Cool! But can you make big text for my map? It can look just like your TattleTail Craft text but the places where are black will be purple and places where are grey will be yellow. Also make text MaMa is coming make red. Can you do that, please?
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
YES this is exactly what i wanted it to look like, thank you so much! Also have you thinking off adding items that drops from eggs like: Missing Sock, Dog Food, Hair Ball etc: Also im gonna make textures.
Your welcome. Good idea, definitely beats grabbing a random item from minecraft. Alright, let's see what you can make .
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
what is lacking in the 3d models of alpha 3?also put launchable objects to break the fragile glass panes,
BUG? Report -
missing 3d lockdoor
Well, I'm currently trying to find the models for the blue and golden keys(and rearrange the models on screen). Launchable objects? like tomatoes from pre-alpha?
Ow wow, that's definitely a bug, and an easy one to fix. It will be fixed in 1.0.5B.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
I'll try my best. Thought do you want items that will look minecraft like? Or ported from google images to make them look more realistic.
I think for the first update of tattleTail craft, we should use minecraft-like textures.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Ok, cool beacuse i already maded 16/22 of items making textures mc like. Also did you checked my TattleTail Map?
That's good . You're TattleTail map is pretty cool, gave it a like.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Yeah, it's cool . Nice work on the textures, I will put you in the credits section of TattleTail Craft.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
however, I was referring not to the keys to the padlocks, also the texture of the crowbar and magnet & 3d models Alpha 3 when they come out?
I reckon about a week or so for those models. I finally figured out how to bind to textures too it. I just have to separate the models into different named pieces, but that may take awhile because I know little about blender and how to do this.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
I meant the frame not the outline. Sorry for confusion.
It's okay. I'll look into adding some frames.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
I want to add some things to the list (not really much just a small pack of things that I need NOW).
-White and brown fances.
-Brown door.
-Custom paintings from the game.
-Window and door frames.
-Textures from pre-alpha,alpha 1 and alpha 2.
-When you place a lock on a chest it can't open.
-Blue,red and green light blocks (invisible).
-slopes (if you can).
-The red ladder from the game.
-Custom glass blocks which have textures from the game.
-Arches (like this but 3 blocks wide and 2 blocks down).
1. I have added fences in 1.0.5B.
2. I'll look into adding doors, they are simple.
3. I'll look into it.
4. I'll look into it.
5. I'll look into that.
6. That should be extremely easy.
7. Thanks to the way minecraft's light system works, it may require use from another mod, specifically Colored Lights Core, a beta and unstable core mod which would allow me to do this. I may have to pick up where the developer left off and rebuild his mod, hopefully fixing some of it's bugs.
8. I can probably create a slope version of every block. Making it for one or two specific blocks would be a lot harder thanks to the way Neighbor Craft is coded.
9. I'll look into it.
10. I'll look into that.
11. 3 blocks wide? I would have to separate the block into 3 pieces(a beginning, middle, and end).
By the way, mod progress is kinda slow right now thanks to illness.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Alright,I'll wait. For which update do you want the structures for (maybe 1.0.7)? I am doing the basment seperatly.
1.0.7 for sure. It will be titled "The Architect Update" and will come after "The Suggestions Update". Also I am making NeighborCraft require another mod called CubicCore, a mod I am making that will make things easier for me, like informing players that there has been an update.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Ok then. Will there be 1.0.6B too or just 1.0.6? If yes in which update the 3D modelled furniture will come?
1.0.6 will add the 3D furniture, 1.0.6B will bring bug fixes and some additional features if requested.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Also Cubic is TattleTail Mod will still be realessed on 5th march? Or did you changed the realesse date?
Based on my current progress and my illness, I'd say it will still be march 5th. I was going to try and release it earlier but things happen.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Cool! Will the first version of the mod have 3D MaMa model already?
It will.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Cubic, because in alpha 1,pre-alpha and protoytpe there are rooms which have not been made should I:
-Make my own rooms in hello neighbor style.
-Leave it.
-Fill them in gray (because thats how it is in the game.
And same with the player's houses.
Hmm.. Based on what I've seen you make, which is amazing. Try to create your own rooms in the hello neighbor style.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
may I sudjest instead of tinybuild maybe the creator of the mod? p.s how did you get that footage of yourself?! that's something ive been trying to figure out myself. dantdm does it...
Cubic can you fix the bug that hammer is upside down?
Yep. 1.0.5B will have fixed versions of the items, it's just taking me awhile to get everything in working order.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Cubic, are you making any updates on this mod? Or are you mostly focused on tattletailcraft.
I am. There are a lot of bugs to fix still, which is why it's taking awhile. Once I get 1.0.5B out i'll direct my attention to TattleTail Craft, then back to NeighborCraft and etc.
Also in TattleTail Craft, the mama AI is programmed to stalk the player. I decided that after some testing this stalking ability would make the neighbor creepier. And it did. This is the first step into custom AI for the neighbor, and I hope to keep improving his AI till he acts like he does in the real game. This AI feature will be in 1.0.5B.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
If he's going to stalk the player is he going to walk around the houses in 1.0.7 or 1.0.7B? And do you know the date for 1.0.5B. Also, are you going to make a list of what is in 1.0.5B?
He will walk, but an effect of the stalking part of his AI makes him take different routes to sneak up to the player. 1.0.5B will probably be released next week(All I have to do is reposition the models, which is the most annoying part of using 3D models).
Here is a quick list:
-The neighbor now plays a sound when he kills you.
-Fences.
-Fixed models being positioned off.
-Now requires CubicCore.
-Locks can now lock chest.
-KAL now deactivates properly(It doesn't lock the doors yet though).
-Neighbor now sneaks up to the player and finds alternative routes to reach player.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Ok, but what about the textured blocks from pre-alpha, alpha 1 and alpha 2? Will you be able to do those. And the brown doors? Will they be in this update or the next. Because to make the doors you just have to copy the door and retexture it. And for the blocks, you know, you just have to find the textures. Soooooo... yes or no?
Oh, and I forgot. Will there be glass and the glass panes from ALL alphas.
I didn't put all the list up there. Yes there will be a lot of new blocks from those alphas. The doors will most likely be there. I forgot about glass, I will work on it now.
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
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"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Your welcome. Good idea, definitely beats grabbing a random item from minecraft. Alright, let's see what you can make .
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Well, I'm currently trying to find the models for the blue and golden keys(and rearrange the models on screen). Launchable objects? like tomatoes from pre-alpha?
Ow wow, that's definitely a bug, and an easy one to fix. It will be fixed in 1.0.5B.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
I think for the first update of tattleTail craft, we should use minecraft-like textures.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
That's good . You're TattleTail map is pretty cool, gave it a like.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Yeah, it's cool . Nice work on the textures, I will put you in the credits section of TattleTail Craft.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
I reckon about a week or so for those models. I finally figured out how to bind to textures too it. I just have to separate the models into different named pieces, but that may take awhile because I know little about blender and how to do this.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
It's okay. I'll look into adding some frames.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
1. I have added fences in 1.0.5B.
2. I'll look into adding doors, they are simple.
3. I'll look into it.
4. I'll look into it.
5. I'll look into that.
6. That should be extremely easy.
7. Thanks to the way minecraft's light system works, it may require use from another mod, specifically Colored Lights Core, a beta and unstable core mod which would allow me to do this. I may have to pick up where the developer left off and rebuild his mod, hopefully fixing some of it's bugs.
8. I can probably create a slope version of every block. Making it for one or two specific blocks would be a lot harder thanks to the way Neighbor Craft is coded.
9. I'll look into it.
10. I'll look into that.
11. 3 blocks wide? I would have to separate the block into 3 pieces(a beginning, middle, and end).
By the way, mod progress is kinda slow right now thanks to illness.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
1.0.7 for sure. It will be titled "The Architect Update" and will come after "The Suggestions Update". Also I am making NeighborCraft require another mod called CubicCore, a mod I am making that will make things easier for me, like informing players that there has been an update.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
1.0.6 will add the 3D furniture, 1.0.6B will bring bug fixes and some additional features if requested.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Based on my current progress and my illness, I'd say it will still be march 5th. I was going to try and release it earlier but things happen.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
It will.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Hmm.. Based on what I've seen you make, which is amazing. Try to create your own rooms in the hello neighbor style.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
Here we go:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2800851-coming-soon-tattletail-craft-mamas-coming
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
may I sudjest instead of tinybuild maybe the creator of the mod? p.s how did you get that footage of yourself?! that's something ive been trying to figure out myself. dantdm does it...
Yep. 1.0.5B will have fixed versions of the items, it's just taking me awhile to get everything in working order.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
I am. There are a lot of bugs to fix still, which is why it's taking awhile. Once I get 1.0.5B out i'll direct my attention to TattleTail Craft, then back to NeighborCraft and etc.
Also in TattleTail Craft, the mama AI is programmed to stalk the player. I decided that after some testing this stalking ability would make the neighbor creepier. And it did. This is the first step into custom AI for the neighbor, and I hope to keep improving his AI till he acts like he does in the real game. This AI feature will be in 1.0.5B.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
He will walk, but an effect of the stalking part of his AI makes him take different routes to sneak up to the player. 1.0.5B will probably be released next week(All I have to do is reposition the models, which is the most annoying part of using 3D models).
Here is a quick list:
-The neighbor now plays a sound when he kills you.
-Fences.
-Fixed models being positioned off.
-Now requires CubicCore.
-Locks can now lock chest.
-KAL now deactivates properly(It doesn't lock the doors yet though).
-Neighbor now sneaks up to the player and finds alternative routes to reach player.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown
I didn't put all the list up there. Yes there will be a lot of new blocks from those alphas. The doors will most likely be there. I forgot about glass, I will work on it now.
"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Unknown