Hiya, I'm glad you like the mod! We are planning on adding headshots to the mod at some point. You can vote on them in our content poll if you would like us to add them sooner: http://www.strawpoll.me/14530790.
New: Added Hero Selection voice lines for when a hero’s full armor set is equipped
New: Added config option to change ability cooldowns
New: Added config option to change max ammo
New: Added config option to require mobs to be killed by players to drop tokens
New: Added Select button to the Minewatch Tab’s Hero Gallery that spawns in the armor and weapon(s) for a hero
Fix: Minewatch can no longer get stuck thinking you’re holding LMB after you release it
Fix: Lucio’s circle no longer fades in dark areas and no longer renders on liquids
Fix: Reinhardt’s Fire Strike hit particle no longer clips off/through blocks
Fix: Bastion can no longer shoot in turret mode instantly after reconfiguring
Fix: Widowmaker’s Mine now gives targets glowing properly
Fix: Hanzo’s Sonic Arrow’s glowing affect only shows for Hanzo’s allies
Fix: Fences no longer attach to Health Packs in 1.12
Fix: Sombra’s Transposer has a larger collision box and teleporting to it can fail if it would place the player inside blocks (cooldown will reset if it fails)
Fix: Minewatch armor no longer appears black when enchanted
Fix: Abilities and weapons can no longer be used in spectator mode
Fix: Zenyatta can no longer use his abilities on things like Widowmaker’s Mine, Junkrat’s Trap, etc.
Minewatch armor now renders red when the entity wearing it is damaged
Hero Mob spawn rates have been tweaked
Soldier: 76’s primary fire now has gradual spread
Mei’s secondary fire is now delayed
Genji’s primary fire now shoots three shuriken when clicked once
McCree’s Fan the Hammer now continues until he runs out of ammo
New: Added Hero Selection voice lines for when a hero’s full armor set is equipped
New: Added config option to change ability cooldowns
New: Added config option to change max ammo
New: Added config option to require mobs to be killed by players to drop tokens
New: Added Select button to the Minewatch Tab’s Hero Gallery that spawns in the armor and weapon(s) for a hero
Fix: Minewatch can no longer get stuck thinking you’re holding LMB after you release it
Fix: Lucio’s circle no longer fades in dark areas and no longer renders on liquids
Fix: Reinhardt’s Fire Strike hit particle no longer clips off/through blocks
Fix: Bastion can no longer shoot in turret mode instantly after reconfiguring
Fix: Widowmaker’s Mine now gives targets glowing properly
Fix: Hanzo’s Sonic Arrow’s glowing affect only shows for Hanzo’s allies
Fix: Fences no longer attach to Health Packs in 1.12
Fix: Sombra’s Transposer has a larger collision box and teleporting to it can fail if it would place the player inside blocks (cooldown will reset if it fails)
Fix: Minewatch armor no longer appears black when enchanted
Fix: Abilities and weapons can no longer be used in spectator mode
Fix: Zenyatta can no longer use his abilities on things like Widowmaker’s Mine, Junkrat’s Trap, etc.
Minewatch armor now renders red when the entity wearing it is damaged
Hero Mob spawn rates have been tweaked
Soldier: 76’s primary fire now has gradual spread
Mei’s secondary fire is now delayed
Genji’s primary fire now shoots three shuriken when clicked once
McCree’s Fan the Hammer now continues until he runs out of ammo
What are those weapon models from? In the game, she shoots from her hands.
How can I help you with Polish translation of your mod?
And may you add other dubbings as well?
Translations are always appreciated (as long as they are not just Google Translate)! The most up-to-date language file will always be here if you would like to translate.
Hiya, I'm glad you like the mod! We are planning on adding headshots to the mod at some point. You can vote on them in our content poll if you would like us to add them sooner: http://www.strawpoll.me/14530790.
v3.7 is out!
New: Added Zenyatta
New: Added Abilities:
Zenyatta’s Orb of HarmonyZenyatta’s Orb of Discord
New: Added Skins:
Zenyatta’s Original skin by Kill3rCreeperZenyatta’s Nutcracker skin by Drzzter
Zenyatta’s Ifrit skin by brainman
Zenyatta’s Djinnyatta skin by brainman
Zenyatta’s Ascendant skin by brainman
Zenyatta’s Cultist skin by XxLucarioTheNinjaxX
New: Added the Team Stick
Teams made easy
RMB: Open Team Stick GUI
RMB+Entity: Remove team
RMB+Entity+Sneak: Clear selected team
LMB+Entity: Assign Team
LMB+Entity+Sneak: Copy team
New: Added Health Packs
Including the Large Health Pack and Small Health Pack
They are creative-only, indestructible blocks
Their healing amount and respawn timers can be changed in the config
Fix: Mercy’s regeneration passive can no longer cause a crash in very rare cases
Fix: Lucio’s passive speed / regen now only works while wearing the full Lucio armor set
Fix: Projectile particles should no longer spawn past their target (assuming no lag)
Fix: Sombra’s invisibility ability now plays the correct sounds
Tweaked Reinhardt’s primary attack aoe target finding
Hero Mobs will now move to nearby Health Packs if they are low on health
Added healing particles
Server-Side config options are now synced from the server when logging in on a server
Mercys now checks a larger range for entities to heal / empower / fly to
Hero Mob spawn rates and default accuracy have been reduced
Hit detection with projectiles has been slightly improved
Split the Minewatch tab into a Minewatch Armor & Weapons tab and Minewatch Map-Making Tools tab
Added the ‘Survival Inventory Tab’ to the creative tab menu; it’s now known as the ‘Minewatch Tab’
Impressive work! I expect to make many videos on this!
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Made a showcase!
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New: Added Moira
New: Added Abilities
New: Added Skins:
New: Added Maps:
New: Added Translations:
New: Added Hero Mob Moira
New: Added Hero Selection voice lines for when a hero’s full armor set is equipped
New: Added config option to change ability cooldowns
New: Added config option to change max ammo
New: Added config option to require mobs to be killed by players to drop tokens
New: Added Select button to the Minewatch Tab’s Hero Gallery that spawns in the armor and weapon(s) for a hero
Fix: Minewatch can no longer get stuck thinking you’re holding LMB after you release it
Fix: Lucio’s circle no longer fades in dark areas and no longer renders on liquids
Fix: Reinhardt’s Fire Strike hit particle no longer clips off/through blocks
Fix: Bastion can no longer shoot in turret mode instantly after reconfiguring
Fix: Widowmaker’s Mine now gives targets glowing properly
Fix: Hanzo’s Sonic Arrow’s glowing affect only shows for Hanzo’s allies
Fix: Fences no longer attach to Health Packs in 1.12
Fix: Sombra’s Transposer has a larger collision box and teleporting to it can fail if it would place the player inside blocks (cooldown will reset if it fails)
Fix: Minewatch armor no longer appears black when enchanted
Fix: Abilities and weapons can no longer be used in spectator mode
Fix: Zenyatta can no longer use his abilities on things like Widowmaker’s Mine, Junkrat’s Trap, etc.
Minewatch armor now renders red when the entity wearing it is damaged
Hero Mob spawn rates have been tweaked
Soldier: 76’s primary fire now has gradual spread
Mei’s secondary fire is now delayed
Genji’s primary fire now shoots three shuriken when clicked once
McCree’s Fan the Hammer now continues until he runs out of ammo
What are those weapon models from? In the game, she shoots from her hands.
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Moira's weapon models are from in-game. They are attached to her arms / hands:
Oh, gotcha.
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v3.11 is out!
I forgot to update this post for v3.9 and v3.10. The main addition was Doomfist and his abilities in v3.10.
3.11 Changelog:
New: Added Roadhog
New: Added abilities:
Doomfist’s The Best Defense…
Roadhog’s Primary Fire
Roadhog’s Secondary Fire
Roadhog’s Take a Breather
Roadhog’s Chain Hook
New: Added custom health per hero
Health is provided by Minewatch armor
Minewatch armor now has no damage reduction by default
Health bars render above heroes
New: Added Death Block
Kills mobs and players (in survival or adventure mode) that touch it
Can be used to mimic falling off the map
New: Added config options:
options for hiding parts of the gui
option for changing scoped sensitivity
option for step assist (being able to walk up full blocks)
option to disable aim assist on the client
New: Added/Updated skins:
Sombra’s Incendio Skin by MeoWero
Sombra’s Cidro Skin by MeoWero
Sombra’s Noche Skin by MeoWero
Sombra’s Mar Skin by MeoWero
Soldier: 76’s Strike Commander Skin by Sargu
Updated Sombra’s Glitch Skin by MeoWero
Updated Ana’s Corsair Skin by MeoWero
Doomfist’s Blackhand Skin by MeoWero
McCree’s Blackwatch Skin by Sargu
Reaper’s Hellfire Skin by nathanman213
Reaper’s Blood Skin by Aegeah edited by MeoWero
Reaper’s Midnight Skin by Aegeah edited by MeoWero
Reaper’s Moss Skin by Aegeah edited by MeoWero
Reaper’s Royal Skin by Aegeah edited by MeoWero
Reaper’s Shiver Skin by Aegeah edited by MeoWero
Reaper’s Wight Skin by Aegeah edited by MeoWero
Reaper’s Hellfire Skin by Aegeah edited by MeoWero
Roadhog’s Classic Skin by Drzzter
Roadhog’s Ice Fisherman Skin by MeoWero
Roadhog’s Junkenstein’s Monster Skin by MeoWero
Roadhog’s Sharkbait Skin by gab51299
Roadhog’s Rudolph Skin by Enderlord2560
Widowmaker’s Kerrigan Skin by MeoWero
Tracer’s Seoul Dynasty Skin by MeoWero
Updated Ana’s Philadelphia Fusion Skin by MeoWero
Mercy’s Houston Outlaws Skin by MeoWero
New: Updated translations:
German translation by KonradCrafter
Catalan translation by Sargu
Russian translation by MeoWero
New: Hero selection can now be accessed while respawning if the Team Spawn you are respawning at allows it
New: Team Spawns can now be configured to allow healing / changing hero in their gui
New: Team Spawns now provide invulnerability while within their range and healing is enabled
New: Multiple team spawns can now be active at a time: players/mobs will spawn at a random one
New: Connecting to a server in the Minewatch tab will now add it to your multiplayer server list if it is not already there
New: Minewatch attacks now obey team’s allowFriendlyFire rule
New: /lobby now respawns at the nearest active Team Spawn
Fix: Genji’s Deflect is now much more consistent
Fix: Projectile falloff damage has been adjusted
Fix: Hanzo’s Sonic Arrow particles now only show to teammates
Fix: Heroes can now heal themselves properly with the Allow Healing Outside Team option disabled
Fix: Ender Dragon can now be hurt by Minewatch weapons again
Fix: Death spectating overlay now scales properly with the gui scale
Fix: Reaper’s teleport location has been tweaked
Fix: Mei’s Cryo-freeze now has collision
Fix: Hanzo’s Sonic arrow effect will now appear consistently
Fix: Hanzo and Genji can no longer wall climb on barrier blocks
Fix: Enemy Sombra no longer have a shadow while invisible
Fix: Team Spawn now remembers the player’s game mode before dying
Fix: “You were eliminated by” text now shows when killed by a hero mob
Fix: Collision detection for Doomfist’s Rocket Punch and Reinhardt’s Charge has been improved
Looking forward to the addition of ultimates!
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how do you download
coldplayrocks,
How can I help you with Polish translation of your mod?
And may you add other dubbings as well?
Which mod? And I'd be happy to if I had a more reliable source than Google Translate.
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[I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
[url=http://www.minecraftnoobtest.com/test.php][/url]
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Translations are always appreciated (as long as they are not just Google Translate)! The most up-to-date language file will always be here if you would like to translate.