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package space.codekingdoms.spaceinvader41.oneheartsurvival;package space.codekingdoms.spaceinvader41.oneheartsurvival; import com.codekingdoms.nozzle.utils.Random;import com.codekingdoms.nozzle.utils.Direction;import java.lang.Math;import java.lang.Integer;import java.lang.Float;import org.bukkit.potion.PotionEffectType;import com.codekingdoms.nozzle.base.BasePlayer; public class Player extends BasePlayer { public void onStart() { if (chat(onChat("speed"))) { setWalkSpeed(255f); } if (isGliding()) { setVelocity(getLocation().getDirection().normalize()); }
This is incomplete, tell us what you are trying to do.
It seems like you are trying to create a bukkit plugin.
You did not describe what your problem is.
package space.codekingdoms.spaceinvader41.oneheartsurvival;package space.codekingdoms.spaceinvader41.oneheartsurvival;
import com.codekingdoms.nozzle.utils.Random;import com.codekingdoms.nozzle.utils.Direction;import java.lang.Math;import java.lang.Integer;import java.lang.Float;import org.bukkit.potion.PotionEffectType;import com.codekingdoms.nozzle.base.BasePlayer;
public class Player extends BasePlayer { public void onStart() { if (chat(onChat("speed"))) { setWalkSpeed(255f); } if (isGliding()) { setVelocity(getLocation().getDirection().normalize()); }
This is incomplete, tell us what you are trying to do.
It seems like you are trying to create a bukkit plugin.
You did not describe what your problem is.