I'm trying to make a laptop in minecraft. I created an obj in blender, I created an texture atlas(.png), I can't figure out the rendering in minecraft. It is my first mod:
Mod name "JavaProgrammingMod"(It adds java in minecraft)
JavaProgrammingMod.java:
package com.mikeyjy.JavaProgramming;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@Mod(modid = "jp", name = "JavaProgramming", version = "0.27b")
public class JavaProgrammingMod {
public static Block blockPC;
public static Item itemJavaSoft;
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
blockPC = new BlockPC(Material.anvil).setBlockName("BlockPC").setCreativeTab(tabJavaProgrammingMod);
GameRegistry.registerBlock(blockPC, blockPC.getUnlocalizedName().substring(5));
itemJavaSoft = new ItemJavaSoft().setUnlocalizedName("ItemJavaSoft").setTextureName("jp:itemjavasoft").setCreativeTab(tabJavaProgrammingMod);
GameRegistry.registerItem(itemJavaSoft, itemJavaSoft.getUnlocalizedName().substring(5));
GameRegistry.registerTileEntity(TileEntityBlockPC.class, "tileBlockPC");
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityBlockPC.class, new RenderTileEntityBlockPC());
}
@EventHandler
public void preInit(FMLInitializationEvent event) {
}
@EventHandler
public void preInit(FMLPostInitializationEvent event) {
}
public static CreativeTabs tabJavaProgrammingMod = new CreativeTabs("tabJavaProgrammingMod") {
@Override
public Item getTabIconItem() {
return new ItemStack(blockPC).getItem();
}
};
}
BlockPC.java:
package com.mikeyjy.JavaProgramming;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class BlockPC extends BlockContainer{
public BlockPC(Material material) {
super(material);
this.setBlockName("Computer");
}
@Override
public boolean renderAsNormalBlock(){
return false;
}
@Override
public int getRenderType(){
return -1;
}
@Override
public boolean isOpaqueCube(){
return false;
}
@Override
public TileEntity createNewTileEntity(World world, int par2) {
return new TileEntityBlockPC();
}
}
BlockPC.java line 34: TileEntityBlockPC cannot be resolved to a type
RenderTileEntityBlockPC line 23: TileEntityBlockPC cannot be resolved to a type
JavaProgrammingMod line 28: The method registerTileEntity(Class<? extends TileEntity>, String) in the type GameRegistry is not applicable for the arguments (Class<TileEntityBlockPC>, String)
JavaProgrammingMod line 29: The method bindTileEntitySpecialRenderer(Class<? extends TileEntity>, TileEntitySpecialRenderer) in the type ClientRegistry is not applicable for the arguments (Class<TileEntityBlockPC>, RenderTileEntityBlockPC)
I'm trying to make a laptop in minecraft. I created an obj in blender, I created an texture atlas(.png), I can't figure out the rendering in minecraft. It is my first mod:
Mod name "JavaProgrammingMod"(It adds java in minecraft)
JavaProgrammingMod.java:
BlockPC.java:
RenderTileEntityBlockPC:
I have these errors:
BlockPC.java line 34: TileEntityBlockPC cannot be resolved to a type
RenderTileEntityBlockPC line 23: TileEntityBlockPC cannot be resolved to a type
JavaProgrammingMod line 28: The method registerTileEntity(Class<? extends TileEntity>, String) in the type GameRegistry is not applicable for the arguments (Class<TileEntityBlockPC>, String)
JavaProgrammingMod line 29: The method bindTileEntitySpecialRenderer(Class<? extends TileEntity>, TileEntitySpecialRenderer) in the type ClientRegistry is not applicable for the arguments (Class<TileEntityBlockPC>, RenderTileEntityBlockPC)
I followed this tutorial: https://forums.minecraftforge.net/topic/29600-1710-rendering-obj-models-as-blocks/
Please help