-Code cleanup and fix for gbuffers_entities
-Add possibility to change Mobs Damage Colors With RGB Sliders
-Add possibility to change opacity to Color Damage. 0.0 = Full Trasparent (No color) - 1.0 = Opaque ( step by 0.025 ).
-Fix the lighting of the vanilla water.
-Fix Shadows on water and underwater.
Ok for the moment for play with Vanilla Water, disable WaterFog in option. Need to rewrite the shader completely for fix the problem. Version 2.30 is a last version of LexShino Shaders Remade. Me and Shinopusu we see together to offer you an improved version of it in a future build. Thanks and good game !