A message board is basically a sort of "subscription list," where in this case, Arrow will send news to each person on the list. Its essentially asking to get news.
For your little question, the 1.11/1.12 version is a complete rewrite. Its not any updates or addons, its a whole new mod, with some of the content from its parent mod.
And just a tiny bit of news for you, right now we have a custom sword building system, where you can collect pieces with properties (i.e. a Flaming Hilt), that can be used to make up a full sword with those useful properties (So a sword with fire damage, because of the hilt, plus all other abilities from other pieces), and debuff properties for balancing
Ho ho!
Well that's some excellent news you got there good sir! since i just updated to 1.11 yesterday i can tell you that i'm very hyped and interested in the mod!
and i have a little question if you don't mind. so when you update it to 1.11/1.12 will there be any updates and addons to the previous version? well granted i wouldn't know that since the last version of the mod i played was 1.2 and i moved to minecraft 1.10 a while after. but still i'm interested to know. also...yes i would like to join that message board......................but as stupid and as unprofessional for me to say this....but since i barely use any social media and english isn't my first language....i have no idea what a message board is XD
Plan is to move all of the content here over to there. I will be implementing the bosses and items again, no need to fret about that. My cohort explains the meaning of 'message board' below, lol. v
A message board is basically a sort of "subscription list," where in this case, Arrow will send news to each person on the list. Its essentially asking to get news.
For your little question, the 1.11/1.12 version is a complete rewrite. Its not any updates or addons, its a whole new mod, with some of the content from its parent mod.
And just a tiny bit of news for you, right now we have a custom sword building system, where you can collect pieces with properties (i.e. a Flaming Hilt), that can be used to make up a full sword with those useful properties (So a sword with fire damage, because of the hilt, plus all other abilities from other pieces), and debuff properties for balancing
Yup! The system is recently changing around right now, so while it is similar to that, it is a little different in my current test build.
How do I disable the meteor event? I can't find any config for the mod and I don't want it destroying my adventure map.
I am so, so sorry. Have no worries, Nature's Revenge Rebirth already has a config done and ready. As of now however, you may want to spawn meteor arrays, which can be found under the tab. They look like black orbs with red sparks.
By the way, is all of the BOSS can be found in Neather? And what can I do with an already-fallen meteorite? To broke it with a pickaxe seems drop nothing.
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 18-3-4 下午4:33
Description: Ticking entity
java.lang.IllegalArgumentException: bound must be positive
at java.util.Random.nextInt(Unknown Source)
at com.stormarmory.events.StormPlainsThunderEvent.StrikePlayer(StormPlainsThunderEvent.java:29)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_19_StormPlainsThunderEvent_StrikePlayer_PlayerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onPlayerPostTick(FMLCommonHandler.java:350)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:353)
at net.minecraft.client.entity.EntityClientPlayerMP.func_70071_h_(SourceFile:63)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2006)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.Random.nextInt(Unknown Source)
at com.stormarmory.events.StormPlainsThunderEvent.StrikePlayer(StormPlainsThunderEvent.java:29)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_19_StormPlainsThunderEvent_StrikePlayer_PlayerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onPlayerPostTick(FMLCommonHandler.java:350)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:353)
at net.minecraft.client.entity.EntityClientPlayerMP.func_70071_h_(SourceFile:63)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.World.func_72870_g(World.java:2034)
-- Entity being ticked --
Details:
Entity Type: null (net.minecraft.client.entity.EntityClientPlayerMP)
Entity ID: 104
Entity Name: aba
Entity's Exact location: 170.30, -0.05, 243.31
Entity's Block location: World: (170,-1,243), Chunk: (at 10,-1,3 in 10,15; contains blocks 160,0,240 to 175,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, -0.93, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
The Meaning of Life, the Universe, and Everything.
Join Date:
5/27/2018
Posts:
57
Minecraft:
KapitanKurczok
Member Details
I have a question, why is there so many lightning events and what are they? Is this normal or is it a bug? Because it may be reason of the lags I have. It's happening in my custom 1.7.10 modpack. Here's part of the log:
[15:04:39] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:41] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:45] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:56] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:59] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:08] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:09] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:12] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:27] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:30] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:32] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:32] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:32] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:37] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/witchery/textures/entities/apothecary.png
[15:05:37] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/goblin.png
[15:05:40] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/witchery/textures/entities/covenwitch3.png
[15:05:40] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/cyclops.png
[15:05:40] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/sasquatch.png
[15:05:42] [Server thread/DEBUG] [FML/]: Set beekeeping mode for a world to NORMAL
[15:05:50] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:06:02] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:06] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/mocreatures/textures/models/mediumfish_salmon.png
[15:06:06] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/charger.png
[15:06:06] [Server thread/TRACE] [reccomplex/]: Generated structure 'ClayMound1' in (618, 62, 573; 626, 65, 582)
[15:06:07] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:07] [Server thread/TRACE] [reccomplex/]: Generated structure 'SmallWoodenCottage' in (474, 62, 501; 486, 74, 510)
[15:06:13] [Server thread/TRACE] [reccomplex/]: Generated structure 'WhiteWillowLarge' in (471, 63, 429; 486, 85, 445)
[15:06:14] [Server thread/TRACE] [reccomplex/]: Generated structure 'DinosaurSkull' in (575, 58, 498; 587, 68, 518)
[15:06:17] [Server thread/TRACE] [reccomplex/]: Generated structure 'OldWatchtower' in (634, 62, 605; 647, 81, 619)
[15:06:19] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/tragicmc/textures/mobs/Pirah2.png
[15:06:22] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:37] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:39] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:40] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:06:53] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:57] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:59] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:00] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:05] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:06] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:07:12] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:07:44] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:45] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:53] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:55] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:58] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:58] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
I have a question, why is there so many lightning events and what are they? Is this normal or is it a bug? Because it may be reason of the lags I have. It's happening in my custom 1.7.10 modpack. Here's part of the log:
[15:04:39] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:41] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:45] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:56] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:59] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:08] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:09] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:12] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:27] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:30] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:32] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:32] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:32] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:37] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/witchery/textures/entities/apothecary.png
[15:05:37] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/goblin.png
[15:05:40] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/witchery/textures/entities/covenwitch3.png
[15:05:40] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/cyclops.png
[15:05:40] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/sasquatch.png
[15:05:42] [Server thread/DEBUG] [FML/]: Set beekeeping mode for a world to NORMAL
[15:05:50] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:06:02] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:06] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/mocreatures/textures/models/mediumfish_salmon.png
[15:06:06] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/charger.png
[15:06:06] [Server thread/TRACE] [reccomplex/]: Generated structure 'ClayMound1' in (618, 62, 573; 626, 65, 582)
[15:06:07] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:07] [Server thread/TRACE] [reccomplex/]: Generated structure 'SmallWoodenCottage' in (474, 62, 501; 486, 74, 510)
[15:06:13] [Server thread/TRACE] [reccomplex/]: Generated structure 'WhiteWillowLarge' in (471, 63, 429; 486, 85, 445)
[15:06:14] [Server thread/TRACE] [reccomplex/]: Generated structure 'DinosaurSkull' in (575, 58, 498; 587, 68, 518)
[15:06:17] [Server thread/TRACE] [reccomplex/]: Generated structure 'OldWatchtower' in (634, 62, 605; 647, 81, 619)
[15:06:19] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/tragicmc/textures/mobs/Pirah2.png
[15:06:22] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:37] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:39] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:40] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:06:53] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:57] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:59] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:00] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:05] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:06] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:07:12] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:07:44] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:45] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:53] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:55] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:58] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:58] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
Those are for the thunderstorms in the Storm Plains biome. They're fairly normal, except, it seems in this case the bolt isn't even firing off! I'll look into this, as that is a ridiculous bug.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/27/2018
Posts:
57
Minecraft:
KapitanKurczok
Member Details
Is this final 1.7.10 version really final? Because I'm getting extreme tps lags and I don't know why. When I deleted Nature's Revenge, I had 5 seconds of tps lag approximately every 15 minutes. But when I have Nature's Revenge installed, the lags (time stops) last much longer, 1-5 minutes. Also when I go to the Nether and stay here for a long time, the game crashes during tps lag. Can you find out which mod is conflicting with Nature's Revenge and fix it? (of course if the problem is on your mod's side) Here's the log: https://paste.ee/p/yv3T9
The Meaning of Life, the Universe, and Everything.
Join Date:
3/23/2018
Posts:
46
Member Details
Nether crash is probably caused by arcanarpg. Turn off the nether dungeons in the config (change true to false). Also try adding more ram and changing settings.
A message board is basically a sort of "subscription list," where in this case, Arrow will send news to each person on the list. Its essentially asking to get news.
For your little question, the 1.11/1.12 version is a complete rewrite. Its not any updates or addons, its a whole new mod, with some of the content from its parent mod.
And just a tiny bit of news for you, right now we have a custom sword building system, where you can collect pieces with properties (i.e. a Flaming Hilt), that can be used to make up a full sword with those useful properties (So a sword with fire damage, because of the hilt, plus all other abilities from other pieces), and debuff properties for balancing
Plan is to move all of the content here over to there. I will be implementing the bosses and items again, no need to fret about that. My cohort explains the meaning of 'message board' below, lol. v
Yup! The system is recently changing around right now, so while it is similar to that, it is a little different in my current test build.
Ah, alright. Sorry for giving wrong information.
Oh no no! It's alright! We all make mistakes around here.
You can't at the moment, if I'm correct, but you can create a shield against the meteors.
I am so, so sorry. Have no worries, Nature's Revenge Rebirth already has a config done and ready. As of now however, you may want to spawn meteor arrays, which can be found under the tab. They look like black orbs with red sparks.
Any info book/wiki in this mod?
Looking for developers for divided modpack based on AoA.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2601629-divided-the-ultimate-aoa-experience-50-dimensions
So is this mod going to continue being updated for 1.7.10?
It will continue into 1.11. I'm currently very happy with the changes that 1.11 has made.
Not yet, but Rebirth will have a wiki in some form, whether that be a website or in-game.
Sad, it crash.
By the way, is all of the BOSS can be found in Neather? And what can I do with an already-fallen meteorite? To broke it with a pickaxe seems drop nothing.
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 18-3-4 下午4:33
Description: Ticking entity
java.lang.IllegalArgumentException: bound must be positive
at java.util.Random.nextInt(Unknown Source)
at com.stormarmory.events.StormPlainsThunderEvent.StrikePlayer(StormPlainsThunderEvent.java:29)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_19_StormPlainsThunderEvent_StrikePlayer_PlayerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onPlayerPostTick(FMLCommonHandler.java:350)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:353)
at net.minecraft.client.entity.EntityClientPlayerMP.func_70071_h_(SourceFile:63)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2006)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.util.Random.nextInt(Unknown Source)
at com.stormarmory.events.StormPlainsThunderEvent.StrikePlayer(StormPlainsThunderEvent.java:29)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_19_StormPlainsThunderEvent_StrikePlayer_PlayerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at cpw.mods.fml.common.FMLCommonHandler.onPlayerPostTick(FMLCommonHandler.java:350)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:353)
at net.minecraft.client.entity.EntityClientPlayerMP.func_70071_h_(SourceFile:63)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.World.func_72870_g(World.java:2034)
-- Entity being ticked --
Details:
Entity Type: null (net.minecraft.client.entity.EntityClientPlayerMP)
Entity ID: 104
Entity Name: aba
Entity's Exact location: 170.30, -0.05, 243.31
Entity's Block location: World: (170,-1,243), Chunk: (at 10,-1,3 in 10,15; contains blocks 160,0,240 to 175,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, -0.93, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['aba'/104, l='MpServer', x=170.30, y=-0.05, z=243.31]]
Chunk stats: MultiplayerChunkCache: 289, 289
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (180,64,244), Chunk: (at 4,4,4 in 11,15; contains blocks 176,0,240 to 191,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 657 game time, 657 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 62 total; [EntityMinecartChest['entity.MinecartChest.name'/11, l='MpServer', x=103.50, y=25.50, z=181.50], EntityMinecartChest['entity.MinecartChest.name'/12, l='MpServer', x=99.50, y=24.50, z=189.50], EntityMinecartChest['entity.MinecartChest.name'/13, l='MpServer', x=99.50, y=26.50, z=206.50], EntityChicken['鸡'/17, l='MpServer', x=96.50, y=72.00, z=266.50], EntityChicken['鸡'/18, l='MpServer', x=97.19, y=72.00, z=267.78], EntityChicken['鸡'/19, l='MpServer', x=96.41, y=77.00, z=277.44], EntityChicken['鸡'/20, l='MpServer', x=94.50, y=72.00, z=266.50], EntityMinecartChest['entity.MinecartChest.name'/21, l='MpServer', x=109.50, y=26.50, z=206.50], EntityItem['item.tile.rail'/25, l='MpServer', x=121.81, y=26.13, z=199.47], EntityItem['item.tile.rail'/26, l='MpServer', x=124.75, y=26.13, z=198.19], EntityCow['牛'/27, l='MpServer', x=132.50, y=66.00, z=307.53], EntityCow['牛'/28, l='MpServer', x=140.72, y=72.00, z=302.69], EntityCow['牛'/29, l='MpServer', x=131.19, y=68.00, z=304.19], EntityCow['牛'/30, l='MpServer', x=132.47, y=67.00, z=306.41], EntityMinecartChest['entity.MinecartChest.name'/31, l='MpServer', x=140.50, y=31.50, z=181.50], EntityMinecartChest['entity.MinecartChest.name'/32, l='MpServer', x=150.50, y=32.34, z=215.50], EntityMinecartChest['entity.MinecartChest.name'/33, l='MpServer', x=142.50, y=30.50, z=200.50], EntityMinecartChest['entity.MinecartChest.name'/34, l='MpServer', x=142.50, y=30.50, z=222.50], EntityItem['item.tile.rail'/35, l='MpServer', x=150.13, y=32.13, z=217.19], EntityMinecartChest['entity.MinecartChest.name'/36, l='MpServer', x=163.50, y=26.34, z=225.50], EntityItem['item.tile.rail'/37, l='MpServer', x=164.59, y=29.13, z=226.13], EntityCow['牛'/38, l='MpServer', x=160.50, y=67.00, z=304.50], EntityCow['牛'/39, l='MpServer', x=158.50, y=67.00, z=303.50], EntityCow['牛'/40, l='MpServer', x=167.50, y=65.00, z=293.38], EntityCow['牛'/41, l='MpServer', x=159.50, y=71.00, z=298.50], EntityCow['牛'/42, l='MpServer', x=152.50, y=72.00, z=301.50], EntityCow['牛'/43, l='MpServer', x=158.47, y=71.00, z=304.72], EntityCow['牛'/44, l='MpServer', x=156.69, y=71.00, z=302.31], EntityCow['牛'/45, l='MpServer', x=155.50, y=72.00, z=300.50], EntityMinecartChest['entity.MinecartChest.name'/50, l='MpServer', x=179.50, y=24.50, z=197.50], EntityItem['item.tile.rail'/63, l='MpServer', x=180.19, y=20.13, z=180.19], EntityItem['item.item.string'/66, l='MpServer', x=180.47, y=20.13, z=180.19], EntityCow['牛'/67, l='MpServer', x=249.69, y=72.00, z=260.25], EntityCow['牛'/68, l='MpServer', x=248.47, y=72.00, z=260.50], EntityCow['牛'/69, l='MpServer', x=241.50, y=72.00, z=264.31], EntityCow['牛'/72, l='MpServer', x=250.78, y=72.00, z=309.81], EntityItem['item.item.seeds'/2135, l='MpServer', x=229.13, y=63.13, z=303.69], EntityItem['item.tile.gravel'/4221, l='MpServer', x=132.22, y=30.13, z=238.31], EntityItem['item.tile.gravel'/4232, l='MpServer', x=132.13, y=30.13, z=233.75], EntityItem['item.tile.gravel'/4233, l='MpServer', x=132.28, y=30.13, z=235.78], EntityBat['蝙蝠'/4254, l='MpServer', x=103.17, y=15.87, z=206.68], EntityBat['蝙蝠'/4255, l='MpServer', x=91.75, y=19.00, z=210.88], EntityBat['蝙蝠'/4257, l='MpServer', x=148.59, y=16.00, z=246.61], EntityBat['蝙蝠'/4258, l='MpServer', x=172.60, y=26.78, z=230.25], EntitySquid['鱿鱼'/322, l='MpServer', x=108.34, y=49.91, z=187.50], EntitySquid['鱿鱼'/323, l='MpServer', x=109.41, y=50.38, z=180.34], EntityClientPlayerMP['aba'/104, l='MpServer', x=170.30, y=-0.05, z=243.31], EntityBat['蝙蝠'/436, l='MpServer', x=225.42, y=26.24, z=282.92], EntityBat['蝙蝠'/546, l='MpServer', x=237.00, y=45.60, z=282.47], EntityBat['蝙蝠'/572, l='MpServer', x=156.32, y=21.00, z=244.16], EntityBat['蝙蝠'/573, l='MpServer', x=168.95, y=25.59, z=231.48], EntityBat['蝙蝠'/599, l='MpServer', x=236.85, y=40.70, z=263.03], EntityBat['蝙蝠'/601, l='MpServer', x=235.01, y=40.00, z=252.22], EntityBat['蝙蝠'/614, l='MpServer', x=214.31, y=35.59, z=211.47], EntityBat['蝙蝠'/659, l='MpServer', x=210.09, y=43.33, z=280.28], EntityBat['蝙蝠'/726, l='MpServer', x=227.48, y=23.78, z=246.35], EntityBat['蝙蝠'/813, l='MpServer', x=217.88, y=46.00, z=312.04], EntityBat['蝙蝠'/818, l='MpServer', x=216.50, y=46.93, z=293.75], EntityItem['item.tile.gravel'/1112, l='MpServer', x=132.78, y=30.13, z=233.69], EntityItem['item.tile.gravel'/1113, l='MpServer', x=133.28, y=30.13, z=239.06], EntityItem['item.tile.gravel'/1139, l='MpServer', x=139.78, y=30.13, z=223.91], EntityItem['item.item.seeds'/9834, l='MpServer', x=168.19, y=63.13, z=297.38]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_162, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 89222864 bytes (85 MB) / 426770432 bytes (407 MB) up to 4294967296 bytes (4096 MB)
Mod Pack: Unknown / None
LiteLoader Mods: none
LaunchWrapper: 18 active transformer(s)
- Transformer: cpw.mods.fml.common.asm.transformers.PatchingTransformer
- Transformer: com.mumfrey.liteloader.transformers.event.EventProxyTransformer
- Transformer: com.mumfrey.liteloader.launch.LiteLoaderTransformer
- Transformer: com.mumfrey.liteloader.client.transformers.CrashReportTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.MarkerTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.SideTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.EventSubscriptionTransformer
- Transformer: net.minecraftforge.classloading.FluidIdTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.DeobfuscationTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.AccessTransformer
- Transformer: net.minecraftforge.transformers.ForgeAccessTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.ModAccessTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.ItemStackTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.TerminalTransformer
- Transformer: com.mumfrey.liteloader.client.transformers.LiteLoaderEventInjectionTransformer
- Transformer: com.mumfrey.liteloader.client.transformers.MinecraftOverlayTransformer
- Transformer: com.mumfrey.liteloader.common.transformers.LiteLoaderPacketTransformer
- Transformer: cpw.mods.fml.common.asm.transformers.ModAPITransformer
JVM Flags: 6 total; -XX:+UseG1GC -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -Xmn128m -Xmx4096m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCHIJAAAA stormarmory{1.3.0} [?2Nature's Revenge?2] (Nature's+Revenge-1.7.10-1.3.0.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 390.65' Renderer: 'GeForce GTX 1060/PCIe/SSE2'
Launched Version: HMCL 2.7.9.52
LWJGL: 2.9.1
OpenGL: GeForce GTX 1060/PCIe/SSE2 GL version 4.6.0 NVIDIA 390.65, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: 简体中文 (中国)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
New fix out. I fixed the lightning crash in the Overworld as well as removed the meteor event.
There is only one problem. How do we build the portal? Like Nether Portal? But nothing happened when I was ignited it.
I have a question, why is there so many lightning events and what are they? Is this normal or is it a bug? Because it may be reason of the lags I have. It's happening in my custom 1.7.10 modpack. Here's part of the log:
[15:04:39] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:41] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:45] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:56] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:04:59] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:08] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:09] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:12] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:27] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:30] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:32] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:32] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:32] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:37] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/witchery/textures/entities/apothecary.png
[15:05:37] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/goblin.png
[15:05:40] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/witchery/textures/entities/covenwitch3.png
[15:05:40] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/cyclops.png
[15:05:40] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/sasquatch.png
[15:05:42] [Server thread/DEBUG] [FML/]: Set beekeeping mode for a world to NORMAL
[15:05:50] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:05:51] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:06:02] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:06] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/mocreatures/textures/models/mediumfish_salmon.png
[15:06:06] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/nevermine/textures/mobs/charger.png
[15:06:06] [Server thread/TRACE] [reccomplex/]: Generated structure 'ClayMound1' in (618, 62, 573; 626, 65, 582)
[15:06:07] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:07] [Server thread/TRACE] [reccomplex/]: Generated structure 'SmallWoodenCottage' in (474, 62, 501; 486, 74, 510)
[15:06:13] [Server thread/TRACE] [reccomplex/]: Generated structure 'WhiteWillowLarge' in (471, 63, 429; 486, 85, 445)
[15:06:14] [Server thread/TRACE] [reccomplex/]: Generated structure 'DinosaurSkull' in (575, 58, 498; 587, 68, 518)
[15:06:17] [Server thread/TRACE] [reccomplex/]: Generated structure 'OldWatchtower' in (634, 62, 605; 647, 81, 619)
[15:06:19] [Client thread/WARN] [journeymap/]: Icon Set asset not found: /assets/journeymap/icon/entity/2D/tragicmc/textures/mobs/Pirah2.png
[15:06:22] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:37] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:39] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:40] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:43] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:06:53] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:57] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:06:59] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:00] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:05] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:06] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:09] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:07:12] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:16] [Server thread/DEBUG] [FML/]: Gathering id map for writing to world save and his name is
[15:07:44] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:45] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:53] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:55] [Server thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:58] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
[15:07:58] [Client thread/INFO] [STDOUT/]: [com.stormarmory.events.StormPlainsThunderEvent:Thunder:23]: Preparing To Fire Lightning Bolt
Those are for the thunderstorms in the Storm Plains biome. They're fairly normal, except, it seems in this case the bolt isn't even firing off! I'll look into this, as that is a ridiculous bug.
Alright guys. The final version of Nature's Revenge is released.
This fixes a few bugs and such, but I mostly pushed this one out to prepare for an upcoming project of mine.
All of you Nature's Revenge players and fans, keep your eyes peeled. My modding career doesn't end here.
Alright, that is a reasonable request.
I didn't even know Nature's Revenge couldn't run with my favorite mod of all time. Sorry, lol. xD
Alright guys. Reuploaded the final edition with a config now. enjoy. ;-)
Is this final 1.7.10 version really final? Because I'm getting extreme tps lags and I don't know why. When I deleted Nature's Revenge, I had 5 seconds of tps lag approximately every 15 minutes. But when I have Nature's Revenge installed, the lags (time stops) last much longer, 1-5 minutes. Also when I go to the Nether and stay here for a long time, the game crashes during tps lag. Can you find out which mod is conflicting with Nature's Revenge and fix it? (of course if the problem is on your mod's side) Here's the log: https://paste.ee/p/yv3T9
Nether crash is probably caused by arcanarpg. Turn off the nether dungeons in the config (change true to false). Also try adding more ram and changing settings.