As explained in the opening post of this thread, Xaero's world map is a client side mod. This means you and your friend will be required to add it to your `.. \AppData\Roaming\.minecraft\mods` directory. It is not a server plugin.
In regards to having the full map displayed at the start -- no. As far as I'm aware, Xaero's world map has no way to do this.
Hello
I recently learned about this mode and started using it well.
Thank you for creating a good mode.
But there's a problem.
After loading the map from a single,
I want to copy the map data and open the same map multiple times.
Single file is a .xwmc , and multi file is a .zip extension.
The data structure seems to be different.
Is there a way to convert it and view the single file in multiplay?
I'm non-English speaking person. The translation may be strange.
I look forward to your kind cooperation.
Hello
I recently learned about this mode and started using it well.
Thank you for creating a good mode.
But there's a problem.
After loading the map from a single,
I want to copy the map data and open the same map multiple times.
Single file is a .xwmc , and multi file is a .zip extension.
The data structure seems to be different.
Is there a way to convert it and view the single file in multiplay?
I'm non-English speaking person. The translation may be strange.
I look forward to your kind cooperation.
Thanks! You currently can't view singleplayer map data in multiplayer. It's something I'm planning to add a workaround for in the future.
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 20.27.3 is recommended.
* (Forge) Fixed servers being displayed as incompatible when the mod isn't installed on the server side.
* Fixed compatibility with FreeCam and likely other multi-camera mods.
* Removed the duplicate entry for the selected dropdown menu option, removed the selected option text recolor and colored the selected option's background gold instead.
* (1.16.4) Fixed crash caused by weird modded biomes without an identifier.
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 20.28.0 is recommended.
* Fixed the map writing becoming way too slow when you have a high framerate but a very busy CPU. Affected mostly people who record videos or stream. The slowing down was supposed to only happen during lag spikes to restore the framerate. Should work better now.
* Fixed the map still "yeeting" when scrolled for some people. Mouse movements used for velocity calculations are now tracked all the time instead of just during the mouse button press.
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 20.28.1 is recommended.
* (1.7.10 - 1.12.2) Fixed incompatibility with AgriCraft causing crashes. Probably fixes issues with some other mods as well.
* Reworked map writing frequency calculation. There is now a target time for an amount of work. The target time is dependent on the render distance and things should stay almost the same for higher render distances. Lower render distances will be affected by a new minimum target time. Refreshing the map as fast as previously on lower render distances wasn't necessary. This will give those who use it a performance boost. Players who use lower render distances probably need it.
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 20.28.2 is recommended.
* Once again reworked how map writing pace is calculated. Basically reversed to the 1.11.2 method but with a much improved performance stabilizer. There is also still the minimum target time from 1.11.3, so it is kind of the best of both worlds.
* (1.12.2) Fixed coremod compatibility issues with some mods. For example, an older version of 5zig.
* Fixed compatibility with OpenGL older than 1.5.
* Removed the weird line glitch next to the player arrow.
* Fixed world map waypoints and player arrow not respecting GUI scale. These elements should now scale up when GUI scale is above 4.
* Changed maximum waypoints scale to 5 and renamed the config option to reset it.
The server I play on just updated from 1.15.2 to 1.16.4. I updated to the latest versions of the Minimap & World Map mods then opened the game and found that the in-game data from both mods seemed to have been reset. Meaning that none of the world appeared explored on the world map, and all of my waypoints were gone.
I thought of an idea & tried it out. There were several folders in my .minecraft\XaeroWorldMap folder that had names indicating they were for this server. Only one of them had files updated today, so I figured that was the one created after doing the update (I hadn't logged in for a couple days prior to that). I looked in the other folders and one of them had a ton of subfolders with different auto-generated map names which I recognize as ones I could select from a drop-down menu in the world map screen in-game before (athough only one of them was ever the correct one). I selected the one with the most recently modified files (aka the one I'd last used), copied the map subfolder, and pasted into the newer server folder. Then when I logged back into the game I was able to select that map and all the area I've explored before reappeared (success!). I also copied the dimension_config & server_config files from the old server folder to the new one, then I was also able to go into the Waypoints menu and from the dropdown menu find the correct list with all my current waypoints (another success!).
But here's the problem: the waypoints do not show up on the world map like they used to. They show in-game and on the minimap, but I cannot get them to display on the world map, which I really need to have happen. How can I fix this?
The server I play on just updated from 1.15.2 to 1.16.4. I updated to the latest versions of the Minimap & World Map mods then opened the game and found that the in-game data from both mods seemed to have been reset. Meaning that none of the world appeared explored on the world map, and all of my waypoints were gone.
I thought of an idea & tried it out. There were several folders in my .minecraft\XaeroWorldMap folder that had names indicating they were for this server. Only one of them had files updated today, so I figured that was the one created after doing the update (I hadn't logged in for a couple days prior to that). I looked in the other folders and one of them had a ton of subfolders with different auto-generated map names which I recognize as ones I could select from a drop-down menu in the world map screen in-game before (athough only one of them was ever the correct one). I selected the one with the most recently modified files (aka the one I'd last used), copied the map subfolder, and pasted into the newer server folder. Then when I logged back into the game I was able to select that map and all the area I've explored before reappeared (success!). I also copied the dimension_config & server_config files from the old server folder to the new one, then I was also able to go into the Waypoints menu and from the dropdown menu find the correct list with all my current waypoints (another success!).
But here's the problem: the waypoints do not show up on the world map like they used to. They show in-game and on the minimap, but I cannot get them to display on the world map, which I really need to have happen. How can I fix this?
Was the server address changed? What you're describing indicates that but I don't think you've mentioned it. Updating the Minecraft version doesn't cause anything like this.
The world map doesn't display the waypoints because you're simply viewing the waypoints from another server address. The world map only displays the waypoints meant for the map that you are viewing. You can swap waypoints data by doing Options -> Make World/Server Auto after you select the old server address from the top-left dropdown menu.
EDIT: By the way, using the ingame map menu, you can delete the maps you don't use and also rename the one you use.
I notice that when exporting a PNG of a very large world map, the PNG is automatically shrunk down a little bit. Is there any way to disable this feature or any kind of work around to get a full quality image?
I notice that when exporting a PNG of a very large world map, the PNG is automatically shrunk down a little bit. Is there any way to disable this feature or any kind of work around to get a full quality image?
No. Infinitely large images are not possible to be held uncompressed in RAM before export. I'm planning to add some options for multiple images export and for selecting an area for export.
Was the server address changed? What you're describing indicates that but I don't think you've mentioned it. Updating the Minecraft version doesn't cause anything like this.
The world map doesn't display the waypoints because you're simply viewing the waypoints from another server address. The world map only displays the waypoints meant for the map that you are viewing. You can swap waypoints data by doing Options -> Make World/Server Auto after you select the old server address from the top-left dropdown menu.
EDIT: By the way, using the ingame map menu, you can delete the maps you don't use and also rename the one you use.
The server address did not change.
When I go into the waypoints Options menu, the "Make World/Server Auto" button is greyed out, but it is possible for me to press the "Make Sub-world Auto" button. Should I do that? (This server has multiple custom worlds/dimensions that players can warp between, which use separate maps, although I only use waypoints on the 1 main overworld map.)
When I go into the waypoints Options menu, the "Make World/Server Auto" button is greyed out, but it is possible for me to press the "Make Sub-world Auto" button. Should I do that? (This server has multiple custom worlds/dimensions that players can warp between, which use separate maps, although I only use waypoints on the 1 main overworld map.)
You said that you copied over a map sub-folder. What was the difference between the old and new server folders? If it wasn't the server address, then you have copied a map between dimensions. Could it be that the server now uses a unique dimension key for each world? You can switch to the "Single" map selection mode, if that's the case. And you might have to copy maps for other dimensions too.
And yes, you should do "Make Sub-World Auto" if that is what is there.
And if I'm right, then copying "server_config" had no effect. It's only read from the default overworld directory, while you're likely in a separate dimension (that looks like overworld) now.
EDIT: So yeah, my bad. Kinda forgot that this can happen, so I assumed it was the server address.
EDIT2: Added more stuff about restoring world maps in the main thread post, which should include this case now.
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 20.29.0 is recommended.
* (Forge) Incomplete extended blockstate detection should now skip vanilla blocks.
So, is there any way to export the maps as an image file? Or, at the very least, set the zoom to 1.00x instead of 1.09x or 1.04x? I'm using both the map and MSPaint to help me with large builds, but I would really like to be able to use the both of them together to see where I'm getting my measurements wrong.
This mod is now partially server sided too, but you are correct, having the whole map at the start in multiplayer is currently not possible.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Hello
I recently learned about this mode and started using it well.
Thank you for creating a good mode.
But there's a problem.
After loading the map from a single,
I want to copy the map data and open the same map multiple times.
Single file is a .xwmc , and multi file is a .zip extension.
The data structure seems to be different.
Is there a way to convert it and view the single file in multiplay?
I'm non-English speaking person. The translation may be strange.
I look forward to your kind cooperation.
Thanks! You currently can't view singleplayer map data in multiplayer. It's something I'm planning to add a workaround for in the future.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.11.0 (MC 1.16.4, 1.16.3, 1.16.2):
* Support for Minecraft 1.16.4. Still compatible with 1.16.2 and 1.16.3.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.11.0.1 (MC 1.16.4):
* Most likely fixed the Realms incompatibility.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.11.1 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 20.27.3 is recommended.
* (Forge) Fixed servers being displayed as incompatible when the mod isn't installed on the server side.
* Fixed compatibility with FreeCam and likely other multi-camera mods.
* Removed the duplicate entry for the selected dropdown menu option, removed the selected option text recolor and colored the selected option's background gold instead.
* (1.16.4) Fixed crash caused by weird modded biomes without an identifier.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.11.2 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 20.28.0 is recommended.
* Fixed the map writing becoming way too slow when you have a high framerate but a very busy CPU. Affected mostly people who record videos or stream. The slowing down was supposed to only happen during lag spikes to restore the framerate. Should work better now.
* Fixed the map still "yeeting" when scrolled for some people. Mouse movements used for velocity calculations are now tracked all the time instead of just during the mouse button press.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.11.3 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 20.28.1 is recommended.
* (1.7.10 - 1.12.2) Fixed incompatibility with AgriCraft causing crashes. Probably fixes issues with some other mods as well.
* Reworked map writing frequency calculation. There is now a target time for an amount of work. The target time is dependent on the render distance and things should stay almost the same for higher render distances. Lower render distances will be affected by a new minimum target time. Refreshing the map as fast as previously on lower render distances wasn't necessary. This will give those who use it a performance boost. Players who use lower render distances probably need it.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.11.4 (MC 1.16.3, 1.16.2, 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 20.28.2 is recommended.
* Once again reworked how map writing pace is calculated. Basically reversed to the 1.11.2 method but with a much improved performance stabilizer. There is also still the minimum target time from 1.11.3, so it is kind of the best of both worlds.
* (1.12.2) Fixed coremod compatibility issues with some mods. For example, an older version of 5zig.
* Fixed compatibility with OpenGL older than 1.5.
* Removed the weird line glitch next to the player arrow.
* Fixed world map waypoints and player arrow not respecting GUI scale. These elements should now scale up when GUI scale is above 4.
* Changed maximum waypoints scale to 5 and renamed the config option to reset it.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The server I play on just updated from 1.15.2 to 1.16.4. I updated to the latest versions of the Minimap & World Map mods then opened the game and found that the in-game data from both mods seemed to have been reset. Meaning that none of the world appeared explored on the world map, and all of my waypoints were gone.
I thought of an idea & tried it out. There were several folders in my .minecraft\XaeroWorldMap folder that had names indicating they were for this server. Only one of them had files updated today, so I figured that was the one created after doing the update (I hadn't logged in for a couple days prior to that). I looked in the other folders and one of them had a ton of subfolders with different auto-generated map names which I recognize as ones I could select from a drop-down menu in the world map screen in-game before (athough only one of them was ever the correct one). I selected the one with the most recently modified files (aka the one I'd last used), copied the map subfolder, and pasted into the newer server folder. Then when I logged back into the game I was able to select that map and all the area I've explored before reappeared (success!). I also copied the dimension_config & server_config files from the old server folder to the new one, then I was also able to go into the Waypoints menu and from the dropdown menu find the correct list with all my current waypoints (another success!).
But here's the problem: the waypoints do not show up on the world map like they used to. They show in-game and on the minimap, but I cannot get them to display on the world map, which I really need to have happen. How can I fix this?
Was the server address changed? What you're describing indicates that but I don't think you've mentioned it. Updating the Minecraft version doesn't cause anything like this.
The world map doesn't display the waypoints because you're simply viewing the waypoints from another server address. The world map only displays the waypoints meant for the map that you are viewing. You can swap waypoints data by doing Options -> Make World/Server Auto after you select the old server address from the top-left dropdown menu.
EDIT: By the way, using the ingame map menu, you can delete the maps you don't use and also rename the one you use.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Xaero,
I notice that when exporting a PNG of a very large world map, the PNG is automatically shrunk down a little bit. Is there any way to disable this feature or any kind of work around to get a full quality image?
No. Infinitely large images are not possible to be held uncompressed in RAM before export. I'm planning to add some options for multiple images export and for selecting an area for export.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Alright, thank you! Keep up the great work!
Thanks for the support!
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The server address did not change.
When I go into the waypoints Options menu, the "Make World/Server Auto" button is greyed out, but it is possible for me to press the "Make Sub-world Auto" button. Should I do that? (This server has multiple custom worlds/dimensions that players can warp between, which use separate maps, although I only use waypoints on the 1 main overworld map.)
You said that you copied over a map sub-folder. What was the difference between the old and new server folders? If it wasn't the server address, then you have copied a map between dimensions. Could it be that the server now uses a unique dimension key for each world? You can switch to the "Single" map selection mode, if that's the case. And you might have to copy maps for other dimensions too.
And yes, you should do "Make Sub-World Auto" if that is what is there.
And if I'm right, then copying "server_config" had no effect. It's only read from the default overworld directory, while you're likely in a separate dimension (that looks like overworld) now.
EDIT: So yeah, my bad. Kinda forgot that this can happen, so I assumed it was the server address.
EDIT2: Added more stuff about restoring world maps in the main thread post, which should include this case now.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Ok the "Make Sub-World Auto" appears to have solved the problem. The waypoints now appear on the world map. Thank you.
Update 1.11.5 (MC 1.12.2, 1.8.9):
* Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 20.29.0 is recommended.
* (Forge) Incomplete extended blockstate detection should now skip vanilla blocks.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
So, is there any way to export the maps as an image file? Or, at the very least, set the zoom to 1.00x instead of 1.09x or 1.04x? I'm using both the map and MSPaint to help me with large builds, but I would really like to be able to use the both of them together to see where I'm getting my measurements wrong.