This is pretty cool. Now, Its cool adding a code that functions and works within minecraft, but how about making a visual scripting tool, like Scratch, within the game, which lets anyone without vast coding knowledge create amazing functions and scripts within the game.
This is pretty cool. Now, Its cool adding a code that functions and works within minecraft, but how about making a visual scripting tool, like Scratch, within the game, which lets anyone without vast coding knowledge create amazing functions and scripts within the game.
This is actually a good idea, but it surely would take some time to implement it.
I have looked into Blockly (https://developers.google.com/blockly/) which is free and JavaScript-based, so it should not be to hard to include it into Wizards of Lua.
However, I think this won't be done until we have migrated to MC 1.12 first.
I just published the 1.15.0-alpha, which is a small feature and bug fix release. You now can execute specific programs and scripts on the server's operating system.
Fixed #113 - Add Lua module to execute scripts and programs on the local operating system.
Fixed #128 - SwingArmEvent should be handled in the Minecraft game loop.
Fixed #129 - Can’t edit files using browser in single player.
We proudly announce the release of Wizards of Lua 2.0.0. This is finally our first non-alpha release! We have been working towards this for about 2 years.
This release brings a lot of changes. Among them are some that break backwards compatibility, so sorry for that. For example, the Spell class not not a subclass of Entity anymore. Instead it became a subclass of VirtualEntity. This was necessary because of some changes in Forge from MC 1.11.2 to 1.12.2. But anyway, everything is better now.
As you might have already realized, release 2.0.0 makes also the big step to Minecraft 1.12.2.
Hello everyone!
We just released 1.10.0-alpha of Wizards of Lua, which is a huge feature release. Read more...
Here is a list of all changes in release 1.10.0-alpha:
Have fun!
MickKay
This is pretty cool. Now, Its cool adding a code that functions and works within minecraft, but how about making a visual scripting tool, like Scratch, within the game, which lets anyone without vast coding knowledge create amazing functions and scripts within the game.
This is actually a good idea, but it surely would take some time to implement it.
I have looked into Blockly (https://developers.google.com/blockly/) which is free and JavaScript-based, so it should not be to hard to include it into Wizards of Lua.
However, I think this won't be done until we have migrated to MC 1.12 first.
Cheers
MickKay
Hello everyone!
We just released 1.11.0-alpha of Wizards of Lua.
Here is a list of all changes in release 1.11.0-alpha:
Please note that this release is NOT BACKWARDS compatible.Read more...
Have fun!
MickKay
Hello everyone!
We just released 1.11.1-alpha of Wizards of Lua, with just a small bug fix:
Have fun!
MickKay
Looking for Beta testers!
We want to invite you to join our Beta test team.
Yesterday we have set up a Wizards of Lua server at IP
5.35.245.30
so you can play with the mod without having to install it yourself.
If you are interested to help us with Beta tests, just ask for operator privileges in our Discord channel.
We would be grateful for any bug reports and feedback on the project.
Cheers
MickKay
Hello everyone!
We just released the 1.13.0 alpha, which is basically a refactoring release, but it comes with a tiny new feature.
Download Wizards of Lua here.
Have fun!
MickKay
Hello everyone!
The 1.13.1 alpha is small bugfix release.
Have fun!
MickKay
Hello everyone!
I just published the 1.14.0 alpha, which is a small feature release. You now can import files from GitHub Gists.
Have fun!
MickKay
Hello everyone!
I just published the 1.15.0-alpha, which is a small feature and bug fix release. You now can execute specific programs and scripts on the server's operating system.
Have fun!
MickKay
Hello everyone!
The 1.16.0 alpha is feature release. You now can cancel events!
Have fun!
MickKay
Hello everyone!
The 1.17.0 alpha is feature release that introduces the spell’s data property that can be used to share data between spells.
Have fun!
MickKay
Hello everyone!
The 1.17.1 alpha is a bugfix release.
Have fun!
MickKay
Hello everyone!
We proudly announce the release of Wizards of Lua 2.0.0. This is finally our first non-alpha release! We have been working towards this for about 2 years.
This release brings a lot of changes. Among them are some that break backwards compatibility, so sorry for that. For example, the Spell class not not a subclass of Entity anymore. Instead it became a subclass of VirtualEntity. This was necessary because of some changes in Forge from MC 1.11.2 to 1.12.2. But anyway, everything is better now.
As you might have already realized, release 2.0.0 makes also the big step to Minecraft 1.12.2.
Here is the list of changes.
Have fun!
MickKay