The Meaning of Life, the Universe, and Everything.
Join Date:
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Slime Compendium [v1.4]
[1.9.0/1.10.2][Forge]
by Nikkzilla_
About: Slime Compendium is a mod aimed to add many different types of slimes to the game. I will also be adding a breeding/taming system and many more fun little things.
News:
Jan 25, 2018
Hello, just wanted to say this mod is now on INFINITE HIATUS, meaning that I do not plan to update it, but it's also not impossible. Thanks for the downloads and kind words, I had a lot of fun working on it. I will be releasing a new mod for 1.12.2, so please stay tuned for that!
Types Of Slimes:
You promised 18 new slimes! Gimme some info!
Alright, alright. So currently these are the new slime types:
Desert Slime
Common, spawns in desert
Birch Slime
Common, spawns in birch forests
Jungle Slime
Common, spawns in the jungle
Forest Slime
Common, spawns in the forest
Mountain Slime
Common, spawns in extreme hills, and other tall biomes
Swamp Slime
Common, spawns in the swamp
Ice Slime
Common, spawns in snow/ice biomes
Snow Slime
Common, spawns in snow biomes
Mesa Slime
Common, spawns in Mesa biomes
Plains Slime
Common, spawns in Plains biomes
Taiga Slime
Common, spawns in Taiga biomes
Flower Slime
Uncommon, spawns in Flower plains & Flower forests
Mushroom Slime
Uncommon, spawns in Roofed Forests, and Mushroom Islands
Coal Slime
Uncommon, spawns below 60 y
Gold Slime
Rare, spawns below 32 y
Pumpkin Slime
Rare, spawns in forests
Diamond Slime
Epic, spawns below 16 y
Melon Slime
Epic, spawns in jungles
Crafting:
SlimeBlocks - made using 4 slimeballs of the same type in a 2x2 square.
Refined Slime (common, uncommon, rare, epic) - made by putting slimeballs into the Slime Refiner
Slime Refiner - Made by putting a top row of Iron Ingots, middle row of Glass Blocks, and bottom row of Cobblestone
I I I
GGG
CCC
(Where I = Iron Ingot, G = Glass Block, C = Cobblestone)
Slime Solidifier - Made by putting a top row of iron ingots, middle row of Refined Slime(any type as long as it's the same), and bottom row of Cobblestone
III
RRR
CCC
(Where I = Iron Ingot, R = Refined Slime, C = Cobblestone)
Slime Mutator - Made by putting a top row of iron ingots, middle row of Glass Bottles, and bottom row of Cobblestone
III
GGG
CCC
(Where I = Iron Ingot, G = Glass Bottle, C = Cobblestone)
So, more on the Slime Refiner, Slime Soildifier & Slime Mutator
They all use fuel on the bottom like a furnace.
The Refiner takes slimeballs and turns them into a type of Refined Slime.
The Solidifer takes the Refined Slime and turns it into items. The reason there is 5 output slots is because each Refined Slime type has 5 possible outcomes, this way the Soldifier can run and produce different amounts of each item without you needing to remove them to continue!
The Mutator takes specific types of slimeballs and turns them into special refined slimes.
At the moment, there are only 2 possible combinations, three of the wood slimeballs (Forest, Birch, Jungle), or the three ore slime (Coal, Gold, Diamond) - These will result in either Grade 'Wood' Refined Slime, or Grade 'Ore' Refined Slime!
Downloads/Installation Guide:
Download
#### IMPORTANT #### There is two ways to download this mod, the adfly link is first which will direct you to dropbox, otherwise you can grab it from the Curse Module lower down. YOU DO NOT NEED ONE FROM EACH (:
Adfly Downloads through Adfly will NO LONGER BE SUPPORTED. This is simply because googling my mod will bring up 10+ sites that have already stolen the files for re-download, taking what little revenue I may get from this project. While I understand that making it curse exclusive will not solve this problem, it will help in some ways. Updates will now be exclusively pushed via Curse, which can still be found here in the downloads section. I apologize if this inconveniences anyone. Last Slime Compendium version available via Adfly is... [1.9] Version 1.1 Download
Curse Please note this takes some time to update, please check that the file from curse is the newest version. To be sure, click "view all x downloads" to see a list of what's available
Installation
First thing you want to do is make sure you have the latest recommended version of Minecraft Forge installed. This can be found Here.
Then all you need to do is drag the file you downloaded above into the mods folder, and you're good to go!
Change Log:
Sep 20, 2016 - Version 1.4 * Updated to Minecraft 1.10.2
+ Slime Mutator (Combines certain slimeballs to get new specific Refined Slimes; Sorta WIP, feel free to play around with it if you want)
- Removed 2 existing SlimeBlock recipes (Melon & Diamond SlimeBlocks are meant to only be obtainable via the solidifier for now)
- Fixed Incorrect Refined Slime names (removed ".name")
- Fixed shift-click not working for slimeballs and refined slime (You can now shift click these into the correct slots instead of manually placing them; except for the mutator, not fixed there yet)
May 8, 2016 - Version 1.3 + Added Slime Refiner
+ Added Slime Solidifier
+ New slime variations (Coal Slime, Gold Slime, Pumpkin Slime, Diamond Slime, Melon Slime)
+ New slime balls (Coal, Gold, Pumpkin, Diamond, Melon)
+ New slime blocks (Coal, Gold, Pumpkin, Diamond, Melon)
+ New Refined slime (Common, Uncommon, Rare, Epic) [comes from the slime refiner]
April 30, 2016 - Version 1.2
+ Added individual variations of slime blocks (These can be crafted with a 2x2 of any of the same type of slimeball)
+ Added crafting recipes (Slime Blocks, Mushroom Soup)
+ Added PRELIMINARY support for Biomes O' Plenty (HOWEVER, THIS IS NOT SUPPORTED IN THIS VERSION)
- Made slimes spawn only at or above 60 y-coord (This is so I can add underground variations later)
- Fixed slimeball textures when not in inventory (dropped on ground), they are now the correct size
- In upcoming version (1.3)
- New Crafting table(s) to convert slimeballs into different items
- New Slime variations (some new rare ones, and possibly a few underground variants)
- Version 1.4 and beyond
- May implement Biome-generation mod support (Highlands, Biomes O' Plenty, etc. whatever has been updated to 1.9+)
- Tamed slimes will probably be in version 1.5-1.6, as it will take me some time to figure out how I want to implement this
- Multiple language support (please PM me on curse/minecraftforums if you'd be willing to translate, and I will implement it!)
- Config for spawn frequency, drop rates, etc.
- Make custom particles
April 25, 2016 - Version 1.1
Small update, added in some missing textures and decreased the slime's spawn rate.
April 25, 2016 - Version 1.0 Initial Release
Planned Features/Currently Implementing:
These are just a few of my ideas, if you have anything interesting you'd like to see added, comment it and I'll see what I can do!
Taming/Breeding System
More Slimes OF COURSE
Mountable Slimes?
Cool items to be crafted with the unique slime drops?
0. USED TERMS MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - Nick Wikenheiser aka "Nikkzilla_" aka "Soraniki", Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION This MOD is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/31/2013
Posts:
44
Minecraft:
Nikkzilla_
Xbox:
Nikkzilla
Member Details
Downloads through Adfly will NO LONGER BE SUPPORTED. This is simply because googling my mod will bring up 10+ sites that have already stolen the files for re-download, taking what little revenue I may get from this project.While I understand that making it curse exclusive will not solve this problem, it will help in some ways. Updates will now be exclusively pushed via Curse, which can still be found in the downloads section. I apologize if this inconveniences anyone.
Downloads through Adfly will NO LONGER BE SUPPORTED. This is simply because googling my mod will bring up 10+ sites that have already stolen the files for re-download, taking what little revenue I may get from this project.While I understand that making it curse exclusive will not solve this problem, it will help in some ways. Updates will now be exclusively pushed via Curse, which can still be found in the downloads section. I apologize if this inconveniences anyone.
Someone should put some harsh legal stuff on a baity mod for those sites. When they steal the mod, the legal terms will kick in.
Someone should put some harsh legal stuff on a baity mod for those sites. When they steal the mod, the legal terms will kick in.
Yeah haha, I released a mod a few years ago, and it's still up and I never had those issues. But this came out literally 2 days ago, and a quick search will bring up at least a dozen top results that reposted the file. Very sad.
haha thanks for sharing that. Yeah he's the second guy to review v1.0 ): It's alright though. Makes me wish I had waited a bit and patched it before release
EDIT - Didn't realize it was you haha! Thank you so much for your review (: It helps more than you know!
The Meaning of Life, the Universe, and Everything.
Join Date:
6/17/2015
Posts:
394
Discord:
PsychedeliCon#5929
Member Details
Actually a pretty fun concept. What about other shapes of slimes? Or slimes that are more like magma cubes based on how they jump (the splitting up part) ...
Actually a pretty fun concept. What about other shapes of slimes? Or slimes that are more like magma cubes based on how they jump (the splitting up part) ...
Thanks! Yeah I will for sure be making use of the magma cubes!
Down the road I may decide to do some custom models as well, but that's all hush hush for now (;
The Meaning of Life, the Universe, and Everything.
Join Date:
5/31/2013
Posts:
44
Minecraft:
Nikkzilla_
Xbox:
Nikkzilla
Member Details
Version 1.2 Released! check the changelog for updates.
File is up on curse! The plugin here is not up to date yet, so click "all x downloads" and grab v1.2 from there!
Have a good weekend all
Will v1.4 feature shift-clicking support? Currently you can shift-click fuels in, but the slime drops and the refined slime don't get shift-clicked into their respective machines.
I do enjoy this mod, gives me an easier way to get renewable iron/gold/slimeballs.
Rollback Post to RevisionRollBack
Send Bitcoins to me, I'm in need: 1KrBZkD3fiJUgsrDjSW7fkrkvVqVcDsSdN
(Info about bitcoins, what they are and how to start found here http://www.bitcoin.org/ )
Will v1.4 feature shift-clicking support? Currently you can shift-click fuels in, but the slime drops and the refined slime don't get shift-clicked into their respective machines.
I do enjoy this mod, gives me an easier way to get renewable iron/gold/slimeballs.
AH thank you for reminding me, I keep forgetting to put that in! Yes yes, I will ensure that is in the upcoming version, thank you!
I love this mod! Its great! I love all the different slimes and the new blocks adds a new aesthetic that I really like, (Especially the bouncy diamonds!) I made a mod showcase for it showing off all the cool stuff for the mod.
I did notice a bug though, If you jump on the edge of the new blocks they don't bounce and you take fall damage.
Again I really like this mod and I can't wait to see where this goes!
I love this mod! Its great! I love all the different slimes and the new blocks adds a new aesthetic that I really like, (Especially the bouncy diamonds!) I made a mod showcase for it showing off all the cool stuff for the mod.
I did notice a bug though, If you jump on the edge of the new blocks they don't bounce and you take fall damage.
Again I really like this mod and I can't wait to see where this goes!
Thank you for the review! I really appreciate it (:
I'm glad you're enjoying the mod!
As far as the blocks go, I only extended the base of the original minecraft slimeblock, so that's more likely how it is in the game normally, and not something that I did. As far as fixing that goes, I probably won't try
Anyways, I appreciate the video and the comment! Have fun!
In the Slim Compendium Version 1.3 texture of slime is not correct.
wow that's actually super helpful! I couldn't figure out why the rendering was incorrect! I will try to rework the textures in the next couple months. Thank you so much for your help!
Slime Compendium is a mod aimed to add many different types of slimes to the game. I will also be adding a breeding/taming system and many more fun little things.
Hello, just wanted to say this mod is now on INFINITE HIATUS, meaning that I do not plan to update it, but it's also not impossible. Thanks for the downloads and kind words, I had a lot of fun working on it. I will be releasing a new mod for 1.12.2, so please stay tuned for that!
Alright, alright. So currently these are the new slime types:
Crafting:
SlimeBlocks - made using 4 slimeballs of the same type in a 2x2 square.
Refined Slime (common, uncommon, rare, epic) - made by putting slimeballs into the Slime Refiner
Slime Refiner - Made by putting a top row of Iron Ingots, middle row of Glass Blocks, and bottom row of Cobblestone
I I I
GGG
CCC
(Where I = Iron Ingot, G = Glass Block, C = Cobblestone)
Slime Solidifier - Made by putting a top row of iron ingots, middle row of Refined Slime(any type as long as it's the same), and bottom row of Cobblestone
III
RRR
CCC
(Where I = Iron Ingot, R = Refined Slime, C = Cobblestone)
Slime Mutator - Made by putting a top row of iron ingots, middle row of Glass Bottles, and bottom row of Cobblestone
III
GGG
CCC
(Where I = Iron Ingot, G = Glass Bottle, C = Cobblestone)
So, more on the Slime Refiner, Slime Soildifier & Slime Mutator
They all use fuel on the bottom like a furnace.
The Refiner takes slimeballs and turns them into a type of Refined Slime.
The Solidifer takes the Refined Slime and turns it into items. The reason there is 5 output slots is because each Refined Slime type has 5 possible outcomes, this way the Soldifier can run and produce different amounts of each item without you needing to remove them to continue!
The Mutator takes specific types of slimeballs and turns them into special refined slimes.
At the moment, there are only 2 possible combinations, three of the wood slimeballs (Forest, Birch, Jungle), or the three ore slime (Coal, Gold, Diamond) - These will result in either Grade 'Wood' Refined Slime, or Grade 'Ore' Refined Slime!
Downloads/Installation Guide:
#### IMPORTANT ####
There is two ways to download this mod, the adfly link is first which will direct you to dropbox, otherwise you can grab it from the Curse Module lower down. YOU DO NOT NEED ONE FROM EACH (:
Adfly
Downloads through Adfly will NO LONGER BE SUPPORTED. This is simply because googling my mod will bring up 10+ sites that have already stolen the files for re-download, taking what little revenue I may get from this project. While I understand that making it curse exclusive will not solve this problem, it will help in some ways. Updates will now be exclusively pushed via Curse, which can still be found here in the downloads section. I apologize if this inconveniences anyone.
Last Slime Compendium version available via Adfly is... [1.9] Version 1.1 Download
Curse
Please note this takes some time to update, please check that the file from curse is the newest version. To be sure, click "view all x downloads" to see a list of what's available
Older Versions:
Installation
First thing you want to do is make sure you have the latest recommended version of Minecraft Forge installed. This can be found Here.
Then all you need to do is drag the file you downloaded above into the mods folder, and you're good to go!
Change Log:
* Updated to Minecraft 1.10.2
+ Slime Mutator (Combines certain slimeballs to get new specific Refined Slimes; Sorta WIP, feel free to play around with it if you want)
- Removed 2 existing SlimeBlock recipes (Melon & Diamond SlimeBlocks are meant to only be obtainable via the solidifier for now)
- Fixed Incorrect Refined Slime names (removed ".name")
- Fixed shift-click not working for slimeballs and refined slime (You can now shift click these into the correct slots instead of manually placing them; except for the mutator, not fixed there yet)
May 8, 2016 - Version 1.3
+ Added Slime Refiner
+ Added Slime Solidifier
+ New slime variations (Coal Slime, Gold Slime, Pumpkin Slime, Diamond Slime, Melon Slime)
+ New slime balls (Coal, Gold, Pumpkin, Diamond, Melon)
+ New slime blocks (Coal, Gold, Pumpkin, Diamond, Melon)
+ New Refined slime (Common, Uncommon, Rare, Epic) [comes from the slime refiner]
- Fixed incorrect tooltip on Forest Slimeball
- Added custom slimeblock-break particles
April 30, 2016 - Version 1.2
+ Added individual variations of slime blocks (These can be crafted with a 2x2 of any of the same type of slimeball)
+ Added crafting recipes (Slime Blocks, Mushroom Soup)
+ Added PRELIMINARY support for Biomes O' Plenty (HOWEVER, THIS IS NOT SUPPORTED IN THIS VERSION)
- Made slimes spawn only at or above 60 y-coord (This is so I can add underground variations later)
- Fixed slimeball textures when not in inventory (dropped on ground), they are now the correct size
- In upcoming version (1.3)
- New Crafting table(s) to convert slimeballs into different items
- New Slime variations (some new rare ones, and possibly a few underground variants)
- Version 1.4 and beyond
- May implement Biome-generation mod support (Highlands, Biomes O' Plenty, etc. whatever has been updated to 1.9+)
- Tamed slimes will probably be in version 1.5-1.6, as it will take me some time to figure out how I want to implement this
- Multiple language support (please PM me on curse/minecraftforums if you'd be willing to translate, and I will implement it!)
- Config for spawn frequency, drop rates, etc.
- Make custom particles
April 25, 2016 - Version 1.1
Small update, added in some missing textures and decreased the slime's spawn rate.
April 25, 2016 - Version 1.0
Initial Release
Planned Features/Currently Implementing:
LEGAL
This mod (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod"), by the terms of http://www.minecraft.net/copyright.jsp is sole property of the Mod author (Nick Wikenheiser aka Nikkzilla_ and/or Soraniki, henceforth "Owner" or "The Owner"). By default it may only be distributed on minecraftforums.net and curse.com websites. It may only be mirrored or reposted with advance written permission of the Owner. Electronic Mail is fine if you wait for a response. URL shorteners or other attempts to make money off The Owner's Mod are strictly forbidden without advance written permission.
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - Nick Wikenheiser aka "Nikkzilla_" aka "Soraniki", Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This MOD is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
Small update has gone live! v1.1 Fixed a few textures, and decreased the slime spawn rate! (They were a bit out of control)
Downloads through Adfly will NO LONGER BE SUPPORTED. This is simply because googling my mod will bring up 10+ sites that have already stolen the files for re-download, taking what little revenue I may get from this project.While I understand that making it curse exclusive will not solve this problem, it will help in some ways. Updates will now be exclusively pushed via Curse, which can still be found in the downloads section. I apologize if this inconveniences anyone.
Someone should put some harsh legal stuff on a baity mod for those sites. When they steal the mod, the legal terms will kick in.
Yeah haha, I released a mod a few years ago, and it's still up and I never had those issues. But this came out literally 2 days ago, and a quick search will bring up at least a dozen top results that reposted the file. Very sad.
Video review (Unfortunately, v.1.0).
Danger! Screams and russian language.
haha thanks for sharing that. Yeah he's the second guy to review v1.0 ): It's alright though. Makes me wish I had waited a bit and patched it before release
EDIT - Didn't realize it was you haha! Thank you so much for your review (: It helps more than you know!
Actually a pretty fun concept. What about other shapes of slimes? Or slimes that are more like magma cubes based on how they jump (the splitting up part) ...
Thanks! Yeah I will for sure be making use of the magma cubes!
Down the road I may decide to do some custom models as well, but that's all hush hush for now (;
Version 1.2 Released! check the changelog for updates.
File is up on curse! The plugin here is not up to date yet, so click "all x downloads" and grab v1.2 from there!
Have a good weekend all
Version 1.3 Released!
+ Added Slime Refiner
+ Added Slime Solidifier
+ New slime variations (Coal Slime, Gold Slime, Pumpkin Slime, Diamond Slime, Melon Slime)
+ New slime balls (Coal, Gold, Pumpkin, Diamond, Melon)
+ New slime blocks (Coal, Gold, Pumpkin, Diamond, Melon)
+ New Refined slime (Common, Uncommon, Rare, Epic) [comes from the slime refiner]
- Fixed incorrect tooltip on Forest Slimeball
- Added custom slimeblock-break particles
Will v1.4 feature shift-clicking support? Currently you can shift-click fuels in, but the slime drops and the refined slime don't get shift-clicked into their respective machines.
I do enjoy this mod, gives me an easier way to get renewable iron/gold/slimeballs.
(Info about bitcoins, what they are and how to start found here http://www.bitcoin.org/ )
Landrover
AH thank you for reminding me, I keep forgetting to put that in! Yes yes, I will ensure that is in the upcoming version, thank you!
I'm glad you enjoy it!
I love this mod! Its great! I love all the different slimes and the new blocks adds a new aesthetic that I really like, (Especially the bouncy diamonds!) I made a mod showcase for it showing off all the cool stuff for the mod.
I did notice a bug though, If you jump on the edge of the new blocks they don't bounce and you take fall damage.
Again I really like this mod and I can't wait to see where this goes!
Thank you for the review! I really appreciate it (:
I'm glad you're enjoying the mod!
As far as the blocks go, I only extended the base of the original minecraft slimeblock, so that's more likely how it is in the game normally, and not something that I did. As far as fixing that goes, I probably won't try
Anyways, I appreciate the video and the comment! Have fun!
alright then. I didn't try with the original slime block so Idk if it is or not lol. Keep it up man! This is one killer mod!
Been looking for a mod exactly like this and I finally found it. Thanks a bunch and keep up the great work!
Glad you enjoy it!
Thanks again (:
wow that's actually super helpful! I couldn't figure out why the rendering was incorrect! I will try to rework the textures in the next couple months. Thank you so much for your help!