The Meaning of Life, the Universe, and Everything.
Join Date:
6/2/2015
Posts:
44
Member Details
You gonna have to look it up. you can do some pretty crazy things with it. Like shoot it( right click with mouse for minecraft) then without letting go(of the mouse) look in a different direct and then left go of the shot button. the two objects will then fly at each other. The farther apart the faster they fly. In just cause three they added the ability to have 4 grapple hooks. So in minecraft for example you could stick a pig to a wall, or send a zombie and a player flying into each other.
Sorry, just 1.8 and 1.7.10 right now. I had a problem setting up gradle forge for 1.8.8, and I just started school, so it might be awhile until it's ported.
Sorry, just 1.8 and 1.7.10 right now. I had a problem setting up gradle forge for 1.8.8, and I just started school, so it might be awhile until it's ported.
This is a great mod!
Moving controls is very make sense and easy to use.
What problem do you meet when setting up gradle forge for 1.8.8 ?
Maybe we can discuss about that ( I am just a very new modd developer )
I have read the code in github. (that is v5 right ?)
To update to 1.8.8 , seems need change few things:
1.8 => 1.8.8 ( 1.8.8 forge I am using snapshot_20151211 mapping file , that is NOT default. )
worldrenderer.startDrawing(3);
=> worldrenderer.begin(3,DefaultVertexFormats.POSITION);
/* the following code is addVertex , use POSITION
if he following code is addVertexWithUV , use POSITION_TEX */
[ This one I am not sure , but it work ]
worldrenderer.setColorOpaque_I(rgb);
=> worldrenderer.putColorRGBA(
VertexFormatElement.EnumUsage.COLOR.ordinal(),
(rgb & 0xFF0000) >>> 16 ,
rgb & 0x00FF00) >>> 8,
(rgb & 0x0000FF) ,
255
);
The Meaning of Life, the Universe, and Everything.
Location:
Floating in space somewhere
Join Date:
6/25/2010
Posts:
79
Location:
Phendrana Drifts
Minecraft:
NTedNinja64
Member Details
Love the way this looks, really trying to get it to work for me though. I have the forge profile set up for 1.8 but when I try it out I can't find the tools to get started (using native creative mode to look for objects like the rope and don't see them anywhere)
I have the .jar set up in the mods folder and forge detects it and runs fine but nothing is there. I also started up wrong the first time because the forge profile was set to 1.8.9 but setting it back didn't seem to help. Any ideas what I might need to do to get this going? Really excited about the Enderstaff.
Rollback Post to RevisionRollBack
Have you ever had a dream that you, um, you had, your, you- you could, you’ll do, you- you wants, you, you could do so, you- you’ll do, you could- you, you want, you want them to do you so much you could do anything? - Best. Quote. Ever.
Love the way this looks, really trying to get it to work for me though. I have the forge profile set up for 1.8 but when I try it out I can't find the tools to get started (using native creative mode to look for objects like the rope and don't see them anywhere)
I have the .jar set up in the mods folder and forge detects it and runs fine but nothing is there. I also started up wrong the first time because the forge profile was set to 1.8.9 but setting it back didn't seem to help. Any ideas what I might need to do to get this going? Really excited about the Enderstaff.
All the tools are in the "combat" tab of the creative menu. You might also try the crafting recipes. If it's not there, I would check the log for errors.
The Meaning of Life, the Universe, and Everything.
Location:
Floating in space somewhere
Join Date:
6/25/2010
Posts:
79
Location:
Phendrana Drifts
Minecraft:
NTedNinja64
Member Details
I got it working finally. It was actually because forge hadn't installed properly, so I made a fresh install of everything and got it up. Loving the mod so much right now!
Rollback Post to RevisionRollBack
Have you ever had a dream that you, um, you had, your, you- you could, you’ll do, you- you wants, you, you could do so, you- you’ll do, you could- you, you want, you want them to do you so much you could do anything? - Best. Quote. Ever.
Love this mod! So much fun. Would it be possible to create a config file to change grappling length and blocks that can be grappled? I've got a bunch of blocks that I'd like removed from the grapple list and it's tricky to get it all typed correctly in a command line.
It would be awesome if I could try and post my modpack including this mod to the AT Launcher. But sadly I can't because Yyon does not know how to post modpack permissions. I do like this mod but I may have to remove it from my modpack and server because of the one sentence stating the modpack permissions that this thread is lacking.
I'm using 1.8.9 but I cant see it in my inventory at all i have looked all through the search area but can't find it why? and I have installed correctly
The mod only has versions for 1.7.10 and 1.8. There is no 1.8.9 version.
I haven't played Just Cause; what features do you want me to add?
Future city 3 (http://www.planetminecraft.com/project/future-city-3149015/)
Wow that's Cool!
Now I finally have a chance in beating those damn titan
Awesome mod, buddy, really well done
Wow, this is pretty useful!
A magical comment lost in the comments
So do i just download all ten of these and then put them into the .minecraftfolder and play 1.8?
You gonna have to look it up. you can do some pretty crazy things with it. Like shoot it( right click with mouse for minecraft) then without letting go(of the mouse) look in a different direct and then left go of the shot button. the two objects will then fly at each other. The farther apart the faster they fly. In just cause three they added the ability to have 4 grapple hooks. So in minecraft for example you could stick a pig to a wall, or send a zombie and a player flying into each other.
You only download 1 thing.
Original post, last video of the simple hook: It's "Rapple", not "Repel".
Nice mod !
Love dis mods look! I will test it asap! Just one question though... Does it work for 1.8.9?
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Is this mod updated to 1.8.8 or 1.8.9
Sorry, just 1.8 and 1.7.10 right now. I had a problem setting up gradle forge for 1.8.8, and I just started school, so it might be awhile until it's ported.
This is a great mod!
Moving controls is very make sense and easy to use.
What problem do you meet when setting up gradle forge for 1.8.8 ?
Maybe we can discuss about that ( I am just a very new modd developer )
I have read the code in github. (that is v5 right ?)
To update to 1.8.8 , seems need change few things:
1.8 => 1.8.8 ( 1.8.8 forge I am using snapshot_20151211 mapping file , that is NOT default. )
gameRules.getGameRuleStringValue(string)
=> gameRules.getString(string)
this.field_177083_e.renderItemModel(this.func_177082_d(entity));
=> this.field_177083_e.func_181564_a(this.func_177082_d(entity),ItemCameraTransforms.TransformType.NONE)
worldrenderer.startDrawing(3);
=> worldrenderer.begin(3,DefaultVertexFormats.POSITION);
/* the following code is addVertex , use POSITION
if he following code is addVertexWithUV , use POSITION_TEX */
worldrenderer.addVertex(x,y,z)
=> worldrenderer.pos(x,y,z).endVertex();
[ This one I am not sure , but it work ]
worldrenderer.setColorOpaque_I(rgb);
=> worldrenderer.putColorRGBA(
VertexFormatElement.EnumUsage.COLOR.ordinal(),
(rgb & 0xFF0000) >>> 16 ,
rgb & 0x00FF00) >>> 8,
(rgb & 0x0000FF) ,
255
);
Love the way this looks, really trying to get it to work for me though. I have the forge profile set up for 1.8 but when I try it out I can't find the tools to get started (using native creative mode to look for objects like the rope and don't see them anywhere)
I have the .jar set up in the mods folder and forge detects it and runs fine but nothing is there. I also started up wrong the first time because the forge profile was set to 1.8.9 but setting it back didn't seem to help. Any ideas what I might need to do to get this going? Really excited about the Enderstaff.
Have you ever had a dream that you, um, you had, your, you- you could, you’ll do, you- you wants, you, you could do so, you- you’ll do, you could- you, you want, you want them to do you so much you could do anything? - Best. Quote. Ever.
All the tools are in the "combat" tab of the creative menu. You might also try the crafting recipes. If it's not there, I would check the log for errors.
I got it working finally. It was actually because forge hadn't installed properly, so I made a fresh install of everything and got it up. Loving the mod so much right now!
Have you ever had a dream that you, um, you had, your, you- you could, you’ll do, you- you wants, you, you could do so, you- you’ll do, you could- you, you want, you want them to do you so much you could do anything? - Best. Quote. Ever.
Love this mod! So much fun. Would it be possible to create a config file to change grappling length and blocks that can be grappled? I've got a bunch of blocks that I'd like removed from the grapple list and it's tricky to get it all typed correctly in a command line.
I edited the post to give modpack permissions.
The mod only has versions for 1.7.10 and 1.8. There is no 1.8.9 version.
Just wondering, is there a way to repair it besides crafting another one and combine them?