Why would it lead to inconsistency? If anything, it would improve gameplay because it would allow players to modify the spawn rates according to how difficult they perceive the mobs to be.
Yes, but then people could lower the spawn rates to low levels to make the mod much easier than it was intended. This would also be very hard to make sure servers do not run into trouble.
The only reason they would lower the spawn rates would likely be beacuse they find the mod too hard with the current spawn rates, and they would need more time to get the same amount of drops that way.
If a spawn rate is too high, we will fix it, but the mod is meant to be hard. We don't want it to be easier.
perhaps the reason is that I use kcauldron as the core server and because of this is the problem, I suggested to use the mod Just another Spawner (JAS) V0.14, now trying to solve this problem. and so I use the assembly 53 including your fashion and test their compatibility.
perhaps the reason is that I use kcauldron as the core server, and from zaa this is the problem, I suggested to use the mod Just another Spawner (JAS) V0.14, now trying to solve this problem. and so I use the assembly 53 including your fashion and test their compatibility.
I've had several strange bug reports with Cauldron, this may be it.
Found the problem with the help of more than a fashion described, I had a conflict with some sort of biome, but the biome and I undecided to what fashion treat .Well, plus I can now control the mobs spawn.
java.lang.NullPointerException: Unexpected error
at java.net.NetworkInterface.getInterfaceAddresses(Unknown Source)
at net.divinerpg.utils.events.UpdateChecker.isOnline(UpdateChecker.java:32)
at net.divinerpg.client.render.gui.GUIOverlay.drawOverlay(GUIOverlay.java:28)
at net.divinerpg.utils.events.EventOverlay.renderOverlay(EventOverlay.java:20)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_65_EventOverlay_renderOverlay_RenderGameOverlayEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:899)
at net.minecraftforge.client.GuiIngameForge.renderExperience(GuiIngameForge.java:544)
at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:150)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1327)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:989)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.net.NetworkInterface.getInterfaceAddresses(Unknown Source)
at net.divinerpg.utils.events.UpdateChecker.isOnline(UpdateChecker.java:32)
at net.divinerpg.client.render.gui.GUIOverlay.drawOverlay(GUIOverlay.java:28)
at net.divinerpg.utils.events.EventOverlay.renderOverlay(EventOverlay.java:20)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_65_EventOverlay_renderOverlay_RenderGameOverlayEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:899)
at net.minecraftforge.client.GuiIngameForge.renderExperience(GuiIngameForge.java:544)
at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:150)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Arob105'/230, l='MpServer', x=30.50, y=73.62, z=254.50]]
Chunk stats: MultiplayerChunkCache: 9, 9
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (28,64,252), Chunk: (at 12,4,12 in 1,15; contains blocks 16,0,240 to 31,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 6 game time, 6 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP['Arob105'/230, l='MpServer', x=30.50, y=73.62, z=254.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2432)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:916)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 271137392 bytes (258 MB) / 649068544 bytes (619 MB) up to 954728448 bytes (910 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1024m -XX:MaxPermSize=128m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 Optifine OptiFine_1.7.10_HD_B5 9 mods loaded, 9 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.4.35} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.4.90} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.90-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
divinerpg{1.4.0} [DivineRPG] ([1.7.10][SMP]DivineRPG-1.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{4.1.3} [iChunUtil] (iChunUtil-4.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4400 GL version 4.2.0 - Build 10.18.10.3496, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
(For future reference, post crash reports in a spoiler, like this: [/p]
[spoiler]-post crash report here-[/spoiler]
[p] (or click the ! button at the top right of the editor))
I'm not an expert at crash reports, but I would recommend removing iChunUtil are you don't seem to be running any mods that require it.
Anyways, glad to see that this mod is finally back (after several years)!
Also the link to the wiki in the 1st download is broken and takes you to http//www.divinerpg.org (missing colon in link).
Inactive account
make it possible to configure spawn in different dimensions
We aren't going to make actual gameplay configurable. This leads to inconsistency and ruins the feel of the mod.
I am so glad, that this mod has been updated. Finally, there is a reason to play Minecraft again.
We are not experiencing this problem. Do you have any other significant mods installed?
If you do, try creating a new world with only this mod installed and see if you still have this problem.
Yes, but then people could lower the spawn rates to low levels to make the mod much easier than it was intended. This would also be very hard to make sure servers do not run into trouble.
Developer for the new and improved DivineRPG.
If a spawn rate is too high, we will fix it, but the mod is meant to be hard. We don't want it to be easier.
Developer for the new and improved DivineRPG.
woo! its back!
i think the spawn rate is too high
Inactive account
The reason for this request is that instead of the required mobs spawns mobs quite different from AoA2
Tested using AoA 2.3.1, mobs spawn just fine. What version of AoA are you using, and do you have any sort of mod that interferes with spawning?
im talking about the dang weak coris spawn rate
Inactive account
perhaps the reason is that I use kcauldron as the core server and because of this is the problem, I suggested to use the mod Just another Spawner (JAS) V0.14, now trying to solve this problem. and so I use the assembly 53 including your fashion and test their compatibility.
I've had several strange bug reports with Cauldron, this may be it.
Found the problem with the help of more than a fashion described, I had a conflict with some sort of biome, but the biome and I undecided to what fashion treat .Well, plus I can now control the mobs spawn.
I got a crash the only mods i'm using are drpg damage indicators NEI and Optifine.
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 6/24/15 6:05 PM
Description: Unexpected error
java.lang.NullPointerException: Unexpected error
at java.net.NetworkInterface.getInterfaceAddresses(Unknown Source)
at net.divinerpg.utils.events.UpdateChecker.isOnline(UpdateChecker.java:32)
at net.divinerpg.client.render.gui.GUIOverlay.drawOverlay(GUIOverlay.java:28)
at net.divinerpg.utils.events.EventOverlay.renderOverlay(EventOverlay.java:20)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_65_EventOverlay_renderOverlay_RenderGameOverlayEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:899)
at net.minecraftforge.client.GuiIngameForge.renderExperience(GuiIngameForge.java:544)
at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:150)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1327)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:989)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.net.NetworkInterface.getInterfaceAddresses(Unknown Source)
at net.divinerpg.utils.events.UpdateChecker.isOnline(UpdateChecker.java:32)
at net.divinerpg.client.render.gui.GUIOverlay.drawOverlay(GUIOverlay.java:28)
at net.divinerpg.utils.events.EventOverlay.renderOverlay(EventOverlay.java:20)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_65_EventOverlay_renderOverlay_RenderGameOverlayEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.client.GuiIngameForge.post(GuiIngameForge.java:899)
at net.minecraftforge.client.GuiIngameForge.renderExperience(GuiIngameForge.java:544)
at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:150)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Arob105'/230, l='MpServer', x=30.50, y=73.62, z=254.50]]
Chunk stats: MultiplayerChunkCache: 9, 9
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (28,64,252), Chunk: (at 12,4,12 in 1,15; contains blocks 16,0,240 to 31,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 6 game time, 6 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP['Arob105'/230, l='MpServer', x=30.50, y=73.62, z=254.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2432)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:916)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 271137392 bytes (258 MB) / 649068544 bytes (619 MB) up to 954728448 bytes (910 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1024m -XX:MaxPermSize=128m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 Optifine OptiFine_1.7.10_HD_B5 9 mods loaded, 9 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.85.1291} [Forge Mod Loader] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1291} [Minecraft Forge] (modpack.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.4.35} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.4.90} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.90-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
divinerpg{1.4.0} [DivineRPG] ([1.7.10][SMP]DivineRPG-1.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.3} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{4.1.3} [iChunUtil] (iChunUtil-4.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4400 GL version 4.2.0 - Build 10.18.10.3496, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Looking for developers for divided modpack based on AoA.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2601629-divided-the-ultimate-aoa-experience-50-dimensions
That looks like a Java bug (http://bugs.java.com/bugdatabase/view_bug.do?bug_id=7112820). Try starting Minecraft again and see if it keeps happening.
I tried it ten more times and it refused to work.
Looking for developers for divided modpack based on AoA.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2601629-divided-the-ultimate-aoa-experience-50-dimensions
(For future reference, post crash reports in a spoiler, like this: [/p] [spoiler]-post crash report here-[/spoiler] [p] (or click the ! button at the top right of the editor))
I'm not an expert at crash reports, but I would recommend removing iChunUtil are you don't seem to be running any mods that require it.
Anyways, glad to see that this mod is finally back (after several years)!
Also the link to the wiki in the 1st download is broken and takes you to http//www.divinerpg.org (missing colon in link).
The question Densos and Reyvor they have called up individually or together, and then I have two crystals of each call and I get 2 boss.
Like I said, they are not spawning that much for us. Try installing just DivineRPG with no other mods and see if it still happens.
Developer for the new and improved DivineRPG.