I'm sorry, I am not in English, I use translation
First it is a great mod i like it.
But I think UI does not look good, they are not 16X16
I can try to redraw the article map, do not know if you will accept?
BUG:
Engraved after the box does not show, become transparent. (Re-enter the game will show), again carved box or not show.
Installed with optifine and not installed optifine will have the above problems
Forge: 1.10.2-forge1.10.2-12.18.3.2281
I'm sorry, I am not in English, I use translation
First it is a great mod i like it.
But I think UI does not look good, they are not 16X16
I can try to redraw the article map, do not know if you will accept?
BUG:
Engraved after the box does not show, become transparent. (Re-enter the game will show), again carved box or not show.
Installed with optifine and not installed optifine will have the above problems
Forge: 1.10.2-forge1.10.2-12.18.3.2281
Sorry but i don't get what you mean. Maybe find someone who can translate it for you?
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 127918688 bytes (121 MB) / 459755520 bytes (438 MB) up to 4281597952 bytes (4083 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.32 Powered by Forge 12.18.3.2281 9 mods loaded, 9 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2281.jar)
UCHIJA Forge{12.18.3.2281} [Minecraft Forge] (forge-1.10.2-12.18.3.2281.jar)
UCHIJA creativecoredummy{1.0.0} [CreativeCoreDummy] (minecraft.jar)
UCHIJA littletilescore{1.0.0} [LittleTilesCore] (minecraft.jar)
UCHIJA mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.10.2.jar)
UCHIJA betterfoliage{2.1.5} [Better Foliage] (BetterFoliage-MC1.10.2-2.1.5.jar)
UCHIJA creativecore{1.7.4} [CreativeCore] (CreativeCore v1.7.3 mc1.10.2.jar)
UCHIJA littletiles{1.4.8} [LittleTiles] (LittleTiles v1.4.10 mc1.10.2.jar)
Loaded coremods (and transformers):
BetterFoliageLoader (BetterFoliage-MC1.10.2-2.1.5.jar)
mods.betterfoliage.loader.BetterFoliageTransformer
CreativePatchingLoader (CreativeCore v1.7.3 mc1.10.2.jar)
LittlePatchingLoader (LittleTiles v1.4.10 mc1.10.2.jar)
com.creativemd.littletiles.LittleTilesTransformer
GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 20.19.15.4463' Renderer: 'Intel(R) HD Graphics 520'
Launched Version: 1.10.2-forge1.10.2-12.18.3.2281
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 520 GL version 4.4.0 - Build 20.19.15.4463, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i7-6600U CPU @ 2.60GHz
Yep this is a known issue just use BetterFoliage-MC1.10.2-2.1.3 instead of the newest version and it will work fine.
Thanks, it works. However, BetterFoliage updates to BetterFoliage-MC1.10.2-2.1.5, the crash is still not fixed. Does it seem that its author does not want to fix it?
Thanks, it works. However, BetterFoliage updates to BetterFoliage-MC1.10.2-2.1.5, the crash is still not fixed. Does it seem that its author does not want to fix it?
I have to fix, but unfortunately it's rather difficult to do so that's also the reason why it still exists, have not found any time for it yet.
i would really love to have the same feature's as in the 1.10 and 1.11 versions
If you could update the 1.7.10 version i would really love that (if you have the time and want to do it)
Edit: The Little Tiles Mod has not much compatability with other mods what's kinda pitty and in the 1.7.10 version Glass Glitches.
Thx
Unfortunately there were several problems in 1.7.10 and having no translucent blocks like water or stained glass is really annoying, but i couldn't fix (back then). I abandoned 1.7.10 since my last version for it was somehow stable and the new versions (for 1.10 and 1.11) were to different to backport directly. Supporting two versions at the same time is already rather painful. Especially if you fix a bug and it works fine for the one version, but some time later someone reports you a bug of the other version caused by your fix. Luckily the difference between 1.10 and 1.11 is not major, but it was already enough for those kind of things to happen. So i rather focus on the newer version and try to leave have a good and stable release for each minecraft version. Through that way i can ensure that you can play my mod on any version, but it doesn't hold me back when i add new features to it. Just imagine if i would still support 1.7.10, most likely there wouldn't be animated doors (or other cool features). Hope you can understand that.
Wow i'm super impressed with all of your mods. This is just amazing lol. I'm making a pirate themed modpack for myself, and when I saw you make that trap door I died. So pirate like.
Wow i'm super impressed with all of your mods. This is just amazing lol. I'm making a pirate themed modpack for myself, and when I saw you make that trap door I died. So pirate like.
Okay, thanks for the tip!
I'm sorry, I am not in English, I use translation
First it is a great mod i like it.
But I think UI does not look good, they are not 16X16
I can try to redraw the article map, do not know if you will accept?
BUG:
Engraved after the box does not show, become transparent. (Re-enter the game will show), again carved box or not show.
Installed with optifine and not installed optifine will have the above problems
Forge: 1.10.2-forge1.10.2-12.18.3.2281
Sorry but i don't get what you mean. Maybe find someone who can translate it for you?
what shader are you using in the pics it looks really good
BSL Shader. Has a really good performance and looks awesome.
---- Minecraft Crash Report ---- WARNING: coremods are present: BetterFoliageLoader (BetterFoliage-MC1.10.2-2.1.5.jar) CreativePatchingLoader (CreativeCore v1.7.3 mc1.10.2.jar) LittlePatchingLoader (LittleTiles v1.4.10 mc1.10.2.jar) Contact their authors BEFORE contacting forge // Sorry Time: 17-5-7 下午11:34 Description: Unexpected error java.lang.VerifyError: Bad local variable type Exception Details: Location: net/minecraft/client/renderer/chunk/RenderChunk.func_178581_b(FFFLnet/minecraft/client/renderer/chunk/ChunkCompileTaskGenerator;)V @249: aload Reason: Type top (current frame, locals[5]) is not assignable to reference type Current Frame: bci: @249 flags: { } locals: { 'net/minecraft/client/renderer/chunk/RenderChunk', float, float, float, 'net/minecraft/client/renderer/chunk/ChunkCompileTaskGenerator', top, 'net/minecraft/client/renderer/chunk/CompiledChunk', integer, 'net/minecraft/util/math/BlockPos', 'net/minecraft/util/math/BlockPos', 'net/minecraft/client/renderer/chunk/VisGraph', 'java/util/HashSet', '[Z', 'net/minecraft/client/renderer/BlockRendererDispatcher', 'java/util/Iterator', 'net/minecraft/util/math/BlockPos$MutableBlockPos', 'net/minecraft/block/state/IBlockState', 'net/minecraft/block/Block', 'net/minecraft/tileentity/TileEntity' } stack: { } Bytecode: 0x0000000: bb01 0459 b701 053a 05bb 0048 59b7 0106 0x0000010: 3a06 0436 072a b400 773a 0819 0810 0f10 0x0000020: 0f10 0fb6 010a 3a09 1904 b601 0eb6 0111 0x0000030: 1904 b601 15b2 0119 a500 0c19 04b6 010e 0x0000040: b601 1cb1 1904 1906 b601 2019 04b6 010e 0x0000050: b601 1ca7 0010 3a0a 1904 b601 0eb6 011c 0x0000060: 190a bfbb 0124 59b7 0125 3a0a b800 5a3a 0x0000070: 0b2a b401 27b6 012c 9a01 93b2 012e 0460 0x0000080: b301 2eb8 006a bebc 043a 0cb8 0134 b601 0x0000090: 383a 0d19 0819 09b8 013c b901 4201 003a 0x00000a0: 0e19 0eb9 014d 0100 9901 1119 0eb9 0151 0x00000b0: 0100 c000 0b3a 0f2a b401 2719 0fb6 0155 0x00000c0: 3a10 1910 b901 5b01 003a 1119 10b9 015e 0x00000d0: 0100 9900 0a19 0a19 0fb6 0162 1911 1910 0x00000e0: b601 6899 0045 2ab4 0127 190f b201 6cb6 0x00000f0: 0170 3a12 1912 c600 3219 0519 12b8 0176 0x0000100: b201 7c19 12b6 0180 3a13 1913 c600 1c19 0x0000110: 0619 12b6 0184 1913 1912 b601 8a99 000b 0x0000120: 190b 1912 b601 8e57 b800 6a3a 1219 12be 0x0000130: 3613 0336 1415 1415 13a2 0079 1912 1514 0x0000140: 323a 1519 1119 1019 15b8 0196 9a00 06a7 0x0000150: 005d 1915 b801 9c19 15b6 019d 3616 1911 0x0000160: b601 a1b9 01a5 0100 b201 aba5 0041 1904 0x0000170: b600 e915 16b6 01af 3a17 1906 1915 b601 0x0000180: b29a 0012 1906 1915 b601 b52a 1917 1908 0x0000190: b700 f319 0c15 165c 3319 0d19 1019 0f2a 0x00001a0: b401 2719 1719 14b8 01b9 8054 8414 01a7 0x00001b0: ff86 01b8 019c a7fe ebb8 006a 3a0e 190e 0x00001c0: be36 0f03 3610 1510 150f a200 4119 0e15 0x00001d0: 1032 3a11 190c 1911 b601 9d33 9900 0a19 0x00001e0: 0619 11b6 01bc 1906 1911 b601 b299 0018 0x00001f0: 2a19 1123 2425 1904 b600 e919 11b6 00ef 0x0000200: 1906 b700 fb84 1001 a7ff be2a 1905 b801 0x0000210: c019 0619 0ab6 01c4 b601 c82a b400 52b6 0x0000220: 0111 190b b801 cb3a 0c2a b400 5cb8 01cb 0x0000230: 3a0d 190c 2ab4 005c b901 d102 0057 190d 0x0000240: 190b b901 d102 0057 2ab4 005c b901 d401 0x0000250: 002a b400 5c19 0bb9 01d7 0200 572a b400 0x0000260: 8219 0d19 0cb6 01db 2ab4 0052 b601 1ca7 0x0000270: 000f 3a05 2ab4 0052 b601 1c19 05bf b1 Exception Handler Table: bci [48, 59] => handler: 86 bci [68, 75] => handler: 86 bci [86, 88] => handler: 86 bci [546, 616] => handler: 626 bci [626, 628] => handler: 626 Stackmap Table: full_frame(@68,{Object[#2],Float,Float,Float,Object[#22],Top,Object[#72],Integer,Object[#13],Object[#13]},{}) same_locals_1_stack_item_frame(@86,Object[#290]) same_frame(@99) full_frame(@161,{Object[#2],Float,Float,Float,Object[#22],Top,Object[#72],Integer,Object[#13],Object[#13],Object[#292],Object[#324],Object[#326],Object[#328],Object[#330]},{}) append_frame(@220,Object[#11],Object[#343],Object[#356]) same_frame_extended(@296) append_frame(@309,Object[#400],Integer,Integer) append_frame(@338,Object[#102]) append_frame(@403,Integer,Object[#18]) chop_frame(@428,3) chop_frame(@434,3) full_frame(@441,{Object[#2],Float,Float,Float,Object[#22],Top,Object[#72],Integer,Object[#13],Object[#13],Object[#292],Object[#324],Object[#326],Object[#328]},{}) append_frame(@454,Object[#400],Integer,Integer) append_frame(@486,Object[#102]) chop_frame(@517,1) full_frame(@523,{Object[#2],Float,Float,Float,Object[#22],Top,Object[#72],Integer,Object[#13],Object[#13],Object[#292],Object[#324]},{}) same_locals_1_stack_item_extended(@626,Object[#290]) same_frame(@638) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1121) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:371) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.10.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 127918688 bytes (121 MB) / 459755520 bytes (438 MB) up to 4281597952 bytes (4083 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.32 Powered by Forge 12.18.3.2281 9 mods loaded, 9 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2281.jar) UCHIJA Forge{12.18.3.2281} [Minecraft Forge] (forge-1.10.2-12.18.3.2281.jar) UCHIJA creativecoredummy{1.0.0} [CreativeCoreDummy] (minecraft.jar) UCHIJA littletilescore{1.0.0} [LittleTilesCore] (minecraft.jar) UCHIJA mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.10.2.jar) UCHIJA betterfoliage{2.1.5} [Better Foliage] (BetterFoliage-MC1.10.2-2.1.5.jar) UCHIJA creativecore{1.7.4} [CreativeCore] (CreativeCore v1.7.3 mc1.10.2.jar) UCHIJA littletiles{1.4.8} [LittleTiles] (LittleTiles v1.4.10 mc1.10.2.jar) Loaded coremods (and transformers): BetterFoliageLoader (BetterFoliage-MC1.10.2-2.1.5.jar) mods.betterfoliage.loader.BetterFoliageTransformer CreativePatchingLoader (CreativeCore v1.7.3 mc1.10.2.jar) LittlePatchingLoader (LittleTiles v1.4.10 mc1.10.2.jar) com.creativemd.littletiles.LittleTilesTransformer GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 20.19.15.4463' Renderer: 'Intel(R) HD Graphics 520' Launched Version: 1.10.2-forge1.10.2-12.18.3.2281 LWJGL: 2.9.4 OpenGL: Intel(R) HD Graphics 520 GL version 4.4.0 - Build 20.19.15.4463, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i7-6600U CPU @ 2.60GHz
When I install Better Foliage and Little Tile at the same time, minecraft crashes.
Yep this is a known issue just use BetterFoliage-MC1.10.2-2.1.3 instead of the newest version and it will work fine.
Thanks, it works. However, BetterFoliage updates to BetterFoliage-MC1.10.2-2.1.5, the crash is still not fixed. Does it seem that its author does not want to fix it?
I have to fix, but unfortunately it's rather difficult to do so that's also the reason why it still exists, have not found any time for it yet.
LittleTile is the nicest mod I'v seen. Good job and waiting for your good news.
Thanks can't wait to work on it either, unfortunately there are some other things which i have to do first, but i'm getting closer and closer.
I wonder if the 1.7.10 version has that "doors" functionality?
Yes, but unfortunately there are no sliding doors and no door animation.
So it just "flicks" like vanilla doors? I can tolerate that Thanks for the info, will definitely add to my game.
Yep indeed. I wish you a lot of fun with it
Hey Do you still update the 1.7.10 version?
i would really love to have the same feature's as in the 1.10 and 1.11 versions
If you could update the 1.7.10 version i would really love that (if you have the time and want to do it)
Edit: The Little Tiles Mod has not much compatability with other mods what's kinda pitty and in the 1.7.10 version Glass Glitches.
Thx
Owner of Private RealmsOfDarkness servers,
(Message me if you wanna join)
Maker of the Private FSED Modpacks,
(Message me if you wanna have the Modpack aswell)
Mostly Playing Eggwars and Modded.
Been playing minecraft since the beginning.
Unfortunately there were several problems in 1.7.10 and having no translucent blocks like water or stained glass is really annoying, but i couldn't fix (back then). I abandoned 1.7.10 since my last version for it was somehow stable and the new versions (for 1.10 and 1.11) were to different to backport directly. Supporting two versions at the same time is already rather painful. Especially if you fix a bug and it works fine for the one version, but some time later someone reports you a bug of the other version caused by your fix. Luckily the difference between 1.10 and 1.11 is not major, but it was already enough for those kind of things to happen. So i rather focus on the newer version and try to leave have a good and stable release for each minecraft version. Through that way i can ensure that you can play my mod on any version, but it doesn't hold me back when i add new features to it. Just imagine if i would still support 1.7.10, most likely there wouldn't be animated doors (or other cool features). Hope you can understand that.
Wow i'm super impressed with all of your mods. This is just amazing lol. I'm making a pirate themed modpack for myself, and when I saw you make that trap door I died. So pirate like.
Sounds great wish you a lot the best.
Do you have VBO enabled?