I know how to use Techne and other modelling programs to create Models, but the one thing I have never been able to figure out is how to create models (or pieces of them) that are similar to the Ender Dragon's wings, where it's essentially just the 2D texture and without any depth to it. Would someone be able to explain to me how this is made? I've seen numerous other people use it, but I simply cannot seem to figure it out.
Modelling Question