Tried 1.2 and it looks great it the above world. Like a previous poster, daylight comes straight through in caves which is sadly disappointing. Also the nether doesn't work either. PBR seems to be turned off in the Nether. So I tried 1.3. I was able to fix the cave issue but the Nether seems to be the same. Also in 1.3, I get more noise on the grassy areas.
So after trying numerous Shaders for the past year or so, still no luck. Especially with the nether and in caves. Continuum isn't the only Shader with this issue.
one of you are working on Pulchra Revisited, i am quite looking forward to that new resource pack in future.. I will SUPPORT YOU for that hard work with a new resource pack! XD LET ME Know when its done, maybe you could pm me to let me know!
@Them_Big_punkake is minecraft using the dedicated gpu? You might be running it on internal.
EDIT: Not to be rude, but because I'm guessing you recently installed the 1060. Most new internal gpu's can run older seus and some other dynamic lighting shaders. (intel and most other internal gpu's should back off if there is an external one though.)
Every other shaders i use like SEUS and Kudo's works on Ultra at like 85+ fps with like 15 mods. But i keep it at 60 fps as my monitor runs at 60hz.
but with this shaders all it is is white and wierd.
Minecraft is using my GPU as i dont have anything connected to my internal gpu and the hdmi cable is running from the 1060.
how do you just make the coontinum shaders work?
PS. the pic is SEUS
what is compisite 2 error i get when oppening coontinum shaders
Please make sure your using the latest version of continuum (1.2.2 special edition or 1.3 ) you can find the download for these versions on the continuum facebook page as that older versions no longer work on Nvidia cards due to newer drivers