The Meaning of Life, the Universe, and Everything.
Location:
Lancaster
Join Date:
11/25/2012
Posts:
55
Minecraft:
RehabOholic
Xbox:
Acehii
Member Details
I was wondering if someone can help. I'm trying to pipe stuff into the Crystal Growth Chamber, but it doesn't want to work. I'm using EnderIO conduits and it will pull the finished product out, but will not let me pipe it in. I've tried several sides, used item filters, but the seeds will not go in unless I manually place them. Thanks for any help given. Happy Gaming:)
Never mind, It was my fault, after playing around with it for awhile I finally fixed it, sorry. Great Mod by the way.
just do a single one? AE will do multiples of them if required anyway so you can just do the recipe for one and it'll be all fine.
There are some machines which are very slow. To increase the auto crafting process speed I usually build a block of 4 machines. I tried to connect them individually, but ae2 uses them very inefficiently. So I need to split up the items in another way. I use the robin round method and therefore need to supply all materials as if i want to craft 4 items.
Well, I am now using Forestry Cans, which are stackable.
I don't know if this is the right place for this, but here's a feature idea/request. You have the Network Visualization Tool which shows P2P links, and that's a super awesome feature. When building large networks where P2P Tunnels become necessary to carry all the channels, it's a tedious pain to link and keep track of all the inputs and outputs.
It would be really great if there was an "Advanced Memory Card" or something to that amount that would let you shift-click and store multiple input P2P Tunnels and then let you select which settings to load when regular clicking on output P2P Tunnels. I can imagine an interface somewhat like the Enhanced Charm of Dislocation from Draconic Evolution, where there would be a list of the different Tunnels whose settings had been saved, maybe with an ID number and an option to name them. If it was really fancy, maybe it could even show how many channels are going through each tunnel and how many outputs a particular input tunnel has.
With something like this, anytime you were building a bigger system, you could build your favorite controller design, lay down all the tunnels, store all of their settings in one place, then pull them out as needed out on the network.
Hi, I was wondering if there was ever any issue with the ae2 stuff wireless connectors losing their connections because of server restart. Seems each time the server restarts, I have to go reconnect the Connectors with my setup kit. Any ideas would be welcome for a fix
I was wondering if someone can help. I'm trying to pipe stuff into the Crystal Growth Chamber, but it doesn't want to work. I'm using EnderIO conduits and it will pull the finished product out, but will not let me pipe it in. I've tried several sides, used item filters, but the seeds will not go in unless I manually place them. Thanks for any help given. Happy Gaming:)
Never mind, It was my fault, after playing around with it for awhile I finally fixed it, sorry. Great Mod by the way.
It would be nice if these new machines push their output out, e.g. to an adjacent me interface.
EDIT: I just realized that sounded passive aggressive. I don't mean it that way.
Hey,
I have a processing pattern that produces more than 3 non stackable items. I would love to see you add a block that can produce these pattern.
I'm pretty sure that 3 outputs is the limit in AE2 itself.
Check out my mods: NEI Addons, Gendustry, Pressure Pipes, Advanced Generators, AE2 Stuff | Support me on Patreon!
Its not about that. The new UI does not allow you to return more than 1 item of an unstackable item. It however worked in ae1.
There are some machines which are very slow. To increase the auto crafting process speed I usually build a block of 4 machines. I tried to connect them individually, but ae2 uses them very inefficiently. So I need to split up the items in another way. I use the robin round method and therefore need to supply all materials as if i want to craft 4 items.
Well, I am now using Forestry Cans, which are stackable.
I don't know if this is the right place for this, but here's a feature idea/request. You have the Network Visualization Tool which shows P2P links, and that's a super awesome feature. When building large networks where P2P Tunnels become necessary to carry all the channels, it's a tedious pain to link and keep track of all the inputs and outputs.
It would be really great if there was an "Advanced Memory Card" or something to that amount that would let you shift-click and store multiple input P2P Tunnels and then let you select which settings to load when regular clicking on output P2P Tunnels. I can imagine an interface somewhat like the Enhanced Charm of Dislocation from Draconic Evolution, where there would be a list of the different Tunnels whose settings had been saved, maybe with an ID number and an option to name them. If it was really fancy, maybe it could even show how many channels are going through each tunnel and how many outputs a particular input tunnel has.
With something like this, anytime you were building a bigger system, you could build your favorite controller design, lay down all the tunnels, store all of their settings in one place, then pull them out as needed out on the network.
Hi, I was wondering if there was ever any issue with the ae2 stuff wireless connectors losing their connections because of server restart. Seems each time the server restarts, I have to go reconnect the Connectors with my setup kit. Any ideas would be welcome for a fix
is this mod dead?
I cant find anything for 1.12+
here you go:
https://www.curseforge.com/minecraft/mc-mods/ae2-stuff/files/all?filter-game-version=1738749986%3a628