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Update Sneak Peak Notes (Spoiler Alert)
Below are what's defiantly going to be in the 1.0 major update :
16 mobs to fight.
Way more attacks There are 5 elements, and 5 attacks per element, so that means..... 25 attacks! But each attack has 5 levels..... so that's 125 items!!!
Some attacks include ones from the original EM - like Absolute Zero and Spark Charge. The new attacks also include completely new ones - like Snipe Stone, Iron Support, Molten Drop, Tornado, and Tidal Wave.
4 bosses to slay.
4 mega moves to use.
Mega moves are super strong. Some mega moves also take things like health and hunger.
Mega moves include Devil's Curse, Heaven's Blessings, Time Swap, and Sight Teleport. Devil's Curse takes up some of your health, Heaven's Blessings uses you hunger and saturation, Time Swap uses most of you hunger and Sight Teleport uses all of your extra energy, and disallows energy to be regenerated for approximately 5 minutes.
Elemental advantages/disadvantages - like fire is weak against water.
Element picking screen when you first make a world. Your element cannot be changed unless you use a command. You can only use attacks that are your element.
Once you have reached skill level 5 for every element (so you have to make 1 world per element) you then have the option to pick the 'Elemental Master' option, in the element picking screen. The 'Elemental Master' allows you to use every element and also allows you to use the 'Blitz' state.
The blitz state boosts you attacks 3 fold. Example, energy bolt usually fires 1 bolt. But when you are in 'Blitz' mode, energy bolt will fire 3 bolts instead of 1.
A new look for the energy/skill bar GUI.
You can now restore your energy bye sleeping and eating.
Attacks now have cool downs - Mega moves don't have cooldowns, but they have a fairly high chance of failing and require more energy than regular attacks.
When you die, your attacks that were in your attack slots return to your inventory.
Below are some ideas that may be in the 1.0 update:
More attacks or armor?
Videos (9 in total, most aren't in English ):
Mod Features
Current Attacks:
Currently there are 12 attacks, each attack has 5 levels.
Revitalise:
Heals you. Pretty simple isn't it? The higher the level, the more hearts it heals.
Jet:
You have to be moving to use this attack. It jets you in the direction you're moving in, so it works if you're moving backward too. The higher the level, the further the boost. Boosts even further depending on your speed, so works well with sprinting, and ice.
Spring:
Springs you up in the air, and also negates fall damage for that one fall. Good for jumping off cliffs, and works if you are falling off a cliff, can save your life by negating the fall damage.
Energy Bolt:
Casts a explosion relative to the level. The higher the level, the bigger the explosion. Currently the bolt it's invisible because I wanted to release the mod a little earlier and it may take a long time to fix so the explosion is just where you are looking at.
Inferno:
If it hits a mob, it will set it on fire for a few seconds. If it hits a block, it will set fire. The higher the level, the longer the burn.
Avalanche:
Drop snow. At higher levels, more snow will be dropped.
Lightning Strike:
Strike lightning. Each level adds one extra lightning bolt.
Sky Fling:
Look at a mob. Watch it fly into the sky. Doesn't work on mobs which are resistant to fall damage.
Bomb Rain:
Drops explosive rain drops on your target. Wrecks havoc. More rain are dropped at higher levels.
Drops a explosive meteor on your foes. Homes on the mob you were looking at when you fired. The higher the level, The bigger the explosion. Also if you were looking at a mob it will set on fire if it doesn't die.
Places a shield around you. Made out of stone (hence the name). Has higher blast resistance than regular stone. The blast resistance increases with the level.
Armor:
Energy Boost Helmet:
When wearing, acts like a regular piece of armor, but boosts your maximum energy by 25.
Energy Regen Chestplate:
When wearing, acts like a regular piece of armor, and your energy level will slowly regenerate.
Energy Reduction Boots:
When wearing, acts like a regular piece of armor, but the less energy is consumed when you use an attack.
Attack Slots:
You can press the charge button (default is 'f' but can be changed in the controls menu) while holding the mystic orb and it will open the attack slots. Your skill level determines the amount of slots you have. You can put in attacks in the attack slots. The keys to fire the attacks are ('z' for slot 1, 'x' for slot 2, 'c' for slot 3, 'v' for slot 4 and 'b' for slot 5. The keys can be changed in the controls menu.)
Screenshots:
More Screenshots are coming!!!
Guide:
Start Up:
Look at the bottom left of the screen. The top number shows your skill level. The bar below it is the skill bar. Fill it up by killing mobs and when it reaches max, you level up. The bar below 'Energy Level' is your energy bar. It shows you current energy. Energy is consumed when you use an attack. Currently I'm holding a mystic orb. It is the base of the whole mod. It holds your attacks.
Attack Slots:
Below is what the attack slots look like. As you can see in the background, my skill level is 2, so that means I have 2 attack slots. You can also see that I have inferno in my second attack slot. To open the attack slots, hold your mystic orb and press charge (default 'f')
How to get the energy item:
Below is what it looks like when you convert the energy you have in you energy bar to the energy item. To do so, sneak and press charge (default 'f') when you aren't holding the mystic orb. Right click with energy (or energy ring/energy spiral) to revert the item energy to energy that goes into you energy bar.
How to use an attack:
Below is a reference image. As you can see below each attack slot there is a letter. Press that key to use the attack in the slot. You can change the keys in the controls menu but I recommended you to keep them as is.
Crafting (v 0.2):
Note that the topmost four crafting recipes are to upgrade attacks, and so you can any attack in replace of 'any attack here'.
All right The next update will come in about a week and a half, and it will add more attacks - new ones and old ones. Skill levels may come as well, but I think 5 is enough for now.
I was just joking that the update is coming in a week and a half. It's coming in a few days!!! I've just got 1 more attack to do (Inferno) and some testing then it'll be released!
Download is out!!! Sadly the jar file is called elemental masters 0.1 but I will change that in future downloads. Anyways the update adds 5 new attacks: You can also find these attacks in the attacks section.
Inferno (new):
If it hits a mob, it will set it on fire for a few seconds. If it hits a block, it will set fire. The higher the level, the longer the burn.
Avalanche (old):
Drop snow. At higher levels, more snow will be dropped.
Lightning Strike (old classic):
Strike lightning. Each level adds one extra lightning bolt.
Sky Fling (old):
Look at a mob. Watch it fly into the sky. Doesn't work on mobs which are resistant to fall damage.
Bomb Rain (old):
Drops explosive rain drops on your target. Wrecks havoc. More rain are dropped at higher levels.
Well that's most of it!!! The guide has been made but isn't complete. If you have any questions please message me or post here you question and I will add it to the guide section if needed.
A big bug to fix and then 0.3 will be out with the crafting recipes actually working, because the crafting images that I posted before don't work on 0.2.
Please vote in the poll so I know what to add next. If there are equal votes I'll probably do all of them, if there are none, I'll go with the armor (like energy boost helmet and stuff like that).
EDIT: - Expecting no further development
Vote for the name for the Elemental Masters game here!
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If you'd like to support my mod more please put the following into your signature:
Also don't forget to comment/subscribe to this forum page if you want sneak peaks and update notes! If you have any suggestions, feedback, questions, bugs, or crashes, please message me and I will reply in 24 hours. Hope you guys enjoy my mod!
Update Sneak Peak Notes (Spoiler Alert)
Below are what's defiantly going to be in the 1.0 major update :
Below are some ideas that may be in the 1.0 update:
Videos (9 in total, most aren't in English ):
Mod Features
Current Attacks:
Revitalise:
Jet:
Spring:
Energy Bolt:
Inferno:
If it hits a mob, it will set it on fire for a few seconds. If it hits a block, it will set fire. The higher the level, the longer the burn.
Avalanche:
Drop snow. At higher levels, more snow will be dropped.
Lightning Strike:
Strike lightning. Each level adds one extra lightning bolt.
Sky Fling:
Look at a mob. Watch it fly into the sky. Doesn't work on mobs which are resistant to fall damage.
Bomb Rain:
Drops explosive rain drops on your target. Wrecks havoc. More rain are dropped at higher levels.
Meteor (made by Lloydcraft):
Static Chain (made by Lloydcraft):
Stone Shield (made by Lloydcraft):
Armor:
Energy Boost Helmet:
Energy Regen Chestplate:
Energy Reduction Boots:
Attack Slots:
Screenshots:
Guide:
Download:
The first download is here!!! Find it at the downloads section
Please feel free to private message me or post in the comments your suggestions!!! I'll be happy to consider your ideas!!!
Also please vote in the poll so I know what to add next!
Wow!!! I hope there are more attacks going to be added!!!
All right The next update will come in about a week and a half, and it will add more attacks - new ones and old ones. Skill levels may come as well, but I think 5 is enough for now.
I was just joking that the update is coming in a week and a half. It's coming in a few days!!! I've just got 1 more attack to do (Inferno) and some testing then it'll be released!
Download is out!!! Sadly the jar file is called elemental masters 0.1 but I will change that in future downloads. Anyways the update adds 5 new attacks: You can also find these attacks in the attacks section.
Inferno (new):
If it hits a mob, it will set it on fire for a few seconds. If it hits a block, it will set fire. The higher the level, the longer the burn.
Avalanche (old):
Drop snow. At higher levels, more snow will be dropped.
Lightning Strike (old classic):
Strike lightning. Each level adds one extra lightning bolt.
Sky Fling (old):
Look at a mob. Watch it fly into the sky. Doesn't work on mobs which are resistant to fall damage.
Bomb Rain (old):
Drops explosive rain drops on your target. Wrecks havoc. More rain are dropped at higher levels.
What do you guys want next?
I'm working on the guide now!!!
Looks and sounds pretty cool.
Well that's most of it!!! The guide has been made but isn't complete. If you have any questions please message me or post here you question and I will add it to the guide section if needed.
Crafting images are going to come soon and will be in the crafting section in the guide.
And the crafting image is out!!! Find it in the guide!
Any suggestions on what to do next?
A big bug to fix and then 0.3 will be out with the crafting recipes actually working, because the crafting images that I posted before don't work on 0.2.
OK!!! 0.3 is out now with the crafting recipes sorted.
Please vote in the poll so I know what to add next. If there are equal votes I'll probably do all of them, if there are none, I'll go with the armor (like energy boost helmet and stuff like that).