Excellent mod and resource pack, easily one of my favourite mods for Minecraft! Just perfect for the 1700s era city I am working on. The small things such as the clothesline really make this mod unique. Without this, I don't think I would have gotten nearly as much success in my city than without. Only problem is that sometimes the blocks will replaced by different blocks, a issue hard to describe but is a nuisiance. F3+T does not help, but nevertheless, it's still a great mod!
Are you using a 1.8-9 or 1.9.4 world with the 1.10.2 version of the mod because that could cause issues with blocks changing.
It seems that F3+T does fix the issue and is no longer a problem. Also, the Weather Vane has been removed. Will it be added back in a future release?
Thank you for replying.
Good catch. I'll be fixing that for the next update.
I am not able to replicate that bug however it does sound that you are using a 1.8 or 1.9 world with the 1.0.2 version of the mod which tends to break the textures. In order to fix that you will need a clean 1.10.2 world to play on.
New update with loads of new additions and optimizations!
v1.4.3 Changelog
New blocks:
-Cobblestone door
-Cobblestone vertical slab
-Cobblestone corner block
-Spruce, Birch, Jungle, and Acacia 3D stairs/railings
-Iron 3D stairs/railings/grate
-Trapdoor, wall, and fence variants for all roof blocks
Optimizations:
-3D table models
-3D small lantern model
-3D dark and light shutter models
-3D arrow slit has a vertical slab hitbox
-Bay windows have a vertical slab hitbox
-Tool racks now have a trapdoor hitbox
-Tool racks turned into directional blocks on the edge of a block space
-Curtain bars can be walked through
-Railing blocks are now directional
-Rope wall no longer has half and post models
-Vine Curtain models no longer added curtains onto the ceiling
-Lava Obsidian block now emits light
-Coals Block now emits light
-Arrow slit blocks now have ctm and a better model
-Pig ironbar no longer has a half ironbar model
-Swordfish are automatically placed as a full texture
-Lanterns now have collision and cannot be walked through
-Cloud block can now be walked through
-Stone textures have been swapped in preperation for survival updates in the future
-Fence/wall/and ironbar models change connected state while right+shift clicking with an empty hand
-Added development tab
Bug fixes:
-Default iron bar texture fixed
-Map CTM for the double slab is fixed
-Iron bar models fixed
-Fixed most of the zfighting occurring with the wooden table
-3D corner rails are fixed
-Vanilla leaf blocks no longer have the Optifine text when held in a player's hand
-Fixed item models for many plants
*Last update was only on Curseforge, so the changelog from the last update is included here.
Hi, I just downloaded this mod. It's stunning. I do have a question though, Some of the items don't have a recipe. I'm trying to make curtains and I'm not getting a recipe. it's happened with a couple of other things I'm trying too.
Hi, I just downloaded this mod. It's stunning. I do have a question though, Some of the items don't have a recipe. I'm trying to make curtains and I'm not getting a recipe. it's happened with a couple of other things I'm trying too.
I'm using Minecraft 1.10.2, Forge and Optifine
We don't have crafting recipes yet but it is something we are looking to add in the future.
I'm using mapwriter, and the resource pack is causing some issues with the minimap and fullscreen map--colors get weird, bizarre black and red spots in mountains and forests, etc.
We are currently moving over to a new website. If you are having connection issues please go to http://conquestreforged.enjin.com/home until conquestreforged.com is updated.
Released an update with optimizations and bug-fixes.
v.1.3.7
v.1.4.0 - 1000 Block Update! We now have 1000 blocks in the mod.
We are reorganizing the entire menu in preparation for a custom GUI. It should be better organized in future updates.
Are you using a 1.8-9 or 1.9.4 world with the 1.10.2 version of the mod because that could cause issues with blocks changing.
Good catch. I'll be fixing that for the next update.
I am not able to replicate that bug however it does sound that you are using a 1.8 or 1.9 world with the 1.0.2 version of the mod which tends to break the textures. In order to fix that you will need a clean 1.10.2 world to play on.
New update with loads of new additions and optimizations!
v1.4.3 Changelog
New blocks:
-Cobblestone door
-Cobblestone vertical slab
-Cobblestone corner block
-Spruce, Birch, Jungle, and Acacia 3D stairs/railings
-Iron 3D stairs/railings/grate
-Trapdoor, wall, and fence variants for all roof blocks
Optimizations:
-3D table models
-3D small lantern model
-3D dark and light shutter models
-3D arrow slit has a vertical slab hitbox
-Bay windows have a vertical slab hitbox
-Tool racks now have a trapdoor hitbox
-Tool racks turned into directional blocks on the edge of a block space
-Curtain bars can be walked through
-Railing blocks are now directional
-Rope wall no longer has half and post models
-Vine Curtain models no longer added curtains onto the ceiling
-Lava Obsidian block now emits light
-Coals Block now emits light
-Arrow slit blocks now have ctm and a better model
-Pig ironbar no longer has a half ironbar model
-Swordfish are automatically placed as a full texture
-Lanterns now have collision and cannot be walked through
-Cloud block can now be walked through
-Stone textures have been swapped in preperation for survival updates in the future
-Fence/wall/and ironbar models change connected state while right+shift clicking with an empty hand
-Added development tab
Bug fixes:
-Default iron bar texture fixed
-Map CTM for the double slab is fixed
-Iron bar models fixed
-Fixed most of the zfighting occurring with the wooden table
-3D corner rails are fixed
-Vanilla leaf blocks no longer have the Optifine text when held in a player's hand
-Fixed item models for many plants
*Last update was only on Curseforge, so the changelog from the last update is included here.
Glad to hear that you are enjoying it
Just released an update with a few new additions and bug fixes
v.1.4.4 Changelog
New Blocks:
-Small Bird Nest
-Plastered Stone Variants
Optimizations:
-Cage and iron trapdoors can be opened and closed now
-Nest 3d model
-Medium lantern 3d model
-Palm tree 3d model
Bug Fixes:
-Lit furnaces generate light
Hi, I just downloaded this mod. It's stunning. I do have a question though, Some of the items don't have a recipe. I'm trying to make curtains and I'm not getting a recipe. it's happened with a couple of other things I'm trying too.
I'm using Minecraft 1.10.2, Forge and Optifine
We don't have crafting recipes yet but it is something we are looking to add in the future.
Oh so I can't craft anything then? it's just for the textures?
At the moment yes.
Small update released as we work hard on an update implementing hundreds of new blocks.
v.1.4.5 Changelog:
New Blocks:
-Hewn stone variants
-Experimental Smoke particle emitting block
-Experimental Wind particle block
Optimizations:
-Better large lantern model
v.1.4.51 Changelog
New Blocks:
-New Arrow blocks
Optimizations:
-3d Arrow slits can be shot through now
-Removed Experimental particle emitting block
-Added support for Simplified Chinese
I'm using mapwriter, and the resource pack is causing some issues with the minimap and fullscreen map--colors get weird, bizarre black and red spots in mountains and forests, etc.
You don't need to in the mod. Everything is in the creative menu.
Added a new trailer video
Preview of the WIP update!
We are currently moving over to a new website. If you are having connection issues please go to http://conquestreforged.enjin.com/home until conquestreforged.com is updated.