They spawn on leaf blocks attached to wood at an elevation of 80 or higher, and jump down on the player to attack. Drop leather on death.
I'm no expert but isn't a drop bear and a koala the same thing?
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I've made an update on the lists today, tried to include everyone who's took the time to leave feedback. I'll add details that I've left out for now, later. Working on my texture packs again today. I hope everyone is having a great weekend.
We've seen Big Cat, what about EXTREMELY Bigger and much heavier which is made out of Stone, Sand and Sacred Soul?
It's called...
Sphinx: One of the mythical cats which has Human head. It's almost as huge as dragons and it sits and stays in one place and one place only. It will only attack once the curious player tickles its toes BUT then it will go back to where it sat before once the player either dies or gets away from his/her inevitable death. Sphinx's spawn rate is quite rare but should easily be spotted if the player venture to desert biome for quite a while. It drops golden sword, soul sand and Fire Charge once defeated.
I'm no expert but isn't a drop bear and a koala the same thing?
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I've made an update on the lists today, tried to include everyone who's took the time to leave feedback. I'll add details that I've left out for now, later. Working on my texture packs again today. I hope everyone is having a great weekend.
Actually a drop bear is just a made up creature we Australians sometimes use to make people look like idiots when they go into a forest an all that. Though you were close saying about the koala since they are meant to basically just be evil savage koalas.
Also a suggestion I have is a War Horse, which is about the speed of a unicorn and more health an takes less damage but you could also equip it with armour to make it stronger but make the horse slower.
(forest,Plains) Skunk is unafraid of player and raises tail when 5 blocks away. After tail raises and if player dosen retreat it gives you the same affect as the dirty litter box aswell as the nausea effect. once player is sprayed it sprints away. (size) A little larger than a chicken with a tail as large as its body. (tameability) Maybe-LEaving kittly food outside attracts skunk. Then can be tamed with any food item. Must be thrown skunk will not approach or accept player coming towards it even with food. Leaving kittle food outside for too long will cause a large area around the original place of the litter box. A tamed skunk will spray agressive mobs and hunt mice,rats ect.
PLEASE CONSIDER THIS MOB. I WILL DONATE TO MAKE THIS A REALITY. PLEASE RESPOND.
THANK YOU!!
Sphinx: One of the mythical cats which has Human head. It's almost as huge as dragons and it sits and stays in one place and one place only. It will only attack once the curious player tickles its toes BUT then it will go back to where it sat before once the player either dies or gets away from his/her inevitable death. Sphinx's spawn rate is quite rare but should easily be spotted if the player venture to desert biome for quite a while. It drops golden sword, soul sand and Fire Charge once defeated.
This is one I was thinking of suggesting, but I didn't see how it could work... this might, but it would probably be more interesting as a boss mob than a random spawn.
On another note: your sig thing is wrong. I haven't shaved in a month and a half
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Mod ideas in my profile info! Send me a message or post in one of the threads if you're interested.
To touch Divinity, one must first be prepared to brave reality.
lol umm.....it's Minecraft? You pretty much could do anything you want with Sphinx if it ever existed in Overworld.
p.s: probably tame it with flowers and breed it with apples?
You have a very good point here. But I think it has been attempted to stay somewhat true or least be inspired by traditional myth/legend. For example, werewolves being weak to Gold in the absence of Silver. However, for the sake of simplicity in the list and to basically leave it to Dr Zhark as I could. I've only listed things like the name, brief description possible biome placement and such where I've listen the creatures. Like you say, it's Minecraft, he could go anywhere he wants with it. But he does seem to favor leaning on already established beliefs about the creatures he adds and only changes it where Minecraft itself doesn't allow or makes it difficult to implement and exact implementation into the game.
You have a very good point here. But I think it has been attempted to stay somewhat true or least be inspired by traditional myth/legend. For example, werewolves being weak to Gold in the absence of Silver. However, for the sake of simplicity in the list and to basically leave it to Dr Zhark as I could. I've only listed things like the name, brief description possible biome placement and such where I've listen the creatures. Like you say, it's Minecraft, he could go anywhere he wants with it. But he does seem to favor leaning on already established beliefs about the creatures he adds and only changes it where Minecraft itself doesn't allow or makes it difficult to implement and exact implementation into the game.
lol yeah, I was bluffing about the apples and flowers (which are quite frolicking for a mythical creature). Anyway, my point was that isn't DrZhark's Mo'Creatures should be all about the creatures? Not about the puzzles? Minecraft does encourage people to make stuff that is complex but rather fun not stressful. Though, if Sphinx does exist in DrZhark's Mo'Creatures, its huge size should be enough to intimidate the players and make them try to solve the "puzzle".
lol yeah, I was bluffing about the apples and flowers (which are quite frolicking for a mythical creature). Anyway, my point was that isn't DrZhark's Mo'Creatures should be all about the creatures? Not about the puzzles? Minecraft does encourage people to make stuff that is complex but rather fun not stressful. Though, if Sphinx does exist in DrZhark's Mo'Creatures, its huge size should be enough to intimidate the players and make them try to solve the "puzzle".
I think you're talking my language on this one. Add creatures, give them characteristics - strengths/weakness, and leave the puzzle making to people who make adventure maps.
It occured to me, maybe killer whales could be added too, just so sharks don't massacre dolphins. Orcas would feed on sharks and pretty much anything that dares to approach a big body of water. If you know orcas, they shore themselves to get their food. That would be an interesting mechanic. They would prey on everything but dolphins, would only spawn on deep, large bodies of water, and would have a LOT of health. They would drop 0-2 orca teeth, and 2-4 leather.
I think those would be my suggestions. Tell me if I made any spelling errors or anything else. See you!
Some kind of shark would be cool great idea. Maybe a great white since oceans are bigger now and theres room for one. And orcas are a sweet idea too+
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I WILL be pushing the + on your post if you say something useful/funny/or otherwise good. I *do not* beg for + through sigs so I will not ask for a rep thats on you to do!! >
Necromancer: rare mob that has a weak ranged attack but can summon zombies and skeletons.
Living dirt: a harmless mob that looks like a dirt or grass block that will follow the player and stop moving if the player looks at it. follows player until it despawns. occasionaly makes zombie or ghost sounds.hard as bedrock. maybe an enderman that picks one up get special ability?
testificate angel: spawns when a villager is killed by a zombie or the player and will kill the killer and then despawn.
also a side idea. what if werewolves look like villagers during the day?
I see this request a lot on the Mo'Creatures thread. From what I gather Dr Zhark doesn't have the time or whatnot to make his mod SMP. I don't know this, as I've not asked him. However, owing to the fact that he continues to work on updating the mod for each successive version of Minecraft, and at adding new creatures, it seems his focus is on the development of the SSP version of the mod. The only SMP versions that have been created were done so by other mod makers. If you want a SMP version my suggestion is to look for modders who are good at working with SMP and creature AI and start asking around if any of them want to tackle the project of making Mo'Creatures a Multi-player mod. I'm sure since Dr Zhark has allowed it in the past he is likely to go along with someone doing that with his mod again.
However, all of the requests and demands for him to drop what plans he has and start making his mod SMP is likely to go nowhere and isn't a practical strategy for getting results. He seems quite busy with the SSP version as it is and I believe strongly it will take at least one additional modder to work on the project of an SMP version and to keep it updated for Minecraft.
I'm no expert but isn't a drop bear and a koala the same thing?
-
I've made an update on the lists today, tried to include everyone who's took the time to leave feedback. I'll add details that I've left out for now, later. Working on my texture packs again today. I hope everyone is having a great weekend.
It's called...
Sphinx: One of the mythical cats which has Human head. It's almost as huge as dragons and it sits and stays in one place and one place only. It will only attack once the curious player tickles its toes BUT then it will go back to where it sat before once the player either dies or gets away from his/her inevitable death. Sphinx's spawn rate is quite rare but should easily be spotted if the player venture to desert biome for quite a while. It drops golden sword, soul sand and Fire Charge once defeated.
Because black screen is boring.
Actually a drop bear is just a made up creature we Australians sometimes use to make people look like idiots when they go into a forest an all that. Though you were close saying about the koala since they are meant to basically just be evil savage koalas.
Also a suggestion I have is a War Horse, which is about the speed of a unicorn and more health an takes less damage but you could also equip it with armour to make it stronger but make the horse slower.
I think all of those ideas should become a mod.
PLEASE CONSIDER THIS MOB. I WILL DONATE TO MAKE THIS A REALITY. PLEASE RESPOND.
THANK YOU!!
Shh!
>.>
<.<
This is one I was thinking of suggesting, but I didn't see how it could work... this might, but it would probably be more interesting as a boss mob than a random spawn.
On another note: your sig thing is wrong. I haven't shaved in a month and a half
To touch Divinity, one must first be prepared to brave reality.
Please Click to help me level up!
That's the mythology I remember, and the riddles were always almost impossible to solve except for the hero of the given story.
lol umm.....it's Minecraft? You pretty much could do anything you want with Sphinx if it ever existed in Overworld.
p.s: probably tame it with flowers and breed it with apples?
Because black screen is boring.
You have a very good point here. But I think it has been attempted to stay somewhat true or least be inspired by traditional myth/legend. For example, werewolves being weak to Gold in the absence of Silver. However, for the sake of simplicity in the list and to basically leave it to Dr Zhark as I could. I've only listed things like the name, brief description possible biome placement and such where I've listen the creatures. Like you say, it's Minecraft, he could go anywhere he wants with it. But he does seem to favor leaning on already established beliefs about the creatures he adds and only changes it where Minecraft itself doesn't allow or makes it difficult to implement and exact implementation into the game.
lol yeah, I was bluffing about the apples and flowers (which are quite frolicking for a mythical creature). Anyway, my point was that isn't DrZhark's Mo'Creatures should be all about the creatures? Not about the puzzles? Minecraft does encourage people to make stuff that is complex but rather fun not stressful. Though, if Sphinx does exist in DrZhark's Mo'Creatures, its huge size should be enough to intimidate the players and make them try to solve the "puzzle".
Because black screen is boring.
I think you're talking my language on this one. Add creatures, give them characteristics - strengths/weakness, and leave the puzzle making to people who make adventure maps.
Some kind of shark would be cool great idea. Maybe a great white since oceans are bigger now and theres room for one. And orcas are a sweet idea too+
My Planetminecraft Page
they are a od you are looking at sugestions for them but it is a mod that may or may not add them
Living dirt: a harmless mob that looks like a dirt or grass block that will follow the player and stop moving if the player looks at it. follows player until it despawns. occasionaly makes zombie or ghost sounds.hard as bedrock. maybe an enderman that picks one up get special ability?
testificate angel: spawns when a villager is killed by a zombie or the player and will kill the killer and then despawn.
also a side idea. what if werewolves look like villagers during the day?
404- Signature not found
I see this request a lot on the Mo'Creatures thread. From what I gather Dr Zhark doesn't have the time or whatnot to make his mod SMP. I don't know this, as I've not asked him. However, owing to the fact that he continues to work on updating the mod for each successive version of Minecraft, and at adding new creatures, it seems his focus is on the development of the SSP version of the mod. The only SMP versions that have been created were done so by other mod makers. If you want a SMP version my suggestion is to look for modders who are good at working with SMP and creature AI and start asking around if any of them want to tackle the project of making Mo'Creatures a Multi-player mod. I'm sure since Dr Zhark has allowed it in the past he is likely to go along with someone doing that with his mod again.
However, all of the requests and demands for him to drop what plans he has and start making his mod SMP is likely to go nowhere and isn't a practical strategy for getting results. He seems quite busy with the SSP version as it is and I believe strongly it will take at least one additional modder to work on the project of an SMP version and to keep it updated for Minecraft.
Which Turn Into A Skeletron During Night If You Come Near Him.