I was looking for a good way to automate the lava level for Deep Resonance and thought that RF Controls would be a good way to do so, or so I thought. This mod looks a bit complicated at first but after watching DW20's spotlight I thought I had a good grasp of it.
Fast forward a couple of days and I'm still unable to keep the lava tank at the 40-60% mark and I don't know what else to do. So here's a pastebin of the logic I made plus a couple of in-game screenshots for reference:
Not in a position to try this right now but I'll check it out later
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Try with other tanks (Deep Resonance tanks for example). I've had issues with the enderio tanks as well.
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
I'm getting an error using the Processor which states "Missing storage card" I can't seem to find any information about this.
Any help would be appreciated
That occurs when you are trying to use 'fetch' or 'push' opcodes for items but you didn't specify from where to fetch or push these items (i.e. you didn't specify an inventory). In that case it will try to fetch or push the items to an RFTools storage system. But for that to work you need to have a linked storage module inside the processor.
So it depends on what you are trying to do actually
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Just getting into RFTools Control in the Direwolf20 pack. Thought i would try to automate the Deep Resonance crystal generation. Im struggling with the Infusing Laser. I can read the inventory slot for the catalyst fine. but there is another value for the spent crystals which is x / 20000. I cant seem to get x back.
A little help would be appreciated.
Yes, there is no support for that yet. I put it on my todo
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
I'm getting an error using the Processor which states "Missing storage card" I can't seem to find any information about this.
Any help would be appreciated
Fizzster - I ran into this problem as well. I was using a storage control module inside of my processor but for some reason the processor wouldn't recognize it. I just started over - made a new program and put it into a different processor and it started working as expected. But if you are not using a Storage Scanner - as McJty said - you will need to define where to pull or push items.
Was the storage module correctly linked? Was the storage chunkloaded? Was the module in the right slots (the expansion slots)?
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Is it possible to re-name or clear the name of a program card that has been saved?
Shift-click on the 'save' button in the programmer
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Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Just getting into RFTools Control in the Direwolf20 pack. Thought i would try to automate the Deep Resonance crystal generation. Im struggling with the Infusing Laser. I can read the inventory slot for the catalyst fine. but there is another value for the spent crystals which is x / 20000. I cant seem to get x back.
I’m having a hard time figuring out how vectors work. I can seem to index them using manually provided values (say I want to retrieve the value stored in index 0, I provide the constant 0 as the index like so, vector[0]), but when I try to index using a value stored in a variable, it tells me “Bad index value for vector” or something of the sort. (Say, I know the value stored in variable V:0 is set to 1, and I want to get the value stored in a vector at index 1. Indexing like so, vector[V:0], causes this issue.)
Is this by design? Or could it be that I am doing it wrong?
Note: trying to first evaluate the variable V:0 so it is stored in the temporary “last” variable has the same effect. I would think since you are provided the option to index a vector using things other than constants, the design would be to allow this. Correct me if I’m wrong.
Hi,
I was looking for a good way to automate the lava level for Deep Resonance and thought that RF Controls would be a good way to do so, or so I thought. This mod looks a bit complicated at first but after watching DW20's spotlight I thought I had a good grasp of it.
Fast forward a couple of days and I'm still unable to keep the lava tank at the 40-60% mark and I don't know what else to do. So here's a pastebin of the logic I made plus a couple of in-game screenshots for reference:
http://pastebin.com/mqzjS90q
http://i.imgur.com/HYgTjNL.png
http://i.imgur.com/iXTgViV.png
And thanks for any help !
Not in a position to try this right now but I'll check it out later
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
It's not doing anything :/
Bump
Try with other tanks (Deep Resonance tanks for example). I've had issues with the enderio tanks as well.
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
I'm getting an error using the Processor which states "Missing storage card" I can't seem to find any information about this.
Any help would be appreciated
That occurs when you are trying to use 'fetch' or 'push' opcodes for items but you didn't specify from where to fetch or push these items (i.e. you didn't specify an inventory). In that case it will try to fetch or push the items to an RFTools storage system. But for that to work you need to have a linked storage module inside the processor.
So it depends on what you are trying to do actually
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Yes, there is no support for that yet. I put it on my todo
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Very nice!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Fizzster - I ran into this problem as well. I was using a storage control module inside of my processor but for some reason the processor wouldn't recognize it. I just started over - made a new program and put it into a different processor and it started working as expected. But if you are not using a Storage Scanner - as McJty said - you will need to define where to pull or push items.
Was the storage module correctly linked? Was the storage chunkloaded? Was the module in the right slots (the expansion slots)?
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Apologies for the necro-post.
Is it possible to re-name or clear the name of a program card that has been saved?
Shift-click on the 'save' button in the programmer
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Thank you sir!
I don't know if you're having issues still, but I have a video on how I automated DR with RftC.
I should have hit "quote."
I wish you had an app so I could work on programs while I'm away from my computer.
A crafting opcode will get multiple items. Make it think it's crafting something. End the program when the items are sent to your choice of inventory.
is it possible to get the values of NBT keys??
Goodbye Microsoft
I’m having a hard time figuring out how vectors work. I can seem to index them using manually provided values (say I want to retrieve the value stored in index 0, I provide the constant 0 as the index like so, vector[0]), but when I try to index using a value stored in a variable, it tells me “Bad index value for vector” or something of the sort. (Say, I know the value stored in variable V:0 is set to 1, and I want to get the value stored in a vector at index 1. Indexing like so, vector[V:0], causes this issue.)
Is this by design? Or could it be that I am doing it wrong?
Note: trying to first evaluate the variable V:0 so it is stored in the temporary “last” variable has the same effect. I would think since you are provided the option to index a vector using things other than constants, the design would be to allow this. Correct me if I’m wrong.