If you want to use all of Techguns machines, you need a mod that adds liquid pipes. The chemlab and the reaction chamber are not useable otherwise. Power requirement can be disabled in the config, so a generator is not essential.
Also you need to enable all ore generations in the config, if you don't use other tech mods that add it. Copper, Tin and Lead worlgen, and steel smelting.
WHere in the Config Is the power requirement I couldn't find it
I'm hoping we'll be able to see a 1.14 version soon. Sadly the creator hasn't mentioned anything about it from my knowledge.
I know this question is prolly old AF right now, but i want to know; is there a power mod that works best with Techguns?
I used immersive engineering but it gives me a bunch of the same ores i get from Techguns like tin, copper, Lead, etc.
i'd like to know if there's a simpler power mod that doesn't in essence add duplicates of the same materials
Is there a way to create custom monster holes, as in making ones that spawn specific mobs?
how do you get titanium? do you need the ore clusters or am I just unlucky?
WHere in the Config Is the power requirement I couldn't find it
Hi, I would like you to add the numeric ID compatible with the command block on the github
(example:4126/... is not valid)
I am in 1.12.2
Can I use your map for YouTube uploads and live broadcasts?
live broadcast address :
youtube address : https://www.youtube.com/channel/UC56mVzfLW4_xpfIWOP-fsuQ[/pre]