Wow, looks really nice. Maybe adding strange weapons (inspired by TF2 haha) would be cool.
I think if you add different types of weapons (bows, knives, axes etc.)you should add different cases for them, too. That would make it so you don't get super hyped about finding another case, and then there's just another sword in it when you really wanted a bow. You kinda would know what type of thing you could get.
Also you should make knives throwable (if you add them of course)
So those are just a few of my suggestions, I think this mod really has a lot of potential
Currently how many skins total does the mod have? How many do you plan on eventually coming to a stop at?
From what I understand the max damage you can get on a sword from the mod, for the legendary, is what? About 11? Do you plan on making some ridiculously rare but ridiculously OP/cheaty damage sword? Or do you plan on keeping it realistic?
Currently how many skins total does the mod have? How many do you plan on eventually coming to a stop at?
From what I understand the max damage you can get on a sword from the mod, for the legendary, is what? About 11? Do you plan on making some ridiculously rare but ridiculously OP/cheaty damage sword? Or do you plan on keeping it realistic?
Currently there are 12 swords, only one legendary. We plan to add more and no idea how many in total, but many more. Current max damage is 11, we can go up more. We plan to keep it balanced, not too OP.
I got a legendary in perfect condition, like the second case I found sience the new update. So lucky... Btw will there be any way to config the spawn chances in chests later on? I find it really hard finding cases, maybe because i have a lot of other mods installed or something. :/
Well, the more mods you have, the less chance to get them spawning. Because other mods want their loot too.
There is a mod that let's you configure loot on chests but I don't remember which one it is.
Take a look at survival stories 3 pack on ftb launcher. It has that mod.
I took a look at survival stories 3, but I couldnt find the mod, didnt check every single mod though. I know another mod, loot++, but I Cant use that mod, because it uses a level.dat file that already is used. If you know what mod it is, please tell me. I would like to try it out, to do a better chest config.
And yes, I have recieved the achievement indeed!
It is loot++, don't know of any other. So no matter what I do to spawn chances, other mods affect the spawning of loot on chests too.
What Version of Forge is this for???
Forge 10.13.4.1448 for MC 1.7.10
Yes: Forge 10.13.4.1448 for MC 1.7.10
But... There are already are swords... :\
My Mods:
Fool's gold & other dumb things
Placebo Effect
Two others that I am pretending don't exist.
Also, Modding Theory.
Wow, looks really nice. Maybe adding strange weapons (inspired by TF2 haha) would be cool.
I think if you add different types of weapons (bows, knives, axes etc.)you should add different cases for them, too. That would make it so you don't get super hyped about finding another case, and then there's just another sword in it when you really wanted a bow. You kinda would know what type of thing you could get.
Also you should make knives throwable (if you add them of course)
So those are just a few of my suggestions, I think this mod really has a lot of potential
This is a signature, I'm not really sure what to write here.
This is a very good MOD! Can I put him to the Chinese BBS?
What is the Chinese BBS?
I was wondering if you'd like any help, or rather, if I could help. I love the concept, and have been looking for a fun way to re-learn Java. Thanks!
-Inferno09
Chinese Forum
For now the team is complete thanks. But you may take a look at the github for the code
https://github.com/Zairus/WeaponCaseLoot
Go ahead!
Thanks! Just a reminder, I'll still be open if you ever want any more help.
-Inferno09
Yes it is, just wating for the GO signal, could be any moment.
I'm really surprised for that! Thanks
Currently how many skins total does the mod have? How many do you plan on eventually coming to a stop at?
From what I understand the max damage you can get on a sword from the mod, for the legendary, is what? About 11? Do you plan on making some ridiculously rare but ridiculously OP/cheaty damage sword? Or do you plan on keeping it realistic?
Currently there are 12 swords, only one legendary. We plan to add more and no idea how many in total, but many more. Current max damage is 11, we can go up more. We plan to keep it balanced, not too OP.
Updated to the second edition of weapon case. Will update main thread in short.
Oops! Forgot to add the second case edition to the loot chests, updated 1.1.8 to fix that.
Well, the more mods you have, the less chance to get them spawning. Because other mods want their loot too.
There is a mod that let's you configure loot on chests but I don't remember which one it is.
Take a look at survival stories 3 pack on ftb launcher. It has that mod.
Btw: did you get the Legendary achievement?
It is loot++, don't know of any other. So no matter what I do to spawn chances, other mods affect the spawning of loot on chests too.