Updating these mods are first on my to do list for after work tomorrow. I haven't really gotten a chance to take a good look at the new ModLoader yet so when I do I will see how to update my mods.
EDIT: I just installed the new ModLoader and then ran MineCraft and had no problems, I even built a new set of armor in chain, flame and even obsidian, all worked fine. I then cooked an egg and a bucket of milk, no problems with getting a fried egg and a hunk of cheese, maybe you need to reinstall the mods?
Ok, thanks for checking but the mods are are working for me now, after some juggling of files. I didn't realize that all the PNG files had to be within a zeRobuRn's Folder under Gui folder. I was just putting them in the main GUI folder and it was causing an error, but working now.
If you're looking for a challenge, some mod to make, i suggest a color mod - it seems to be the next big thing to be implemented. So far three attempts in this area and they have not come to completion or are asking for help.
zvonimirquinn - Cloth Mod - attempts to use dyes made from flowers and water to color cloth, colored cloth is used in combinations to make other colored blocks.
zenithselenium - zenith's Recall Mod - also starts colored paint to use in scroll "spells" but maybe expanded and used elsewhere. He gives permission to use ideas for colors, also uses Mod Loader to make unique items and dyes.
valance - Paint Your Blocks Mod - so far he has discovered that manipulating ne.class file can change block colors, but i don't think he knows where to go from there and could use help.
I am no programmer or modder, but it seems if you use a combination of making dyes or paints like zenith using the Mod Loader method, the three primary colors (red, yellow, blue) can then be used to make all other colors dyes first like the cloth mod tried to use and then maybe end up using the ne.class to use the dyes and effect colors of blocks such as cloth, wool, stone.
I could be wrong, as i said, i'm no programmer, but maybe for someone like you who's looking for a mod to fix up, maybe you'd like to give it a go, as you did say you were looking.
All mods are updated! C&E and Wooden Buckets have both 32x and 16x resolution icons included. Just copy the gui file found in the folder into your .jar file.
32x icons made by tornament, thank you very much!
DO NOT COPY THE 16X FOLDER OR THE 32X FOLDER, COPY THE GUI FOLDER FOUND WITHIN THE 16X OR 32X FOLDER!
It seems that the wooden bucket mod, and the Eggs+WoodenBuckets+Cheese mod link go to the same download, could you make sure that each link goes to the proper download. And just to make sure, have each download named differently.
Hi, I am having an odd problem.
This mod worked perfectly before, but now there is a strange issue with it after the update.
(I installed the updated version of the mod, I double checked this too.)
I have reinstalled the mod, and double checked the file locations and so forth, I cannot figure out what is wrong, everything is where it should be...........
The problem is, that once the bucket is filled it changes to the same appearance as the iron bucket.
When the bucket is first made it's the correct appearance, the empty wooden bucket image, but if I put milk or water in it, the bucket immediately switches to look just like the iron bucket.
What could have gone wrong?
As far as I can tell, everything is in the same place as before the new version, when it worked fine.
I am using 303's modloader, and the images are in gui inside the zeroburns mods folder, like before.
The mod works fine but it shouldnt need to touch the armor recipe file. You're already using modloader. Just put your chainmail recipe in the modloader file you are already using instead of editing a stock file and increasing chance of mod conflict.
The mod works fine but it shouldnt need to touch the armor recipe file. You're already using modloader. Just put your chainmail recipe in the modloader file you are already using instead of editing a stock file and increasing chance of mod conflict.
the chainmail mod is written in a way that doesn't conflict with any of my other mods. If I leave the fire => chainmail it will mess up my fire armor mod. I was simply lazy and just used the mods from the fire armor as my chainmail armor mod.
I already did underwater torches.. in addition to being able to place torches on glass, ladders, tracks, other torches, and fences.
My Ideas,My Minecraft Starter,My Easy Texture Pack Compiler,My Russian Translation,My BackUP Manager - My Easy Soft
Fire Armor is not working exactly as I'd hoped.
The m.class file makes it so Fire Armor can not be crafted from fire.
Don't import the m.class file if you want to be able to make Fire Armor from fire.
Otherwise it works great.
The m.class file is a good choice to use with the original rings mod, so chainmail can only be made from rings.
However, it is not nessasary because there is no way to get fire in the player's inventory unless you use the Fire Armor mod.
Arrrg.
I just tested it in my game and I had no problem making both chainmail armor and the flame armor from chain and fire, respectively. I think you might have to reinstall the mod, because it is written so the armor class handles chainmail but I wrote the recipes for flame armor myself. It might, however, interfere with the obsidian armor mod but I have not tried it yet, if someone could test it for me I would be grateful...
@tornament: Those look a world better than what I have in mine, anyway I could ask for a ring and egg to complete the set? You will be credited in the OP for these.
Just noting that, as best I can tell, chainmail and obsidian armor aren't compatible. I can make rings, but the rings won't make chainmail armor. I don't think anything else I have would be causing that conflict (tool/armor repair).
In general, I use 303's mod loader, and respectively individual textures for each subject.
Squares for orientation where the beginning where the end.
I think to do pictures on 64 and 128...
Sorry about my Eng. :happy.gif:
My Ideas,My Minecraft Starter,My Easy Texture Pack Compiler,My Russian Translation,My BackUP Manager - My Easy Soft
Have you installed the version of the chainmail armor provided with the flame armor mod? I think that this version is compatible with the obsidian armor (at least in my test runs of making all three sets, obsidian, flame, and chain) I may replace or just post this version by itself on the OP.
EDIT: I just installed the new ModLoader and then ran MineCraft and had no problems, I even built a new set of armor in chain, flame and even obsidian, all worked fine. I then cooked an egg and a bucket of milk, no problems with getting a fried egg and a hunk of cheese, maybe you need to reinstall the mods?
Feel free in use :smile.gif:
I love these wooden buckets )))
And some extra textures for fish , paper and diamond :happy.gif:
My Ideas,My Minecraft Starter,My Easy Texture Pack Compiler,My Russian Translation,My BackUP Manager - My Easy Soft
zvonimirquinn - Cloth Mod - attempts to use dyes made from flowers and water to color cloth, colored cloth is used in combinations to make other colored blocks.
zenithselenium - zenith's Recall Mod - also starts colored paint to use in scroll "spells" but maybe expanded and used elsewhere. He gives permission to use ideas for colors, also uses Mod Loader to make unique items and dyes.
valance - Paint Your Blocks Mod - so far he has discovered that manipulating ne.class file can change block colors, but i don't think he knows where to go from there and could use help.
I am no programmer or modder, but it seems if you use a combination of making dyes or paints like zenith using the Mod Loader method, the three primary colors (red, yellow, blue) can then be used to make all other colors dyes first like the cloth mod tried to use and then maybe end up using the ne.class to use the dyes and effect colors of blocks such as cloth, wool, stone.
I could be wrong, as i said, i'm no programmer, but maybe for someone like you who's looking for a mod to fix up, maybe you'd like to give it a go, as you did say you were looking.
32x icons made by tornament, thank you very much!
DO NOT COPY THE 16X FOLDER OR THE 32X FOLDER, COPY THE GUI FOLDER FOUND WITHIN THE 16X OR 32X FOLDER!
...just to be sure...
Thanks, laterz.
CDR's PTC HD Infinity [128x Texture Pack]
How to find the minecraft.jar file
Modifying the minecraft.jar file
One Stop Mod Shop
This mod worked perfectly before, but now there is a strange issue with it after the update.
(I installed the updated version of the mod, I double checked this too.)
I have reinstalled the mod, and double checked the file locations and so forth, I cannot figure out what is wrong, everything is where it should be...........
The problem is, that once the bucket is filled it changes to the same appearance as the iron bucket.
When the bucket is first made it's the correct appearance, the empty wooden bucket image, but if I put milk or water in it, the bucket immediately switches to look just like the iron bucket.
What could have gone wrong?
As far as I can tell, everything is in the same place as before the new version, when it worked fine.
I am using 303's modloader, and the images are in gui inside the zeroburns mods folder, like before.
the chainmail mod is written in a way that doesn't conflict with any of my other mods. If I leave the fire => chainmail it will mess up my fire armor mod. I was simply lazy and just used the mods from the fire armor as my chainmail armor mod.
My Ideas,My Minecraft Starter,My Easy Texture Pack Compiler,My Russian Translation,My BackUP Manager - My Easy Soft