Simply Paths is a mod that adds many paths based on Vanilla and Custom blocks. It is mainly a decorational mod.
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Simply Paths currently has 28 blocks and 25 of those are paths. We plan to add multiple types of paths in the future, and if you have any suggestions feel free to say them in the comments.
All paths make you walk faster [excluding Soul Sand which acts the same as the block] and Glowstone Path also lights up an area around it just like the normal block. Grass instead of turning into Grass Path turns into Worn Path [same one upcoming to MC 1.9].
You can obtain the paths by right-clicking on them with whatever tool breaks them normally. If you put a path into the crafting table it'll revert back into the source block.
Thanks, when I do gradlew build to export do I need internet access?
Nope you don't. Only thing you need internet access for is to setup ForgeGradle and that's it.
1.0.1 is now available. Fixes crash on right clicking ANY block. Download it as quick as possible!
I tryied MCreator to export offline and it is connesting to something like amazonaws I don't know so I needed the internet access to export it correctly, in Eclipse it is not connecting to the amazonaws, right?
I tryied MCreator to export offline and it is connesting to something like amazonaws I don't know so I needed the internet access to export it correctly, in Eclipse it is not connecting to the amazonaws, right?
Correct, it does not require you to connect to amazonaws to export [or any other site for that reason]. You'll also have to set up Forge and stuff which you can find out how at http://www.minecraftforge.net/wiki/Installation/Source. I'd also suggest you also go look up some Java tutorials or find you a nice book on it if you don't know Java already.
Really cool, I have to love great small feature mods like these, they really add to the atmosphere in your game. I do see an issue with mod compatibility however, considering that many different mods have a function built into right clicking on something with a tool. Perhaps you could add a config option that adds a tool that specifically does create a path like a tamp
If you really wanted to take this idea further you could create a tier of the tamp that changes which blocks you can path depending on the material. For instance a wooden/stone tamp can only do natural materials like dirt or sand while an iron tamp can path hard materials like stone brick and metals. Either way a simple item would do a great deal to prevent any future mod compatibility issues with that mechanic.
Really cool, I have to love great small feature mods like these, they really add to the atmosphere in your game. I do see an issue with mod compatibility however, considering that many different mods have a function built into right clicking on something with a tool. Perhaps you could add a config option that adds a tool that specifically does create a path like a tamp
If you really wanted to take this idea further you could create a tier of the tamp that changes which blocks you can path depending on the material. For instance a wooden/stone tamp can only do natural materials like dirt or sand while an iron tamp can path hard materials like stone brick and metals. Either way a simple item would do a great deal to prevent any future mod compatibility issues with that mechanic.
I noticed the fact that some mods do have functions on right-click [for instance this basically breaks Shovel of the Earthmover in Thaumcraft which I'll be blacklisting through the Thaumcraft API] and I will most likely add a config option to enable something atone to this. Thanks for the help. Glad you enjoy the mod!
And for all you other people I'm working on something similar to a conveyer belt for players [it can do basically any entity though].
I noticed the fast that some mods do have functions on right-click [for instance this basically breaks Shovel of the Earthmover in Thaumcraft which I'll be blacklisting through the Thaumcraft API] and I will most likely add a config option to enable something atone to this. Thanks for the help. Glad you enjoy the mod!
And for all you other people I'm working on something similar to a conveyer belt for players [it can do basically any entity though].
could you possibaly add a config for recipes?? instead of the right-click method? i use Ancient Warfare, and i like the idea of my NPCs collecting the resources and then autocrafting the road blocks
could you possibaly add a config for recipes?? instead of the right-click method? i use Ancient Warfare, and i like the idea of my NPCs collecting the resources and then autocrafting the road blocks
I possibly could but the main point of this mod was to get the paths via a tool of some type. I'll consider this.
is there a way to make the paths "favored" by pathfinding? like for example if i had a village the squidwards would prefer to traverse these paths even if there is a shorter route? i doubt there would without some major base edits as i cant think of a reason it would be in forge but would be cool if implemented
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Nope you don't. Only thing you need internet access for is to setup ForgeGradle and that's it.
1.0.1 is now available. Fixes crash on right clicking ANY block. Download it as quick as possible!
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Correct, it does not require you to connect to amazonaws to export [or any other site for that reason]. You'll also have to set up Forge and stuff which you can find out how at http://www.minecraftforge.net/wiki/Installation/Source. I'd also suggest you also go look up some Java tutorials or find you a nice book on it if you don't know Java already.
I'd go talk to the guys at http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/modification-development as they probably would know more than me.
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Yup works on any NPCs, mobs, basically any entities!
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I noticed the fact that some mods do have functions on right-click [for instance this basically breaks Shovel of the Earthmover in Thaumcraft which I'll be blacklisting through the Thaumcraft API] and I will most likely add a config option to enable something atone to this. Thanks for the help. Glad you enjoy the mod!
And for all you other people I'm working on something similar to a conveyer belt for players [it can do basically any entity though].
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could you possibaly add a config for recipes?? instead of the right-click method? i use Ancient Warfare, and i like the idea of my NPCs collecting the resources and then autocrafting the road blocks
I possibly could but the main point of this mod was to get the paths via a tool of some type. I'll consider this.
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