I haven't posted in months and that is because I have just started high school. With my busy schedule I have been unable to do much work on this modpack, or been able to play many games in general. Another reason this has happened is due to the fact I haven't heard from any of the co-developers in the amount of time I have posted. However I have gone back to developing this modpack over the winter break. Since my developers were my experts on tech, magic, and minetweaker I was unable to do much outside of AoA, In the past two weeks, I have written a lot of lore and planned out the quests for the modpack. Doing this has caused me to spawn many ideas that I think will work wonderfully in this pack. However, it has also helped me realize the major problems with this modpack. Until these problems are fixed I will not be going along with the modpack.
1. There are WAY to many mods.
The original plan for divided was to make the ultimate experience that incorporated many mods but revolved around AoA. In doing that I created a pack that had way to many mods and felt both overcrowded, and was extremely laggy unless you have an amazing computer. I would need to redo the entire modlist to make it less crowded and laggy. In effect it would be more balanced and not take so long to complete.
2. I can't change armor and weapon values.
The point of this pack was to make all other mods balanced around AoA and to not have aanything be more powerful than AoA gear. It is impossible to do this without being able to make armor and weapons less powerful than higher tier mods like Botania or Draconic evolution. I need to take out all armor and weapons from this modpack that are to powerful through making them impossible to get in survival
3. I need more developers.
Since my 3 main developers have mostly quit the project I need new volunteers to help me with this immense task. It would be helpful if these people have knowledge of tech and magic mods as well as builders. Just send me a pm with your skype, and you are on the team.
Until these three things are done (most importantly the third) I will not be able to continue the development of this pack. However I will send 20 people the beta if I can get more developers once the modlist has been redone.
Sincerely, Arob105
*Since the pack is being redone the modlist on the front page is invalid.
I have put the last post on the front page. Anyways I have good news! the new Divided Developers team has started to take form. Elrol, has joined the team! I look foward to working with him and anybody else who wants to join to bring this unique modpack to fruition!
Plus a BIG spoiler coming tomorrow. You will find out what the revamped basis for all the lore and story-line in this modpack is.
I have put the last post on the front page. Anyways I have good news! the new Divided Developers team has started to take form. Elrol, has joined the team! I look foward to working with him and anybody else who wants to join to bring this unique modpack to fruition!
Plus a BIG spoiler coming tomorrow. You will find out what the revamped basis for all the lore and story-line in this modpack is.
A little progress update for the modpack. Currently progression is at an all time high, we have a working private beta and are already starting to work on more advanced things such as questing and minetweaker. We also have a new member of the Divided Developers team, Goku01245! You may be able to get a public beta with questing, minetweaker, and lore within the next 1-2 months!
Rollback Post to RevisionRollBack
Looking for developers for divided modpack based on AoA.
This sound like a great modpack I would love to beta test it if I could but I hope you end up finishing it. There is not a lot of aoa mod packs so I would love playing this
The Meaning of Life, the Universe, and Everything.
Join Date:
9/30/2014
Posts:
128
Minecraft:
Kestrah
Member Details
I have been checking up on the progress of this pack from time to time for a while now, and was wondering what the status is soo far? Also if it will be released on the Twitch launcher, makes installing and playing modpacks soo much easier.
Rollback Post to RevisionRollBack
Link to my Dragon Cave scroll, help me with my eggs/hatchlings/dragons please!
I'm sort of sad this seems to have been completely forgotten. This had a great idea behind it, and could have probably made for a very fun pack if finished correctly.
Dear Fans of the Divided Modpack,
I haven't posted in months and that is because I have just started high school. With my busy schedule I have been unable to do much work on this modpack, or been able to play many games in general. Another reason this has happened is due to the fact I haven't heard from any of the co-developers in the amount of time I have posted. However I have gone back to developing this modpack over the winter break. Since my developers were my experts on tech, magic, and minetweaker I was unable to do much outside of AoA, In the past two weeks, I have written a lot of lore and planned out the quests for the modpack. Doing this has caused me to spawn many ideas that I think will work wonderfully in this pack. However, it has also helped me realize the major problems with this modpack. Until these problems are fixed I will not be going along with the modpack.
1. There are WAY to many mods.
The original plan for divided was to make the ultimate experience that incorporated many mods but revolved around AoA. In doing that I created a pack that had way to many mods and felt both overcrowded, and was extremely laggy unless you have an amazing computer. I would need to redo the entire modlist to make it less crowded and laggy. In effect it would be more balanced and not take so long to complete.
2. I can't change armor and weapon values.
The point of this pack was to make all other mods balanced around AoA and to not have aanything be more powerful than AoA gear. It is impossible to do this without being able to make armor and weapons less powerful than higher tier mods like Botania or Draconic evolution. I need to take out all armor and weapons from this modpack that are to powerful through making them impossible to get in survival
3. I need more developers.
Since my 3 main developers have mostly quit the project I need new volunteers to help me with this immense task. It would be helpful if these people have knowledge of tech and magic mods as well as builders. Just send me a pm with your skype, and you are on the team.
Until these three things are done (most importantly the third) I will not be able to continue the development of this pack. However I will send 20 people the beta if I can get more developers once the modlist has been redone.
Sincerely, Arob105
*Since the pack is being redone the modlist on the front page is invalid.
Looking for developers for divided modpack based on AoA.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2601629-divided-the-ultimate-aoa-experience-50-dimensions
I have put the last post on the front page. Anyways I have good news! the new Divided Developers team has started to take form. Elrol, has joined the team! I look foward to working with him and anybody else who wants to join to bring this unique modpack to fruition!
Plus a BIG spoiler coming tomorrow. You will find out what the revamped basis for all the lore and story-line in this modpack is.
Looking for developers for divided modpack based on AoA.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2601629-divided-the-ultimate-aoa-experience-50-dimensions
Where is it ?
When is it going to be done?
A little progress update for the modpack. Currently progression is at an all time high, we have a working private beta and are already starting to work on more advanced things such as questing and minetweaker. We also have a new member of the Divided Developers team, Goku01245! You may be able to get a public beta with questing, minetweaker, and lore within the next 1-2 months!
Looking for developers for divided modpack based on AoA.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2601629-divided-the-ultimate-aoa-experience-50-dimensions
I'm sorry if that change isn't for you but I believe it is necessary to improve the quality of the early game.
Meanwhile In Development Land...
Looking for developers for divided modpack based on AoA.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2601629-divided-the-ultimate-aoa-experience-50-dimensions
I like the idea of custom config to reduce spawn rate.
Link to my Dragon Cave scroll, help me with my eggs/hatchlings/dragons please!
This sound like a great modpack I would love to beta test it if I could but I hope you end up finishing it. There is not a lot of aoa mod packs so I would love playing this
I would also like Beta please. I love to play with my friends and I feel that we would love this!
Just because there are no updates doesn't mean it's dead it means it's finished. It sounds like he was just finished what he started.
I also have other modpacks with aoa/divine rpg as well with a different theme no hard core questing
http://307017709.wixsite.com/jredfox-modpacks
Well I thought it was finished maybe the download got taken down. I remember it being up a year or two ago and no I don't have it
Can i please have a download link?I REALLY WANT TO PLAY!!!!
I have been checking up on the progress of this pack from time to time for a while now, and was wondering what the status is soo far? Also if it will be released on the Twitch launcher, makes installing and playing modpacks soo much easier.
Link to my Dragon Cave scroll, help me with my eggs/hatchlings/dragons please!
I'm sort of sad this seems to have been completely forgotten. This had a great idea behind it, and could have probably made for a very fun pack if finished correctly.