Have you ever seen a 3D model and wanted to make it on Minecraft? Well here's how: ModelGen.
Inspired by its 2D predecessor, seen in Osici's Minecraft Editor, the ModelGen will take any 3D model saved as a .obj file (Most good 3D modeling programs can save as that) and add it directly into your Minecraft map! The bigger you make it, the better the resolution! ModelGen allows for setting size and location of the model of your choosing. Unfortunately, it is only monochrome, but that should change soon.
java -jar ModelGen.jar fractalmap.dat fractal.obj 128 128 32 256 256 64
is the command.
I'm not sure about the error. Maybe if I get feedback from somebody else I can answer better, as I will know who's problem it is. Also, you should rethink that massive size. This program is not very fast and is hardware intensive. If you're trying to make a fractal, there are MUCH easier ways to do it with a program.
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I like making tools for Minecraft. Here are a few of the ones that I have made so far:
MazeGen (Version 1.0) --- An automatic maze generation tool ModelGen (Version 1.0) --- A 3D model import tool