Chumble, when you finish your map do you want us to have a link to your page about it?
I have already done a lot of progress on my map, i even credited you for making this mod, so it would be nice if you also could post a link to mine aswell.
Good idea, but there should be a gamerule or something in the config files.
Yeah, I agree. Some people might not want them to appear in the wild. Maybe make it so that there's a low chance for them to naturally spawn by default, so that they aren't spawning like crazy?
I have a request for an SCP I want to be added to the mod. I know that there is still a lot of work to be done on the mod, but I think you can easily implement this SCP, especially since there is something like it in Minecraft already. It is 727-J.
In all seriousness, I really like the mod. I think it's better than the previous SCP mod, which was more based on containment breach than SCPs as a whole.
There are minor bugs and some SCPs that aren't finished yet, but it is very well polished for a first version. I'm really looking forward to the gas mask and the heart of darkness being finished in particular.
I have my own recommendations for SPCs on the off chance you're interested, but I can tell you now that I'd love this mod even if it just finishes the current SCPs in it.
To quote the wiki: "SCP-727-J is a large, celestial object positioned approximately 149,600,000 km from the Earth, and is 1,391,000 km in diameter. SCP-727-J was originally considered to be of considerably smaller volume; however, examination by Foundation Personnel led to the discovery of its large size and classification as an SCP object."
727-J is the sun. The article goes into detail on how the foundation tried to kill the sun and how it is an SCP because it "breaks" several known laws of physics.
Needless to say, the sun is already in minecraft. Though several items from the termination attempts could be included.
A serious suggestion I have that could be implemented is SCP-811 as a neutral mob that can be tamed but does damage to anything touching it unless they are in a hazmat suit.
What kind of files? The mod does work on a server.
Chumble, when you finish your map do you want us to have a link to your page about it?
I have already done a lot of progress on my map, i even credited you for making this mod, so it would be nice if you also could post a link to mine aswell.
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/maps/wip-maps/2863130-scp-map-site-21-beta-testing-soon-new-progress-1
I've created a new tab, I'm looking forward to playing it.
Thank you!
Can you make it so that some of them could spawn naturally in the wild? It'd be cool to be just encounter one while you're just exploring the world.
Good idea, but there should be a gamerule or something in the config files.
Yeah, I agree. Some people might not want them to appear in the wild. Maybe make it so that there's a low chance for them to naturally spawn by default, so that they aren't spawning like crazy?
There is an option for spawning in wilderness in the config... But be warned, it affects all scps and they don't despawn.
Oh really??? Awesome, thanks for the info!
where is download link?
download link?
Good grief. Nobody tell him please.
I have a request for an SCP I want to be added to the mod. I know that there is still a lot of work to be done on the mod, but I think you can easily implement this SCP, especially since there is something like it in Minecraft already. It is 727-J.
In all seriousness, I really like the mod. I think it's better than the previous SCP mod, which was more based on containment breach than SCPs as a whole.
There are minor bugs and some SCPs that aren't finished yet, but it is very well polished for a first version. I'm really looking forward to the gas mask and the heart of darkness being finished in particular.
I have my own recommendations for SPCs on the off chance you're interested, but I can tell you now that I'd love this mod even if it just finishes the current SCPs in it.
Thank you. Were not developing at the moment, so we'll have to see what happens with 727-J.
727-J wasn't a serious request. And its already in Minecraft anyway.
How so?
To quote the wiki: "SCP-727-J is a large, celestial object positioned approximately 149,600,000 km from the Earth, and is 1,391,000 km in diameter. SCP-727-J was originally considered to be of considerably smaller volume; however, examination by Foundation Personnel led to the discovery of its large size and classification as an SCP object."
727-J is the sun. The article goes into detail on how the foundation tried to kill the sun and how it is an SCP because it "breaks" several known laws of physics.
Needless to say, the sun is already in minecraft. Though several items from the termination attempts could be included.
A serious suggestion I have that could be implemented is SCP-811 as a neutral mob that can be tamed but does damage to anything touching it unless they are in a hazmat suit.