For anyone who still plays Beta 1.7.3, I've made a simple mod that adds an FOV slider in the options menu from the later versions of the game.
The only noticeable difference is that the hand/item model is stretched out.
Screenshots
Downloads
Note: this mod will not work with the new Minecraft launcher. The launcher attempts to replace the modified jar due to conflicting hashes. Please use a third-party launcher such as MultiMC to use mods for older versions.
So, have you fixed the incompatibility with Optifine? I got tired of trying to recompile the files after a few hours.
I decompiled a modified minecraft.jar with Optifine installed, and it seems it reworks a lot of the options menu code that the vanilla jar (furthermore, the FOV mod) uses. It would be a considerable amount work for me to figure out implementing a vanilla mod while accomodating Optifine's changes. As you could probably tell, I haven't had much time to get around to this. If I do, however, I'll try my best to find a fix if there is one.
Hm... is the hand issue going to be fixed? Is it going to be open source ever?
I can't open source the mod since it's just direct modifications to Mojang's code, and that's against the EULA iirc.
I mostly made this mod by comparing the FOV changes in Beta 1.8.1 to the code in 1.7.3 and added them accordingly. However, much of the code in 1.8.1 is still heavily deobfuscated (and many new decompilers can't deobfuscate the scrambled variables in the old beta code), so it's hard to track down the changes in the hand rendering code.
However, if anyone's still willing to give this a shot, I suspect changes need to be made in ItemRenderer or RenderPlayer that adapt to FOV changes.
Basic FOV Slider Mod for Beta 1.7.3
For anyone who still plays Beta 1.7.3, I've made a simple mod that adds an FOV slider in the options menu from the later versions of the game.
The only noticeable difference is that the hand/item model is stretched out.
Screenshots
Downloads
Note: this mod will not work with the new Minecraft launcher. The launcher attempts to replace the modified jar due to conflicting hashes. Please use a third-party launcher such as MultiMC to use mods for older versions.
Version 1: Download (direct .jar mod)
Installation
Using MultiMC (Direct .jar mod)
Beta 1.7.3 FOV Slider Mod
This Is what I have been waiting for for 2 years almost! my only issue is it seems to be incompatible with optifine?
Hm, it seems that OptiFine and this mod seem to conflict each other when it's checking for game settings. I'll look into it.
Beta 1.7.3 FOV Slider Mod
Looks like the mod isn't compatible with OptiFine since they overwrite each others' changes in the options menus.
Beta 1.7.3 FOV Slider Mod
So, have you fixed the incompatibility with Optifine? I got tired of trying to recompile the files after a few hours.
Hm... is the hand issue going to be fixed? Is it going to be open source ever?
Apologies for replying almost a year after lmao, but here we go.
I decompiled a modified minecraft.jar with Optifine installed, and it seems it reworks a lot of the options menu code that the vanilla jar (furthermore, the FOV mod) uses. It would be a considerable amount work for me to figure out implementing a vanilla mod while accomodating Optifine's changes. As you could probably tell, I haven't had much time to get around to this. If I do, however, I'll try my best to find a fix if there is one.
I can't open source the mod since it's just direct modifications to Mojang's code, and that's against the EULA iirc.
I mostly made this mod by comparing the FOV changes in Beta 1.8.1 to the code in 1.7.3 and added them accordingly. However, much of the code in 1.8.1 is still heavily deobfuscated (and many new decompilers can't deobfuscate the scrambled variables in the old beta code), so it's hard to track down the changes in the hand rendering code.
However, if anyone's still willing to give this a shot, I suspect changes need to be made in ItemRenderer or RenderPlayer that adapt to FOV changes.
Beta 1.7.3 FOV Slider Mod
Actually I'm good. New Frontier Craft adds its own FOV slider and doesn't scale the hand, which was added after I made my post.
this is very cool and all but will you also make it so that you can decrease the fov less than normal?
Well, it was worth a shot to ask, thanks anyways!
So it will not work on Minecraft launcher? That is not fair at all. I don't like playing cracked Minecraft.