Disclaimer: This mod is a complete rip-off of troyboy50's Autofish mod for LiteLoader, and is not affiliated with or endorsed by troyboy50.
2019-09-16 -- Updated the 1.14.4 version to match the "Recommended" release from Forge.
2019-08-18 -- Updated the 1.14.4 version again since the 28.0.49 release of Forge introduced an incompatibility.
2019-07-29 -- Released versions for Forge 1.14.3 and 1.14.4.
2019-07-13 -- Updated for latest Forge 1.14.2. Minor improvements. Still BETA. May not work properly in 1.14.3.
2019-06-14 -- Updated for Minecraft version 1.14.x (BETA). Config screen is still only available in-game; Entity clear Protection works.
2019-06-11 -- Finally updated for Minecraft version 1.13.x (BETA). Config screen is only available in-game; and Entity Clear Protection is not available (Handle Problems option is a workaround.)2018-01-07 -- Posted links to v1.7 of the mod for Minecraft versions 1.11.x, 1.10.x, 1.9.x and 1.8.9.
2018-01-04 -- Slightly improved bite detection for multiplayer with option to be even more aggressive.
2017-12-27 -- Two bug fixes
2017-12-26 -- New feature: Fast Fishing (Single Player Only); Mod compatibility improvements (Thanks BoxOfFlex)
2017-08-10 -- Updated link for 1.10 to 1.10-1.4. Backported configurations for Entity Clear Protection and re-cast delay.
2017-08-09 -- Updated link for 1.11 to 1.11-1.4. Backported configurations for Entity Clear Protection and re-cast delay.
2017-08-08 -- Updated to 1.12-1.4: Added configuration option for re-cast delay.
2017-06-30 -- Updated with links to 1.12 compatible versions. Added experimental Entity Clear Protection feature.
2017-06-19 -- Updated with links to 1.11 / 1.11.2 compatible versions.
2016-07-12 -- Updated with links to 1.10 / 1.10.2 compatible versions.
2016-07-05 -- Updated with links to 1.9 and 1.9.4 compatible versions. Thanks to Maaiins.
2016-03-05 -- Updated with links to 1.8.9 compatible version. Thanks to SpacyNG for kicking me into gear to get it updated.
AutoFish Forge Mod is a Minecraft mod that provides the option to automatically reel in and re-cast the fishing rod when a bite is detected. Bite detection is 100% accurate in single-player mode, and mostly accurate in multiplayer mode.
Additional options include:
- MultiRod, which automatically switches to the next available fishing rod in the hotbar when the current rod breaks
- Break Protection, which will stop using a rod before it breaks.
- Re-Cast Delay, which can be increased if server lag causes auto re-casting to fail.
- Entity Clear Protection, which attempts to detect when the server clears entities from the world and automatically re-cast.
- Aggressive Bite Detection, which tries even harder to catch all bites in multiplayer.
- Handle Problems, which re-casts when something seems wrong.
- Fast Fishing (Single Player Only), which causes a bite right after each cast.
This mod may be banned on some multiplayer servers.
This mod was originally a blatant copy of the functionality provided by the LiteMod Autofish mod
by troyboy50. It is not affiliated with or endorsed by troyboy50. I originally developed it
only as a personal exercise, but I've seen enough people wishing that troyboy50's mod
were available for Forge that I decided to release it.
Thank you so much for making a Forge version of the mod. Liteloader doesn't work with the latest version of forge, this would help out a lot. Do you plan to convert some of the liteloader mods into Forge version?
I also added an experimental Entity Clear Protection feature, which when enabled should automatically re-cast if the fish hook entity is deleted by the server. If this seems to work well, I will try to back-port it to earlier Minecraft versions of the mod.
1.12-1.4 posted. This adds a configuration option for the re-cast delay to help folks who are seeing the auto re-cast fail when there is significant server lag. 1.12 only so far. I will try to back-port it to earlier Minecraft versions if I have time.
Hey! I wanted to say that I love this mod a bunch and it's been super handy since I only started playing modded Minecraft recently.
However I seem to be having a problem: I have the latest Forge downloaded, and I'm playing MC 1.12. I set the configuration for this mod to switch to the next fishing rod in the hotbar (set it to 'true'), but it has never actually done that. If the rod breaks, it just breaks, with no switch over. I have to manually change rods.