NOTICE: Be sure to check out the new by Dr.AshleeD covering:
MC+ Turtle
MC+ Chocolate
MC+ Blowpipe
MC+ Satchel
UPDATE NEWS: MC+ Lock mod is the focus of this week for me, since I believe MC+ Loom mod is fixed. Just to update on where I am, I have fixed the "unable to lock door from behind" issue by changing the Iron Lock mechanics. There will also be some new features to help lock you things. Most of it is pretty much done, all left now is a few bug fixing and cleaning up. Thanks for the support.
And also: CHECK OUT THE ! (Or look at the post above this one.)
To Felix_3678:
Thanks! I appreciate the support! If you have anything that you wish that was in Minecraft, tell me. I can probably make it and post it up.
To Dr.AshleeD:
WOW! 4 in one! Nice work, I like your commentary and accent(lingo?). The background music adds a nice atmosphere too. Thanks for the showcase! Will put them on the mod page!
Also, for the blowpipe, it has a chance to spawn a tall grass, instead of a seed(dead bush on sand). You can also toss in your blowpipe to the furnace if you want to know.
NOTICE: Be sure to check out the new by Dr.AshleeD covering:
MC+ Turtle
MC+ Chocolate
MC+ Blowpipe
MC+ Satchel
UPDATE NEWS: MC+ Lock mod is the focus of this week for me, since I believe MC+ Loom mod is fixed. Just to update on where I am, I have fixed the "unable to lock door from behind" issue by changing the Iron Lock mechanics. There will also be some new features to help lock you things. Most of it is pretty much done, all left now is a few bug fixing and cleaning up. Thanks for the support.
And also: CHECK OUT THE ! (Or look at the post above this one.)
To Felix_3678:
Thanks! I appreciate the support! If you have anything that you wish that was in Minecraft, tell me. I can probably make it and post it up.
To Dr.AshleeD:
WOW! 4 in one! Nice work, I like your commentary and accent(lingo?). The background music adds a nice atmosphere too. Thanks for the showcase! Will put them on the mod page!
Also, for the blowpipe, it has a chance to spawn a tall grass, instead of a seed(dead bush on sand). You can also toss in your blowpipe to the furnace if you want to know.
To paintballkev12:
Hi! For the Ropes+ Mod, I've looked into it, and there doesn't seems to be a way to implement it without utilizing a config file, which I try not to use since it involves much work from you guys, who might not want to mess with that. Also it will complicate SMP compatibility. However I will put it on my todo list so I can keep an eye on it.
To Snipingfool:
Thank! For MC+ Lock Mod, you want to wait for the next update, where all the cool stuff comes out. (Which will be sooner than you expect....)
Rollback Post to RevisionRollBack
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
ive come up with an idea. its an apple picker! :-( ): it would be made like a furnace but with shears in the middle. theres 2 parts to it. first you would use coal to power it up and second you would need to make compressed leafs, you just get 9 of those leafs that you shear of trees and make them into a block in a crafting table (like how you make diamonds into diamond blocks, but instead use the leafs and the block would be called compressed leafs but you can change it if you want) and than you put the compressed leafs on top in the apple picker and the coal at the bottom and it would turn them into apples! if this idea seems to hard, useless or just doesnt work tell me ive got way more ideas
UPDATE: MC+ Lock Mod got a major update to v1.0.9 BETA! It is not yet full release, but most of the features are already implemented. I decided to release for bug testing and wanted to see you people's responses! Get ready to release your sneaky side!
MC+ Lock Mod v1.0.9 BETA
- Implemented gaining experience when lockpicking
- Implemented ability for owner to flip lock
- Increased Iron Lock model size
- Implemented breaking Iron Lock automatically once opened
- Removed Iron Lock shadow
- Decreased bounding box
- Implemented top and bottom placement
- Changed placement direction to opposite
- Implemented Open Side
- Allow Creative Mode to destroy Iron Lock
- Iron Lock will not drop if destroyed in Creative Mode
- Changed Iron Lock Model
- Implemented Iron Lock to expand to all sides of the block
- Changed creative tab to decorations for Iron Lock
- Added spawn in dungeons, blacksmith, etc.
- Bugfix: Iron Lock flipping up and down glitches
- Bugfix: Iron Lock direction doesn't save
- Bugfix: Iron Lock flipping not updating Client side
- Bugfix: Not able to access lock in creative
- Bugfix: Too dark shadows
Rollback Post to RevisionRollBack
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
Okay, so with the satchel mod, it was working fine for like 4 weeks, then randomly i go to take something out of it on a server and i crash every time?
Wut?
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
UPDATE: Added MC+ Clippers Mod to the family. Now get ready for some naked chickens.
MC+ Clippers Mod v1.0.0:
- Implemented clippable name tags
- Added enchantments
- Added rare gold apple drops from clipping oak leaves
- Added chance red apple drops from clipping oak leaves
- Added chance string drops from clipping wool
- Implemented shear capabilities
- Implemented clippable Chickens
- Added Clippers
To Mr_boness:
Does your crash happen to anyone else on the server? Is it to that item specifically? When you crash, does it crash the server? Did it crash when you took out and item, or when you opened it? How did you die? Did you dye/name the satchel?
Thanks for posting the crash report!
UPDATE: Mod page reorganized and pictures re-added. Hope you like the new mod! Open for suggestions because I am running out of ideas....(time to go back to my idea dungeon)
NOTICE: Some of you may have noticed that MC+ Fossil Mod was green for like the past 3 weeks. This is because the coding is finished long time ago. It is just the texture of the Fossil Stone I am constantly redoing. I've drafted probably over 15 or more different versions. It just doesn't feel like it should be.
Rollback Post to RevisionRollBack
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
NOTICE:
Hey guys. Been a bit busy this couple weeks. Probably most of you too.
Just wanted to give a shout-out to Rex31056 and his public creative / survival / pvp 24/7 server for premium/cracked (basically everything or anyone): SigmaTau Join for creative fun! (or survival) Express your creativity! http://sigmatau.forumotion.com/ IP: 76.168.105.205
Join now, and you will be given a new nickname(with colors!) if you say andykuo1 sent you. (lol, this is so cheesy.)
Seriously though, I go here quite often, the people here are awesome.
Besides that, MC+ Achievements is underway. This is a mod that adds achievements to any MC+ Mod you may have installed, but you do not need to download all mods for this to work. It will register any MC+ mods, and register achievements accordingly, so its practically like it came with the mod itself. For example, if you only have MC+ Blowpipe, it will only show MC+ Blowpipe achievements. Simple as that.
The achievements have their own achievements page also, just click on the Minecraft button to change to Minecraft Plus.
As of right now about 14 achievements have been added, and a lot more to come.
This mod is also backwards compatible with any MC+ mods that adds achievements, so no worries about the wrong versions.
Rollback Post to RevisionRollBack
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
I rarely download little mods that only add a few items (I'm one for flora and fauna mods myself), but these simple additions are amazing. I really love the clippers. Small but SUPER useful and well-made mods, I hope to see more soon!
UPDATE: MC+ Lock Mod UPDATED TO v1.1.0! With all the major bugs fixed! Also implemented the ability to name your Iron Locks!
v1.1.0
- Changed placement direction back to front facing
- Implemented achievements
- Implemented creative quick selecting
- Implemented custom name display
- Limited name display render distance
- Bugfix: Iron Lock collides with block below
- Bugfix: False checking Iron Lock within bounding box
- Bugfix: Iron Lock pops off at login
And to all: Thanks for your support!
Rollback Post to RevisionRollBack
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
Awesome mods! I am looking at including at least the Quiver mod in my !PANIC pack that I am putting together if that is ok with you, I will mention you and this post of course.
NOTICE: MC+ Leaf Mod is almost finished. This adds new block that can serve as a decorative or a trap. It looks alot like leaf litter. It also adds a new item called: Leaflet. No uses other than to craft the leafpile, but will be implemented in the future.
If anyone has any ideas, feel free to post or pm me! Thanks for the support!
To darkPhan: Okay. Go ahead.
Rollback Post to RevisionRollBack
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
UPDATE: MC+ Leaflet - v1.0.0 Alpha is RELEASED! This is the very core of the mod, and new and better features are definately planned.
Right now, it adds Leaflet and Leaf Pile. Leaf Pile generate in the world near trees, acting like leaf litter. You can break them to get Leaflets or shear them to get back the Leaf Pile. The Leaf Pile can be made into a trap by placing over a hole. Entities that walk over will fall through. As of right now, Leaflets have to use except to craft the Leaf Pile. Will be updated again soon!
NOTICE: MC+ Leaflet does add to the World Generation, therefore it will mess up saves.
v1.0.0
- Tweaked Leaf Pile Generation to be more centralized around trees
- Added Leaf Pile to world generation
- Added crafting recipes for Leaf Pile
- Added Leaf Pile
- Added Leaflet
Rollback Post to RevisionRollBack
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
MC+ Turtle
MC+ Chocolate
MC+ Blowpipe
MC+ Satchel
UPDATE NEWS: MC+ Lock mod is the focus of this week for me, since I believe MC+ Loom mod is fixed. Just to update on where I am, I have fixed the "unable to lock door from behind" issue by changing the Iron Lock mechanics. There will also be some new features to help lock you things. Most of it is pretty much done, all left now is a few bug fixing and cleaning up. Thanks for the support.
And also: CHECK OUT THE ! (Or look at the post above this one.)
To Felix_3678:
Thanks! I appreciate the support! If you have anything that you wish that was in Minecraft, tell me. I can probably make it and post it up.
To Dr.AshleeD:
WOW! 4 in one! Nice work, I like your commentary and accent(lingo?). The background music adds a nice atmosphere too. Thanks for the showcase! Will put them on the mod page!
Also, for the blowpipe, it has a chance to spawn a tall grass, instead of a seed(dead bush on sand). You can also toss in your blowpipe to the furnace if you want to know.
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
Would it be possible to make your Quivers Mod work with ropes+ (http://www.minecraftforum.net/topic/461879-162-ropes-now-with-hookshot-and-3d-ziplines/) I cannot add any arrows from this mod into the quiver.
I don't have any new requests, but I am very interested in the wooden buckets and featherclippers! Please work on those next.
Hi! For the Ropes+ Mod, I've looked into it, and there doesn't seems to be a way to implement it without utilizing a config file, which I try not to use since it involves much work from you guys, who might not want to mess with that. Also it will complicate SMP compatibility. However I will put it on my todo list so I can keep an eye on it.
To Snipingfool:
Thank! For MC+ Lock Mod, you want to wait for the next update, where all the cool stuff comes out. (Which will be sooner than you expect....)
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
Crafting recipe:
:Flint and Steel:
MC+ Lock Mod v1.0.9 BETA
- Implemented gaining experience when lockpicking
- Implemented ability for owner to flip lock
- Increased Iron Lock model size
- Implemented breaking Iron Lock automatically once opened
- Removed Iron Lock shadow
- Decreased bounding box
- Implemented top and bottom placement
- Changed placement direction to opposite
- Implemented Open Side
- Allow Creative Mode to destroy Iron Lock
- Iron Lock will not drop if destroyed in Creative Mode
- Changed Iron Lock Model
- Implemented Iron Lock to expand to all sides of the block
- Changed creative tab to decorations for Iron Lock
- Added spawn in dungeons, blacksmith, etc.
- Bugfix: Iron Lock flipping up and down glitches
- Bugfix: Iron Lock direction doesn't save
- Bugfix: Iron Lock flipping not updating Client side
- Bugfix: Not able to access lock in creative
- Bugfix: Too dark shadows
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
Wut?
] ---- Minecraft Crash Report ----
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] // There are four lights!
Client> 2013-09-01 07:40:13 [INFO] [STDOUT]
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Time: 9/1/13 7:40 AM
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Description: Exception in world tick
Client> 2013-09-01 07:40:13 [INFO] [STDOUT]
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] java.lang.NullPointerException
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraftPlus.src.modSatchel.ContainerSatchel.<init>(ContainerSatchel.java:15)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraftPlus.src.modSatchel.GuiSatchel.<init>(GuiSatchel.java:17)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraftPlus.src.modSatchel.GuiHandler.getClientGuiElement(GuiHandler.java:27)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at cpw.mods.fml.common.network.NetworkRegistry.openLocalGui(NetworkRegistry.java:328)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at cpw.mods.fml.common.network.FMLNetworkHandler.openGui(FMLNetworkHandler.java:356)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2461)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at cpw.mods.fml.common.network.OpenGuiPacket.execute(OpenGuiPacket.java:67)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at cpw.mods.fml.common.network.FMLNetworkHandler.handleFMLPacket(FMLNetworkHandler.java:115)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:80)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.multiplayer.NetClientHandler.func_72501_a(NetClientHandler.java:1647)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:61)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:458)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.multiplayer.WorldClient.func_72835_b(WorldClient.java:99)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1916)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.main.Main.main(SourceFile:101)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT]
Client> 2013-09-01 07:40:13 [INFO] [STDOUT]
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] A detailed walkthrough of the error, its code path and all known details is as follows:
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] ---------------------------------------------------------------------------------------
Client> 2013-09-01 07:40:13 [INFO] [STDOUT]
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] -- Head --
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Stacktrace:
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraftPlus.src.modSatchel.ContainerSatchel.<init>(ContainerSatchel.java:15)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraftPlus.src.modSatchel.GuiSatchel.<init>(GuiSatchel.java:17)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraftPlus.src.modSatchel.GuiHandler.getClientGuiElement(GuiHandler.java:27)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at cpw.mods.fml.common.network.NetworkRegistry.openLocalGui(NetworkRegistry.java:328)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at cpw.mods.fml.common.network.FMLNetworkHandler.openGui(FMLNetworkHandler.java:356)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2461)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at cpw.mods.fml.common.network.OpenGuiPacket.execute(OpenGuiPacket.java:67)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at cpw.mods.fml.common.network.FMLNetworkHandler.handleFMLPacket(FMLNetworkHandler.java:115)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:80)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.multiplayer.NetClientHandler.func_72501_a(NetClientHandler.java:1647)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:61)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:458)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.multiplayer.NetClientHandler.func_72551_d(NetClientHandler.java:281)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT]
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] -- Affected level --
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Details:
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level name: MpServer
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] All players: 2 total; [EntityClientPlayerMP['mr_boness'/34705, l='MpServer', x=-131.70, y=41.62, z=512.70], EntityOtherPlayerMP['JubalM'/10031, l='MpServer', x=-131.84, y=12.00, z=500.66]]
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Chunk stats: MultiplayerChunkCache: 360
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level seed: 0
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level generator: ID 00 - default, ver 1. Features enabled: false
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level generator options:
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level spawn location: World: (-20,64,232), Chunk: (at 12,4,8 in -2,14; contains blocks -32,0,224 to -17,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level time: 20412030 game time, 20596616 day time
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level dimension: 0
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level storage version: 0x00000 - Unknown?
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Forced entities: 95 total; [EntitySquid['Squid'/29390, l='MpServer', x=-125.47, y=55.59, z=496.39], EntityClientPlayerMP['mr_boness'/34705, l='MpServer', x=-131.70, y=41.62, z=512.70], EntityCreeper['Creeper, Level 1'/34537, l='MpServer', x=-110.50, y=43.00, z=458.50], EntityZombie['Zombie, Level 2'/34810, l='MpServer', x=-106.50, y=21.00, z=517.50], EntityCreeper['Creeper, Level 1'/34536, l='MpServer', x=-110.50, y=43.00, z=460.50], EntityCreeper['Creeper, Level 2'/34131, l='MpServer', x=-100.50, y=39.00, z=450.50], EntityBat['Bat'/34266, l='MpServer', x=-81.81, y=20.63, z=515.96], EntityCreeper['Creeper, Level 2'/34130, l='MpServer', x=-101.50, y=39.00, z=450.50], EntityZombie['Zombie, Level 2'/34844, l='MpServer', x=-132.50, y=38.00, z=468.50], EntitySpider['Spider, Level 1'/34847, l='MpServer', x=-75.50, y=15.00, z=558.50], EntitySkeleton['Skeleton, Level 2'/34128, l='MpServer', x=-95.50, y=40.00, z=452.94], EntityBat['Bat'/34681, l='MpServer', x=-70.44, y=7.11, z=563.43], EntityCreeper['Creeper, Level 2'/32905, l='MpServer', x=-116.03, y=33.00, z=513.63], EntitySkeleton['Skeleton, Level 1'/33041, l='MpServer', x=-55.50, y=18.00, z=452.50], EntityBat['Bat'/34683, l='MpServer', x=-72.44, y=7.00, z=562.86], EntityOtherPlayerMP['JubalM'/10031, l='MpServer', x=-131.84, y=12.00, z=500.66], EntitySkeleton['Skeleton, Level 1'/32170, l='MpServer', x=-98.50, y=20.00, z=534.50], EntityOtherPlayerMP['JubalM'/10031, l='MpServer', x=-131.84, y=12.00, z=500.66], EntityOcelot['entity.Cat.name'/256, l='MpServer', x=-141.78, y=63.00, z=461.41], EntitySkeleton['Skeleton, Level 1'/33340, l='MpServer', x=-142.22, y=32.00, z=480.88], EntityZombie['Zombie, Level 1'/32539, l='MpServer', x=-113.38, y=27.00, z=494.97], EntityCreeper['Creeper, Level 3'/33339, l='MpServer', x=-139.50, y=39.00, z=479.50], EntityBat['Bat'/32394, l='MpServer', x=-151.22, y=19.10, z=508.56], EntityCreeper['Creeper, Level 4'/31700, l='MpServer', x=-187.50, y=22.00, z=439.50], EntitySkeleton['Skeleton, Level 2'/34127, l='MpServer', x=-102.50, y=39.00, z=453.50], EntityOcelot['Ocelot'/30467, l='MpServer', x=-159.97, y=70.00, z=437.41], EntityCreeper['Creeper, Level 3'/33332, l='MpServer', x=-139.50, y=18.00, z=572.50], EntityBat['Bat'/34242, l='MpServer', x=-56.75, y=27.11, z=470.59], EntitySquid['Squid'/29393, l='MpServer', x=-132.50, y=50.00, z=501.50], EntityZombie['Zombie, Level 1'/34369, l='MpServer', x=-64.84, y=19.00, z=440.63], EntityZombie['Zombie, Level 1'/30248, l='MpServer', x=-121.41, y=37.00, z=472.97], EntitySkeleton['Skeleton, Level 3'/32553, l='MpServer', x=-174.44, y=50.00, z=496.94], EntityCreeper['Creeper, Level 1'/34782, l='MpServer', x=-60.50, y=30.00, z=508.50], EntityCreeper['Creeper, Level 1'/33084, l='MpServer', x=-142.50, y=28.00, z=550.50], EntityBat['Bat'/34865, l='MpServer', x=-111.41, y=11.00, z=565.84], EntitySheep['Sheep'/314, l='MpServer', x=-209.75, y=73.00, z=555.56], EntityCreeper['Creeper, Level 2'/31717, l='MpServer', x=-118.66, y=43.00, z=514.50], EntitySkeleton['Skeleton, Level 2'/31714, l='MpServer', x=-101.50, y=47.00, z=505.88], EntitySkeleton['Skeleton, Level 1'/31715, l='MpServer', x=-108.93, y=47.00, z=515.08], EntityBat['Bat'/34150, l='MpServer', x=-77.88, y=16.10, z=546.75], EntitySkeleton['Skeleton, Level 1'/34391, l='MpServer', x=-104.50, y=47.00, z=517.50], EntitySkeleton['Skeleton, Level 2'/34390, l='MpServer', x=-103.50, y=47.00, z=517.50], EntityZombie['Zombie, Level 1'/34851, l='MpServer', x=-82.50, y=15.00, z=560.50], EntitySpider['Spider, Level 1'/33302, l='MpServer', x=-64.38, y=15.00, z=435.97], EntityZombie['Zombie, Level 2'/34852, l='MpServer', x=-81.50, y=15.00, z=560.50], EntityZombie['Zombie, Level 2'/34853, l='MpServer', x=-75.88, y=15.00, z=561.28], EntityZombie['Zombie, Level 1'/34612, l='MpServer', x=-57.41, y=15.00, z=434.00], EntitySheep['Sheep'/341, l='MpServer', x=-142.34, y=66.00, z=575.53], EntityMinecartChest['entity.MinecartChest.name'/339, l='MpServer', x=-142.50, y=17.50, z=558.50], EntitySheep['Sheep'/338, l='MpServer', x=-132.88, y=64.00, z=528.13], EntitySheep['Sheep'/337, l='MpServer', x=-140.22, y=75.00, z=529.50], EntityZombie['Zombie, Level 1'/34610, l='MpServer', x=-54.44, y=17.00, z=438.50], EntitySkeleton['Skeleton, Level 1'/31494, l='MpServer', x=-128.84, y=11.00, z=521.50], EntitySheep['Sheep'/336, l='MpServer', x=-125.16, y=63.00, z=521.22], EntityBat['Bat'/34621, l='MpServer', x=-107.75, y=19.81, z=565.59], EntityBat['Bat'/32972, l='MpServer', x=-119.50, y=17.87, z=487.13], EntityCreeper['Creeper, Level 2'/32101, l='MpServer', x=-109.70, y=47.00, z=514.10], EntitySheep['Sheep'/326, l='MpServer', x=-157.47, y=80.00, z=540.34], EntityCow['Cow'/327, l='MpServer', x=-151.53, y=64.00, z=549.53], EntityPig['Pig'/324, l='MpServer', x=-164.38, y=68.00, z=513.31], EntityPig['Pig'/320, l='MpServer', x=-177.50, y=63.00, z=469.59], EntitySlime['Slime'/30297, l='MpServer', x=-83.31, y=31.00, z=445.31], EntityCreeper['Creeper, Level 1'/31236, l='MpServer', x=-73.50, y=15.00, z=561.50], EntitySkeleton['Skeleton, Level 1'/34361, l='MpServer', x=-134.30, y=17.00, z=484.33], EntityMinecartChest['entity.MinecartChest.name'/328, l='MpServer', x=-153.50, y=6.50, z=567.50], EntitySkeleton['Skeleton, Level 2'/31365, l='MpServer', x=-110.75, y=15.00, z=461.09], EntityZombie['Zombie, Level 1'/30762, l='MpServer', x=-132.50, y=26.00, z=551.50], EntityOcelot['Ocelot'/30317, l='MpServer', x=-141.88, y=64.00, z=438.44], EntitySheep['Sheep'/372, l='MpServer', x=-71.63, y=69.00, z=586.47], EntitySlime['Slime'/23294, l='MpServer', x=-84.31, y=51.00, z=473.31], EntityZombie['Zombie, Level 1'/34310, l='MpServer', x=-102.50, y=23.00, z=532.50], EntitySheep['Sheep'/371, l='MpServer', x=-72.72, y=66.00, z=556.47], EntityCow['Cow'/370, l='MpServer', x=-74.25, y=67.00, z=474.50], EntitySpider['Spider, Level 2'/31661, l='MpServer', x=-126.63, y=18.00, z=473.76], EntitySpider['Spider, Level 4'/32868, l='MpServer', x=-52.78, y=16.00, z=444.94], EntityZombie['Zombie, Level 2'/32204, l='MpServer', x=-113.50, y=17.00, z=500.50], EntityZombie['Zombie, Level 2'/32865, l='MpServer', x=-53.50, y=17.00, z=448.50], EntityCreeper['Creeper, Level 1'/32608, l='MpServer', x=-124.69, y=26.00, z=506.50], EntityCreeper['Creeper, Level 2'/32088, l='MpServer', x=-54.50, y=19.00, z=457.50], EntitySquid['Squid'/34702, l='MpServer', x=-108.63, y=59.31, z=467.03], EntitySquid['Squid'/34701, l='MpServer', x=-111.34, y=60.28, z=466.56], EntitySquid['Squid'/34700, l='MpServer', x=-108.69, y=61.34, z=462.84], EntitySquid['Squid'/34699, l='MpServer', x=-117.88, y=58.09, z=458.53], EntitySheep['Sheep'/352, l='MpServer', x=-116.50, y=72.00, z=546.47], EntitySquid['Squid'/34694, l='MpServer', x=-130.04, y=55.00, z=496.25], EntitySheep['Sheep'/365, l='MpServer', x=-95.88, y=63.00, z=517.84], EntityZombie['Zombie, Level 3'/34572, l='MpServer', x=-59.50, y=19.00, z=440.50], EntityZombie['Zombie, Level 2'/33737, l='MpServer', x=-56.50, y=30.00, z=457.50], EntityCreeper['Creeper, Level 1'/34211, l='MpServer', x=-61.50, y=34.00, z=462.50], EntitySquid['Squid'/34693, l='MpServer', x=-121.47, y=55.19, z=501.53], EntityCreeper['Creeper, Level 1'/34210, l='MpServer', x=-61.50, y=34.00, z=465.50], EntitySquid['Squid'/34692, l='MpServer', x=-126.56, y=55.69, z=502.58], EntitySheep['Sheep'/367, l='MpServer', x=-85.34, y=78.00, z=558.53], EntitySquid['Squid'/34691, l='MpServer', x=-124.32, y=56.06, z=502.58], EntityCreeper['Creeper, Level 1'/32220, l='MpServer', x=-115.50, y=18.00, z=461.50]]
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Retry entities: 0 total; []
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Server brand: fml,forge
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Server type: Non-integrated multiplayer server
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Stacktrace:
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1929)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.client.main.Main.main(SourceFile:101)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT]
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] -- Affected level --
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Details:
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level name: MpServer
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] All players: 2 total; [EntityClientPlayerMP['mr_boness'/34705, l='MpServer', x=-131.70, y=41.62, z=512.70], EntityOtherPlayerMP['JubalM'/10031, l='MpServer', x=-131.84, y=12.00, z=500.66]]
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Chunk stats: MultiplayerChunkCache: 360
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level seed: 0
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level generator: ID 00 - default, ver 1. Features enabled: false
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level generator options:
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level spawn location: World: (-20,64,232), Chunk: (at 12,4,8 in -2,14; contains blocks -32,0,224 to -17,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level time: 20412030 game time, 20596616 day time
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level dimension: 0
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level storage version: 0x00000 - Unknown?
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Client> 2013-09-01 07:40:13 [INFO] [STDOUT] Forced entities: 95 total; [EntitySquid['Squid'/29390, l='MpServer', x=-125.47, y=55.59, z=496.39], EntityClientPlayerMP['mr_boness'/34705, l='MpServer', x=-131.70, y=41.62, z=512.70], EntityCreeper['Creeper, Level 1'/34537, l='MpServer', x=-110.50, y=43.00, z=458.50], EntityZombie['Zombie, Level 2'/34810, l='MpServer', x=-106.50, y=21.00, z=517.50], EntityCreeper['Creeper, Level 1'/34536, l='MpServer', x=-110.50, y=43.00, z=460.50], EntityCreeper['Creeper, Level 2'/34131, l='MpServer', x=-100.50, y=39.00, z=450.50], EntityBat['Bat'/34266, l='MpServer', x=-81.81, y=20.63, z=515.96], EntityCreeper['Creeper, Level 2'/34130, l='MpServer', x=-101.50, y=39.00, z=450.50], EntityZombie['Zombie, Level 2'/34844, l='MpServer', x=-132.50, y=38.00, z=468.50], EntitySpider['Spider, Level 1'/34847, l='MpServer', x=-75.50, y=15.00, z=558.50], EntitySkeleton['Skeleton, Level 2'/34128, l='MpServer', x=-95.50, y=40.00, z=452.94], EntityBat['Bat'/34681, l='MpServer', x=-70.44, y=7.11, z=563.43], EntityCreeper['Creeper, Level 2'/32905, l='MpServer', x=-116.03, y=33.00, z=513.63], EntitySkeleton['Skeleton, Level 1'/33041, l='MpServer', x=-55.50, y=18.00, z=452.50], EntityBat['Bat'/34683, l='MpServer', x=-72.44, y=7.00, z=562.86], EntityOtherPlayerMP['JubalM'/10031, l='MpServer', x=-131.84, y=12.00, z=500.66], EntitySkeleton['Skeleton, Level 1'/32170, l='MpServer', x=-98.50, y=20.00, z=534.50], EntityOtherPlayerMP['JubalM'/10031, l='MpServer', x=-131.84, y=12.00, z=500.66], EntityOcelot['entity.Cat.name'/256, l='MpServer', x=-141.78, y=63.00, z=461.41], EntitySkeleton['Skeleton, Level 1'/33340, l='MpServer', x=-142.22, y=32.00, z=480.88], EntityZombie['Zombie, Level 1'/32539, l='MpServer', x=-113.38, y=27.00, z=494.97], EntityCreeper['Creeper, Level 3'/33339, l='MpServer', x=-139.50, y=39.00, z=479.50], EntityBat['Bat'/32394, l='MpServer', x=-151.22, y=19.10, z=508.56], EntityCreeper['Creeper, Level 4'/31700, l='MpServer', x=-187.50, y=22.00, z=439.50], EntitySkeleton['Skeleton, Level 2'/34127, l='MpServer', x=-102.50, y=39.00, z=453.50], EntityOcelot['Ocelot'/30467, l='MpServer', x=-159.97, y=70.00, z=437.41], EntityCreeper['Creeper, Level 3'/33332, l='MpServer', x=-139.50, y=18.00, z=572.50], EntityBat['Bat'/34242, l='MpServer', x=-56.75, y=27.11, z=470.59], EntitySquid['Squid'/29393, l='MpServer', x=-132.50, y=50.00, z=501.50], EntityZombie['Zombie, Level 1'/34369, l='MpServer', x=-64.84, y=19.00, z=440.63], EntityZombie['Zombie, Level 1'/30248, l='MpServer', x=-121.41, y=37.00, z=472.97], EntitySkeleton['Skeleton, Level 3'/32553, l='MpServer', x=-174.44, y=50.00, z=496.94], EntityCreeper['Creeper, Level 1'/34782, l='MpServer', x=-60.50, y=30.00, z=508.50], EntityCreeper['Creeper, Level 1'/33084, l='MpServer', x=-142.50, y=28.00, z=550.50], EntityBat['Bat'/34865, l='MpServer', x=-111.41, y=11.00, z=565.84], EntitySheep['Sheep'/314, l='MpServer', x=-209.75, y=73.00, z=555.56], EntityCreeper['Creeper, Level 2'/31717, l='MpServer', x=-118.66, y=43.00, z=514.50], EntitySkeleton['Skeleton, Level 2'/31714, l='MpServer', x=-101.50, y=47.00, z=505.88], EntitySkeleton['Skeleton, Level 1'/31715, l='MpServer', x=-108.93, y=47.00, z=515.08], EntityBat['Bat'/34150, l='MpServer', x=-77.88, y=16.10, z=546.75], EntitySkeleton['Skeleton, Level 1'/34391, l='MpServer', x=-104.50, y=47.00, z=517.50], EntitySkeleton['Skeleton, Level 2'/34390, l='MpServer', x=-103.50, y=47.00, z=517.50], EntityZombie['Zombie, Level 1'/34851, l='MpServer', x=-82.50, y=15.00, z=560.50], EntitySpider['Spider, Level 1'/33302, l='MpServer', x=-64.38, y=15.00, z=435.97], EntityZombie['Zombie, Level 2'/34852, l='MpServer', x=-81.50, y=15.00, z=560.50], EntityZombie['Zombie, Level 2'/34853, l='MpServer', x=-75.88, y=15.00, z=561.28], EntityZombie['Zombie, Level 1'/34612, l='MpServer', x=-57.41, y=15.00, z=434.00], EntitySheep['Sheep'/341, l='MpServer', x=-142.34, y=66.00, z=575.53], EntityMinecartChest['entity.MinecartChest.name'/339, l='MpServer', x=-142.50, y=17.50, z=558.50], EntitySheep['Sheep'/338, l='MpServer', x=-132.88, y=64.00, z=528.13], EntitySheep['Sheep'/337, l='MpServer', x=-140.22, y=75.00, z=529.50], EntityZombie['Zombie, Level 1'/34610, l='MpServer', x=-54.44, y=17.00, z=438.50], EntitySkeleton['Skeleton, Level 1'/31494, l='MpServer', x=-128.84, y=11.00, z=521.50], EntitySheep['Sheep'/336, l='MpServer', x=-125.16, y=63.00, z=521.22], EntityBat['Bat'/34621, l='MpServer', x=-107.75, y=19.81, z=565.59], EntityBat['Bat'/32972, l='MpServer', x=-119.50, y=17.87, z=487.13], EntityCreeper['Creeper, Level 2'/32101, l='MpServer', x=-109.70, y=47.00, z=514.10], EntitySheep['Sheep'/326, l='MpServer', x=-157.47, y=80.00, z=540.34], EntityCow['Cow'/327, l='MpServer', x=-151.53, y=64.00, z=549.53], EntityPig['Pig'/324, l='MpServer', x=-164.38, y=68.00, z=513.31], EntityPig['Pig'/320, l='MpServer', x=-177.50, y=63.00, z=469.59], EntitySlime['Slime'/30297, l='MpServer', x=-83.31, y=31.00, z=445.31], EntityCreeper['Creeper, Level 1'/31236, l='MpServer', x=-73.50, y=15.00, z=561.50], EntitySkeleton['Skeleton, Level 1'/34361, l='MpServer', x=-134.30, y=17.00, z=484.33], EntityMinecartChest['entity.MinecartChest.name'/328, l='MpServer', x=-153.50, y=6.50, z=567.50], EntitySkeleton['Skeleton, Level 2'/31365, l='MpServer', x=-110.75, y=15.00, z=461.09], EntityZombie['Zombie, Level 1'/30762, l='MpServer', x=-132.50, y=26.00, z=551.50], EntityOcelot['Ocelot'/30317, l='MpServer', x=-141.88, y=64.00, z=438.44], EntitySheep['Sheep'/372, l='MpServer', x=-71.63, y=69.00, z=586.47], EntitySlime['Slime'/23294, l='MpServer', x=-84.31, y=51.00, z=473.31], EntityZombie['Zombie, Level 1'/34310, l='MpServer', x=-102.50, y=23.00, z=532.50], EntitySheep['Sheep'/371, l='MpServer', x=-72.72, y=66.00, z=556.47], EntityCow['Cow'/370, l='MpServer', x=-74.25, y=67.00, z=474.50], EntitySpider['Spider, Level 2'/31661, l='MpServer', x=-126.63, y=18.00, z=473.76], EntitySpider['Spider, Level 4'/32868, l='MpServer', x=-52.78, y=16.00, z=444.94], EntityZombie['Zombie, Level 2'/32204, l='MpServer', x=-113.50, y=17.00, z=500.50], EntityZombie['Zombie, Level 2'/32865, l='MpServer', x=-53.50, y=17.00, z=448.50], EntityCreeper['Creeper, Level 1'/32608, l='MpServer', x=-124.69, y=26.00, z=506.50], EntityCreeper['Creeper, Level 2'/32088, l='MpServer', x=-54.50, y=19.00, z=457.50], EntitySquid['Squid'/34702, l='MpServer', x=-108.63, y=59.31, z=467.03], EntitySquid['Squid'/34701, l='MpServer', x=-111.34, y=60.28, z=466.56], EntitySquid['Squid'/34700, l='MpServer', x=-108.69, y=61.34, z=462.84], EntitySquid['Squid'/34699, l='MpServer', x=-117.88, y=58.09, z=458.53], EntitySheep['Sheep'/352, l='MpServer', x=-116.50, y=72.00, z=546.47], EntitySquid['Squid'/34694, l='MpServer', x=-130.04, y=55.00, z=496.25], EntitySheep['Sheep'/365, l='MpServer', x=-95.88, y=63.00, z=517.84], EntityZombie['Zombie, Level 3'/34572, l='MpServer', x=-59.50, y=19.00, z=440.50], EntityZombie['Zombie, Level 2'/33737, l='MpServer', x=-56.50, y=30.00, z=457.50], EntityCreeper['Creeper, Level 1'/34211, l='MpServer', x=-61.50, y=34.00, z=462.50], EntitySquid['Squid'/34693, l='MpServer', x=-121.47, y=55.19, z=501.53], EntityCreeper['Creeper, Level 1'/34210, l='MpServer', x=-61.50, y=34.00, z=465.50], EntitySquid['Squid'/34692, l='MpServer', x=-126.56, y=55.69, z=502.58], EntitySheep['Sheep'/367, l='MpServer', x=-85.34, y=78.00, z=558.53], EntitySquid['Squid'/34691, l='MpServer', x=-124.32, y=56.06, z=502.58], EntityCreeper['Creeper, Level 1'/32220, l='MpServer', x=-115.50, y=18.00, z=461.50]]
Client> AL lib: (EE) alc_cleanup: 1 device not closed
Game ended with bad state (exit code -1)
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
MC+ Clippers Mod v1.0.0:
- Implemented clippable name tags
- Added enchantments
- Added rare gold apple drops from clipping oak leaves
- Added chance red apple drops from clipping oak leaves
- Added chance string drops from clipping wool
- Implemented shear capabilities
- Implemented clippable Chickens
- Added Clippers
To Mr_boness:
Does your crash happen to anyone else on the server? Is it to that item specifically? When you crash, does it crash the server? Did it crash when you took out and item, or when you opened it? How did you die? Did you dye/name the satchel?
Thanks for posting the crash report!
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
NOTICE: Some of you may have noticed that MC+ Fossil Mod was green for like the past 3 weeks. This is because the coding is finished long time ago. It is just the texture of the Fossil Stone I am constantly redoing. I've drafted probably over 15 or more different versions. It just doesn't feel like it should be.
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
Hey guys. Been a bit busy this couple weeks. Probably most of you too.
Just wanted to give a shout-out to Rex31056 and his public
creative / survival / pvp 24/7 server for premium/cracked (basically everything or anyone):
SigmaTau
Join for creative fun! (or survival)
Express your creativity!
http://sigmatau.forumotion.com/
IP: 76.168.105.205
Join now, and you will be given a new nickname(with colors!) if you say andykuo1 sent you. (lol, this is so cheesy.)
Seriously though, I go here quite often, the people here are awesome.
Besides that, MC+ Achievements is underway. This is a mod that adds achievements to any MC+ Mod you may have installed, but you do not need to download all mods for this to work. It will register any MC+ mods, and register achievements accordingly, so its practically like it came with the mod itself. For example, if you only have MC+ Blowpipe, it will only show MC+ Blowpipe achievements. Simple as that.
The achievements have their own achievements page also, just click on the Minecraft button to change to Minecraft Plus.
As of right now about 14 achievements have been added, and a lot more to come.
This mod is also backwards compatible with any MC+ mods that adds achievements, so no worries about the wrong versions.
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
v1.1.0
- Changed placement direction back to front facing
- Implemented achievements
- Implemented creative quick selecting
- Implemented custom name display
- Limited name display render distance
- Bugfix: Iron Lock collides with block below
- Bugfix: False checking Iron Lock within bounding box
- Bugfix: Iron Lock pops off at login
And to all: Thanks for your support!
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
If anyone has any ideas, feel free to post or pm me! Thanks for the support!
To darkPhan: Okay. Go ahead.
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...
Right now, it adds Leaflet and Leaf Pile. Leaf Pile generate in the world near trees, acting like leaf litter. You can break them to get Leaflets or shear them to get back the Leaf Pile. The Leaf Pile can be made into a trap by placing over a hole. Entities that walk over will fall through. As of right now, Leaflets have to use except to craft the Leaf Pile. Will be updated again soon!
NOTICE: MC+ Leaflet does add to the World Generation, therefore it will mess up saves.
v1.0.0
- Tweaked Leaf Pile Generation to be more centralized around trees
- Added Leaf Pile to world generation
- Added crafting recipes for Leaf Pile
- Added Leaf Pile
- Added Leaflet
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...