My blockstate renders my block perfectly in the world, but doesn't render it properly in the inventory. Instead, the properties that don't include the inventory property are rendered. Ultimately, I just want to render the top face differently in the inventory. I get no runtime warnings or errors as is. Any help towards getting it rendered properly is greatly appreciated!
My blockstate renders my block perfectly in the world, but doesn't render it properly in the inventory. Instead, the properties that don't include the inventory property are rendered. Ultimately, I just want to render the top face differently in the inventory. I get no runtime warnings or errors as is. Any help towards getting it rendered properly is greatly appreciated!
* Le bump *
Also, after some testing, the inventory property seems to do nothing.
* Le bump 2: The bumpening *