Are you using any other mods? Are you using latest forge?
I have quite a list of other mods, but I don't believe I'm using the latest version of forge. I will provide a mod list if the mod still doesn't work with the latest version of forge.
Holy cow. Well I'm no expert so I'm going to say remove a mod > launch game > if it works then great, if it doesn't work then restart. I'd recommend starting with shaders mod. Or you could just wait for don to say something, which might be the smarter option.
Yes, this is due to the shaders mod. But I really want shaders mod( Don_bruce, if you can make a mod working with shadersmod?
If I load the world outside the Tardis and I enter it, my body disappears, and never pops back up. If I load a world inside the Tardis, it's only appearing inside the tardis untill I leave it and it never pops back up either.
You say that this mod supports Better Animations, but Better Animations is 1.6.4, & the earliest version of this mod is 1.7.10. Where did you get Better Animations 1.7.10 from?
Rollback Post to RevisionRollBack
Now look, buddy. I'm an Engineer. That means I solve problems. Not problems like 'what is beauty', because that would fall within the purview of your conundrums of philosophy. I solve practical problems. Like, how am I going to stop some big, mean mother-hubbard from tearing me a structurally superfluous new behind? The answer: Use a gun. And if that don't work: Use more gun. Like this heavy-caliber, tripod-mounted little ol' number designed by me. Built by me. And you'd best hope, not pointed at you.
You say that this mod supports Better Animations, but Better Animations is 1.6.4, & the earliest version of this mod is 1.7.10. Where did you get Better Animations 1.7.10 from?
Its on their page they updated the mod to 1.7.10 but still when I put better animations in first person shows inside the head for me and mo bends does this weird thing with the body the mod that works best with this is smart moving.
Also maps are unusable(never really used them because meh I fly now so minimaps are better) and when in bed you see your body. Kind of glad for that one mojang should have fixed that steves head is up but his eyes looking down his body. No matter how you look at its weird no one sleeps like that on a flat bed. I recommend that should be fixed. Maybe change it to looking up.
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May you please make this compatible with mo' bends and animated player and also fix the elytra bug where you can see the back of the character and the head's missing?
I'm extremely thankful that you created this mod for newer versions, this is something that a lot of us have been waiting for.
I was also wondering if you had plans on making a few player actions more first person friendly such as the bow being more visible when pulling it back or when using the shields right click.
May you please make this compatible with mo' bends and animated player and also fix the elytra bug where you can see the back of the character and the head's missing?
Yeh flying the elytra with this mod can be a bit annoying, but it isn't completely terrible (also you can go into 3rd person)
Hahaha, I was just looking for a 1.7.10 version of this mod a few days ago, but there wasn't any. I come to the forums now and here it is, uploaded a day after the fact! Thank you for making this!
Doesn't work with Animated Player unfortunately, the head doesn't disappear and it blocks your view. Works with Mo' Bends though, although it can look a bit strange (disconnects you from your body during certain animation. Same applies to Smart Moving.)
Also, the body twitches around a lot while moving on mounts.
Can you give me a link to the specific page? Or even just tell me what page the link is on. It's not on the front, if that's what you meant.
Rollback Post to RevisionRollBack
Now look, buddy. I'm an Engineer. That means I solve problems. Not problems like 'what is beauty', because that would fall within the purview of your conundrums of philosophy. I solve practical problems. Like, how am I going to stop some big, mean mother-hubbard from tearing me a structurally superfluous new behind? The answer: Use a gun. And if that don't work: Use more gun. Like this heavy-caliber, tripod-mounted little ol' number designed by me. Built by me. And you'd best hope, not pointed at you.
Quote from vos3464
everything works fine but when I play on a server and enter a portal then go to hub the body disappears any help?
Quote from DABudder
If I load the world outside the Tardis and I enter it, my body disappears, and never pops back up. If I load a world inside the Tardis, it's only appearing inside the tardis untill I leave it and it never pops back up either.
Both of your bugs are related to dimensional changes. Go grab 3.3.0 and let me know if it works.
Quote from Minestyle29
May you please make this compatible with mo' bends and animated player and also fix the elytra bug where you can see the back of the character and the head's missing?
Elytra bug is fixed in 3.3.0, custom animation mods and mods that mess with the rendering code (Shaders, cough.. cough..) should learn to behave themselves. If I disable the rendering of hands, they should listen to me!
If I disable the rendering of hands, they should listen to me!
Is there a way to load your mod with a higher priority to another mod so your mod can cancel the other mod. like If you've ever played Skyrim or Fallout, modding has a load order. I don't really know anything about how Minecraft loads mods so I could just be saying complete crap.
Rollback Post to RevisionRollBack
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Yes the problem went away.
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I'm very excited to use this, but it just doesn't work (1.10.2) Mod loads fine, shows in the mod list, but the view is exactly the same.
Are you using any other mods? Are you using latest forge?
If you want a quicker reply from me then be sure to hit the Reply button.
I have quite a list of other mods, but I don't believe I'm using the latest version of forge. I will provide a mod list if the mod still doesn't work with the latest version of forge.
Ok so I was one version behind latest, but I updated anyway. Still doesn't work
EDIT:
Nevermind I figured it out, it appears to break when using shaders.
Okay so you should probably just start doing this: remove a mod > launch game > if it works then great, if it doesn't work then restart.
edit: glad you got it figured out.
If you want a quicker reply from me then be sure to hit the Reply button.
Yes, this is due to the shaders mod. But I really want shaders mod( Don_bruce, if you can make a mod working with shadersmod?
If I load the world outside the Tardis and I enter it, my body disappears, and never pops back up. If I load a world inside the Tardis, it's only appearing inside the tardis untill I leave it and it never pops back up either.
You say that this mod supports Better Animations, but Better Animations is 1.6.4, & the earliest version of this mod is 1.7.10. Where did you get Better Animations 1.7.10 from?
Now look, buddy. I'm an Engineer. That means I solve problems. Not problems like 'what is beauty', because that would fall within the purview of your conundrums of philosophy. I solve practical problems. Like, how am I going to stop some big, mean mother-hubbard from tearing me a structurally superfluous new behind? The answer: Use a gun. And if that don't work: Use more gun. Like this heavy-caliber, tripod-mounted little ol' number designed by me. Built by me. And you'd best hope, not pointed at you.
It's on their page
Its on their page they updated the mod to 1.7.10 but still when I put better animations in first person shows inside the head for me and mo bends does this weird thing with the body the mod that works best with this is smart moving.
Also maps are unusable(never really used them because meh I fly now so minimaps are better) and when in bed you see your body. Kind of glad for that one mojang should have fixed that steves head is up but his eyes looking down his body. No matter how you look at its weird no one sleeps like that on a flat bed. I recommend that should be fixed. Maybe change it to looking up.
May you please make this compatible with mo' bends and animated player and also fix the elytra bug where you can see the back of the character and the head's missing?
I'm extremely thankful that you created this mod for newer versions, this is something that a lot of us have been waiting for.
I was also wondering if you had plans on making a few player actions more first person friendly such as the bow being more visible when pulling it back or when using the shields right click.
Yeh flying the elytra with this mod can be a bit annoying, but it isn't completely terrible (also you can go into 3rd person)
Hahaha, I was just looking for a 1.7.10 version of this mod a few days ago, but there wasn't any. I come to the forums now and here it is, uploaded a day after the fact! Thank you for making this!
Doesn't work with Animated Player unfortunately, the head doesn't disappear and it blocks your view. Works with Mo' Bends though, although it can look a bit strange (disconnects you from your body during certain animation. Same applies to Smart Moving.)
Also, the body twitches around a lot while moving on mounts.
Can you give me a link to the specific page? Or even just tell me what page the link is on. It's not on the front, if that's what you meant.
Now look, buddy. I'm an Engineer. That means I solve problems. Not problems like 'what is beauty', because that would fall within the purview of your conundrums of philosophy. I solve practical problems. Like, how am I going to stop some big, mean mother-hubbard from tearing me a structurally superfluous new behind? The answer: Use a gun. And if that don't work: Use more gun. Like this heavy-caliber, tripod-mounted little ol' number designed by me. Built by me. And you'd best hope, not pointed at you.
Both of your bugs are related to dimensional changes. Go grab 3.3.0 and let me know if it works.
Elytra bug is fixed in 3.3.0, custom animation mods and mods that mess with the rendering code (Shaders, cough.. cough..) should learn to behave themselves. If I disable the rendering of hands, they should listen to me!
Can I disable the extra hand from Shaders mod? Its annoying. And you should add fire in first person view when burning
My apologies I thought you were refering to the animated player mod not an actual better animations mod. My apologies
Don, you are litterally the best person I've known in my life
Is there a way to load your mod with a higher priority to another mod so your mod can cancel the other mod. like If you've ever played Skyrim or Fallout, modding has a load order. I don't really know anything about how Minecraft loads mods so I could just be saying complete crap.
If you want a quicker reply from me then be sure to hit the Reply button.