This may seem like a silly question to most, but i'm lost in this after searching on the forums and on google for so many times, so i'd appreciate any help here to this lost sheep trying to play a modpack.
I can confirm I have put the modpack (.zip) into %appdata%\roaming\.minecraft\mods.
Normal mods (.jar) files work.
I have tried changing the file extension for the modpack .zip files to .jar.
What am i doing wrong here? Every single mod-installing guide i have found only depicts installing mod jar files, and not modpack zip files.
Of course I have noticed the file size for modpack isn't quite what I've expected. Do i have to download every single mod that a modpack is asking for?
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A modpack doesnt work the way a mod works. It's not a mod, its more of a new Minecraft instance. I'd take it out of your mods folder, then put it in .Roaming or .minecraft, or even your desktop.
- Make sure you have the proper Forge version for your modpack. (If your modpack is 1.7.10, then you should have the 1.7.10 for Forge.)
- Open the minecraft launcher
- add a new instance, select the version (which should be the forge version, not the minecraft version), etc.
- change the game directory to the address of your .zip file. (if you put the .zip folder on your desktop, it should be something a long the lines of this: C:\[your name]\[your name]\Desktop\[.zip folder name])
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You seem to be doing everything right. Its a dumb question, but are there mods in the 'mods' folder in the .zip file?
Try putting it on your desktop. That way, you won't confuse the modpack with anything else. The new game directory address should be: C:\Users\[your name]\Desktop\modpack. Put the modpack in it. Then do the same things. It worked for me..
The modpack that i have downloaded contains an "overrides" folder, a manifest.json, and a modlist.html, and nothing else.
There aren't any mods within the modpack though
Other modpacks also seem to have the same setup of the "overrides" folder, manifest.json and modlist.html, so I can safely assume there's nothing wrong with the modpack itself. The trouble is getting it to work, though.
Doing it in the desktop doesn't work either for me.
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Well, there are no mods, so you can't expect it to work. I've never heard if overrides, manifest.json, or modlist.html. All the mod packs that I've gotten contained a mods, config, saves, and most of the files from your regular modded forge instance.
It doesn't seem like a mod pack I've seen before.
what is the mod pack you're using? Let me try it out.
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Well, all the mods I got were from the Technic Launcher. All of them have a 'mods' folder (just like your regular modded minecraft) that contains all the .jar files for the mods. I would try to contact the modpack authors, and ask them how to install the modpack.
Meanwhile, there are tons of modpacks in this Mod Pack section of Minecraft Forum. Go check around, see if one interests you.
A lot of the modpacks probably require launchers like Technic, FTB, and others. I would recommend you to get Technic, because it's really easy to use, and you cant find tons of modpacks and it's easy to install play them.
What modpacks are you trying to install from the Technic Launcher? From my experience some don't work due to the way the location the modpack is stored (the URL isn't suitable, I've had this problem myself).
Otherwise a Technic account should be all that's needed really for getting modpacks to run (I always had Java installed due to doing mods before accessing FTB, Technic and other platforms so don't know if it's a requirement for Technic the same way modloaders like Forge, Rift, Fabric are).
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This may seem like a silly question to most, but i'm lost in this after searching on the forums and on google for so many times, so i'd appreciate any help here to this lost sheep trying to play a modpack.
I can confirm I have put the modpack (.zip) into %appdata%\roaming\.minecraft\mods.
Normal mods (.jar) files work.
I have tried changing the file extension for the modpack .zip files to .jar.
What am i doing wrong here? Every single mod-installing guide i have found only depicts installing mod jar files, and not modpack zip files.
Of course I have noticed the file size for modpack isn't quite what I've expected. Do i have to download every single mod that a modpack is asking for?
A modpack doesnt work the way a mod works. It's not a mod, its more of a new Minecraft instance. I'd take it out of your mods folder, then put it in .Roaming or .minecraft, or even your desktop.
- Make sure you have the proper Forge version for your modpack. (If your modpack is 1.7.10, then you should have the 1.7.10 for Forge.)
- Open the minecraft launcher
- add a new instance, select the version (which should be the forge version, not the minecraft version), etc.
- change the game directory to the address of your .zip file. (if you put the .zip folder on your desktop, it should be something a long the lines of this: C:\[your name]\[your name]\Desktop\[.zip folder name])
- press save, and play
It still doesn't seem to be working. Am i missing something?
I have edited the game directory of the forge launch option to Appdata\Roaming\.minecraft\modpack
I have put in the zip file in the same directory, and extracted the contents to the same directory.
Forge version is confirmed to be 1.11.2, same with my modpack.
No optifine and other mods used with this launch option.
Pressing play loads forge normally without the modpack.
You seem to be doing everything right. Its a dumb question, but are there mods in the 'mods' folder in the .zip file?
Try putting it on your desktop. That way, you won't confuse the modpack with anything else. The new game directory address should be: C:\Users\[your name]\Desktop\modpack. Put the modpack in it. Then do the same things. It worked for me..
The modpack that i have downloaded contains an "overrides" folder, a manifest.json, and a modlist.html, and nothing else.
There aren't any mods within the modpack though
Other modpacks also seem to have the same setup of the "overrides" folder, manifest.json and modlist.html, so I can safely assume there's nothing wrong with the modpack itself. The trouble is getting it to work, though.
Doing it in the desktop doesn't work either for me.
Well, there are no mods, so you can't expect it to work. I've never heard if overrides, manifest.json, or modlist.html. All the mod packs that I've gotten contained a mods, config, saves, and most of the files from your regular modded forge instance.
It doesn't seem like a mod pack I've seen before.
what is the mod pack you're using? Let me try it out.
https://mods.curse.com/modpacks/minecraft/261817-sortilege-rpg-mod-pack
Then there seems to be a massive information gap and that I am fundamentally doing something wrongly.
You mind sharing your link for the modpack as well?
Well, all the mods I got were from the Technic Launcher. All of them have a 'mods' folder (just like your regular modded minecraft) that contains all the .jar files for the mods. I would try to contact the modpack authors, and ask them how to install the modpack.
Meanwhile, there are tons of modpacks in this Mod Pack section of Minecraft Forum. Go check around, see if one interests you.
A lot of the modpacks probably require launchers like Technic, FTB, and others. I would recommend you to get Technic, because it's really easy to use, and you cant find tons of modpacks and it's easy to install play them.
Technic Launcher
If you have more questions, don't hesitate to ask.
The Overrides, manifest etc. are meant for installers like the twitch app to download - they list the mods to download
Go to the site you got the mods from and search for a 'sever file' ... that should have the actual mods
So i tried what you said with the server file and it still wont work??? Im trying to do StoneBlock on singleplayer
I don't have java and I have Minecraft and normal mods work with forge so I can't install the Technic Launcher.
What modpacks are you trying to install from the Technic Launcher? From my experience some don't work due to the way the location the modpack is stored (the URL isn't suitable, I've had this problem myself).
Otherwise a Technic account should be all that's needed really for getting modpacks to run (I always had Java installed due to doing mods before accessing FTB, Technic and other platforms so don't know if it's a requirement for Technic the same way modloaders like Forge, Rift, Fabric are).
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