i like the modpack but i must ask... why have 3 developers?...
your only putting mods in, does that really require 3?
Darkosto did most of the main pack work with putting all of the mods together and setting up all of the configs. Me and Funway simply provided custom mods for the pack.
Darkosto did most of the main pack work with putting all of the mods together and setting up all of the configs. Me and Funway simply provided custom mods for the pack.
Don't forget also debugging all the crashlogs people send in
Darkosto did most of the main pack work with putting all of the mods together and setting up all of the configs. Me and Funway simply provided custom mods for the pack.
Don't forget also debugging all the crashlogs people send in
Many modpacks have teams of developers instead of single people. Look at Feed The Beast, Resonant Rise, any of the modpacks made by The Atlanticcraft, ETC. It makes the job easier. I can tell you in my (limited) experience in making a private modpack/modded server, it is not easy to do alone! (especially since Galacticraft hates everything, but i digress). its good that there are multiple people working on this pack: that means that this pack is more likely to continue to get updated, fixed, debugged, etc because the entire burden doesnt rest on any single person's shoulders. three heads are better than one?
Rollback Post to RevisionRollBack
founder of the organization for the protection of creepers world wide
the Infinite inventory mod keeps locking all of my unlocked slots. this is usually fixed when i unlock a brand new one, but it tends to wipe my inventory
Rollback Post to RevisionRollBack
founder of the organization for the protection of creepers world wide
the Infinite inventory mod keeps locking all of my unlocked slots. this is usually fixed when i unlock a brand new one, but it tends to wipe my inventory
firdude, if you have time I am currently testing out this bug and cannot replicate it. I'm streaming it, twitch.tv/darkosto
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twitch streamer, pizza lover, and avid coffee drinker.
firdude, if you have time I am currently testing out this bug and cannot replicate it. I'm streaming it, twitch.tv/darkosto
sure.
i have noticed this bug occuring when my friend joins the server, and possibly if he unlocks an inventory slot. it happens occasionally when switching game modes, but not every time. it also locks ur inventory if me or my friend die. that is all i can remember at this point. if i find something else that causes this, i will let you know.
another bug to report: snow golems do not produce snow under them
Because they have programmed purposely to do that. You're not supposed to be safe behind walls. You can try making blast resistant walls to protect yourself.
Rollback Post to RevisionRollBack
twitch streamer, pizza lover, and avid coffee drinker.
Because they have programmed purposely to do that. You're not supposed to be safe behind walls. You can try making blast resistant walls to protect yourself.
*sighs*
why... just why...
oh, an update on the inventory locking issue, i have also had my inventory wiped multiple times. if i pick up an item while my inventory is locked, it works, and my inventory doesn't get deleted when i fix the locked slots by unlocking a new one.
the only reason why you would give 8 snowballs is to make a snow golem, as thats the only way i can think of (other than a glacial precipitator) to get snow or ice. however, they do not produce snow on the ground, and killing the golem will result in a waste of snow usually (they drop 0-15 snowballs)
Rollback Post to RevisionRollBack
founder of the organization for the protection of creepers world wide
oh, an update on the inventory locking issue, i have also had my inventory wiped multiple times. if i pick up an item while my inventory is locked, it works, and my inventory doesn't get deleted when i fix the locked slots by unlocking a new one.
the only reason why you would give 8 snowballs is to make a snow golem, as thats the only way i can think of (other than a glacial precipitator) to get snow or ice. however, they do not produce snow on the ground, and killing the golem will result in a waste of snow usually (they drop 0-15 snowballs)
My suggestion is the make the glacial precipitater since this will give you snowballs anywhere and ice (for the next quests). I'm still working on the inventory issue. We may have pinned it down and hopefully the next update or 2 should fix it.
My question for you is: you keep saying your inventory gets deleted when you have unlocked slots taken away. Are you playing with keepInventory on?
The snow golem not dropping snow below y level 184 is a vanilla mechanic. It decides where snow golems can drop snow and based on the properties of the cave dimension it does not allow them to drop snow anywhere that is below 184.
Rollback Post to RevisionRollBack
twitch streamer, pizza lover, and avid coffee drinker.
My suggestion is the make the glacial precipitater since this will give you snowballs anywhere and ice (for the next quests). I'm still working on the inventory issue. We may have pinned it down and hopefully the next update or 2 should fix it.
My question for you is: you keep saying your inventory gets deleted when you have unlocked slots taken away. Are you playing with keepInventory on?
The snow golem not dropping snow below y level 184 is a vanilla mechanic. It decides where snow golems can drop snow and based on the properties of the cave dimension it does not allow them to drop snow anywhere that is below 184.
just saw that there is an update. I have been playing on version 1.1.5
keepInventory is not on. when we die, our gear is stored in the gravestone.
I had no clue about the golems not making snow below y = 184. Is this a new thing? I cant find anything about that on the wiki!
other than making snow golems, what are the 8 snow balls for? everything else requires more than 2 snow blocks, and giving snow balls so far before you are able to make a glacial precipitator (which, i realize, doesnt require snow) or a fluid transposer (which now that i think about it, i realize its for cryotheum correct? X-D ) is crazy.
i will be updating immediately after finishing this post X-D so now hopefully any bugs will be fixed. I will keep you posted!
Rollback Post to RevisionRollBack
founder of the organization for the protection of creepers world wide
just saw that there is an update. I have been playing on version 1.1.5
keepInventory is not on. when we die, our gear is stored in the gravestone.
I had no clue about the golems not making snow below y = 184. Is this a new thing? I cant find anything about that on the wiki!
other than making snow golems, what are the 8 snow balls for? everything else requires more than 2 snow blocks, and giving snow balls so far before you are able to make a glacial precipitator (which, i realize, doesnt require snow) or a fluid transposer (which now that i think about it, i realize its for cryotheum correct? X-D ) is crazy.
i will be updating immediately after finishing this post X-D so now hopefully any bugs will be fixed. I will keep you posted!
Basically, Vanilla mechanics decide if a snow golem can produce snow based on the environmental factors of the location. In this case, below y=184 in the cave dimension tells them not to produce snow. This isn't something I have programmed or even have a configuration file to change, it's just set that way by the vanilla game.
The glacial precipitater actually is meant to require snow, but after the latest round of updates Thermal Expansion changed their recipes on me and it doesn't currently require snow.. which is not intended. Again, I suggest you that you either make a snow golem above y=184 to get snow or make a glacial precipitater because you will need snow and ice in a future quest.
Rollback Post to RevisionRollBack
twitch streamer, pizza lover, and avid coffee drinker.
Basically, Vanilla mechanics decide if a snow golem can produce snow based on the environmental factors of the location. In this case, below y=184 in the cave dimension tells them not to produce snow. This isn't something I have programmed or even have a configuration file to change, it's just set that way by the vanilla game.
The glacial precipitater actually is meant to require snow, but after the latest round of updates Thermal Expansion changed their recipes on me and it doesn't currently require snow.. which is not intended. Again, I suggest you that you either make a snow golem above y=184 to get snow or make a glacial precipitater because you will need snow and ice in a future quest.
Alright. Does Cryotheum still work the same way it usually does?
I was thinking of making Gelid Cryotheum since it produces snow, and i could use it as some sort of moat to keep the creepers away. me and by friend had to abandon the hole we had made. we went outside, and while one of us distracted the mobs, the other nerdpoled up to a floating island formation. now we only have to worry about blazes, ghasts, and our torches going out while we try to get more pumpkins for jack o lanterns. zombies began digging into our base and nearly let a creeper in too! we still have the duck in there, so we are going to have to make a rescue attempt to save it and our chickens, pigs and other animals, although we now have a turkey. those things give sanity REALLY fast!
- Copy dimensional-anchor-59.0.2.jar from the client to the server mods folder. - Delete MouseTweaks-2.4.4-mc1.7.10.jar from the server, this is a client-side mod.
Quick question.
How does insanity work? As in what factors cause you to loose sanity?
Just wondering so i can keep from loosing my marbles...
Amazing pack by the way!
And on the programmed Ghasts, hahaha yeah i found out the hard way... (BOOM) bye bye safe protecting walls and hello to hordes of mobs.
Hi, FTB launcher only has this modpack at version 1.1.4. I can't progress past the first area because it has Dead Logs instead of Deadpine logs. Any idea how or when FTB launcher will have the 1.1.6 version?
your only putting mods in, does that really require 3?
Ah for the nether portal no I wasn't. For the resonant cell I just mentioned to QDS to cover all the bases.
Darkosto did most of the main pack work with putting all of the mods together and setting up all of the configs. Me and Funway simply provided custom mods for the pack.
Is this a serious question?
Check out the Dark Zone at Twitch * Twitter * YouTube
Don't forget also debugging all the crashlogs people send in
Many modpacks have teams of developers instead of single people. Look at Feed The Beast, Resonant Rise, any of the modpacks made by The Atlanticcraft, ETC. It makes the job easier. I can tell you in my (limited) experience in making a private modpack/modded server, it is not easy to do alone! (especially since Galacticraft hates everything, but i digress). its good that there are multiple people working on this pack: that means that this pack is more likely to continue to get updated, fixed, debugged, etc because the entire burden doesnt rest on any single person's shoulders. three heads are better than one?
PSSSSsssssss....
BOOM!
*checks if her serious face is on*
yep i think it is
PSSSSsssssss....
BOOM!
firdude, if you have time I am currently testing out this bug and cannot replicate it. I'm streaming it, twitch.tv/darkosto
Check out the Dark Zone at Twitch * Twitter * YouTube
sure.
i have noticed this bug occuring when my friend joins the server, and possibly if he unlocks an inventory slot. it happens occasionally when switching game modes, but not every time. it also locks ur inventory if me or my friend die. that is all i can remember at this point. if i find something else that causes this, i will let you know.
another bug to report: snow golems do not produce snow under them
PSSSSsssssss....
BOOM!
PSSSSsssssss....
BOOM!
Because they have programmed purposely to do that. You're not supposed to be safe behind walls. You can try making blast resistant walls to protect yourself.
Check out the Dark Zone at Twitch * Twitter * YouTube
*sighs*
why... just why...
oh, an update on the inventory locking issue, i have also had my inventory wiped multiple times. if i pick up an item while my inventory is locked, it works, and my inventory doesn't get deleted when i fix the locked slots by unlocking a new one.
the only reason why you would give 8 snowballs is to make a snow golem, as thats the only way i can think of (other than a glacial precipitator) to get snow or ice. however, they do not produce snow on the ground, and killing the golem will result in a waste of snow usually (they drop 0-15 snowballs)
PSSSSsssssss....
BOOM!
My suggestion is the make the glacial precipitater since this will give you snowballs anywhere and ice (for the next quests). I'm still working on the inventory issue. We may have pinned it down and hopefully the next update or 2 should fix it.
My question for you is: you keep saying your inventory gets deleted when you have unlocked slots taken away. Are you playing with keepInventory on?
The snow golem not dropping snow below y level 184 is a vanilla mechanic. It decides where snow golems can drop snow and based on the properties of the cave dimension it does not allow them to drop snow anywhere that is below 184.
Check out the Dark Zone at Twitch * Twitter * YouTube
just saw that there is an update. I have been playing on version 1.1.5
keepInventory is not on. when we die, our gear is stored in the gravestone.
I had no clue about the golems not making snow below y = 184. Is this a new thing? I cant find anything about that on the wiki!
other than making snow golems, what are the 8 snow balls for? everything else requires more than 2 snow blocks, and giving snow balls so far before you are able to make a glacial precipitator (which, i realize, doesnt require snow) or a fluid transposer (which now that i think about it, i realize its for cryotheum correct? X-D ) is crazy.
i will be updating immediately after finishing this post X-D so now hopefully any bugs will be fixed. I will keep you posted!
PSSSSsssssss....
BOOM!
Basically, Vanilla mechanics decide if a snow golem can produce snow based on the environmental factors of the location. In this case, below y=184 in the cave dimension tells them not to produce snow. This isn't something I have programmed or even have a configuration file to change, it's just set that way by the vanilla game.
The glacial precipitater actually is meant to require snow, but after the latest round of updates Thermal Expansion changed their recipes on me and it doesn't currently require snow.. which is not intended. Again, I suggest you that you either make a snow golem above y=184 to get snow or make a glacial precipitater because you will need snow and ice in a future quest.
Check out the Dark Zone at Twitch * Twitter * YouTube
Alright. Does Cryotheum still work the same way it usually does?
I was thinking of making Gelid Cryotheum since it produces snow, and i could use it as some sort of moat to keep the creepers away. me and by friend had to abandon the hole we had made. we went outside, and while one of us distracted the mobs, the other nerdpoled up to a floating island formation. now we only have to worry about blazes, ghasts, and our torches going out while we try to get more pumpkins for jack o lanterns. zombies began digging into our base and nearly let a creeper in too! we still have the duck in there, so we are going to have to make a rescue attempt to save it and our chickens, pigs and other animals, although we now have a turkey. those things give sanity REALLY fast!
PSSSSsssssss....
BOOM!
- Copy dimensional-anchor-59.0.2.jar from the client to the server mods folder.
- Delete MouseTweaks-2.4.4-mc1.7.10.jar from the server, this is a client-side mod.
How does insanity work? As in what factors cause you to loose sanity?
Just wondering so i can keep from loosing my marbles...
Amazing pack by the way!
And on the programmed Ghasts, hahaha yeah i found out the hard way... (BOOM) bye bye safe protecting walls and hello to hordes of mobs.