Would you be able to make it possible to have grass paths replace gravel in villages, perhaps? It looks like that's going to be a feature in 1.9. Much nicer looking than the gravel
Loving the update, and looking forward to the next
Has it been done already? I haven't found any villages in the snapshots (not that I've been looking for them)
i think it also went towards the carrot crops to destroy them but i could be wrong. guess we kindda need 4 mobs to be added (rabbits, guardian, elder guardian and the 1.9 one)
Guardian and Elder Guardian are the same mob. Just like Wither Skeletons and Skeletons are also the same :3
Has it been done already? I haven't found any villages in the snapshots (not that I've been looking for them)
This is admittedly based on the images in the Minecraft wiki entry for grass paths. I'm perfectly open to confirmation either way though, however nice it looks
will the rabbits spawn naturally? and do they drop rabbit meat? and if so, does this mean you'll add the rabbit stew?
They will spawn in any biome where pigs can spawn :3
And yes they'll drop the same items as they do in 1.8, and you can use them in the same crafting recipes. That is, to make the stew, and potions of leaping.
Look at the code for 1.8 if you can maybe guardians AI will show up. also your ganymedes i believe in you!! Is the spawn egg for Rabbits working??????
It is in 1.3.1, the previous versions had a bug that was preventing them to work.
The problem is not copying/pasting the code (that I can do very well =P) the problem is that the background on which the entities run has changed form 1.8 to 1.7. But I haven't given up, I will try to port the guardians, I just can't promise anything =P
It is in 1.3.1, the previous versions had a bug that was preventing them to work.
The problem is not copying/pasting the code (that I can do very well =P) the problem is that the background on which the entities run has changed form 1.8 to 1.7. But I haven't given up, I will try to port the guardians, I just can't promise anything =P
if i were you, i'd try to get dr zark for help :D, i mean, his mod is one of the best ones there is ._. oh, and are the rabbit feet as rare as they are in 1.8? because that's a little unfair for a potion that only boosts your jumping by a block and a half..
It is in 1.3.1, the previous versions had a bug that was preventing them to work.
The problem is not copying/pasting the code (that I can do very well =P) the problem is that the background on which the entities run has changed form 1.8 to 1.7. But I haven't given up, I will try to port the guardians, I just can't promise anything =P
I wish it was that simple XD
The mod is open source and has the most permissive license possible (Public Domain), if anyone wants to help they are more than welcome to :3
Has it been done already? I haven't found any villages in the snapshots (not that I've been looking for them)
Guardian and Elder Guardian are the same mob. Just like Wither Skeletons and Skeletons are also the same :3
This is admittedly based on the images in the Minecraft wiki entry for grass paths. I'm perfectly open to confirmation either way though, however nice it looks
You forgot about endermites.
Check out my modpack if you are looking for a tough modpack, though its still having stuff changed here and there: http://minecraft.curseforge.com/projects/deadly-encounters
Also using agricraft and pam's harvestcraft and want to fix the sesame seed issue? I know how to check my bio for link to see how to fix it.
Hmm true but can you do swimming animations atleast.
Alright if you tell me how to make mobs ill do it.
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Those actually have been added.
Small Bug!
Coarse dirt does not react to any enchantments (efficiency I,II, ect). It still has the same mining speed regardless of what is on the shovel.
It's funny, though, It does work with Tinkerers construct enhancements. Thanks
Fixed!. Thanks for letting me know
Update!
Tipped arrows and rabbits! woot!
will the rabbits spawn naturally? and do they drop rabbit meat? and if so, does this mean you'll add the rabbit stew?
Look at the code for 1.8 if you can maybe guardians AI will show up. also your ganymedes i believe in you!! Is the spawn egg for Rabbits working??????
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They will spawn in any biome where pigs can spawn :3
And yes they'll drop the same items as they do in 1.8, and you can use them in the same crafting recipes. That is, to make the stew, and potions of leaping.
It is in 1.3.1, the previous versions had a bug that was preventing them to work.
The problem is not copying/pasting the code (that I can do very well =P) the problem is that the background on which the entities run has changed form 1.8 to 1.7. But I haven't given up, I will try to port the guardians, I just can't promise anything =P
if i were you, i'd try to get dr zark for help :D, i mean, his mod is one of the best ones there is ._. oh, and are the rabbit feet as rare as they are in 1.8? because that's a little unfair for a potion that only boosts your jumping by a block and a half..
Ok i still believe in you though lol.
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Hey look at this-
Follow me on twitter @bradenlawhood
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NO IMA GOLD MINER!!!
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Fancy looking ship! I can't build anything half as decent as that XD