1.12.2
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JOURNEY INTO THE LIGHT v.1.0.5.17a | Dimensions | Mobs | Weapons | Magic | Bosses and Much More! [9K + Downloads!]
Poll: Which dimension is your favorite?
Ended Sep 16, 2018
Poll: What do you want added the most?
Ended Sep 16, 2018
Poll: Would you play a 1.7.10 version more than a future one?
Ended Mar 2, 2019
hello again i think don't try now JITL with divine rpg since it crashes everytime i looked to the divine rpg configs and i didn't saw anything that causes id conflics but i fixed crashes with AOA and aether
You could try dropbox. It's a lot safer than ad-fly.
could you send the crash report ? Use pastebin.com please
Will shields be added when the update comes out? Just curious
To take the test, check out
https://minecraftnoobtest.com/test.php
sorry for asking but also i encounter a crash when entering in the end with JITL
also i tested to see witch mob is stronger between AOA and JITL currently AOA in 1.12.2 ads only minions but they are awesome
send the crash report, don't just say it crashed because we can't fix it if we have no idea why it crashed.
I was working on shields but they will most likely be added in a future update after the 1.2 release
Ah okay. thank you
To take the test, check out
https://minecraftnoobtest.com/test.php
I'm not sure about the Spawn Egg issue, but the new DRPG dev copied a lot of JITL code so I wouldn't be surprised if that's what's causing the crash.
I messed around with the beta a bit, and I found some bugs. "Scale" is called "Sclae" in it's summoning item's description. Also, the bosses' AI is broken from what I can tell. I didn't test them all, but I can confirm Nether Beast, Withering Beast, Soul Watcher, Blazier, Sentry King, and Terranian Protector aren't working right. Other than that, I like the changes to the dimensions, especially Cloudia.
can i use this mod in a modpack for 1.12.2?
Neither was I?
the only issues with JITL and DRPG are the wraith spawn egg i saw the same cod
Not until the update is finished.
also i hope the spawn rate of floro and turducken will not be like in beta since are to many mobs
The port developer for DRPG (not the guy who stole the code, the guy who is porting the mod to 1.12) suggested a fix for the spawn egg crash:
https://github.com/TheSlayerMC/Journey-1.12/issues/1
DivineRPG: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2455655-divinerpg-8-new-dimensions-115-new-mobs-bosses
Advent of Ascension: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286381-aoa-21-new-dimensions-330-mobs-27-bosses-skills
Journey Into the Light: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2518954-journey-into-the-light-v-1-1-1_1-dimensions-mobs
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2274016-essence-of-the-gods-v1-0-0-minecraft-1-8-79k?page=2
that a crash when i encounter in 1.12.2 with JITL and divine rpg
NicosaurusRex is the one who took Journey code tho, which you can see in some of the pushes he's made. It's not a bad thing tbh, because Essence of the Gods has had the same share of controversy about code in the past so he has the same right to do so.
Ah sorry I wasn't aware
Only the dev can fix it
DivineRPG: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2455655-divinerpg-8-new-dimensions-115-new-mobs-bosses
Advent of Ascension: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286381-aoa-21-new-dimensions-330-mobs-27-bosses-skills
Journey Into the Light: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2518954-journey-into-the-light-v-1-1-1_1-dimensions-mobs
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2274016-essence-of-the-gods-v1-0-0-minecraft-1-8-79k?page=2
i will ask him if he can fix that conflict on the divine rpg discord