On that topic, how about having 'dungeons' or containment rooms scattered throughout the world? They'd be abandoned, broken down, but just strong enough to hold the SCP within. The SCP's containment cell would be specially made for each one, giving you an indicator of what SCP you've just found. Opening the entrance to the cell will release the SCP which the player has to kill or re-contain.
Not really, we plan for functionality with blocks here and there, like 1162 and 106, and 914. As well as many dimensions.
I'd prefer just two main dimensions: the forest dimension for SCP 860, and Radical Larry's pocket dimension. Those are the only dimensions known in SCP: Containment Breach.
Definitely include 914, as well as 294, the coffee machine. What it does is give you a drink that's the liquid form of what you enter. Only works with stuff that can exist in a liquid state. You type in the drink, and you get it. Some kill, some hurt, some benefit the drinker. I particularly like the vienna lager one.
Okay, so three main dimensions: The SCP-860 forest dimension, Radical Larry's pocket dimension, and 1499's hostile dimension. I know of no others. Also, I like the idea of randomly spawned defunct containment chambers, though a possibility to have orbs and/or documentation similar to SecureCraftProtect to spawn these structures in near-perfect condition for a custom-made SCP Containment Site would be awesome.
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Just wanted to say, really looking forwards to the further development of this mod! Looks really cool!
I'm glad your just as excited as we are . Unfortunately progress may slow a bit, since the guy who does all the textures and models for the mod computer died. Ill try and add in everything I can though, and perhaps make placeholder textures for the time being.
If your planing to add the different dimensions for each SCP that use different world, be sure to add the quiet twilight like world that suppose to drive anyone who goes there crazy? The one that looks like the main world, but empty of all life.
Also, when you make the any liquid vending machine SCP, could you make it so it could give liquids from mods too? It would be cool to have it give out those liquids, making it easy to get liquids needed to run machines from different tech mods.
So, i love SCP and the thing that makes me sad is that every SCP creator gives extremely fast up. I hope that will not happen to you and....can you pls add SCP 354? Its not in the Real Game but i wanna have it because i love it. It is a blood sea that summons creatures. But you can search it up on google.
So thx because you are working at a SCP Mod!
(sry for my English. it isnt my main language)
We are not giving up so fast, if we do give up (which is unlikely) we will say it publicly. For SCP 354 we probably wont add it in any time soon, since we are currently only working on the SCP's that are actually in the game. The reason an update has not been released recently is because I am working on the AI for the mobs so they function as they should, which is not an easy task. An update will be released sooner or later, lots of bug-fixes and functionality and even some new SCP's
Hey everyone, we got a update for the mod today. This update adds some new SCPs and better AI to existing SCPs, new items are in as well though they do not serve a perpose as of yet, also I fixed some bugs. Enjoy!
Are you going to make SCPs spawn naturally or is it going to be like the secure-craft-protect mod? and are you going to add all the different dimensions like SCP-106's dimension and SCP-860's dimension? I would love to see SCP-860's dimension.