More worlds?!! How much more awesome can Risugami get! You're not secretly Notch coding away in the night in secret are you? This is all very mysterious to me! 'Good' mysterious though!
Omg I just got an idea! While looking at all my stuff in my chest (not the one with nipples :SSSS:) I glanced at all my string and thought. "Man I'm never gonna use those." Then it hit me! Binding arrows! Risugami! Please make it happen! The recipe should look lie this!
<---Pretend it's a piece of string
]" title="-<->" />
I was thinking maybe it should stun the mob for like 3 seconds. Also since you can make a cloth block out of 9 pieces of string, and use that in place of the string it would yield a stronger binding arrow that lasts for like 5 or 10 seconds! Another recipe!
[] <---cloth block
]" title="-<->" />
You may change the amount of time the mob is bound for both but I think it would really come in handy if your in a pinch! I can see it now, I'm luring a whole bunch of mobs to a water trap and 3 creepers somehow make there way past it and I'm out of arrows and have a sword and these binding arrows! So I take em on one by one by binding the rest temporarily! It might be more work on your end but I think it's a neat feature! :biggrin.gif:
More Stackables has been updated, you can now stack(and use when stacked) doors, saddles, signs, minecarts, and boats.
MugenRenegade, as for a sticky arrow, I was thinking more slimeballs than string, Risugami's been fiddling with AI, hopefully he'll get it to work.
Ok cool. But Slimes in my world a kinda rare. Like...rarer than diamonds! D: But I did happen to hear some slimy noises in an cave system but everytime I go down there my computer freezes and I come back in the same spot but with nothing that I did saved. (Nothing saved as in the torches on the walls that I placed in a deep cave so I have to dig straight up fast to get to safety. :'<
One helpful mod would being able to turn a cloth block into string, for us peaceful users.
As a fellow peaceful player, I approve of this.
Does anyone know exactly what level of light activates the Light Sensor?
Risugami said 3 away from a torch, so light level 11. As for the cloth into string, recipe mods will conflict, he had to go through a bit of work to make the elemental arrows and light sensors play nice together.
A way of crafting Gunpowder would be nice too. Maybe Coal and Flint or some such?
On another note, instead of making a separate sticky arrow, you could have the ice arrows freeze/stun a mob that you hit with them for a couple of secs in addition to freezing water.
Hi again! Just reporting an insignificant bug that needs no attention IMO. When I installed the latest more stackables mod it caused another mod that I am using to have a bug. I am using AutoCart by birdcloud. In his mod I can place a cart on a track and instead of having to click again to get in the cart the mod automatically puts me in the cart when I place it on the rails but when I added the more stackables 1.1 mod that nifty feature disappeared and I have to click again to get into the cart. But it's no big deal because that was not the main purpose of his mod and it still works just fine. So that's it.
P.S. I love these mods!
P.P.S Maybe I should report my finding to birdcloud too.
my jaw drop when i saw this arrow mod but it went back up went i downloaded it and i have no clue where to put the ".class" i mean im already in the minecraft fodler thingy but where in it?!
Hi again! Just reporting an insignificant bug that needs no attention IMO. When I installed the latest more stackables mod it caused another mod that I am using to have a bug. I am using AutoCart by birdcloud. In his mod I can place a cart on a track and instead of having to click again to get in the cart the mod automatically puts me in the cart when I place it on the rails but when I added the more stackables 1.1 mod that nifty feature disappeared and I have to click again to get into the cart. But it's no big deal because that was not the main purpose of his mod and it still works just fine. So that's it.
P.S. I love these mods!
P.P.S Maybe I should report my finding to birdcloud too.
If you would rather have that feature, just replace the jo.class with the one from AutoCart. Of course the carts wouldn't stack then.
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Quote from deejay »
my jaw drop when i saw this arrow mod but it went back up went i downloaded it and i have no clue where to put the ".class" i mean im already in the minecraft fodler thingy but where in it?!
When you open up the minecraft.jar file, just drop it in there. Don't bother messing with the other folders inside unless you are specified to do so by the modification instructions.
Be sure to back up your minecraft.jar file as well before making any changes in case something goes wrong.
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"Wizards Fifth Rule: Mind what people do, not only what they say, for deeds will betray a lie." - Terry Goodkind, Soul Of The Fire
Anyway, I think a good idea for a mod, would be a higher difficulty, (food heals less, monsters do more) ect.
I would do it myself but I can't find the current food class file xD
Hmm, is it possible to add a way to differentiate the arrows in the arrow mod? Maybe (if possible) using particle effects or texture packs? Also, you should have a donate button, until then
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<---Pretend it's a piece of string
]" title="-<->" />
I was thinking maybe it should stun the mob for like 3 seconds. Also since you can make a cloth block out of 9 pieces of string, and use that in place of the string it would yield a stronger binding arrow that lasts for like 5 or 10 seconds! Another recipe!
[] <---cloth block
]" title="-<->" />
You may change the amount of time the mob is bound for both but I think it would really come in handy if your in a pinch! I can see it now, I'm luring a whole bunch of mobs to a water trap and 3 creepers somehow make there way past it and I'm out of arrows and have a sword and these binding arrows! So I take em on one by one by binding the rest temporarily! It might be more work on your end but I think it's a neat feature! :biggrin.gif:
MugenRenegade, as for a sticky arrow, I was thinking more slimeballs than string, Risugami's been fiddling with AI, hopefully he'll get it to work.
Ok cool. But Slimes in my world a kinda rare. Like...rarer than diamonds! D: But I did happen to hear some slimy noises in an cave system but everytime I go down there my computer freezes and I come back in the same spot but with nothing that I did saved. (Nothing saved as in the torches on the walls that I placed in a deep cave so I have to dig straight up fast to get to safety. :'<
As a fellow peaceful player, I approve of this.
Does anyone know exactly what level of light activates the Light Sensor?
Risugami said 3 away from a torch, so light level 11. As for the cloth into string, recipe mods will conflict, he had to go through a bit of work to make the elemental arrows and light sensors play nice together.
On another note, instead of making a separate sticky arrow, you could have the ice arrows freeze/stun a mob that you hit with them for a couple of secs in addition to freezing water.
P.S. I love these mods!
P.P.S Maybe I should report my finding to birdcloud too.
If you would rather have that feature, just replace the jo.class with the one from AutoCart. Of course the carts wouldn't stack then.
When you open up the minecraft.jar file, just drop it in there. Don't bother messing with the other folders inside unless you are specified to do so by the modification instructions.
Be sure to back up your minecraft.jar file as well before making any changes in case something goes wrong.
"Wizards Fifth Rule: Mind what people do, not only what they say, for deeds will betray a lie." - Terry Goodkind, Soul Of The Fire
Anyway, I think a good idea for a mod, would be a higher difficulty, (food heals less, monsters do more) ect.
I would do it myself but I can't find the current food class file xD
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