Starting of in the stone age you will find it hard to survive the hords of monsters at night without starving in a small hole. After you conquered enough resources you can begin settling down to build up an sturdy food supply. Time to mine has come, the time to build an smeltery and process to the mighty copper age...
Every day you will make new discoveries and by time you'll get stronger, building factories capable of doing all your crafting and maybe you will discover a world far and beyond of the block barrier... Welcome to HardC!
HardC currently consists of 72 different mods in an GregTech balance. The main mods are GregTech, Tinker's Construct and WarpDrive. Wait, what?! Yes, with the help of "Iguana Tweaks for TConstruct" and various config tweaks TConstruct is balanced for GregTech, even the aluminum problem is fixed! The whole pack also has a hardcore aspect to it, due mods like HungerOverhaul, SpiceOfLive or Zombie Awareness making it a good challenge for everyone.
And last but not least, it has a QUESTLINE!
Starting Guide: There's a questbook that tells you what to do at the start! First, you'll chop down a few trees and find A LOT of food (there are plenty of eatable plants)! Second, you must find some gravel and craft it into flint to make some tools of it. The tools you'll make are from TiC, no other ones, because you can repair those with flint in a crafting grid. In the night you should hide somewhere next you have to create a smeltery. Be aware you only can mine copper ore with the flint pickaxe, you have to have an boosted copper pick for iron! Learn a bit about Iguana Tweaks for Tinker's Construct and Gregtech it'll help you a lot!
Bugs: -glitches with farming tools like the hoe -the bug I'm yet to find Make sure you have enough RAM located to this pack!
Mods that will never be included: -EVERYTHING using redstone flux as main power source -ANY magic mods -ANY minimap mod -Optifine (I'll never get permissions) -Pixelmon (wouldn't make sence...) -Reika's mods (I love them, but there's not enough IC2 interaction) -Galacticraft (WarpDrive fits this pack better) -Biomes o Plenty or ExtrabiomesXL (Gregtech ore gen and performance problems) -Morph (overpowered) -Glenn's Gases (They are cool but unbelievably laggy)
HardC Modpack
HardC is a real challenge!
Starting of in the stone age you will find it hard to survive the hords of monsters at night without starving in a small hole.
After you conquered enough resources you can begin settling down to build up an sturdy food supply.
Time to mine has come, the time to build an smeltery and process to the mighty copper age...
Every day you will make new discoveries and by time you'll get stronger, building factories capable of doing all your crafting and maybe you will discover a world far and beyond of the block barrier...
Welcome to HardC!
HardC currently consists of 72 different mods in an GregTech balance. The main mods are GregTech, Tinker's Construct and WarpDrive. Wait, what?! Yes, with the help of "Iguana Tweaks for TConstruct" and various config tweaks TConstruct is balanced for GregTech, even the aluminum problem is fixed! The whole pack also has a hardcore aspect to it, due mods like HungerOverhaul, SpiceOfLive or Zombie Awareness making it a good challenge for everyone.
And last but not least, it has a QUESTLINE!
Download:
http://www.feed-the-beast.com/
Pack code: hardC
FTB Forum Thread: http://forum.feed-the-beast.com/threads/1-6-4-hqm-hardc-modpack-v1-0-0-far-beyond-the-block-border.51921/
Modlist and Permissions:
-IC2
-Hardcore Questing Mode
-WarpDrive
-Tinker's Construct
-Buildcraft
-Forestry
-Railcraft
-Iguana Tweaks(_for TiC)
-Pam's Harvestcraft
-Hungeroverhaul
-Spice of Life
-Computercraft
-Applied Energistics
and many more! https://docs.google.com/spreadsheet/ccc?key=0Am60Et_3mNQMdC03a1ZhTnA3ajlMcm9XdjRBeGNfLXc&usp=sharing (Template from ATLauncher)
Starting Guide:
There's a questbook that tells you what to do at the start!
First, you'll chop down a few trees and find A LOT of food (there are plenty of eatable plants)!
Second, you must find some gravel and craft it into flint to make some tools of it.
The tools you'll make are from TiC, no other ones, because you can repair those with flint in a crafting grid.
In the night you should hide somewhere next you have to create a smeltery.
Be aware you only can mine copper ore with the flint pickaxe, you have to have an boosted copper pick for iron!
Learn a bit about Iguana Tweaks for Tinker's Construct and Gregtech it'll help you a lot!
Bugs:
-glitches with farming tools like the hoe
-the bug I'm yet to find
Make sure you have enough RAM located to this pack!
Mods that will never be included:
-EVERYTHING using redstone flux as main power source
-ANY magic mods
-ANY minimap mod
-Optifine (I'll never get permissions)
-Pixelmon (wouldn't make sence...)
-Reika's mods (I love them, but there's not enough IC2 interaction)
-Galacticraft (WarpDrive fits this pack better)
-Biomes o Plenty or ExtrabiomesXL (Gregtech ore gen and performance problems)
-Morph (overpowered)
-Glenn's Gases (They are cool but unbelievably laggy)
Were there any bugs or crashes you encountered?
Update hopefully coming tomorrow ^^
b1.1.0:
-added Binnie's mods
-fixed Harvestcraft Forestry conflicts
-allowed claybuckets for crafting bog earth
-balanced Computercraft recipes
-balanced Steve's Factory Manager recipes
Have fun with bee genetics!
Open for suggestions
Binnie's mods will be replaced with something UBER COOL! (not actually uber cool just regular cool)
Be ready to release your DireClone20!
changelog:
removed Binnie's mods
added CloneCraft (tweaked recipes)
May the DireClone20 be with you!
New options added to the pull!
Tell me if you will or will not play the pack and also why!
Prepare yourself for the awesome Hardcore Questing Mode update!
Hardcore Questing Mode questline added!
Fixes and extensions on the HQM questline! The BRONZE AGE CHAPTER fully implemented!
Release on the Feed The Beast Launcher!
TechnicLauncher version wont be removed, but will be unsupported.