* Added Nether Gem block
* When crafting obsidian ingots, now you get 4 ingots not 1
* Changed textures on Nether Gem Ore
* Added new block called Blue Glowstone, currently doesn't drop anything, its more a decorative block.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/17/2015
Posts:
394
Discord:
PsychedeliCon#5929
Member Details
Well, since nobody else is posting any comments, let me have a go at it.
I like the textures. Considering this is presumably your first mod, the textures are done quite nicely, tho not outstanding.
As for the actual features, like you said yourself, not unique. And thats the big problem here.
Without unique features that set your mod apart from other mods, you won't get any attention on it.
Nobody is really interested in downloading a mod that adds obsidian tools and armor for a couple reasons.
Gear in mods that is stronger than diamond gear is generally considered overpowered and not fun to play. On average, people prefer to have balanced gear, and Obsidian Gear does not fit that description. The problem with making mods that add gear is that the normal gear progression in Minecraft feels complete, and natural. Wood, Stone, Iron and Diamond is a 4-step progression that doesn't make any sense to stretch out. To add a new set of armor and tools to a mod only makes sense when it makes sense in a progression system. For example imagine a bucket that can hold two portions of water instead of one and depending what you click with it, it either collects more water until full, or places down the water. That would be a unique feature and add a bit of progression to an item that doesn't have one yet. Shears, bows and fishing rods in vanilla all have a rather low durability and could certainly use both a lower tier version thats cheaper to craft, and a higher tier version that requires better materials.
There are at least a dozen other mods just like this. When people have the choice between many different mods that all add the same thing that doesn't fit in the first place, they choose none of them.
Due to this mod being pretty much exclusively obsidian items that don't fit with a progression, the general feeling people get from playing a mod like this is that of a "hello world" program. Basically the first step of what you learn when you learn to code.
I don't want to discourage you from making mods. Its an ok start. Just nothing you can expect to get you much attention from the community. The bar has been raised quite high and there are hardly any new modders starting out anymore these days, so if you want to get attention for your content and maybe end up in modpacks and have videos made about it, you'll have to step up your game. Which I understand takes time and unique ideas take time to come as well, but you can do it. A few good things I can already say about this.
The textures are alright (Except for that nether gem ore texture...)
You know how to code armor and tools
You know how to make smelting recipes
You know how to generate ores in the world
That is a good start. You'll just have to figure out where you want to take your skills. Maybe a mod that adds a few custom biomes with their own features, maybe ores, and unique vegetation and mobs. Maybe a mod that adds a dimension or alters one of the existing dimensions in a way that hasn't been done before (maybe generate a hellish landscape on top of the nether?). Maybe a mod that adds mechanics to the game that make gameplay more engaging. Maybe combat related stuff, maybe religion related stuff; there are lots of possibilities. Don't be discouraged by the lack of attention you're getting at the moment. Just find a direction that hasn't been taken before, or give something that has been done before your own unique twist.
Wow thx for your post! Sorry for my english, Im from Latvia, but yeah I tried my best on weapon textures, will redo some textures in future as I already mentioned in todo list. Anyway I do have some plans for future mods, so yeah. Anyway huge thanks for your post! Nice that someone actually does like something
Nether Gem Block
Other crafting recipes!
Craftable Obsidian
Obsidian Nugget
Obsidian Ingot
Obsidian AXE
Obsidian pickaxe
Obsidian shovel
Obsidian hoe
Obsidian sword
Armor
Obsidian Chestplate
Obsidian Leggings
Obsidian Boots
Something new for that hot hot nether you like
Change the amount of obsidian ingots given from crafting tabledone!DO something with nether gemsDark messiah 95 mods 1.1
Version 1.1
* Added Nether Gem block
* When crafting obsidian ingots, now you get 4 ingots not 1
* Changed textures on Nether Gem Ore
* Added new block called Blue Glowstone, currently doesn't drop anything, its more a decorative block.
* Blue Glowstone spawns only in nether!
_______________________________________________________
First ever public release [1.0]
Added Smeltable obsidian which gives obisdian nuggets
Added obisdian nuggets
Added obisidan ingots
Obsidian armor
Obsidian tools
NetherGem Ore which spawns only in nether
How do I install this?
First download forge from:
https://files.minecraftforge.net/
Then
Open up your .minecraft folder which usually is located:
C:\Users\USERNAME\AppData\Roaming\.minecraft
Then go into mods folder, and extract the archive there, and thats it!
Fire up minecraft 1.12.2 with FORGE and you're ready to play my mods.
If anyone wants to do a review! i would be glad
Well, since nobody else is posting any comments, let me have a go at it.
I like the textures. Considering this is presumably your first mod, the textures are done quite nicely, tho not outstanding.
As for the actual features, like you said yourself, not unique. And thats the big problem here.
Without unique features that set your mod apart from other mods, you won't get any attention on it.
Nobody is really interested in downloading a mod that adds obsidian tools and armor for a couple reasons.
I don't want to discourage you from making mods. Its an ok start. Just nothing you can expect to get you much attention from the community. The bar has been raised quite high and there are hardly any new modders starting out anymore these days, so if you want to get attention for your content and maybe end up in modpacks and have videos made about it, you'll have to step up your game. Which I understand takes time and unique ideas take time to come as well, but you can do it. A few good things I can already say about this.
That is a good start. You'll just have to figure out where you want to take your skills. Maybe a mod that adds a few custom biomes with their own features, maybe ores, and unique vegetation and mobs. Maybe a mod that adds a dimension or alters one of the existing dimensions in a way that hasn't been done before (maybe generate a hellish landscape on top of the nether?). Maybe a mod that adds mechanics to the game that make gameplay more engaging. Maybe combat related stuff, maybe religion related stuff; there are lots of possibilities. Don't be discouraged by the lack of attention you're getting at the moment. Just find a direction that hasn't been taken before, or give something that has been done before your own unique twist.
Cheers,
_Mike out
Wow thx for your post! Sorry for my english, Im from Latvia, but yeah I tried my best on weapon textures, will redo some textures in future as I already mentioned in todo list. Anyway I do have some plans for future mods, so yeah. Anyway huge thanks for your post! Nice that someone actually does like something