I'm trying to port my Double Door mod to bukkit, but the listeners provided by the API don't seem to have the functionality I need.
I need a way to run code after a block has changed state. Particularly, after a door or fence gate is opened or closed by a player. Every event listener I can find only allows you to run code before the block changes, which isn't sufficient.
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Double Door Mod
Enjoy Synchronized Doorways | Now with trap doors and fence gates | Forge | Updated for 1.5.1
I need a way to run code after a block has changed state. Particularly, after a door or fence gate is opened or closed by a player. Every event listener I can find only allows you to run code before the block changes, which isn't sufficient.
Enjoy Synchronized Doorways | Now with trap doors and fence gates | Forge | Updated for 1.5.1