lol sorry to waste so much of your time my friend.... 1.0.0 looks even more unatractive to me now more than before as what I have learned up to this point seems mute lol. GOOD LUCK with your work my friend and PM me for anything else :biggrin.gif:
Oh and a +1 Internets would be nice for all my 'hard work' lol
lol sorry to waste so much of your time my friend.... 1.0.0 looks even more unatractive to me now more than before as what I have learned up to this point seems mute lol. GOOD LUCK with your work my friend and PM me for anything else :biggrin.gif:
Oh and a +1 Internets would be nice for all my 'hard work' lol
Haha its okay i just wish i could figure this out. Anyone else want to try and help?
yeah in your MCP/bin/minecraft/yourfolder/yourpictures
if you still getting the problim than its not from the loading of the pictures but try changing the item# around again, but look around at the highest last used one in the normal minecraft files just to be safe [start like 10+ above it just to be safe]
you need public staic final (tool name) = new Item (tool name)((id #),EnumToolMaterial.(pick one)).setItemname
and blah blah blah you just mess up the code so this should be right under EXTENDS BASE MOD
I can also help with that mod you want after i finish mine. Pm me if you need anything else. I know most item food and block coding. I am still working on dimensions
you need public staic final (tool name) = new Item (tool name)((id #),EnumToolMaterial.(pick one)).setItemname
and blah blah blah you just mess up the code so this should be right under EXTENDS BASE MOD
Could you show me what you mean? I dont understand? Edit the coding i posted earlier on Freakdj1337
package net.minecraft.src;
import java.util.Random;
public class mod_Katiestone extends BaseMod
{
public static final
{
YOURSword = new YOURSWORD(300,EnumToolNohoeMaterial.YOURMATERIAL).setItemName("YOUR Sword");
}
public mod_Katiestone()
For all of the tools? and should i get rid of that at the bottom of my code or keep that and just add this? and do i replace Yourswrod and Yourmaterial with Katiestone and say SStone?
yes but also replace the EnumNoHoeMaterial [as that is my No Hoe's Material mod file lol {Didnt catch that when I copy pasta'ed it over lol)]
to whatever file your EnumMaterial file is called [unless you just Modified the base material class file than referance IT]
so yeah
Katiesword = new Katiesword(300,EnumToolMaterial.SStone).setItemName("Katie's Sword");
if you DID NOT MOD THE BASE ENUMMATERIAL FILE than
YOURSword = new YOURSWORD(300,YOURMATERIALFILE.YOURMATERIAL).setItemName("YOUR Sword");
your MCP folder/bin/Minecraft/Staciestonetools/ {Your files of pictures in there}
This didnt work :sad.gif:
Oh and a +1 Internets would be nice for all my 'hard work' lol
Haha its okay i just wish i could figure this out. Anyone else want to try and help?
Im putting them into my minecraft.jar file
Theyre in a folder called KatiestoneTools
if you still getting the problim than its not from the loading of the pictures but try changing the item# around again, but look around at the highest last used one in the normal minecraft files just to be safe [start like 10+ above it just to be safe]
and blah blah blah you just mess up the code so this should be right under EXTENDS BASE MOD
Could you show me what you mean? I dont understand? Edit the coding i posted earlier on Freakdj1337
import java.util.Random;
public class mod_Katiestone extends BaseMod
{
public static final
{
YOURSword = new YOURSWORD(300,EnumToolNohoeMaterial.YOURMATERIAL).setItemName("YOUR Sword");
}
public mod_Katiestone()
WOW I looked at your code like 10 times, and never spotted that lol.
however, in 1.8.1 I am able to get away with just using
package net.minecraft.src;
import java.util.Random;
public class mod_Katiestone extends BaseMod
{
final
{
YOURSword = new YOURSWORD(300,EnumToolNohoeMaterial.YOURMATERIAL).setItemName("YOUR Sword");
}
public mod_Katiestone()
For all of the tools? and should i get rid of that at the bottom of my code or keep that and just add this? and do i replace Yourswrod and Yourmaterial with Katiestone and say SStone?
to whatever file your EnumMaterial file is called [unless you just Modified the base material class file than referance IT]
so yeah
Katiesword = new Katiesword(300,EnumToolMaterial.SStone).setItemName("Katie's Sword");
if you DID NOT MOD THE BASE ENUMMATERIAL FILE than
YOURSword = new YOURSWORD(300,YOURMATERIALFILE.YOURMATERIAL).setItemName("YOUR Sword");