So...I got a similar crash, again, and once again, after I crafted something and started putting it into my inventory.
Upon further research into this particular crash, apparently Battlegear breaks the crash reporter or...Something? I dunno...This is weird stuff, you'd think it'd occur earlier, I didn't update Battlegear at all recently, so...It's forge apparently.
I'll look into this more later, check if Battlegear updated, but for now, I'm going to sleep.
Rollback Post to RevisionRollBack
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
Well, I know Battlegear causes a crash when you're trying to retexture ZSS "Dungeon Stone"...
Huh...I just tried that with Sand, Gravel, and Grass and it worked just fine, both regular dungeon stone and the unbreakable version.
I even tried it with tall grass, the block simply didn't accept the texture, staying the same.
Was there a particular block that caused it?
This was after I updated though, so it's probably just the previous version.
So I tried 1.0.8.3 instead of 1.0.8.2 of Battlegear...Same crash, but with an actually (somewhat?) helpful log! (To people who know log language, anyway.)
Edit: Posted this in the ChickenBones thread, as this mentions that a lot.
---- Minecraft Crash Report ----
// Why is it breaking
Time: 12/19/16 9:32 AM
Description: Updating screen events
java.lang.NullPointerException: Updating screen events
at net.minecraft.item.crafting.ShapelessRecipes.func_77569_a(SourceFile:36)
at net.minecraft.item.crafting.CraftingManager.func_82787_a(CraftingManager.java:323)
at net.minecraft.inventory.ContainerWorkbench.func_75130_a(SourceFile:53)
at net.minecraft.inventory.InventoryCrafting.func_70299_a(SourceFile:81)
at net.minecraft.inventory.Slot.func_75215_d(Slot.java:77)
at net.minecraft.inventory.Container.func_75144_a(SourceFile:157)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78753_a(Unknown Source)
at codechicken.nei.guihook.GuiContainerManager.handleSlotClick(GuiContainerManager.java:504)
at net.minecraft.client.gui.inventory.GuiContainer.func_146984_a(GuiContainer.java:638)
at net.minecraft.client.gui.inventory.GuiContainer.public_func_146984_a(GuiContainer.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.callHandleMouseClick(DefaultSlotClickHandler.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.guihook.GuiContainerManager.handleMouseClick(GuiContainerManager.java:453)
at net.minecraft.client.gui.inventory.GuiContainer.managerHandleMouseClick(GuiContainer.java)
at net.minecraft.client.gui.inventory.GuiContainer.func_146286_b(GuiContainer.java:590)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
at net.minecraft.client.gui.inventory.GuiContainer.func_146274_d(GuiContainer.java)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1640)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.item.crafting.ShapelessRecipes.func_77569_a(SourceFile:36)
at net.minecraft.item.crafting.CraftingManager.func_82787_a(CraftingManager.java:323)
at net.minecraft.inventory.ContainerWorkbench.func_75130_a(SourceFile:53)
at net.minecraft.inventory.InventoryCrafting.func_70299_a(SourceFile:81)
at net.minecraft.inventory.Slot.func_75215_d(Slot.java:77)
at net.minecraft.inventory.Container.func_75144_a(SourceFile:157)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78753_a(Unknown Source)
at codechicken.nei.guihook.GuiContainerManager.handleSlotClick(GuiContainerManager.java:504)
at net.minecraft.client.gui.inventory.GuiContainer.func_146984_a(GuiContainer.java:638)
at net.minecraft.client.gui.inventory.GuiContainer.public_func_146984_a(GuiContainer.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.callHandleMouseClick(DefaultSlotClickHandler.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.guihook.GuiContainerManager.handleMouseClick(GuiContainerManager.java:453)
at net.minecraft.client.gui.inventory.GuiContainer.managerHandleMouseClick(GuiContainer.java)
at net.minecraft.client.gui.inventory.GuiContainer.func_146286_b(GuiContainer.java:590)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
at net.minecraft.client.gui.inventory.GuiContainer.func_146274_d(GuiContainer.java)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
I fixed it! (I think)
* Downgraded deconstruction table to 2.2.6 instead of 2.2.7.
* Updated Battlegear 2 to 1.0.8.3
My goodness it's been a long journey, I had to do quite a bit of research for this one, found out it was a conflict between NEI and Deconstruction Table, after downgrading DT, it magically works, I crafted over 20 times, the crash never happened.
Rollback Post to RevisionRollBack
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
I fixed it! (I think)
* Downgraded deconstruction table to 2.2.6 instead of 2.2.7.
* Updated Battlegear 2 to 1.0.8.3
My goodness it's been a long journey, I had to do quite a bit of research for this one, found out it was a conflict between NEI and Deconstruction Table, after downgrading DT, it magically works, I crafted over 20 times, the crash never happened.
Huh...I just tried that with Sand, Gravel, and Grass and it worked just fine, both regular dungeon stone and the unbreakable version.
I even tried it with tall grass, the block simply didn't accept the texture, staying the same.
Was there a particular block that caused it?
This was after I updated though, so it's probably just the previous version.
So I tried 1.0.8.3 instead of 1.0.8.2 of Battlegear...Same crash, but with an actually (somewhat?) helpful log! (To people who know log language, anyway.)
Edit: Posted this in the ChickenBones thread, as this mentions that a lot.
---- Minecraft Crash Report ----
// Why is it breaking
Time: 12/19/16 9:32 AM
Description: Updating screen events
java.lang.NullPointerException: Updating screen events
at net.minecraft.item.crafting.ShapelessRecipes.func_77569_a(SourceFile:36)
at net.minecraft.item.crafting.CraftingManager.func_82787_a(CraftingManager.java:323)
at net.minecraft.inventory.ContainerWorkbench.func_75130_a(SourceFile:53)
at net.minecraft.inventory.InventoryCrafting.func_70299_a(SourceFile:81)
at net.minecraft.inventory.Slot.func_75215_d(Slot.java:77)
at net.minecraft.inventory.Container.func_75144_a(SourceFile:157)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78753_a(Unknown Source)
at codechicken.nei.guihook.GuiContainerManager.handleSlotClick(GuiContainerManager.java:504)
at net.minecraft.client.gui.inventory.GuiContainer.func_146984_a(GuiContainer.java:638)
at net.minecraft.client.gui.inventory.GuiContainer.public_func_146984_a(GuiContainer.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.callHandleMouseClick(DefaultSlotClickHandler.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.guihook.GuiContainerManager.handleMouseClick(GuiContainerManager.java:453)
at net.minecraft.client.gui.inventory.GuiContainer.managerHandleMouseClick(GuiContainer.java)
at net.minecraft.client.gui.inventory.GuiContainer.func_146286_b(GuiContainer.java:590)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
at net.minecraft.client.gui.inventory.GuiContainer.func_146274_d(GuiContainer.java)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1640)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.item.crafting.ShapelessRecipes.func_77569_a(SourceFile:36)
at net.minecraft.item.crafting.CraftingManager.func_82787_a(CraftingManager.java:323)
at net.minecraft.inventory.ContainerWorkbench.func_75130_a(SourceFile:53)
at net.minecraft.inventory.InventoryCrafting.func_70299_a(SourceFile:81)
at net.minecraft.inventory.Slot.func_75215_d(Slot.java:77)
at net.minecraft.inventory.Container.func_75144_a(SourceFile:157)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78753_a(Unknown Source)
at codechicken.nei.guihook.GuiContainerManager.handleSlotClick(GuiContainerManager.java:504)
at net.minecraft.client.gui.inventory.GuiContainer.func_146984_a(GuiContainer.java:638)
at net.minecraft.client.gui.inventory.GuiContainer.public_func_146984_a(GuiContainer.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.callHandleMouseClick(DefaultSlotClickHandler.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.guihook.GuiContainerManager.handleMouseClick(GuiContainerManager.java:453)
at net.minecraft.client.gui.inventory.GuiContainer.managerHandleMouseClick(GuiContainer.java)
at net.minecraft.client.gui.inventory.GuiContainer.func_146286_b(GuiContainer.java:590)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
at net.minecraft.client.gui.inventory.GuiContainer.func_146274_d(GuiContainer.java)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
I literally just played survival all day with my brother today, so...Either I got extremely lucky, or you did something different from what I did. (Import my saves and options, play in a new world.)
Oh, and in other news, deconstruction tables don't actually do anything now. Yaaaaaay.
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
I literally just played survival all day with my brother today, so...Either I got extremely lucky, or you did something different from what I did. (Import my saves and options, play in a new world.)
Play in a new world eh?
That sounds like what I did, after deleting my survival world after dying (I don't handle loosing my stuff well, especially not in a huge dark pit where it is nearly impossible to get it back) and starting a hardcore one.
Well this issue probably cannot be fixed but that ain't gonna stop me from complaining
In this superflat I have I make NPCs with CustomNPCS and I mess around with stuff like Taint and spiderhooks
but these
THESE THINGS
These guys have 200 health
and they are everywhere
why do they exist
The stack and a half of emeralds you sometimes get for killing these are uncommon so it's hardly worth it.
At least they have the decency to not attack anything else but irongolems despise these so they attack them, so it takes a while to since they have 200 health (Seriously why) and the golems get lured out of the village due to them being knocked back and eventually they are in the open. Then the Chupacabras come in at night and slaughter the villagers.
Well this issue probably cannot be fixed but that ain't gonna stop me from complaining
In this superflat I have I make NPCs with CustomNPCS and I mess around with stuff like Taint and spiderhooks
but these
THESE THINGS
These guys have 200 health
and they are everywhere
why do they exist
The stack and a half of emeralds you sometimes get for killing these are uncommon so it's hardly worth it.
At least they have the decency to not attack anything else but irongolems despise these so they attack them, so it takes a while to since they have 200 health (Seriously why) and the golems get lured out of the village due to them being knocked back and eventually they are in the open. Then the Chupacabras come in at night and slaughter the villagers.
W̴͝H̀Y̴̕
...I literally turned their spawn rate down to 0, which apparently disables them, I'm getting the same issue in survival.
Oddly, it's only the gold ones.
Welp, I guess I gotta remove all biomes that gold octoroks are allowed to spawn in. (You can edit the config locally too, I'd do that as updating takes a while.)
Edit: Update being uploaded now, I'll call it the "Gold Octopacalypse Purge Update" or something dumb like that.
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
...I literally turned their spawn rate down to 0, which apparently disables them, I'm getting the same issue in survival.
Oddly, it's only the gold ones.
Welp, I guess I gotta remove all biomes that gold octoroks are allowed to spawn in. (You can edit the config locally too, I'd do that as updating takes a while.)
Edit: Update being uploaded now, I'll call it the "Gold Octopacalypse Purge Update" or something dumb like that.
The biome in superflat I tested with after the config change was a desert, and there were no gold octoroks anymore, so we should be good.
I guess you could say it looks DESERTed compared to before.
Rollback Post to RevisionRollBack
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
Deconstruction Table has been replaced by Uncrafting Table, a similar mod, I tested it in singleplayer and multiplayer and it works fine!
It's been just removed from the resource intensive version though, as Twilight Forest has one that works almost exactly the same way. (Exp being the cost.)
Because of this change of mods, the craft crash is now non-existent! (Well, should be.)
Rollback Post to RevisionRollBack
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
*Updated Zelda Sword Skills to 2.5.1
Mana is now a thing, among other additions such as Zelda's quest. Yes, it's one mod, but the big changelog tells me that it's worth updating the pack for. Furthermore, this is one of the main mods in the pack.
Note: As always, please post here if you have any issues, a bug not reported is a bug not found!
Downloads/Runs (Plays per download):
Regular version: 2K/5K (about 2.5)
Resource Intensive version: 550/1K (1.81)
Which means...Yeah most people who download the pack are silent, but hey, they're there and play it more than once on average, which is great in my book! (Assuming updating doesn't count as another download, which I'm not sure.)
Rollback Post to RevisionRollBack
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
*Updated Zelda Sword Skills to 2.5.1
Mana is now a thing, among other additions such as Zelda's quest. Yes, it's one mod, but the big changelog tells me that it's worth updating the pack for. Furthermore, this is one of the main mods in the pack.
Note: As always, please post here if you have any issues, a bug not reported is a bug not found!
Downloads/Runs (Plays per download):
Regular version: 2K/5K (about 2.5)
Resource Intensive version: 550/1K (1.81)
Which means...Yeah most people who download the pack are silent, but hey, they're there and play it more than once on average, which is great in my book! (Assuming updating doesn't count as another download, which I'm not sure.)
When you eventually update you could use it along your modpack.
Rollback Post to RevisionRollBack
Doesn't matter what the press says. Doesn't matter what the politicians or the mobs say. Doesn't matter if the whole country decides that something wrong is something right. This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world — "No, you move
When you eventually update you could use it along your modpack.
I'll add that to my "future mods to add" list!
I've actually seen it before, but thanks for the heads up on it releasing!
Rollback Post to RevisionRollBack
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
I've actually seen it before, but thanks for the heads up on it releasing!
May i know which mods are on that list?
The Atum mod was good but it is dead
Rollback Post to RevisionRollBack
Doesn't matter what the press says. Doesn't matter what the politicians or the mobs say. Doesn't matter if the whole country decides that something wrong is something right. This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world — "No, you move
May i know which mods are on that list?
The Atum mod was good but it is dead
Literally just the Fire & Ice dragon mod currently.
I do get other mod requests occasionally, but most of them are for out-of-date/dead ones. (Like Bosscraft 2 and Legendary Beasts, I miss those.)
In the rare cases that they actually are compatible, usually there's something OP about the mod that makes it not qualify to be official. (E.g. Adding a sword that does close to the Master Sword's damage but is less difficult to get, like Tinkers' Construct.)
Edit: In other, more exciting news, summer break is starting for me so I may have time to make a 1.8 version of this pack. (Perhaps even of both editions!)
The main barrier I'll run into is limited download bandwidth. I'll be honest; I never saw the pack getting any more than 1K downloads at the most.
With so many versions of the pack, a new hosting platform for downloads with direct links, and no bandwidth limit, will have to be found. (Copy, the previous one which fit this well, shut down.)
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
Literally just the Fire & Ice dragon mod currently.
I do get other mod requests occasionally, but most of them are for out-of-date/dead ones. (Like Bosscraft 2 and Legendary Beasts, I miss those.)
In the rare cases that they actually are compatible, usually there's something OP about the mod that makes it not qualify to be official. (E.g. Adding a sword that does close to the Master Sword's damage but is less difficult to get, like Tinkers' Construct.)
Edit: In other, more exciting news, summer break is starting for me so I may have time to make a 1.8 version of this pack. (Perhaps even of both editions!)
The main barrier I'll run into is limited download bandwidth. I'll be honest; I never saw the pack getting any more than 1K downloads at the most.
With so many versions of the pack, a new hosting platform for downloads with direct links, and no bandwidth limit, will have to be found. (Copy, the previous one which fit this well, shut down.)
It would be nice if we could make a server,i know a mod called fossils and archaeology but it has more fossils and research stuff than archaeology,but the small things it has are worth it, it has a rare scarab gem that can be obtained from mining fossil ore as a rare chance that can be used to make a scarab sword or tame a t/rex, some old sword able to be repaired and also a helmet, and you can tame some dinosaurs,idk if you would like this but i suggest it because it has some features that fit on this.
Rollback Post to RevisionRollBack
Doesn't matter what the press says. Doesn't matter what the politicians or the mobs say. Doesn't matter if the whole country decides that something wrong is something right. This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world — "No, you move
So...I got a similar crash, again, and once again, after I crafted something and started putting it into my inventory.
Upon further research into this particular crash, apparently Battlegear breaks the crash reporter or...Something? I dunno...This is weird stuff, you'd think it'd occur earlier, I didn't update Battlegear at all recently, so...It's forge apparently.
I'll look into this more later, check if Battlegear updated, but for now, I'm going to sleep.
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
Well, I know Battlegear causes a crash when you're trying to retexture ZSS "Dungeon Stone"...
Huh...I just tried that with Sand, Gravel, and Grass and it worked just fine, both regular dungeon stone and the unbreakable version.
I even tried it with tall grass, the block simply didn't accept the texture, staying the same.
Was there a particular block that caused it?
This was after I updated though, so it's probably just the previous version.
So I tried 1.0.8.3 instead of 1.0.8.2 of Battlegear...Same crash, but with an actually (somewhat?) helpful log! (To people who know log language, anyway.)
Edit: Posted this in the ChickenBones thread, as this mentions that a lot.
---- Minecraft Crash Report ----
// Why is it breaking
Time: 12/19/16 9:32 AM
Description: Updating screen events
java.lang.NullPointerException: Updating screen events
at net.minecraft.item.crafting.ShapelessRecipes.func_77569_a(SourceFile:36)
at net.minecraft.item.crafting.CraftingManager.func_82787_a(CraftingManager.java:323)
at net.minecraft.inventory.ContainerWorkbench.func_75130_a(SourceFile:53)
at net.minecraft.inventory.InventoryCrafting.func_70299_a(SourceFile:81)
at net.minecraft.inventory.Slot.func_75215_d(Slot.java:77)
at net.minecraft.inventory.Container.func_75144_a(SourceFile:157)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78753_a(Unknown Source)
at codechicken.nei.guihook.GuiContainerManager.handleSlotClick(GuiContainerManager.java:504)
at net.minecraft.client.gui.inventory.GuiContainer.func_146984_a(GuiContainer.java:638)
at net.minecraft.client.gui.inventory.GuiContainer.public_func_146984_a(GuiContainer.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.callHandleMouseClick(DefaultSlotClickHandler.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.guihook.GuiContainerManager.handleMouseClick(GuiContainerManager.java:453)
at net.minecraft.client.gui.inventory.GuiContainer.managerHandleMouseClick(GuiContainer.java)
at net.minecraft.client.gui.inventory.GuiContainer.func_146286_b(GuiContainer.java:590)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
at net.minecraft.client.gui.inventory.GuiContainer.func_146274_d(GuiContainer.java)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1640)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.item.crafting.ShapelessRecipes.func_77569_a(SourceFile:36)
at net.minecraft.item.crafting.CraftingManager.func_82787_a(CraftingManager.java:323)
at net.minecraft.inventory.ContainerWorkbench.func_75130_a(SourceFile:53)
at net.minecraft.inventory.InventoryCrafting.func_70299_a(SourceFile:81)
at net.minecraft.inventory.Slot.func_75215_d(Slot.java:77)
at net.minecraft.inventory.Container.func_75144_a(SourceFile:157)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78753_a(Unknown Source)
at codechicken.nei.guihook.GuiContainerManager.handleSlotClick(GuiContainerManager.java:504)
at net.minecraft.client.gui.inventory.GuiContainer.func_146984_a(GuiContainer.java:638)
at net.minecraft.client.gui.inventory.GuiContainer.public_func_146984_a(GuiContainer.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.callHandleMouseClick(DefaultSlotClickHandler.java)
at codechicken.nei.guihook.DefaultSlotClickHandler.handleSlotClick(DefaultSlotClickHandler.java:17)
at codechicken.nei.guihook.GuiContainerManager.handleMouseClick(GuiContainerManager.java:453)
at net.minecraft.client.gui.inventory.GuiContainer.managerHandleMouseClick(GuiContainer.java)
at net.minecraft.client.gui.inventory.GuiContainer.func_146286_b(GuiContainer.java:590)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
at net.minecraft.client.gui.inventory.GuiContainer.func_146274_d(GuiContainer.java)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.inventory.GuiCrafting
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['DarkMetaknight'/270, l='MpServer', x=81.45, y=69.62, z=-174.58]]
Chunk stats: MultiplayerChunkCache: 272, 272
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (108,64,-144), Chunk: (at 12,4,0 in 6,-9; contains blocks 96,0,-144 to 111,255,-129), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 5018 game time, 5018 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 168 total; [EntitySkeleton['Skeleton'/3336, l='MpServer', x=70.50, y=39.00, z=-136.50], EntityMagmaCube['Magma Cube'/1035, l='MpServer', x=-8.01, y=-50.54, z=-15.09], EntitySpider['Spider'/1036, l='MpServer', x=-29.91, y=-54.62, z=-3.52], EntitySpider['Spider'/1037, l='MpServer', x=-33.69, y=-54.62, z=4.45], EntityZombie['Zombie'/4365, l='MpServer', x=83.50, y=50.00, z=-198.50], EntityZombie['Zombie'/1038, l='MpServer', x=-29.91, y=-54.62, z=0.48], EntitySkeleton['Skeleton'/2318, l='MpServer', x=-31.47, y=-54.57, z=-8.66], EntityZombie['Zombie'/4366, l='MpServer', x=84.86, y=51.00, z=-199.95], EntityClientPlayerMP['DarkMetaknight'/270, l='MpServer', x=81.45, y=69.62, z=-174.58], EntitySkeleton['Skeleton'/1039, l='MpServer', x=-33.76, y=-54.62, z=0.46], EntityBat['Bat'/4111, l='MpServer', x=80.11, y=10.68, z=-175.76], EntitySpider['Spider'/1040, l='MpServer', x=-33.76, y=-54.62, z=-3.54], EntitySkeleton['Skeleton'/1041, l='MpServer', x=-29.91, y=-54.62, z=4.48], EntityBat['Bat'/3857, l='MpServer', x=105.54, y=30.00, z=-185.94], EntitySilex['Silex'/1555, l='MpServer', x=82.41, y=58.00, z=-114.59], EntitySkeleton['Skeleton'/3091, l='MpServer', x=110.50, y=30.00, z=-226.50], EntitySilex['Silex'/1556, l='MpServer', x=80.48, y=56.00, z=-139.52], EntityWitch['Witch'/3092, l='MpServer', x=104.50, y=30.00, z=-225.50], EntityBat['Bat'/3860, l='MpServer', x=97.31, y=32.10, z=-221.81], EntityIka['Ika'/1557, l='MpServer', x=173.49, y=59.00, z=-178.60], EntitySilex['Silex'/1558, l='MpServer', x=139.43, y=51.00, z=-109.57], EntityWitch['Witch'/3094, l='MpServer', x=99.66, y=30.00, z=-223.78], EntityBat['Bat'/3862, l='MpServer', x=100.46, y=30.00, z=-209.54], EntityIka['Ika'/1562, l='MpServer', x=149.11, y=48.00, z=-112.64], EntitySilex['Silex'/1564, l='MpServer', x=85.63, y=58.84, z=-134.03], EntitySilex['Silex'/1566, l='MpServer', x=67.46, y=56.00, z=-127.54], EntityBat['Bat'/31, l='MpServer', x=5.72, y=31.10, z=-124.28], EntityZombie['Zombie'/4128, l='MpServer', x=-9.45, y=-48.62, z=-35.42], EntitySilex['Silex'/1569, l='MpServer', x=127.61, y=62.10, z=-129.51], EntityItem['item.tile.sapling.oak'/2849, l='MpServer', x=89.66, y=70.13, z=-238.16], EntitySilex['Silex'/1570, l='MpServer', x=66.37, y=56.00, z=-118.63], EntityIka['Azure Ika'/1573, l='MpServer', x=71.48, y=56.00, z=-128.52], EntitySilex['Silex'/1575, l='MpServer', x=85.41, y=58.00, z=-126.59], EntityIka['Ika'/1576, l='MpServer', x=165.37, y=56.00, z=-171.63], EntityIka['Ika'/1577, l='MpServer', x=87.79, y=58.00, z=-137.68], EntityIka['Ika'/1578, l='MpServer', x=148.47, y=48.00, z=-125.53], EntitySilex['Silex'/1579, l='MpServer', x=148.78, y=51.62, z=-197.22], EntityBat['Bat'/300, l='MpServer', x=82.46, y=22.11, z=-202.16], EntitySilex['Silex'/1581, l='MpServer', x=140.28, y=61.07, z=-140.47], EntitySilex['Silex'/1585, l='MpServer', x=73.47, y=57.00, z=-141.53], EntityIka['Azure Ika'/1586, l='MpServer', x=149.36, y=53.00, z=-193.64], EntityIka['Ika'/1587, l='MpServer', x=138.13, y=52.00, z=-99.81], EntityArix['Arix'/1843, l='MpServer', x=81.13, y=51.81, z=-165.03], EntitySilex['Silex'/1588, l='MpServer', x=156.38, y=60.00, z=-191.62], EntityArix['Arix'/1845, l='MpServer', x=78.94, y=52.00, z=-166.25], EntitySilex['Silex'/1592, l='MpServer', x=64.42, y=61.12, z=-128.28], EntitySkeleton['Skeleton'/4152, l='MpServer', x=-12.62, y=-307.37, z=-46.49], EntityIka['Ika'/1597, l='MpServer', x=78.42, y=57.00, z=-116.58], EntityIka['Ika'/1600, l='MpServer', x=146.47, y=55.00, z=-176.53], EntityItem['item.item.emerald'/67, l='MpServer', x=30.13, y=69.13, z=-229.25], EntitySilex['Silex'/1605, l='MpServer', x=136.51, y=58.00, z=-181.49], EntityIka['Ika'/1608, l='MpServer', x=150.37, y=51.00, z=-200.63], EntityItem['item.item.zss.deku_nut'/74, l='MpServer', x=35.63, y=70.13, z=-231.47], EntityCow['Cow'/75, l='MpServer', x=42.06, y=73.00, z=-179.03], EntityCow['Cow'/76, l='MpServer', x=46.50, y=73.00, z=-179.50], EntitySheep['Sheep'/77, l='MpServer', x=45.34, y=72.00, z=-185.78], EntitySheep['Sheep'/78, l='MpServer', x=39.34, y=72.00, z=-183.94], EntitySheep['Sheep'/79, l='MpServer', x=39.88, y=72.00, z=-195.06], EntitySheep['Sheep'/80, l='MpServer', x=43.19, y=72.00, z=-188.13], EntityCucco['Cucco'/81, l='MpServer', x=44.50, y=75.00, z=-169.50], EntityCucco['Cucco'/82, l='MpServer', x=42.50, y=74.00, z=-168.50], EntityZombie['Zombie'/4434, l='MpServer', x=105.19, y=30.69, z=-192.64], EntityCucco['Cucco'/83, l='MpServer', x=41.25, y=75.00, z=-166.31], EntityZombie['Zombie'/4435, l='MpServer', x=97.34, y=30.00, z=-185.78], EntitySheep['Sheep'/84, l='MpServer', x=41.50, y=74.00, z=-175.50], EntityCow['Cow'/85, l='MpServer', x=40.25, y=75.00, z=-170.53], EntityIka['Ika'/86, l='MpServer', x=42.41, y=53.00, z=-131.59], EntityPig['Pig'/87, l='MpServer', x=62.50, y=72.00, z=-242.22], EntityZombie['Zombie'/2903, l='MpServer', x=9.02, y=-1255.19, z=-43.10], EntitySkeleton['Skeleton'/4439, l='MpServer', x=-18.45, y=-58.62, z=-0.42], EntityPig['Pig'/88, l='MpServer', x=62.50, y=72.00, z=-243.81], EntityItem['item.tile.gravel'/89, l='MpServer', x=55.47, y=20.13, z=-213.41], EntityItem['item.tile.gravel'/90, l='MpServer', x=54.44, y=19.13, z=-214.38], EntityMagmaCube['Magma Cube'/4442, l='MpServer', x=-25.45, y=-54.62, z=-21.42], EntitySheep['Sheep'/91, l='MpServer', x=52.53, y=72.00, z=-182.03], EntitySheep['Sheep'/92, l='MpServer', x=45.38, y=72.00, z=-183.47], EntitySheep['Sheep'/93, l='MpServer', x=56.84, y=70.00, z=-181.16], EntityZombie['Zombie'/4445, l='MpServer', x=-23.45, y=-38.62, z=-46.42], EntitySilex['Silex'/94, l='MpServer', x=63.41, y=56.04, z=-168.58], EntityCow['Cow'/95, l='MpServer', x=49.50, y=72.00, z=-175.50], EntityBat['Bat'/1378, l='MpServer', x=131.40, y=16.00, z=-210.53], EntityZombie['Zombie'/1636, l='MpServer', x=-25.61, y=-56.62, z=-8.83], EntityPig['Pig'/100, l='MpServer', x=64.50, y=72.00, z=-240.50], EntitySkeleton['Skeleton'/1637, l='MpServer', x=-32.47, y=-51.57, z=-6.66], EntitySpider['Spider'/1638, l='MpServer', x=-32.59, y=-51.62, z=-2.70], EntityPig['Pig'/102, l='MpServer', x=65.50, y=72.00, z=-237.50], EntitySilex['Silex'/103, l='MpServer', x=68.56, y=58.10, z=-166.43], EntitySpider['Spider'/1639, l='MpServer', x=-25.59, y=-55.62, z=-8.70], EntitySilex['Silex'/104, l='MpServer', x=72.46, y=62.07, z=-165.28], EntitySpider['Spider'/1640, l='MpServer', x=-14.34, y=-55.62, z=18.12], EntityItem['item.tile.mushroom'/105, l='MpServer', x=72.91, y=40.13, z=-136.16], EntitySkeleton['Skeleton'/1641, l='MpServer', x=-25.55, y=-56.62, z=3.19], EntityItem['item.tile.sapling.oak'/873, l='MpServer', x=95.06, y=74.13, z=-217.84], EntityZombie['Zombie'/2921, l='MpServer', x=-5.98, y=-47.62, z=-32.10], EntityZombie['Zombie'/1643, l='MpServer', x=-25.34, y=-55.45, z=-16.59], EntityZombie['Zombie'/2925, l='MpServer', x=-3.75, y=-49.62, z=-27.96], EntityOctorok['Octorok'/111, l='MpServer', x=73.78, y=59.78, z=-123.97], EntityZombie['Zombie'/1391, l='MpServer', x=16.47, y=-40.73, z=-30.31], EntityIka['Ika'/112, l='MpServer', x=70.82, y=57.00, z=-111.80], EntityZombie['Zombie'/1392, l='MpServer', x=-8.08, y=-113.58, z=-27.85], EntitySkeleton['Skeleton'/1393, l='MpServer', x=9.46, y=-40.68, z=-27.36], EntitySkeleton['Skeleton'/1394, l='MpServer', x=5.78, y=-40.62, z=-32.52], EntityChupacabra['Chupacabra'/4466, l='MpServer', x=107.48, y=30.00, z=-193.52], EntityZombie['Zombie'/1395, l='MpServer', x=-5.64, y=-40.16, z=-21.63], EntitySkeleton['Skeleton'/1396, l='MpServer', x=-5.61, y=-21.62, z=-24.71], EntityChupacabra['Chupacabra'/4468, l='MpServer', x=109.47, y=56.00, z=-130.53], EntityChupacabra['Chupacabra'/4469, l='MpServer', x=112.48, y=18.00, z=-206.52], EntityCow['Cow'/120, l='MpServer', x=95.25, y=71.00, z=-185.34], EntityCow['Cow'/121, l='MpServer', x=84.66, y=63.00, z=-158.50], EntityItem['item.item.sulphur'/125, l='MpServer', x=94.13, y=39.13, z=-113.25], EntitySkeleton['Skeleton'/2941, l='MpServer', x=83.09, y=40.00, z=-227.41], EntitySilex['Silex'/129, l='MpServer', x=89.49, y=58.00, z=-96.51], EntityIka['Ika'/130, l='MpServer', x=87.50, y=57.00, z=-96.50], EntityItem['item.tile.sapling.birch'/132, l='MpServer', x=99.81, y=79.13, z=-217.81], EntityItem['item.tile.gravel'/133, l='MpServer', x=111.63, y=21.00, z=-202.41], EntityCreeper['Creeper'/134, l='MpServer', x=108.34, y=40.00, z=-158.78], EntityBrainyZombie['Angry Zombie'/135, l='MpServer', x=111.09, y=40.00, z=-159.53], EntitySpider['Spider'/136, l='MpServer', x=100.81, y=40.00, z=-163.84], EntityCow['Cow'/137, l='MpServer', x=119.88, y=70.00, z=-165.91], EntityCow['Cow'/138, l='MpServer', x=106.89, y=70.00, z=-192.89], EntityZombie['Zombie'/2962, l='MpServer', x=6.12, y=-1250.25, z=-46.96], EntityItem['item.tile.gravel'/151, l='MpServer', x=115.63, y=19.13, z=-200.44], EntityItem['item.tile.gravel'/152, l='MpServer', x=112.38, y=19.13, z=-203.41], EntityZombie['Zombie'/2968, l='MpServer', x=-8.16, y=-45.62, z=-32.43], EntityIka['Azure Ika'/154, l='MpServer', x=120.96, y=50.00, z=-96.16], EntityIka['Ika'/157, l='MpServer', x=112.42, y=51.00, z=-94.58], EntityIka['Ika'/3741, l='MpServer', x=125.47, y=50.00, z=-131.53], EntitySilex['Silex'/3742, l='MpServer', x=147.41, y=52.00, z=-199.59], EntityCow['Cow'/160, l='MpServer', x=131.50, y=65.00, z=-230.50], EntityCow['Cow'/161, l='MpServer', x=130.47, y=67.00, z=-228.47], EntityCow['Cow'/162, l='MpServer', x=131.50, y=65.00, z=-231.97], EntitySilex['Silex'/3746, l='MpServer', x=114.59, y=62.04, z=-145.50], EntityCow['Cow'/163, l='MpServer', x=130.78, y=70.00, z=-224.53], EntityIka['Ika'/3749, l='MpServer', x=71.83, y=57.00, z=-128.64], EntityIka['Ika'/3753, l='MpServer', x=133.11, y=55.00, z=-186.77], EntityIka['Ika'/3754, l='MpServer', x=70.36, y=55.00, z=-130.64], EntitySilex['Silex'/172, l='MpServer', x=139.88, y=60.00, z=-180.47], EntityIka['Ika'/173, l='MpServer', x=136.01, y=58.00, z=-175.11], EntityIka['Ika'/174, l='MpServer', x=139.36, y=50.00, z=-136.64], EntityIka['Ika'/3758, l='MpServer', x=68.45, y=54.00, z=-134.96], EntitySilex['Silex'/1
78, l='MpServer', x=129.43, y=52.00, z=-119.57], EntityIka['Ika'/3762, l='MpServer', x=53.48, y=53.00, z=-116.52], EntityIka['Ika'/179, l='MpServer', x=136.38, y=50.00, z=-114.62], EntityIka['Ika'/180, l='MpServer', x=129.89, y=52.00, z=-101.82], EntitySilex['Light Silex'/3764, l='MpServer', x=155.47, y=56.00, z=-134.53], EntityIka['Ika'/181, l='MpServer', x=122.96, y=51.00, z=-117.98], EntitySilex['Silex'/3765, l='MpServer', x=83.47, y=57.00, z=-104.53], EntityIka['Ika'/182, l='MpServer', x=131.00, y=50.00, z=-115.62], EntitySilex['Silex'/3766, l='MpServer', x=147.64, y=57.03, z=-177.36], EntitySilex['Silex'/183, l='MpServer', x=133.37, y=52.00, z=-109.63], EntityItem['item.item.snowball'/2232, l='MpServer', x=83.84, y=51.13, z=-160.31], EntityIka['Ika'/3768, l='MpServer', x=69.44, y=52.00, z=-141.56], EntityItem['item.tile.ice'/2233, l='MpServer', x=83.16, y=52.13, z=-159.97], EntityIka['Ika'/3769, l='MpServer', x=124.58, y=56.00, z=-137.55], EntitySkeleton['Skeleton'/4027, l='MpServer', x=163.22, y=20.00, z=-123.31], EntityIka['Ika'/3772, l='MpServer', x=145.45, y=56.00, z=-182.55], EntityIka['Ika'/189, l='MpServer', x=153.46, y=58.00, z=-178.54], EntitySilex['Silex'/190, l='MpServer', x=159.48, y=51.00, z=-152.52], EntitySilex['Silex'/193, l='MpServer', x=155.50, y=53.00, z=-133.50], EntityIka['Ika'/195, l='MpServer', x=150.50, y=48.00, z=-113.50], EntityZombie['Zombie'/4039, l='MpServer', x=82.50, y=30.00, z=-176.50], EntityArisaur['Arisaur'/217, l='MpServer', x=167.53, y=63.00, z=-80.81], EntityZombie['Zombie'/3040, l='MpServer', x=164.50, y=14.00, z=-144.50], EntityItem['item.tile.mushroom'/2273, l='MpServer', x=98.13, y=74.13, z=-217.66], EntityZombie['Zombie'/4070, l='MpServer', x=96.00, y=21.00, z=-106.53], EntityCreeper['Creeper'/4335, l='MpServer', x=145.50, y=17.00, z=-194.50], EntityCreeper['Creeper'/4336, l='MpServer', x=145.50, y=18.00, z=-190.94], EntityCreeper['Creeper'/4337, l='MpServer', x=149.50, y=17.00, z=-190.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 5935703328 bytes (5660 MB) / 6442450944 bytes (6144 MB) up to 6442450944 bytes (6144 MB)
JVM Flags: 5 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms6144m -Xmx6144m -XX:+UseG1GC -XX:MaxGCPauseMillis=4
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 75 mods loaded, 75 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (modpack.jar)
UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (modpack.jar)
UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar)
UCHIJAAAA ivtoolkit{1.0.2} [IvToolkit] (minecraft.jar)
UCHIJAAAA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar)
UCHIJAAAA PlayerAPI{1.0} [Player API] (minecraft.jar)
UCHIJAAAA battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.8.3.jar)
UCHIJAAAA zeldaswordskills{1.7.10-2.4} [Zelda Sword Skills] (1.7.10-zeldaswordskills-2.4.jar)
UCHIJAAAA Trapcraft{v2.2.1a} [Trapcraft] ([1.7.10] Trapcraft - v2.3.0a.zip)
UCHIJAAAA DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar)
UCHIJAAAA bspkrsCore{6.16} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.16.jar)
UCHIJAAAA FloatingRuins{1.7.10.r02} [FloatingRuins] ([1.7.10]FloatingRuins-universal-1.7.10.r02.jar)
UCHIJAAAA Treecapitator{1.7.2} [Treecapitator] ([1.7.2]Treecapitator-universal-2.0.3.jar)
UCHIJAAAA deconstruction{2.2.7} [The Deconstruction Mod] ([MC1.7.10]deconstruction[2.2.7].jar)
UCHIJAAAA antiqueatlas{1.7.10-4.2.10} [Antique Atlas] (antiqueatlas-1.7.10-4.2.10.jar)
UCHIJAAAA ArchimedesShips{1.7.10 v1.7.1} [Archimedes' Ships] (ArchimedesShips-1.7.1.jar)
UCHIJAAAA Backpack{2.0.1} [Backpack] (backpack-2.0.1-1.7.x.jar)
UCHIJAAAA BiblioCraft{1.8.2} [BiblioCraft] (BiblioCraft[v1.8.2][MC1.7.10].jar)
UCHIJAAAA BWG4{1.2.1} [Better World Generation 4] (BWG4-1.2.1.jar)
UCHIJAAAA ChestTransporter{2.0.3} [Chest Transporter] (ChestTransporter-2.0.3-MC1.7.10.jar)
UCHIJAAAA chocolateQuest{1.0} [Chocolate Quest] (chocolateQuest-1.7.10-1.0.jar)
UCHIJAAAA SKC-Core{1.1.2.0} [SKC Core] (SKC-Core-1.1.2.0-1.7.10.jar)
UCHIJAAAA SKC-CraftableHorseArmor{1.1.2.0} [Craftable Horse Armor] (CraftableHorseArmor-1.1.2.0-1.7.10.jar)
UCHIJAAAA customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar)
UCHIJAAAA dldungeonsjdg{1.8.7} [Doomlike Dungeons] (DoomlikeDungeons-1.8.7-MC1.7.10.jar)
UCHIJAAAA DragonMounts{r41-1.7.10} [Dragon Mounts] (DragonMounts-r41-1.7.10.jar)
UCHIJAAAA dungeonpack{1.7.10-1.0} [Dungeon Pack] (dungeonpack-1.7.10-1.0.jar)
UCHIJAAAA DynamicLights{1.3.8} [Dynamic Lights] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA eldritchempires{0.1.0} [Eldritch Empires] (eldritch-empires-091.jar)
UCHIJAAAA FastCraft{1.21} [FastCraft] (fastcraft-1.21.jar)
UCHIJAAAA ForgeMultipart{1.2.0.345} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
UCHIJAAAA McMultipart{1.2.0.345} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
UCHIJAAAA GollumCoreLib{2.0.0} [Gollum Core Lib] (GollumCoreLib-2.0.0-1.7.10.jar)
UCHIJAAAA hammertime{Hammer Time-1.7.10-1.3.2} [Hammer Time!] (HammerTime-1.3.2.jar)
UCHIJAAAA mod_Invasion{1.1.2} [Invasion] (Invasion_1.1.2_1.7.10.jar)
UCHIJAAAA inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (InventoryTweaks-1.58-147.jar)
UCHIJAAAA IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-universal.jar)
UCHIJAAAA ironchestminecarts{1.0.2} [Iron Chest Minecarts] (IronChestMinecarts-1.0.2.jar)
UCHIJAAAA lycanitesmobs{1.12.0.2 - MC 1.7.10} [Lycanites Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA arcticmobs{1.12.0.2 - MC 1.7.10} [Lycanites Arctic Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA demonmobs{1.12.0.2 - MC 1.7.10} [Lycanites Demon Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA desertmobs{1.12.0.2 - MC 1.7.10} [Lycanites Desert Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA forestmobs{1.12.0.2 - MC 1.7.10} [Lycanites Forest Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA freshwatermobs{1.12.0.2 - MC 1.7.10} [Lycanites Freshwater Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA infernomobs{1.12.0.2 - MC 1.7.10} [Lycanites Inferno Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA junglemobs{1.12.0.2 - MC 1.7.10} [Lycanites Jungle Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA mountainmobs{1.12.0.2 - MC 1.7.10} [Lycanites Mountain Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA plainsmobs{1.12.0.2 - MC 1.7.10} [Lycanites Plains Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA saltwatermobs{1.12.0.2 - MC 1.7.10} [Lycanites Saltwater Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA shadowmobs{1.12.0.2 - MC 1.7.10} [Lycanites Shadow Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA swampmobs{1.12.0.2 - MC 1.7.10} [Lycanites Swamp Mobs] (LycanitesMobsComplete 1.12.0.2 [1.7.10].jar)
UCHIJAAAA Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar)
UCHIJAAAA MorePistons{2.0.0} [More Pistons] (MorePistons-2.0.0-1.7.10.jar)
UCHIJAAAA movillages{1.2.1} [Mo' Villages] (MoVillages-1.3.1.jar)
UCHIJAAAA Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0.1.jar)
UCHIJAAAA reccomplex{0.9.3} [Recurrent Complex] (RecurrentComplex-0.9.3.jar)
UCHIJAAAA RedstonePasteMod{1.6.2} [Redstone Paste] (RedstonePasteMod-1.7.10-1.6.2.jar)
UCHIJAAAA Roguelike{1.3.5} [Roguelike Dungeons] (roguelike-1.7.10-1.3.5.jar)
UCHIJAAAA skinport{1.7.10-v5b} [SkinPort] (SkinPort-1.7.10-v5b.jar)
UCHIJAAAA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
UCHIJAAAA Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar)
UCHIJAAAA thaumcraftneiplugin{1.7.10-1.7} [Thaumcraft NEI Plugin] (thaumcraftneiplugin-1.7.10-1.7.jar)
UCHIJAAAA TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar)
UCHIJAAAA zssaddon{1.7.10-alpha-0.0.5-2} [Zelda Sword Skills - Addon] (zeldaswordskillsaddon-v0.0.6.jar)
UCHIJAAAA ForgeMicroblock{1.2.0.345} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.345-universal.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.200.1065.0' Renderer: 'AMD Radeon HD 8670D'
Mantle Environment: Environment healthy.
Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 8670D GL version 4.5.13399 Compatibility Profile Context 15.200.1065.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [AntiqueAtlasExtra.zip] Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
Update! 3.1.3 for regular, 1.8.3 for RI:
I fixed it! (I think)
* Downgraded deconstruction table to 2.2.6 instead of 2.2.7.
* Updated Battlegear 2 to 1.0.8.3
My goodness it's been a long journey, I had to do quite a bit of research for this one, found out it was a conflict between NEI and Deconstruction Table, after downgrading DT, it magically works, I crafted over 20 times, the crash never happened.
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
The crafting crash happened to me again.
http://www.minecraftforum.net/forums/off-topic/forum-games/2862232-indestructible-box
This is my forum game, play it
Wait, just remembered that the crash occurred while I was playing in 1.8... Sorry...
*sigh*...
I literally just played survival all day with my brother today, so...Either I got extremely lucky, or you did something different from what I did. (Import my saves and options, play in a new world.)
Oh, and in other news, deconstruction tables don't actually do anything now. Yaaaaaay.
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
Play in a new world eh?
That sounds like what I did, after deleting my survival world after dying (I don't handle loosing my stuff well, especially not in a huge dark pit where it is nearly impossible to get it back) and starting a hardcore one.
http://www.minecraftforum.net/forums/off-topic/forum-games/2862232-indestructible-box
This is my forum game, play it
Well this issue probably cannot be fixed but that ain't gonna stop me from complaining
In this superflat I have I make NPCs with CustomNPCS and I mess around with stuff like Taint and spiderhooks
but these
THESE THINGS
These guys have 200 health
and they are everywhere
why do they exist
The stack and a half of emeralds you sometimes get for killing these are uncommon so it's hardly worth it.
At least they have the decency to not attack anything else but irongolems despise these so they attack them, so it takes a while to since they have 200 health (Seriously why) and the golems get lured out of the village due to them being knocked back and eventually they are in the open. Then the Chupacabras come in at night and slaughter the villagers.
W̴͝H̀Y̴̕
http://www.minecraftforum.net/forums/off-topic/forum-games/2862232-indestructible-box
This is my forum game, play it
...I literally turned their spawn rate down to 0, which apparently disables them, I'm getting the same issue in survival.
Oddly, it's only the gold ones.
Welp, I guess I gotta remove all biomes that gold octoroks are allowed to spawn in. (You can edit the config locally too, I'd do that as updating takes a while.)
Edit: Update being uploaded now, I'll call it the "Gold Octopacalypse Purge Update" or something dumb like that.
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
They only spawn in deserts for me.
http://www.minecraftforum.net/forums/off-topic/forum-games/2862232-indestructible-box
This is my forum game, play it
The biome in superflat I tested with after the config change was a desert, and there were no gold octoroks anymore, so we should be good.
I guess you could say it looks DESERTed compared to before.
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
Well except for the Chupacabras but at least they die easily
http://www.minecraftforum.net/forums/off-topic/forum-games/2862232-indestructible-box
This is my forum game, play it
Deconstruction Table has been replaced by Uncrafting Table, a similar mod, I tested it in singleplayer and multiplayer and it works fine!
It's been just removed from the resource intensive version though, as Twilight Forest has one that works almost exactly the same way. (Exp being the cost.)
Because of this change of mods, the craft crash is now non-existent! (Well, should be.)
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
1.8.6(RI)/3.1.6(Regular) - A ZSS update!
*Updated Zelda Sword Skills to 2.5.1
Mana is now a thing, among other additions such as Zelda's quest. Yes, it's one mod, but the big changelog tells me that it's worth updating the pack for. Furthermore, this is one of the main mods in the pack.
Note: As always, please post here if you have any issues, a bug not reported is a bug not found!
Downloads/Runs (Plays per download):
Regular version: 2K/5K (about 2.5)
Resource Intensive version: 550/1K (1.81)
Which means...Yeah most people who download the pack are silent, but hey, they're there and play it more than once on average, which is great in my book! (Assuming updating doesn't count as another download, which I'm not sure.)
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
This mod just came out but it is for 1.10.2
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2498069-ice-and-fire-dragons-in-a-whole-new-light-hotfix
When you eventually update you could use it along your modpack.
I'll add that to my "future mods to add" list!
I've actually seen it before, but thanks for the heads up on it releasing!
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
May i know which mods are on that list?
The Atum mod was good but it is dead
Literally just the Fire & Ice dragon mod currently.
I do get other mod requests occasionally, but most of them are for out-of-date/dead ones. (Like Bosscraft 2 and Legendary Beasts, I miss those.)
In the rare cases that they actually are compatible, usually there's something OP about the mod that makes it not qualify to be official. (E.g. Adding a sword that does close to the Master Sword's damage but is less difficult to get, like Tinkers' Construct.)
Edit: In other, more exciting news, summer break is starting for me so I may have time to make a 1.8 version of this pack. (Perhaps even of both editions!)
The main barrier I'll run into is limited download bandwidth. I'll be honest; I never saw the pack getting any more than 1K downloads at the most.
With so many versions of the pack, a new hosting platform for downloads with direct links, and no bandwidth limit, will have to be found. (Copy, the previous one which fit this well, shut down.)
Check out my adventure modpack! 25+ carefully selected mods (Not counting Core Mods) and great for if you don't have that beefy of a computer. Plus it has over 2K downloads and counting so y'know it's good. Oh, and fully multiplayer compatible!
There's also the resource intensive version (if you can handle it) for a bigger experience!
It would be nice if we could make a server,i know a mod called fossils and archaeology but it has more fossils and research stuff than archaeology,but the small things it has are worth it, it has a rare scarab gem that can be obtained from mining fossil ore as a rare chance that can be used to make a scarab sword or tame a t/rex, some old sword able to be repaired and also a helmet, and you can tame some dinosaurs,idk if you would like this but i suggest it because it has some features that fit on this.