I have an idea. How about in the mega taiga, a kind of snake would live in the trees. It would curl around the trees, and spread massive "gliders" like the real flying snake launch to another tree. Should you begin breaking blocks in the tree (This would be indicated by make the snake search for changes in spruce wood below it.) or plain touching it, (An unlikely and stupid scenario.) it will swoop on you with a very powerful attack that blinds and nauseates the player. Should it land this attack, it will begin rapidly biting the player causing one half heart of damage, with a 1% chance to poison. If it fails the inital attack, it will slither away and climb a tree. However, if the player attacks the snake or its offspring, it will relentlessy pursue the player for all eternity, by activating the chunk it's in, it will always chase you and always be moving. However, it doesn't do good in high temperatures, losing speed, power, and eventually interest. In colder temperature than the mega taiga, it will gain instead, and become more determined, allowing it to chase you into hot biomes if it chases you there. Maybe you could make a mega tree spawn in the mega taiga, and it is guarded by these snakes, barakoa, retextured folliaths, and whatever ent creature you decide to add. I hope you like this idea or at least parts of it.
Rollback Post to RevisionRollBack
Sir Porky III, Snally Ted, Skelly, Bob Steven Allela, Baby Porky, Sparklez the Enderman, Bobeel the Door Pig, Witchtilda, Slimey, Gildwam, Sally, Ted, and the Mailman's dog/endermite all say that LYCANITES MOBS is the best mod. It's settled.
A large, carnivorous lizard-like creature that roams mega taigas. It is the color of podzol. It will have an extremely long tail that can be used to strangle in battle. It can also do a generic bite or claw. It spawns in a huge huge spruce tree, (So a spruce tree wide enough to hold it.) but this is not where it stays. Its den, eggs, and young are found in the straw like material that covers the floor of the den. The creature will normal be using its wing-like flaps to glide, not fly. It will latch onto trees if it can not stay high enough for much longer, where it will climb the tree and soar off the top. The creature can change colors based on where it is, a tree color for if it rests on a branch, (Not climbing on the branch) a leaf color for if it rests on top of trees, and a podzol color for all other events. If the young grow up, they will fly off and begin to fertilize another tree. If day passes undisturbed, the tree will, in three minutes, begin growing to the size of the previous tree. The creature will then lay more eggs, which may hatch to continue the spread. If they run out of trees, they all simply, with the trees, die off over time. Grass and podzol decay to dirt, and dirt decays to course dirt, and course dirt slowly decays to gravel. Water dries up. A gravel barren is left, with only the skeletons of the Zurztles left decaying under the earth. This leaves and opportunity for my next creature...
The Burder:
Essentially a gravel bug. They burrow through the now completely gravel floor, but the can't pass stone. When an unsuspecting player walks over one. It pokes its head out and starts spitting at the player. This does little damage unless it gets a critical hit. This causes an overwhelming amount of damage, as well as attracting more beetles. (AKA, more spawn under the player.) All the beetles begin attacking, weakening the player. If the player should be caught again, they will most certainly die. These insects are not always alone. occasionally, a really deep gravel area will go through the stone. This is a nest. The Burders will defend their young fiercely. The eggs are hidden deep in the nest, but only one egg can fit per gravel block. You can also come across a Burder trap in this barren wasteland. If you fall in, get out quickly, or the prying jaws of a warrior Burder will grab you, taking half your health, then it will drag you into the gravel and suffocate you. This is the only location you can find a warrior Burder other than on the outskirts of the gravel wastelands, as the creatures will patrol outside the biome, any grass or dirt they walk on will turn to gravel, and overtime, that gravel will will turn the dirt under it into gravel, until it reaches stone. The amount of warriors increases everytime an egg hatches. The only way to stop the spread is to kill the queen in a huge battle, not quite a boss, but hard. If you accomplish, the gravel rot will reverse, bringing back the mega taiga, even in the newly spread areas. Of course, in the center, a Zurztle den will grow in the middle. The queen will die instantly after the the gravel infection has doubled in size ever since the gravel barrens originally formed. Rarely, a gravel barrens biome will spawn naturally, where the queen will not die naturally., but the gravel will not spread. Killing the queen in natural biomes will only cause a new one to spawn in a day's time.
Fin.
I can't edit this into my new post, so I'm putting it here as you never responded. Also, I can't believe how similar this new snake is to my old lizard thing post. Please only add one, and make the snake, if you choose it, make its home like the lizard instead of just circling a tree.
Rollback Post to RevisionRollBack
Sir Porky III, Snally Ted, Skelly, Bob Steven Allela, Baby Porky, Sparklez the Enderman, Bobeel the Door Pig, Witchtilda, Slimey, Gildwam, Sally, Ted, and the Mailman's dog/endermite all say that LYCANITES MOBS is the best mod. It's settled.
You should add a giant Ray that swims in the ocean shallows and attacks by electrocuting you, which it does by raising ito tail out of the water and shooting you. At day, it is peaceful unless you step on it. It would have three tails, one for poisoning at day, one for electrocuting, and one for strangling victims that find it in deeper waters. This mod has a lot of potential. Only one other mod has caught my eye like this one.
Rollback Post to RevisionRollBack
Sir Porky III, Snally Ted, Skelly, Bob Steven Allela, Baby Porky, Sparklez the Enderman, Bobeel the Door Pig, Witchtilda, Slimey, Gildwam, Sally, Ted, and the Mailman's dog/endermite all say that LYCANITES MOBS is the best mod. It's settled.
How about something similar to the lurchthorns from Kid Icarus? The lurchthorns are basically some sort of flying fish made of a head and several segments connected together by a spine. The segments are actually turrets which fire at you and can be destroyed,which of course means it won't fire anymore. Destroying a segment may make it have less weaponry,but to actually kill one,you need to target its head to kill it. If you destroy the head, the rest of the mob is destroyed as well.The spine is just basically holding all the segments and head together and it cannot be targeted.
Now I'm not really suggesting for the exact lurchthorn itself but maybe something similar to its battle style like maybe some sort of serpent with some type of stone that buffs the serpent itself and can be destroyed.
I have an idea. How about in the mega taiga, a kind of snake would live in the trees. It would curl around the trees, and spread massive "gliders" like the real flying snake launch to another tree. Should you begin breaking blocks in the tree (This would be indicated by make the snake search for changes in spruce wood below it.) or plain touching it, (An unlikely and stupid scenario.) it will swoop on you with a very powerful attack that blinds and nauseates the player. Should it land this attack, it will begin rapidly biting the player causing one half heart of damage, with a 1% chance to poison. If it fails the inital attack, it will slither away and climb a tree. However, if the player attacks the snake or its offspring, it will relentlessy pursue the player for all eternity, by activating the chunk it's in, it will always chase you and always be moving. However, it doesn't do good in high temperatures, losing speed, power, and eventually interest. In colder temperature than the mega taiga, it will gain instead, and become more determined, allowing it to chase you into hot biomes if it chases you there. Maybe you could make a mega tree spawn in the mega taiga, and it is guarded by these snakes, barakoa, retextured folliaths, and whatever ent creature you decide to add. I hope you like this idea or at least parts of it.
I can't edit this into my new post, so I'm putting it here as you never responded. Also, I can't believe how similar this new snake is to my old lizard thing post. Please only add one, and make the snake, if you choose it, make its home like the lizard instead of just circling a tree.
First, I'm fairly certain I responded as I distinctly remember each of these ideas. Second, sorry but I can't see a lizard or snake being atmospherically appropriate for the mega taiga biome.
The burder seems much more annoying than fun to fight.
I feel like these ideas are a bit disjointed. The ray can poison, electrocute, AND strangle you? You have to omit abilities or features from mobs, otherwise they will become too convoluted and each mob will become rather similar.
How about something similar to the lurchthorns from Kid Icarus? The lurchthorns are basically some sort of flying fish made of a head and several segments connected together by a spine. The segments are actually turrets which fire at you and can be destroyed,which of course means it won't fire anymore. Destroying a segment may make it have less weaponry,but to actually kill one,you need to target its head to kill it. If you destroy the head, the rest of the mob is destroyed as well.The spine is just basically holding all the segments and head together and it cannot be targeted.
Now I'm not really suggesting for the exact lurchthorn itself but maybe something similar to its battle style like maybe some sort of serpent with some type of stone that buffs the serpent itself and can be destroyed.
First I have to figure out how to make a good "serpent" or "worm" mob in Minecraft...
First, I'm fairly certain I responded as I distinctly remember each of these ideas. Second, sorry but I can't see a lizard or snake being atmospherically appropriate for the mega taiga biome.
The burder seems much more annoying than fun to fight.
I feel like these ideas are a bit disjointed. The ray can poison, electrocute, AND strangle you? You have to omit abilities or features from mobs, otherwise they will become too convoluted and each mob will become rather similar.
First I have to figure out how to make a good "serpent" or "worm" mob in Minecraft...
You should try a putting a guideline for suggestions on the front page. Then, for those who never read the front pages of mods, simply redirect them there.
I feel it would be much easier for you than having to personally explain it to everyone.
You should try a putting a guideline for suggestions on the front page. Then, for those who never read the front pages of mods, simply redirect them there.
I feel it would be much easier for you than having to personally explain it to everyone.
Hope this helped.
The problem is that I can't really nail down any guidelines. Aside from a few specific aspects, suggestion quality is very subjective.
I would make a suggestion, but I feel like there are so many... mediocre, suggestions clogging up this thread that I wouldn't want to overwhelm BobMowzie.
I Have An Idea For The Swamp Biome Monsters How About A Mini Isopod
Health:10
Attack:1/0 Or You Could Say Half A Heart Of Damage
Spawn In Groups?:Yes
Special:Charges At You With A 30% Chance Of Doing it 2 Hearts of Damage
Isopod Ranger/Gunner:
Health:5
Attack:Ranged 1 Or You Could Say Whole Heart Of Damage
Spawn In Groups?:With The Mini Isopods
Special: Shoots A 10% Chance Of Posion
Isopod Heavy:
Health:35
Attack:2 Or You Could Say Two Whole Hearts Of Damage
Spawn In Groups?:With The Mini Isopods
Special:Would Spin In A Circle 4 Hearts Of Damage,Would Jump And Smash The Ground (Side Note Could Use Both Or Just One)
Last One Isopod Supporter
Health:5
Attack:Cannot Attack
Spawn In Groups?:With The Mini Isopod
Special: Would Do A Battle Scream And Would Make The Isopods Stronger
These Are My Suggestions If You Don't Like Them It's Ok But If You Would Think It Would Be a Great Idea I Would Appreciate It So Much Thanks My Fingers Hurt (Side Note You Can Change What They Do Though)
Failed To Send message From User: RenZzyGeddon Please Try Again Later Or Reload For Better Results
oh ok just checking
I can't understand anything anymore.
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2244263-the-sawmill
Oh Sorry (Q~Q) My Mistake
Sorry Dropped My Food On The Keyboard \"'"""""""""""/ | | Eating Noodles
\""""""""""'/ | |
\_____/ 0 |||
It's alright. Just please don't post more than once at a time.
I have an idea. How about in the mega taiga, a kind of snake would live in the trees. It would curl around the trees, and spread massive "gliders" like the real flying snake launch to another tree. Should you begin breaking blocks in the tree (This would be indicated by make the snake search for changes in spruce wood below it.) or plain touching it, (An unlikely and stupid scenario.) it will swoop on you with a very powerful attack that blinds and nauseates the player. Should it land this attack, it will begin rapidly biting the player causing one half heart of damage, with a 1% chance to poison. If it fails the inital attack, it will slither away and climb a tree. However, if the player attacks the snake or its offspring, it will relentlessy pursue the player for all eternity, by activating the chunk it's in, it will always chase you and always be moving. However, it doesn't do good in high temperatures, losing speed, power, and eventually interest. In colder temperature than the mega taiga, it will gain instead, and become more determined, allowing it to chase you into hot biomes if it chases you there. Maybe you could make a mega tree spawn in the mega taiga, and it is guarded by these snakes, barakoa, retextured folliaths, and whatever ent creature you decide to add. I hope you like this idea or at least parts of it.
Sir Porky III, Snally Ted, Skelly, Bob Steven Allela, Baby Porky, Sparklez the Enderman, Bobeel the Door Pig, Witchtilda, Slimey, Gildwam, Sally, Ted, and the Mailman's dog/endermite all say that LYCANITES MOBS is the best mod. It's settled.
I can't edit this into my new post, so I'm putting it here as you never responded. Also, I can't believe how similar this new snake is to my old lizard thing post. Please only add one, and make the snake, if you choose it, make its home like the lizard instead of just circling a tree.
Sir Porky III, Snally Ted, Skelly, Bob Steven Allela, Baby Porky, Sparklez the Enderman, Bobeel the Door Pig, Witchtilda, Slimey, Gildwam, Sally, Ted, and the Mailman's dog/endermite all say that LYCANITES MOBS is the best mod. It's settled.
This too.
Sir Porky III, Snally Ted, Skelly, Bob Steven Allela, Baby Porky, Sparklez the Enderman, Bobeel the Door Pig, Witchtilda, Slimey, Gildwam, Sally, Ted, and the Mailman's dog/endermite all say that LYCANITES MOBS is the best mod. It's settled.
I'm amazed people actually read these walls of text that show up all the time in this forum. Lol. xD
Im more amazed people dont read the walls of text.Especially the important ones.
How about something similar to the lurchthorns from Kid Icarus? The lurchthorns are basically some sort of flying fish made of a head and several segments connected together by a spine. The segments are actually turrets which fire at you and can be destroyed,which of course means it won't fire anymore. Destroying a segment may make it have less weaponry,but to actually kill one,you need to target its head to kill it. If you destroy the head, the rest of the mob is destroyed as well.The spine is just basically holding all the segments and head together and it cannot be targeted.
Now I'm not really suggesting for the exact lurchthorn itself but maybe something similar to its battle style like maybe some sort of serpent with some type of stone that buffs the serpent itself and can be destroyed.
Krill13's Models
Sadly this is not possible.
First, I'm fairly certain I responded as I distinctly remember each of these ideas. Second, sorry but I can't see a lizard or snake being atmospherically appropriate for the mega taiga biome.
The burder seems much more annoying than fun to fight.
I feel like these ideas are a bit disjointed. The ray can poison, electrocute, AND strangle you? You have to omit abilities or features from mobs, otherwise they will become too convoluted and each mob will become rather similar.
First I have to figure out how to make a good "serpent" or "worm" mob in Minecraft...
You should try a putting a guideline for suggestions on the front page. Then, for those who never read the front pages of mods, simply redirect them there.
I feel it would be much easier for you than having to personally explain it to everyone.
Hope this helped.
Check out my maps (Currently on hold): http://www.minecraftforum.net/forums/mapping-and-modding/maps/2317554-frogamanias-maps
Frog's Fantastic Fantasy Mod: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2412083-its-completely-new-frogs-fantastic-fantasy-mod
The problem is that I can't really nail down any guidelines. Aside from a few specific aspects, suggestion quality is very subjective.
Still, I might write something small later.
I would make a suggestion, but I feel like there are so many... mediocre, suggestions clogging up this thread that I wouldn't want to overwhelm BobMowzie.
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2244263-the-sawmill
I Have An Idea For The Swamp Biome Monsters How About A Mini Isopod
Health:10
Attack:1/0 Or You Could Say Half A Heart Of Damage
Spawn In Groups?:Yes
Special:Charges At You With A 30% Chance Of Doing it 2 Hearts of Damage
Isopod Ranger/Gunner:
Health:5
Attack:Ranged 1 Or You Could Say Whole Heart Of Damage
Spawn In Groups?:With The Mini Isopods
Special: Shoots A 10% Chance Of Posion
Isopod Heavy:
Health:35
Attack:2 Or You Could Say Two Whole Hearts Of Damage
Spawn In Groups?:With The Mini Isopods
Special:Would Spin In A Circle 4 Hearts Of Damage,Would Jump And Smash The Ground (Side Note Could Use Both Or Just One)
Last One Isopod Supporter
Health:5
Attack:Cannot Attack
Spawn In Groups?:With The Mini Isopod
Special: Would Do A Battle Scream And Would Make The Isopods Stronger
These Are My Suggestions If You Don't Like Them It's Ok But If You Would Think It Would Be a Great Idea I Would Appreciate It So Much Thanks My Fingers Hurt (Side Note You Can Change What They Do Though)
One mediocre suggestion. A-a-a.
Two mediocre suggestion. A-a-a.
Three mediocre suggestion. A-a-a.
Later...
Xenophobia_Lord: Bob, what does the scouter say about the dullness of the suggestions on this thread?
BobMowzie: IT'S OVER NINE THOOOOOUUUUSAAAAAAAAND!
Isn't that a fact?