Link to Perms. Note not all mods on list are used. All perms are gathered and listed!
You are a simple Engineer. Today you have to go fix a power station out in the middle of nowhere. So you pack up your gear, pack a lunch and head out. As your driving you run into a HUGE storm. You are slipping and sliding all over the road and with a flash of lighting you crash into a tree. The next morning you wake up. But there is no car or road. Your lost and the world is not the same as it was before! The massive buildings of the present are gone. In there place are small villages full of strange people you do not understand and many enemies out to get you!
Wake up in a world of magic. With nothing but a back pack of simple gear you must hide at first then fight and build to survive! Good luck! Build awesome machines, or delve deep into the magic of this new world.
The Lost Engineer uses Immersive Engineering, Flaxbeard Steam Power, and Minefactory Reloaded to allow you to make awesome builds, how ever some normal mods like AE are left out to make automation a larger project. One of the main themes I wanted to base the pack around was multi block builds. You will notice that single block power gen is disabled in the pack. As well as some other things to add a little more difficulty. There are also magic mods such as Botania, Thaumcraft, and Witchery for those who like magic. Thaumcraft also has a lot of add-ons! Thirst is also a part of the pack. All the drinks from Jaffas and more will give you thirst! How ever you will need a Juicer to get most of them, so you might want to start with water. You will also find a lot of other mods to make the game even more fun! Note: the pack is made to run with the RWG World Type!
Good luck and enjoy! If you like the pack please let me know in this forum!
Known Bugs and Fixes
Please Report all bugs here! I will check them out, see if its my fault or a mod bug then fix it if I can or repost the bug in the right places!
Jaffa Counter Tops will cause a crash if you put a powered Jaffa Machine on top while there is power in the counter.
Fix - Put the Machine on first then give the counter power.
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Download can be found here, through the Technic Launcher. Please leave a like if you enjoy the pack! The Lost Engineer
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Click! xD
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Video!
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TL DR
Hunger and thirst challenges. Like Spice of Life and animals needing feed.
RWG world type.
Harder automation tell pretty late game.
Multi block power and ore double only.
Lots of mobs. Good and Bad.
Start with gear but harder gear progression.
Fancy stone and ore gen.
Jaffas.
Fishing with seeds.
Lots of magic. Thaumcraft, witchery, flower magic, ect.
Defenses like turrets.
Dinos.
Explore and Loot dungeons.
Ride Chocobos.
Twilight Forest.
Multi block teck. Immersive Engineering and Flaxbeard Steam.
Only multiblock energy production I love that idea
As well as ore doubling. And auto mining. With the only exception the thaumcraft auto miner thing but that takes a few blocks as well even tho its not really multi block.
I am trying to decide if I should add AE. It makes auto crafting pretty easy once set up but it also adds a really cool level of tech. If added I would make it cost a fair bit of power to try to limit it at least a little.
Applied energergistics 2 is pretty easy to get set up........ Unless you're counting finding skystone meteors and finding all pressses. Finding meteors for me is a pain in the bootay.
Applied energergistics 2 is pretty easy to get set up........ Unless you're counting finding skystone meteors and finding all pressses. Finding meteors for me is a pain in the bootay.
If I added it I would disable meteors and add crafting to skystone and press plates.. I don't like the way they work.
I am putting up a small server, for just a few people who want to play with me and the pack. You are welcome to PM me for whitelist but please read the server part of the main post, and keep it in mind.
Jaffa Counter Tops will cause a crash if you put a powered Jaffa Machine on top while there is power in the counter.
Fix - Put the Machine on first then give the counter power.
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The Lost Engineer
Thanks for all the info about what this lack is supposed to be...... Oh wait there is only a modlist.
http://m.youtube.com/watch?v=fKJDAVvs_JA
There I added some info. The pack was not ready before. That was just a place holder.
I also recorded and added a video with some pack info!
Only multiblock energy production I love that idea
http://m.youtube.com/watch?v=fKJDAVvs_JA
As well as ore doubling. And auto mining. With the only exception the thaumcraft auto miner thing but that takes a few blocks as well even tho its not really multi block.
I am trying to decide if I should add AE. It makes auto crafting pretty easy once set up but it also adds a really cool level of tech. If added I would make it cost a fair bit of power to try to limit it at least a little.
Applied energergistics 2 is pretty easy to get set up........ Unless you're counting finding skystone meteors and finding all pressses. Finding meteors for me is a pain in the bootay.
http://m.youtube.com/watch?v=fKJDAVvs_JA
If I added it I would disable meteors and add crafting to skystone and press plates.. I don't like the way they work.
Updated to add AE2 and Thaumic AE. How ever it uses 3x power and requires an Immersive Engineering ark furnace to get started.
I am putting up a small server, for just a few people who want to play with me and the pack. You are welcome to PM me for whitelist but please read the server part of the main post, and keep it in mind.
The server is up, runs a tiny Jittery but nothing bad. I should be able to up the ram if a few people get interested in it.
Added a little more ram to the server, going to see if it cleared up the lag after I am done watching a live stream, xD